Merge branch 'master' into upstream-merge-26776
This commit is contained in:
@@ -79,7 +79,8 @@
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/obj/machinery/sleeper/close_machine(mob/user)
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if((isnull(user) || istype(user)) && state_open && !panel_open)
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..(user)
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if(occupant && occupant.stat != DEAD)
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var/mob/living/mob_occupant = occupant
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if(mob_occupant && mob_occupant.stat != DEAD)
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to_chat(occupant, "<span class='notice'><b>You feel cool air surround you. You go numb as your senses turn inward.</b></span>")
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/obj/machinery/sleeper/emp_act(severity)
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@@ -128,27 +129,30 @@
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data["chems"] += list(list("name" = R.name, "id" = R.id, "allowed" = chem_allowed(chem)))
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data["occupant"] = list()
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if(occupant)
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data["occupant"]["name"] = occupant.name
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data["occupant"]["stat"] = occupant.stat
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data["occupant"]["health"] = occupant.health
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data["occupant"]["maxHealth"] = occupant.maxHealth
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var/mob/living/mob_occupant = occupant
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if(mob_occupant)
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data["occupant"]["name"] = mob_occupant.name
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data["occupant"]["stat"] = mob_occupant.stat
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data["occupant"]["health"] = mob_occupant.health
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data["occupant"]["maxHealth"] = mob_occupant.maxHealth
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data["occupant"]["minHealth"] = HEALTH_THRESHOLD_DEAD
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data["occupant"]["bruteLoss"] = occupant.getBruteLoss()
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data["occupant"]["oxyLoss"] = occupant.getOxyLoss()
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data["occupant"]["toxLoss"] = occupant.getToxLoss()
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data["occupant"]["fireLoss"] = occupant.getFireLoss()
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data["occupant"]["cloneLoss"] = occupant.getCloneLoss()
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data["occupant"]["brainLoss"] = occupant.getBrainLoss()
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data["occupant"]["bruteLoss"] = mob_occupant.getBruteLoss()
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data["occupant"]["oxyLoss"] = mob_occupant.getOxyLoss()
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data["occupant"]["toxLoss"] = mob_occupant.getToxLoss()
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data["occupant"]["fireLoss"] = mob_occupant.getFireLoss()
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data["occupant"]["cloneLoss"] = mob_occupant.getCloneLoss()
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data["occupant"]["brainLoss"] = mob_occupant.getBrainLoss()
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data["occupant"]["reagents"] = list()
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if(occupant.reagents.reagent_list.len)
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for(var/datum/reagent/R in occupant.reagents.reagent_list)
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for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
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data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
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return data
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/obj/machinery/sleeper/ui_act(action, params)
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if(..())
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return
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var/mob/living/mob_occupant = occupant
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switch(action)
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if("door")
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if(state_open)
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@@ -158,9 +162,9 @@
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. = TRUE
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if("inject")
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var/chem = params["chem"]
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if(!is_operational() || !occupant)
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if(!is_operational() || !mob_occupant)
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return
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if(occupant.health < min_health && chem != "epinephrine")
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if(mob_occupant.health < min_health && chem != "epinephrine")
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return
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if(inject_chem(chem))
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. = TRUE
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@@ -177,10 +181,11 @@
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return TRUE
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/obj/machinery/sleeper/proc/chem_allowed(chem)
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if(!occupant)
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var/mob/living/mob_occupant = occupant
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if(!mob_occupant)
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return
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var/amount = occupant.reagents.get_reagent_amount(chem) + 10 <= 20 * efficiency
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var/occ_health = occupant.health > min_health || chem == "epinephrine"
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var/amount = mob_occupant.reagents.get_reagent_amount(chem) + 10 <= 20 * efficiency
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var/occ_health = mob_occupant.health > min_health || chem == "epinephrine"
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return amount && occ_health
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/obj/machinery/sleeper/proc/reset_chem_buttons()
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@@ -121,10 +121,12 @@
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/obj/machinery/clonepod/examine(mob/user)
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..()
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var/mob/living/mob_occupant = occupant
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if(mess)
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to_chat(user, "It's filled with blood and viscera. You swear you can see it moving...")
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if (is_operational() && (!isnull(occupant)) && (occupant.stat != DEAD))
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to_chat(user, "Current clone cycle is [round(get_completion())]% complete.")
