upstream-merge-28034/compile fix/upstream-merge-28048
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@@ -195,7 +195,7 @@
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check_break(M)
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/obj/structure/table/glass/proc/check_break(mob/living/M)
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if(M.has_gravity() && M.mob_size > MOB_SIZE_SMALL)
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if(M.has_gravity() && M.mob_size > MOB_SIZE_SMALL && !M.movement_type & FLYING)
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table_shatter(M)
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/obj/structure/table/glass/proc/table_shatter(mob/M)
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@@ -271,20 +271,20 @@
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frame = /obj/structure/table_frame
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framestack = /obj/item/stack/rods
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buildstack = /obj/item/stack/tile/carpet
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canSmoothWith = list(/obj/structure/table/wood/fancy,/obj/structure/table/wood/fancy/black)
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canSmoothWith = list(/obj/structure/table/wood/fancy,/obj/structure/table/wood/fancy/black)
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/obj/structure/table/wood/fancy/New()
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icon = 'icons/obj/smooth_structures/fancy_table.dmi' //so that the tables place correctly in the map editor
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..()
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/obj/structure/table/wood/fancy/black
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icon_state = "fancy_table_black"
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buildstack = /obj/item/stack/tile/carpet/black
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/obj/structure/table/wood/fancy/black/New()
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..()
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icon = 'icons/obj/smooth_structures/fancy_table_black.dmi'
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/obj/structure/table/wood/fancy/black
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icon_state = "fancy_table_black"
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buildstack = /obj/item/stack/tile/carpet/black
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/obj/structure/table/wood/fancy/black/New()
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..()
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icon = 'icons/obj/smooth_structures/fancy_table_black.dmi'
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/*
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* Reinforced tables
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*/
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@@ -1,9 +1,10 @@
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel
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spawnableTurfs = list(/turf/open/floor/plasteel = 100)
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var/ignore_wall = FALSE
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allowAtomsOnSpace = TRUE
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/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel/place(turf/T)
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if(isclosedturf(T))
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if(isclosedturf(T) && !ignore_wall)
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return FALSE
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return TRUE
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@@ -13,6 +14,7 @@
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/datum/mapGeneratorModule/border/normalWalls
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spawnableAtoms = list()
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spawnableTurfs = list(/turf/closed/wall = 100)
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allowAtomsOnSpace = TRUE
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/datum/mapGenerator/repair
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modules = list(/datum/mapGeneratorModule/bottomLayer/repairFloorPlasteel,
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@@ -133,7 +133,8 @@
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death = FALSE
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icon = 'icons/obj/Cryogenic2.dmi'
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icon_state = "sleeper"
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flavour_text = "<font size=3>You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. <b>Continue your research as best you can, and try to keep a low profile. <font size=6><b>DON'T</b></font> abandon the base without good cause.</b> The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!</b>" id_access_list = list(GLOB.access_syndicate)
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id_access_list = list(GLOB.access_syndicate)
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flavour_text = "<font size=3>You are a syndicate agent, employed in a top secret research facility developing biological weapons. Unfortunately, your hated enemy, Nanotrasen, has begun mining in this sector. <b>Continue your research as best you can, and try to keep a low profile. <font size=6><b>DON'T</b></font> abandon the base without good cause.</b> The base is rigged with explosives should the worst happen, do not let the base fall into enemy hands!</b>"
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faction = list("syndicate")
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outfit = /datum/outfit/lavaland_syndicate
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