[ready]Makes bIcon better

This commit is contained in:
CitadelStationBot
2017-08-13 17:41:12 -05:00
parent 6d72705ff5
commit bd35823012
68 changed files with 644 additions and 180 deletions
@@ -169,7 +169,7 @@
. += "You recognise the footprints as belonging to:\n"
for(var/shoe in shoe_types)
var/obj/item/clothing/shoes/S = shoe
. += "some <B>[initial(S.name)]</B> [bicon(initial(S.icon))]\n"
. += "some <B>[initial(S.name)]</B> [icon2html(initial(S.icon), user)]\n"
to_chat(user, .)
+1 -1
View File
@@ -22,7 +22,7 @@
/obj/effect/mine/proc/triggermine(mob/victim)
if(triggered)
return
visible_message("<span class='danger'>[victim] sets off [bicon(src)] [src]!</span>")
visible_message("<span class='danger'>[victim] sets off [icon2html(src, viewers(src))] [src]!</span>")
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(3, 1, src)
s.start()
+2 -2
View File
@@ -558,7 +558,7 @@ GLOBAL_LIST_EMPTY(PDAs)
if (!silent)
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
audible_message("[bicon(src)] *[ttone]*", null, 3)
audible_message("[icon2html(src, hearers(src))] *[ttone]*", null, 3)
//Search for holder of the PDA.
var/mob/living/L = null
if(loc && isliving(loc))
@@ -575,7 +575,7 @@ GLOBAL_LIST_EMPTY(PDAs)
hrefstart = "<a href='?src=\ref[L];track=[html_encode(source.owner)]'>"
hrefend = "</a>"
to_chat(L, "[\bicon(src)] <b>Message from [hrefstart][source.owner] ([source.ownjob])[hrefend], </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][source.owner] ([source.ownjob])[hrefend], </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
update_icon()
add_overlay(icon_alert)
@@ -88,27 +88,27 @@
if(isliving(loc))
var/mob/living/M = loc
if(!emagged)
to_chat(M, "<span class='boldannounce'>[bicon(src)] RADIATION PULSE DETECTED.</span>")
to_chat(M, "<span class='boldannounce'>[bicon(src)] Severity: [amount]</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] RADIATION PULSE DETECTED.</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] Severity: [amount]</span>")
else
to_chat(M, "<span class='boldannounce'>[bicon(src)] !@%$AT!(N P!LS! D/TEC?ED.</span>")
to_chat(M, "<span class='boldannounce'>[bicon(src)] &!F2rity: <=[amount]#1</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] !@%$AT!(N P!LS! D/TEC?ED.</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] &!F2rity: <=[amount]#1</span>")
update_icon()
/obj/item/device/geiger_counter/attack_self(mob/user)
scanning = !scanning
update_icon()
to_chat(user, "<span class='notice'>[bicon(src)] You switch [scanning ? "on" : "off"] [src].</span>")
to_chat(user, "<span class='notice'>[icon2html(src, user)] You switch [scanning ? "on" : "off"] [src].</span>")
/obj/item/device/geiger_counter/attack(mob/living/M, mob/user)
if(user.a_intent == INTENT_HELP)
if(!emagged)
user.visible_message("<span class='notice'>[user] scans [M] with [src].</span>", "<span class='notice'>You scan [M]'s radiation levels with [src]...</span>")
if(!M.radiation)
to_chat(user, "<span class='notice'>[bicon(src)] Radiation levels within normal boundaries.</span>")
to_chat(user, "<span class='notice'>[icon2html(src, user)] Radiation levels within normal boundaries.</span>")
return 1
else
to_chat(user, "<span class='boldannounce'>[bicon(src)] Subject is irradiated. Radiation levels: [M.radiation].</span>")
to_chat(user, "<span class='boldannounce'>[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].</span>")
return 1
else
user.visible_message("<span class='notice'>[user] scans [M] with [src].</span>", "<span class='danger'>You project [src]'s stored radiation into [M]'s body!</span>")
+2 -2
View File
@@ -527,7 +527,7 @@
return list(pick(messages))
/obj/item/toy/talking/proc/toy_talk(mob/user, message)
user.loc.visible_message("<span class='[span]'>[bicon(src)] [message]</span>")
user.loc.visible_message("<span class='[span]'>[icon2html(src, viewers(user.loc))] [message]</span>")
if(chattering)
chatter(message, phomeme, user)
@@ -1082,7 +1082,7 @@
user.visible_message("<span class='notice'>[user] pulls back the string on [src].</span>")
icon_state = "[initial(icon_state)]_used"
sleep(5)
audible_message("<span class='danger'>[bicon(src)] Hiss!</span>")
audible_message("<span class='danger'>[icon2html(src, viewers(src))] Hiss!</span>")
var/list/possible_sounds = list('sound/voice/hiss1.ogg', 'sound/voice/hiss2.ogg', 'sound/voice/hiss3.ogg', 'sound/voice/hiss4.ogg')
var/chosen_sound = pick(possible_sounds)
playsound(get_turf(src), chosen_sound, 50, 1)
@@ -525,7 +525,7 @@ AI MODULES
laws[1] = generate_ion_law()
to_chat(user, "<span class='notice'>You press the button on [src].</span>")
playsound(user, 'sound/machines/click.ogg', 20, 1)
src.loc.visible_message("<span class='warning'>[bicon(src)] [laws[1]]</span>")
src.loc.visible_message("<span class='warning'>[icon2html(src, viewers(loc))] [laws[1]]</span>")
/******************** Mother Drone ******************/
+1 -1
View File
@@ -106,7 +106,7 @@
update_label()
/obj/item/weapon/card/id/attack_self(mob/user)
user.visible_message("<span class='notice'>[user] shows you: [bicon(src)] [src.name].</span>", \
user.visible_message("<span class='notice'>[user] shows you: [icon2html(src, viewers(user))] [src.name].</span>", \
"<span class='notice'>You show \the [src.name].</span>")
src.add_fingerprint(user)
return
@@ -37,10 +37,10 @@
out += "<span class='notice'>You'll need to get closer to see any more.</span>"
return
for(var/obj/item/I in loadedItems)
out += "<span class='info'>[bicon(I)] It has \the [I] loaded.</span>"
out += "<span class='info'>[icon2html(I, user)] It has \the [I] loaded.</span>"
CHECK_TICK
if(tank)
out += "<span class='notice'>[bicon(tank)] It has \the [tank] mounted onto it.</span>"
out += "<span class='notice'>[icon2html(tank, user)] It has \the [tank] mounted onto it.</span>"
to_chat(user, out.Join("<br>"))
/obj/item/weapon/pneumatic_cannon/attackby(obj/item/weapon/W, mob/user, params)
+1 -1
View File
@@ -26,7 +26,7 @@
to_chat(user, "<span class='notice'>You'll need to get closer to see any more.</span>")
return
if(tank)
to_chat(user, "<span class='notice'>[bicon(tank)] It has \the [tank] mounted onto it.</span>")
to_chat(user, "<span class='notice'>[icon2html(tank, user)] It has \the [tank] mounted onto it.</span>")
/obj/item/weapon/melee/powerfist/attackby(obj/item/weapon/W, mob/user, params)