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if(is_operational() && mob_occupant)
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if(mob_occupant.stat != DEAD)
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to_chat(user, "Current clone cycle is [round(get_completion())]% complete.")
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/obj/machinery/clonepod/return_air()
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// We want to simulate the clone not being in contact with
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@@ -136,7 +138,10 @@
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return GM
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/obj/machinery/clonepod/proc/get_completion()
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. = (100 * ((occupant.health + 100) / (heal_level + 100)))
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. = FALSE
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var/mob/living/mob_occupant = occupant
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if(mob_occupant)
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. = (100 * ((mob_occupant.health + 100) / (heal_level + 100)))
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/obj/machinery/clonepod/attack_ai(mob/user)
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return examine(user)
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@@ -172,11 +177,11 @@
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var/mob/living/carbon/human/H = new /mob/living/carbon/human(src)
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if(clonemind.changeling)
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var/obj/item/organ/brain/B = H.getorganslot("brain")
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B.vital = FALSE
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B.decoy_override = TRUE
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if(clonemind.changeling)
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var/obj/item/organ/brain/B = H.getorganslot("brain")
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B.vital = FALSE
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B.decoy_override = TRUE
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H.hardset_dna(ui, se, H.real_name, null, mrace, features)
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if(efficiency > 2)
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@@ -204,13 +209,13 @@
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clonemind.transfer_to(H)
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if(grab_ghost_when == CLONER_FRESH_CLONE)
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H.grab_ghost()
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to_chat(H, "<span class='notice'><b>Consciousness slowly creeps over you as your body regenerates.</b><br><i>So this is what cloning feels like?</i></span>")
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if(grab_ghost_when == CLONER_FRESH_CLONE)
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H.grab_ghost()
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to_chat(H, "<span class='notice'><b>Consciousness slowly creeps over you as your body regenerates.</b><br><i>So this is what cloning feels like?</i></span>")
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if(grab_ghost_when == CLONER_MATURE_CLONE)
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H.ghostize(TRUE) //Only does anything if they were still in their old body and not already a ghost
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to_chat(H.get_ghost(TRUE), "<span class='notice'>Your body is beginning to regenerate in a cloning pod. You will become conscious when it is complete.</span>")
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H.ghostize(TRUE) //Only does anything if they were still in their old body and not already a ghost
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to_chat(H.get_ghost(TRUE), "<span class='notice'>Your body is beginning to regenerate in a cloning pod. You will become conscious when it is complete.</span>")
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if(H)
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H.faction |= factions
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@@ -223,25 +228,26 @@
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//Grow clones to maturity then kick them out. FREELOADERS
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/obj/machinery/clonepod/process()
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var/mob/living/mob_occupant = occupant
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if(!is_operational()) //Autoeject if power is lost
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if (occupant)
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if(mob_occupant)
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go_out()
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connected_message("Clone Ejected: Loss of power.")
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else if((occupant) && (occupant.loc == src))
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if((occupant.stat == DEAD) || (occupant.suiciding) || occupant.hellbound) //Autoeject corpses and suiciding dudes.
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else if(mob_occupant && (mob_occupant.loc == src))
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if((mob_occupant.stat == DEAD) || (mob_occupant.suiciding) || mob_occupant.hellbound) //Autoeject corpses and suiciding dudes.
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connected_message("Clone Rejected: Deceased.")
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SPEAK("The cloning of [occupant.real_name] has been \
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SPEAK("The cloning of [mob_occupant.real_name] has been \
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aborted due to unrecoverable tissue failure.")
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go_out()
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else if(occupant.cloneloss > (100 - heal_level))
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occupant.Paralyse(4)
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else if(mob_occupant.cloneloss > (100 - heal_level))
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mob_occupant.Paralyse(4)
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//Slowly get that clone healed and finished.
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occupant.adjustCloneLoss(-((speed_coeff/2) * config.damage_multiplier))
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var/progress = CLONE_INITIAL_DAMAGE - occupant.getCloneLoss()
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mob_occupant.adjustCloneLoss(-((speed_coeff/2) * config.damage_multiplier))
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var/progress = CLONE_INITIAL_DAMAGE - mob_occupant.getCloneLoss()
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// To avoid the default cloner making incomplete clones
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progress += (100 - MINIMUM_HEAL_LEVEL)
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var/milestone = CLONE_INITIAL_DAMAGE / flesh_number
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@@ -252,24 +258,24 @@
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var/obj/item/I = pick_n_take(unattached_flesh)
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if(isorgan(I))
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var/obj/item/organ/O = I
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O.Insert(occupant)
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O.Insert(mob_occupant)
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else if(isbodypart(I))
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var/obj/item/bodypart/BP = I
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BP.attach_limb(occupant)
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BP.attach_limb(mob_occupant)
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//Premature clones may have brain damage.
