[ready]Makes bIcon better

This commit is contained in:
CitadelStationBot
2017-08-13 17:41:12 -05:00
parent 6d72705ff5
commit bd35823012
68 changed files with 644 additions and 180 deletions
+2 -2
View File
@@ -558,7 +558,7 @@ GLOBAL_LIST_EMPTY(PDAs)
if (!silent)
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
audible_message("[bicon(src)] *[ttone]*", null, 3)
audible_message("[icon2html(src, hearers(src))] *[ttone]*", null, 3)
//Search for holder of the PDA.
var/mob/living/L = null
if(loc && isliving(loc))
@@ -575,7 +575,7 @@ GLOBAL_LIST_EMPTY(PDAs)
hrefstart = "<a href='?src=\ref[L];track=[html_encode(source.owner)]'>"
hrefend = "</a>"
to_chat(L, "[\bicon(src)] <b>Message from [hrefstart][source.owner] ([source.ownjob])[hrefend], </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][source.owner] ([source.ownjob])[hrefend], </b>\"[msg.message]\"[msg.get_photo_ref()] (<a href='byond://?src=\ref[src];choice=Message;skiprefresh=1;target=\ref[source]'>Reply</a>)")
update_icon()
add_overlay(icon_alert)
@@ -88,27 +88,27 @@
if(isliving(loc))
var/mob/living/M = loc
if(!emagged)
to_chat(M, "<span class='boldannounce'>[bicon(src)] RADIATION PULSE DETECTED.</span>")
to_chat(M, "<span class='boldannounce'>[bicon(src)] Severity: [amount]</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] RADIATION PULSE DETECTED.</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] Severity: [amount]</span>")
else
to_chat(M, "<span class='boldannounce'>[bicon(src)] !@%$AT!(N P!LS! D/TEC?ED.</span>")
to_chat(M, "<span class='boldannounce'>[bicon(src)] &!F2rity: <=[amount]#1</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] !@%$AT!(N P!LS! D/TEC?ED.</span>")
to_chat(M, "<span class='boldannounce'>[icon2html(src, M)] &!F2rity: <=[amount]#1</span>")
update_icon()
/obj/item/device/geiger_counter/attack_self(mob/user)
scanning = !scanning
update_icon()
to_chat(user, "<span class='notice'>[bicon(src)] You switch [scanning ? "on" : "off"] [src].</span>")
to_chat(user, "<span class='notice'>[icon2html(src, user)] You switch [scanning ? "on" : "off"] [src].</span>")
/obj/item/device/geiger_counter/attack(mob/living/M, mob/user)
if(user.a_intent == INTENT_HELP)
if(!emagged)
user.visible_message("<span class='notice'>[user] scans [M] with [src].</span>", "<span class='notice'>You scan [M]'s radiation levels with [src]...</span>")
if(!M.radiation)
to_chat(user, "<span class='notice'>[bicon(src)] Radiation levels within normal boundaries.</span>")
to_chat(user, "<span class='notice'>[icon2html(src, user)] Radiation levels within normal boundaries.</span>")
return 1
else
to_chat(user, "<span class='boldannounce'>[bicon(src)] Subject is irradiated. Radiation levels: [M.radiation].</span>")
to_chat(user, "<span class='boldannounce'>[icon2html(src, user)] Subject is irradiated. Radiation levels: [M.radiation].</span>")
return 1
else
user.visible_message("<span class='notice'>[user] scans [M] with [src].</span>", "<span class='danger'>You project [src]'s stored radiation into [M]'s body!</span>")