* ports all the tg junk for icemoon, not yet changed to make it all compile * fixes * fixes * fixes * fixes * fixes * new stuff * whew * fixes * it compiles, now to fix the maps * fixes the maps * fixes solars + removes the space tiles in the toxins burn chamber * nukes the SpawnTerrain proc used for tg geysers * linter fix * fix * fixes the non matching turf atmos (hopefully) * more mapping fixes * dmm2tgm * unfucks changeturf for the more_caves * fixes the volanic subtypes of the other thing * fixes the stupid fucking tile placing list * some map fixes, fixes the station_ruin loader shitting out errors this commit took 2 hours of my fucking life * fixes a bunch of mismatch atmos in ruins * fixes wendigo cave having no air * backwards couch backwards couch * fixes the SM up * wendigos can't runtime when butchering if you can't butcher them 😎 * makes the wendigo fight have the same atmos as the surrounding icemoon * Tweaks atmos mixture from o2=22;n2=82;TEMP=180 to o2=18;n2=63;TEMP=180, making lavaland weapons actually work * makes the wendigo screech shake not completely aids * fixes snowlegion portals dropping proper legions instead of skeles * brings the engioutpost ruin over as well * whoopps * empty commit to reroll bots * Fixes pirates, ops, the mining base, and gives pirates and ops drills * fixes lone ops and ninjas * fixes the snowed plating getting fucked when tiles are placed on it * removes some OP junk from the wabbajack pool (aka removes non-antag headslugs again) * more bug fixes * empty commit to reroll bots * hopefully finally kills the active turfs on the library ruin Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
This commit is contained in:
@@ -16,6 +16,8 @@ SUBSYSTEM_DEF(mapping)
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var/list/ruins_templates = list()
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var/list/space_ruins_templates = list()
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var/list/lava_ruins_templates = list()
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var/list/ice_ruins_templates = list()
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var/list/ice_ruins_underground_templates = list()
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var/list/station_ruins_templates = list()
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var/datum/space_level/isolated_ruins_z //Created on demand during ruin loading.
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@@ -102,19 +104,32 @@ SUBSYSTEM_DEF(mapping)
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loading_ruins = TRUE
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var/list/lava_ruins = levels_by_trait(ZTRAIT_LAVA_RUINS)
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if (lava_ruins.len)
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seedRuins(lava_ruins, CONFIG_GET(number/lavaland_budget), /area/lavaland/surface/outdoors/unexplored, lava_ruins_templates)
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seedRuins(lava_ruins, CONFIG_GET(number/lavaland_budget), list(/area/lavaland/surface/outdoors/unexplored), lava_ruins_templates)
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for (var/lava_z in lava_ruins)
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spawn_rivers(lava_z)
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var/list/ice_ruins = levels_by_trait(ZTRAIT_ICE_RUINS)
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if (ice_ruins.len)
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// needs to be whitelisted for underground too so place_below ruins work
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seedRuins(ice_ruins, CONFIG_GET(number/icemoon_budget), list(/area/icemoon/surface/outdoors/unexplored, /area/icemoon/underground/unexplored), ice_ruins_templates)
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for (var/ice_z in ice_ruins)
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spawn_rivers(ice_z, 4, /turf/open/openspace/icemoon, /area/icemoon/surface/outdoors/unexplored/rivers)
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var/list/ice_ruins_underground = levels_by_trait(ZTRAIT_ICE_RUINS_UNDERGROUND)
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if (ice_ruins_underground.len)
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seedRuins(ice_ruins_underground, CONFIG_GET(number/icemoon_budget), list(/area/icemoon/underground/unexplored), ice_ruins_underground_templates)
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for (var/ice_z in ice_ruins_underground)
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spawn_rivers(ice_z, 4, level_trait(ice_z, ZTRAIT_BASETURF), /area/icemoon/underground/unexplored/rivers)
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// Generate deep space ruins
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var/list/space_ruins = levels_by_trait(ZTRAIT_SPACE_RUINS)
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if (space_ruins.len)
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seedRuins(space_ruins, CONFIG_GET(number/space_budget), /area/space, space_ruins_templates)
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seedRuins(space_ruins, CONFIG_GET(number/space_budget), list(/area/space), space_ruins_templates)
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// Generate station space ruins
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var/list/station_ruins = levels_by_trait(ZTRAIT_STATION)
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if (station_ruins.len)
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seedRuins(station_ruins, CONFIG_GET(number/station_space_budget), /area/space/station_ruins, station_ruins_templates)
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seedRuins(station_ruins, (SSmapping.config.station_ruin_budget < 0) ? CONFIG_GET(number/station_space_budget) : SSmapping.config.station_ruin_budget, list(/area/space/station_ruins), station_ruins_templates)
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SSmapping.seedStation()
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loading_ruins = FALSE
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#endif
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@@ -182,6 +197,8 @@ SUBSYSTEM_DEF(mapping)
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ruins_templates = SSmapping.ruins_templates
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space_ruins_templates = SSmapping.space_ruins_templates
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lava_ruins_templates = SSmapping.lava_ruins_templates
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ice_ruins_templates = SSmapping.ice_ruins_templates
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ice_ruins_underground_templates = SSmapping.ice_ruins_underground_templates
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station_ruins_templates = SSmapping.station_ruins_templates
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shuttle_templates = SSmapping.shuttle_templates
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shelter_templates = SSmapping.shelter_templates
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@@ -268,7 +285,7 @@ SUBSYSTEM_DEF(mapping)
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// load mining
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if(config.minetype == "lavaland")
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LoadGroup(FailedZs, "Lavaland", "map_files/Mining", "Lavaland.dmm", default_traits = ZTRAITS_LAVALAND)
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else if (!isnull(config.minetype))
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else if (!isnull(config.minetype) && config.minetype != "none")
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INIT_ANNOUNCE("WARNING: An unknown minetype '[config.minetype]' was set! This is being ignored! Update the maploader code!")
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#endif
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@@ -372,6 +389,7 @@ GLOBAL_LIST_EMPTY(the_station_areas)
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// Still supporting bans by filename
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var/list/banned = generateMapList("[global.config.directory]/lavaruinblacklist.txt")
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banned += generateMapList("[global.config.directory]/spaceruinblacklist.txt")
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banned += generateMapList("[global.config.directory]/iceruinblacklist.txt")
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banned += generateMapList("[global.config.directory]/stationruinblacklist.txt")
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for(var/item in sortList(subtypesof(/datum/map_template/ruin), /proc/cmp_ruincost_priority))
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@@ -389,6 +407,10 @@ GLOBAL_LIST_EMPTY(the_station_areas)
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if(istype(R, /datum/map_template/ruin/lavaland))
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lava_ruins_templates[R.name] = R
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else if(istype(R, /datum/map_template/ruin/icemoon/underground))
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ice_ruins_underground_templates[R.name] = R
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else if(istype(R, /datum/map_template/ruin/icemoon))
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ice_ruins_templates[R.name] = R
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else if(istype(R, /datum/map_template/ruin/space))
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space_ruins_templates[R.name] = R
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else if(istype(R, /datum/map_template/ruin/station))
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