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occupant.adjustBrainLoss(-((speed_coeff/2) * config.damage_multiplier))
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mob_occupant.adjustBrainLoss(-((speed_coeff/2) * config.damage_multiplier))
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check_brine()
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use_power(7500) //This might need tweaking.
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else if((occupant.cloneloss <= (100 - heal_level)))
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else if((mob_occupant.cloneloss <= (100 - heal_level)))
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connected_message("Cloning Process Complete.")
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SPEAK("The cloning cycle of [occupant.real_name] is complete.")
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SPEAK("The cloning cycle of [mob_occupant.real_name] is complete.")
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go_out()
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else if ((!occupant) || (occupant.loc != src))
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else if (!mob_occupant || mob_occupant.loc != src)
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occupant = null
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if (!mess && !panel_open)
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icon_state = "pod_0"
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@@ -305,16 +311,19 @@
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to_chat(user, "<font color = #666633>-% Successfully stored \ref[P.buffer] [P.buffer.name] in buffer %-</font color>")
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return
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var/mob/living/mob_occupant = occupant
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if(W.GetID())
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if(!check_access(W))
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to_chat(user, "<span class='danger'>Access Denied.</span>")
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return
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if(!(occupant || mess))
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if(!(mob_occupant || mess))
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to_chat(user, "<span class='danger'>Error: Pod has no occupant.</span>")
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return
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else
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connected_message("Authorized Ejection")
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SPEAK("An authorized ejection of [clonemind.name] has occurred.")
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SPEAK("An authorized ejection of [clonemind.name] has occurred.")
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to_chat(user, "<span class='notice'>You force an emergency ejection. </span>")
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go_out()
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else
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@@ -339,54 +348,63 @@
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/obj/machinery/clonepod/proc/go_out()
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countdown.stop()
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var/mob/living/mob_occupant = occupant
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if(mess) //Clean that mess and dump those gibs!
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mess = FALSE
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new /obj/effect/gibspawner/generic(loc)
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new /obj/effect/gibspawner/generic(loc)
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||||
audible_message("<span class='italics'>You hear a splat.</span>")
|
||||
icon_state = "pod_0"
|
||||
return
|
||||
|
||||
if(!occupant)
|
||||
if(!mob_occupant)
|
||||
return
|
||||
|
||||
if(grab_ghost_when == CLONER_MATURE_CLONE)
|
||||
occupant.grab_ghost()
|
||||
to_chat(occupant, "<span class='notice'><b>There is a bright flash!</b><br><i>You feel like a new being.</i></span>")
|
||||
occupant.flash_act()
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if(grab_ghost_when == CLONER_MATURE_CLONE)
|
||||
mob_occupant.grab_ghost()
|
||||
to_chat(occupant, "<span class='notice'><b>There is a bright flash!</b><br><i>You feel like a new being.</i></span>")
|
||||
mob_occupant.flash_act()
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
occupant.forceMove(T)
|
||||
icon_state = "pod_0"
|
||||
occupant.domutcheck(1) //Waiting until they're out before possible monkeyizing. The 1 argument forces powers to manifest.
|
||||
mob_occupant.domutcheck(1) //Waiting until they're out before possible monkeyizing. The 1 argument forces powers to manifest.
|
||||
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/clonepod/proc/malfunction()
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant)
|
||||
connected_message("Critical Error!")
|
||||
SPEAK("Critical error! Please contact a Thinktronic Systems \
|
||||
technician, as your warranty may be affected.")
|
||||
mess = TRUE
|
||||
for(var/obj/item/O in unattached_flesh)
|
||||
qdel(O)
|
||||
|
||||
for(var/obj/item/O in unattached_flesh)
|
||||
qdel(O)
|
||||
|
||||
icon_state = "pod_g"
|
||||
if(occupant.mind != clonemind)
|
||||
clonemind.transfer_to(occupant)
|
||||
occupant.grab_ghost() // We really just want to make you suffer.
|
||||
flash_color(occupant, flash_color="#960000", flash_time=100)
|
||||
to_chat(occupant, "<span class='warning'><b>Agony blazes across your consciousness as your body is torn apart.</b><br><i>Is this what dying is like? Yes it is.</i></span>")
|
||||
if(mob_occupant.mind != clonemind)
|
||||
clonemind.transfer_to(mob_occupant)
|
||||
mob_occupant.grab_ghost() // We really just want to make you suffer.
|
||||
flash_color(mob_occupant, flash_color="#960000", flash_time=100)
|
||||
to_chat(mob_occupant, "<span class='warning'><b>Agony blazes across your consciousness as your body is torn apart.</b><br><i>Is this what dying is like? Yes it is.</i></span>")
|
||||
playsound(src.loc, 'sound/machines/warning-buzzer.ogg', 50, 0)
|
||||
occupant << sound('sound/hallucinations/veryfar_noise.ogg',0,1,50)
|
||||
QDEL_IN(occupant, 40)
|
||||
mob_occupant << sound('sound/hallucinations/veryfar_noise.ogg',0,1,50)
|
||||
QDEL_IN(mob_occupant, 40)
|
||||
|
||||
/obj/machinery/clonepod/relaymove(mob/user)
|
||||
if(user.stat == CONSCIOUS)
|
||||
go_out()
|
||||
|
||||
/obj/machinery/clonepod/emp_act(severity)
|
||||
if((occupant || mess) && prob(100/(severity*efficiency)))
|
||||
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant && prob(100/(severity*efficiency)))
|
||||
connected_message(Gibberish("EMP-caused Accidental Ejection", 0))
|
||||
SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [clonemind.name] prematurely." ,0))
|
||||
SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [mob_occupant.real_name] prematurely." ,0))
|
||||
|
||||
go_out()
|
||||
..()
|
||||
|
||||
|
||||
@@ -186,21 +186,23 @@
|
||||
// Scanner
|
||||
if (!isnull(src.scanner))
|
||||
|
||||
var/mob/living/scanner_occupant = scanner.occupant
|
||||
|
||||
dat += "<h3>Scanner Functions</h3>"
|
||||
|
||||
dat += "<div class='statusDisplay'>"
|
||||
if (!src.scanner.occupant)
|
||||
if(!scanner_occupant)
|
||||
dat += "Scanner Unoccupied"
|
||||
else if(loading)
|
||||
dat += "[src.scanner.occupant] => Scanning..."
|
||||
dat += "[scanner_occupant] => Scanning..."
|
||||
else
|
||||
if (src.scanner.occupant.ckey != scantemp_ckey)
|
||||
if(scanner_occupant.ckey != scantemp_ckey)
|
||||
scantemp = "Ready to Scan"
|
||||
scantemp_ckey = src.scanner.occupant.ckey
|
||||
dat += "[src.scanner.occupant] => [scantemp]"
|
||||
scantemp_ckey = scanner_occupant.ckey
|
||||
dat += "[scanner_occupant] => [scantemp]"
|
||||
dat += "</div>"
|
||||
|
||||
if (src.scanner.occupant)
|
||||
if(scanner_occupant)
|
||||
dat += "<a href='byond://?src=\ref[src];scan=1'>Start Scan</a>"
|
||||
dat += "<br><a href='byond://?src=\ref[src];lock=1'>[src.scanner.locked ? "Unlock Scanner" : "Lock Scanner"]</a>"
|
||||
else
|
||||
|
||||
@@ -56,7 +56,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new)
|
||||
jobs["Bartender"] = 61
|
||||
jobs["Cook"] = 62
|
||||
jobs["Botanist"] = 63
|
||||
jobs["Librarian"] = 64
|
||||
jobs["Curator"] = 64
|
||||
jobs["Chaplain"] = 65
|
||||
jobs["Clown"] = 66
|
||||
jobs["Mime"] = 67
|
||||
|
||||
@@ -113,7 +113,8 @@
|
||||
to_chat(R.connected_ai, "<br><br><span class='alert'>ALERT - Cyborg detonation detected: [R.name]</span><br>")
|
||||
R.ResetSecurityCodes()
|
||||
else
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) detonated [key_name(R, R.client)](<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[R.x];Y=[R.y];Z=[R.z]'>JMP</a>)!</span>")
|
||||
var/turf/T = get_turf(R)
|
||||
message_admins("<span class='notice'>[ADMIN_LOOKUPFLW(usr)] detonated [key_name(R, R.client)][ADMIN_JMP(T)]!</span>")
|
||||
log_game("\<span class='notice'>[key_name(usr)] detonated [key_name(R)]!</span>")
|
||||
if(R.connected_ai)
|
||||
to_chat(R.connected_ai, "<br><br><span class='alert'>ALERT - Cyborg detonation detected: [R.name]</span><br>")
|
||||
@@ -127,7 +128,7 @@
|
||||
if(can_control(usr, R))
|
||||
var/choice = input("Are you certain you wish to [R.canmove ? "lock down" : "release"] [R.name]?") in list("Confirm", "Abort")
|
||||
if(choice == "Confirm" && can_control(usr, R) && !..())
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] (<A HREF='?_src_=holder;adminplayerobservefollow=\ref[usr]'>FLW</A>) [R.canmove ? "locked down" : "released"] [key_name(R, R.client)](<A HREF='?_src_=holder;adminplayerobservefollow=\ref[R]'>FLW</A>)!</span>")
|
||||
message_admins("<span class='notice'>[ADMIN_LOOKUPFLW(usr)] [R.canmove ? "locked down" : "released"] [key_name(R, R.client)][ADMIN_LOOKUPFLW(R)]!</span>")
|
||||
log_game("[key_name(usr)] [R.canmove ? "locked down" : "released"] [key_name(R)]!")
|
||||
R.SetLockdown(!R.lockcharge)
|
||||
to_chat(R, "[!R.lockcharge ? "<span class='notice'>Your lockdown has been lifted!" : "<span class='alert'>You have been locked down!"]</span>")
|
||||
|
||||
@@ -58,7 +58,12 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
|
||||
/obj/machinery/computer/telecrystals/uplinker/proc/donateTC(amt, addLog = 1)
|
||||
if(uplinkholder && linkedboss)
|
||||
if(amt <= uplinkholder.hidden_uplink.telecrystals)
|
||||
if(amt < 0)
|
||||
linkedboss.storedcrystals += uplinkholder.hidden_uplink.telecrystals
|
||||
if(addLog)
|
||||
linkedboss.logTransfer("[src] donated [uplinkholder.hidden_uplink.telecrystals] telecrystals to [linkedboss].")
|
||||
uplinkholder.hidden_uplink.telecrystals = 0
|
||||
else if(amt <= uplinkholder.hidden_uplink.telecrystals)
|
||||
uplinkholder.hidden_uplink.telecrystals -= amt
|
||||
linkedboss.storedcrystals += amt
|
||||
if(addLog)
|
||||
@@ -66,7 +71,12 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
|
||||
/obj/machinery/computer/telecrystals/uplinker/proc/giveTC(amt, addLog = 1)
|
||||
if(uplinkholder && linkedboss)
|
||||
if(amt <= linkedboss.storedcrystals)
|
||||
if(amt < 0)
|
||||
uplinkholder.hidden_uplink.telecrystals += linkedboss.storedcrystals
|
||||
if(addLog)
|
||||
linkedboss.logTransfer("[src] received [linkedboss.storedcrystals] telecrystals from [linkedboss].")
|
||||
linkedboss.storedcrystals = 0
|
||||
else if(amt <= linkedboss.storedcrystals)
|
||||
uplinkholder.hidden_uplink.telecrystals += amt
|
||||
linkedboss.storedcrystals -= amt
|
||||
if(addLog)
|
||||
@@ -89,7 +99,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
if(uplinkholder)
|
||||
dat += "[uplinkholder.hidden_uplink.telecrystals] telecrystals remain in this uplink.<BR>"
|
||||
if(linkedboss)
|
||||
dat += "Donate TC: <a href='byond://?src=\ref[src];donate1=1'>1</a> | <a href='byond://?src=\ref[src];donate5=1'>5</a>"
|
||||
dat += "Donate TC: <a href='byond://?src=\ref[src];donate=1'>1</a> | <a href='byond://?src=\ref[src];donate=5'>5</a> | <a href='byond://?src=\ref[src];donate=-1'>All</a>"
|
||||
dat += "<br><a href='byond://?src=\ref[src];eject=1'>Eject Uplink</a>"
|
||||
|
||||
|
||||
@@ -103,11 +113,9 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
if(..())
|
||||
return
|
||||
|
||||
if(href_list["donate1"])
|
||||
donateTC(1)
|
||||
|
||||
if(href_list["donate5"])
|
||||
donateTC(5)
|
||||
if(href_list["donate"])
|
||||
var/tcamt = text2num(href_list["donate"])
|
||||
donateTC(tcamt)
|
||||
|
||||
if(href_list["eject"])
|
||||
ejectuplink()
|
||||
@@ -162,7 +170,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
|
||||
var/dat = ""
|
||||
dat += "<a href='byond://?src=\ref[src];scan=1'>Scan for TC stations.</a><BR>"
|
||||
dat += "This [src] has [storedcrystals] telecrystals available for distribution. <BR>"
|
||||
dat += "[storedcrystals] telecrystals are available for distribution. <BR>"
|
||||
dat += "<BR><BR>"
|
||||
|
||||
|
||||
@@ -171,10 +179,10 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
if(A.uplinkholder)
|
||||
dat += "[A.uplinkholder.hidden_uplink.telecrystals] telecrystals."
|
||||
if(storedcrystals)
|
||||
dat+= "<BR>Add TC: <a href ='?src=\ref[src];give1=\ref[A]'>1</a> | <a href ='?src=\ref[src];give5=\ref[A]'>5</a>"
|
||||
dat+= "<BR>Add TC: <a href ='?src=\ref[src];target=\ref[A];give=1'>1</a> | <a href ='?src=\ref[src];target=\ref[A];give=5'>5</a> | <a href ='?src=\ref[src];target=\ref[A];give=10'>10</a> | <a href ='?src=\ref[src];target=\ref[A];give=-1'>All</a>"
|
||||
dat += "<BR>"
|
||||
|
||||
if(TCstations.len)
|
||||
if(TCstations.len && storedcrystals)
|
||||
dat += "<BR><BR><a href='byond://?src=\ref[src];distrib=1'>Evenly distribute remaining TC.</a><BR><BR>"
|
||||
|
||||
|
||||
@@ -195,13 +203,11 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
if(href_list["scan"])
|
||||
scanUplinkers()
|
||||
|
||||
if(href_list["give1"])
|
||||
var/obj/machinery/computer/telecrystals/uplinker/A = locate(href_list["give1"])
|
||||
A.giveTC(1)
|
||||
|
||||
if(href_list["give5"])
|
||||
var/obj/machinery/computer/telecrystals/uplinker/A = locate(href_list["give5"])
|
||||
A.giveTC(5)
|
||||
if(href_list["give"])
|
||||
var/tcamt = text2num(href_list["give"])
|
||||
if(TCstations.len) // sanity
|
||||
var/obj/machinery/computer/telecrystals/uplinker/A = locate(href_list["target"]) in TCstations
|
||||
A.giveTC(tcamt)
|
||||
|
||||
if(href_list["distrib"])
|
||||
var/sanity = 0
|
||||
|
||||
@@ -105,13 +105,14 @@
|
||||
..()
|
||||
|
||||
// search for ghosts, if the corpse is empty and the scanner is connected to a cloner
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant)
|
||||
if(locate(/obj/machinery/computer/cloning, get_step(src, NORTH)) \
|
||||
|| locate(/obj/machinery/computer/cloning, get_step(src, SOUTH)) \
|
||||
|| locate(/obj/machinery/computer/cloning, get_step(src, EAST)) \
|
||||
|| locate(/obj/machinery/computer/cloning, get_step(src, WEST)))
|
||||
if(!occupant.suiciding && !(occupant.disabilities & NOCLONE) && !occupant.hellbound)
|
||||
occupant.notify_ghost_cloning("Your corpse has been placed into a cloning scanner. Re-enter your corpse if you want to be cloned!", source = src)
|
||||
if(!mob_occupant.suiciding && !(mob_occupant.disabilities & NOCLONE) && !mob_occupant.hellbound)
|
||||
mob_occupant.notify_ghost_cloning("Your corpse has been placed into a cloning scanner. Re-enter your corpse if you want to be cloned!", source = src)
|
||||
|
||||
var/obj/machinery/computer/scan_consolenew/console
|
||||
for(dir in list(NORTH,EAST,SOUTH,WEST))
|
||||
@@ -157,4 +158,4 @@
|
||||
if(..(user,1,0)) //don't set the machine, since there's no dialog
|
||||
return
|
||||
|
||||
toggle_open(user)
|
||||
toggle_open(user)
|
||||
|
||||
@@ -136,13 +136,14 @@ The console is located at computer/gulag_teleporter.dm
|
||||
/obj/machinery/gulag_teleporter/proc/strip_occupant()
|
||||
if(linked_reclaimer)
|
||||
linked_reclaimer.stored_items[occupant] = list()
|
||||
for(var/obj/item/W in occupant)
|
||||
if(!is_type_in_typecache(W, required_items) && occupant.temporarilyRemoveItemFromInventory(W))
|
||||
var/mob/living/mob_occupant = occupant
|
||||
for(var/obj/item/W in mob_occupant)
|
||||
if(!is_type_in_typecache(W, required_items) && mob_occupant.temporarilyRemoveItemFromInventory(W))
|
||||
if(istype(W, /obj/item/weapon/restraints/handcuffs))
|
||||
W.forceMove(get_turf(src))
|
||||
continue
|
||||
if(linked_reclaimer)
|
||||
linked_reclaimer.stored_items[occupant] += W
|
||||
linked_reclaimer.stored_items[mob_occupant] += W
|
||||
linked_reclaimer.contents += W
|
||||
W.forceMove(linked_reclaimer)
|
||||
else
|
||||
|
||||
@@ -294,7 +294,9 @@ GLOBAL_LIST_EMPTY(holopads)
|
||||
Hologram.add_atom_colour("#77abff", FIXED_COLOUR_PRIORITY)
|
||||
Hologram.Impersonation = user
|
||||
|
||||
|
||||
Hologram.language_holder = user.get_language_holder()
|
||||
|
||||
Hologram.mouse_opacity = 0//So you can't click on it.
|
||||
Hologram.layer = FLY_LAYER//Above all the other objects/mobs. Or the vast majority of them.
|
||||
Hologram.anchored = 1//So space wind cannot drag it.
|
||||
@@ -392,4 +394,4 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
req_components = list(/obj/item/weapon/stock_parts/capacitor = 1)
|
||||
|
||||
#undef HOLOPAD_PASSIVE_POWER_USAGE
|
||||
#undef HOLOGRAM_POWER_USAGE
|
||||
#undef HOLOGRAM_POWER_USAGE
|
||||
@@ -1,8 +1,8 @@
|
||||
/*
|
||||
Overview:
|
||||
Used to create objects that need a per step proc call. Default definition of 'New()'
|
||||
Used to create objects that need a per step proc call. Default definition of 'Initialize()'
|
||||
stores a reference to src machine in global 'machines list'. Default definition
|
||||
of 'Del' removes reference to src machine in global 'machines list'.
|
||||
of 'Destroy' removes reference to src machine in global 'machines list'.
|
||||
|
||||
Class Variables:
|
||||
use_power (num)
|
||||
@@ -44,7 +44,7 @@ Class Variables:
|
||||
EMPED:16 -- temporary broken by EMP pulse
|
||||
|
||||
Class Procs:
|
||||
New() 'game/machinery/machine.dm'
|
||||
Initialize() 'game/machinery/machine.dm'
|
||||
|
||||
Destroy() 'game/machinery/machine.dm'
|
||||
|
||||
@@ -118,14 +118,15 @@ Class Procs:
|
||||
var/panel_open = 0
|
||||
var/state_open = 0
|
||||
var/critical_machine = FALSE //If this machine is critical to station operation and should have the area be excempted from power failures.
|
||||
var/mob/living/occupant = null
|
||||
var/list/occupant_typecache = list(/mob/living) // turned into typecache in Initialize
|
||||
var/atom/movable/occupant = null
|
||||
var/unsecuring_tool = /obj/item/weapon/wrench
|
||||
var/interact_open = 0 // Can the machine be interacted with when in maint/when the panel is open.
|
||||
var/interact_offline = 0 // Can the machine be interacted with while de-powered.
|
||||
var/speed_process = 0 // Process as fast as possible?
|
||||
|
||||
/obj/machinery/Initialize()
|
||||
if (!armor)
|
||||
if(!armor)
|
||||
armor = list(melee = 25, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 70)
|
||||
. = ..()
|
||||
GLOB.machines += src
|
||||
@@ -135,6 +136,8 @@ Class Procs:
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
power_change()
|
||||
|
||||
occupant_typecache = typecacheof(occupant_typecache)
|
||||
|
||||
/obj/machinery/Destroy()
|
||||
GLOB.machines.Remove(src)
|
||||
if(!speed_process)
|
||||
@@ -176,16 +179,24 @@ Class Procs:
|
||||
L.update_canmove()
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/proc/close_machine(mob/living/target = null)
|
||||
/obj/machinery/proc/close_machine(atom/movable/target = null)
|
||||
state_open = 0
|
||||
density = 1
|
||||
if(!target)
|
||||
for(var/mob/living/carbon/C in loc)
|
||||
if(C.buckled || C.has_buckled_mobs())
|
||||
for(var/am in loc)
|
||||
if(!is_type_in_typecache(am, occupant_typecache))
|
||||
continue
|
||||
else
|
||||
target = C
|
||||
if(target && !target.buckled && !target.has_buckled_mobs())
|
||||
var/atom/movable/AM = am
|
||||
if(AM.has_buckled_mobs())
|
||||
continue
|
||||
if(isliving(AM))
|
||||
var/mob/living/L = am
|
||||
if(L.buckled)
|
||||
continue
|
||||
target = am
|
||||
|
||||
var/mob/living/mobtarget = target
|
||||
if(target && !target.has_buckled_mobs() && (!isliving(target) || !mobtarget.buckled))
|
||||
occupant = target
|
||||
target.forceMove(src)
|
||||
updateUsrDialog()
|
||||
|
||||
@@ -251,6 +251,8 @@ GLOBAL_LIST_INIT(pipeID2State, list(
|
||||
var/mob/living/carbon/C = user
|
||||
for(var/i=1 to 20)
|
||||
C.vomit(0,1,0,4,0)
|
||||
if(prob(20))
|
||||
C.spew_organ()
|
||||
sleep(5)
|
||||
C.blood_volume = 0
|
||||
return(OXYLOSS|BRUTELOSS)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
#define TURRET_STUN 0
|
||||
#define TURRET_LETHAL 1
|
||||
|
||||
#define POPUP_ANIM_TIME 5
|
||||
#define POPDOWN_ANIM_TIME 5 //Be sure to change the icon animation at the same time or it'll look bad
|
||||
|
||||
/obj/machinery/porta_turret
|
||||
name = "turret"
|
||||
icon = 'icons/obj/turrets.dmi'
|
||||
@@ -364,6 +367,10 @@
|
||||
var/list/targets = list()
|
||||
var/turretview = view(scan_range, base)
|
||||
for(var/A in turretview)
|
||||
var/atom/AA = A
|
||||
if(AA.invisibility>SEE_INVISIBLE_LIVING)
|
||||
continue
|
||||
|
||||
if(check_anomalies)//if it's set to check for simple animals
|
||||
if(istype(A, /mob/living/simple_animal))
|
||||
var/mob/living/simple_animal/SA = A
|
||||
@@ -418,7 +425,7 @@
|
||||
raising = 1
|
||||
if(cover)
|
||||
flick("popup", cover)
|
||||
sleep(10)
|
||||
sleep(POPUP_ANIM_TIME)
|
||||
raising = 0
|
||||
if(cover)
|
||||
cover.icon_state = "openTurretCover"
|
||||
@@ -434,7 +441,7 @@
|
||||
raising = 1
|
||||
if(cover)
|
||||
flick("popdown", cover)
|
||||
sleep(10)
|
||||
sleep(POPDOWN_ANIM_TIME)
|
||||
raising = 0
|
||||
if(cover)
|
||||
cover.icon_state = "turretCover"
|
||||
|
||||
@@ -121,7 +121,7 @@
|
||||
var/atom/movable/AM = i
|
||||
var/obj/item/bodypart/head/as_head = AM
|
||||
var/obj/item/device/mmi/as_mmi = AM
|
||||
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain)
|
||||
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || istype(AM, /mob/living/brain)
|
||||
if(isliving(AM) || brain_holder)
|
||||
if(emagged)
|
||||
if(!brain_holder)
|
||||
|
||||
@@ -211,13 +211,13 @@
|
||||
uv = TRUE
|
||||
locked = TRUE
|
||||
update_icon()
|
||||
if(occupant)
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(uv_super)
|
||||
occupant.adjustFireLoss(rand(20, 36))
|
||||
mob_occupant.adjustFireLoss(rand(20, 36))
|
||||
else
|
||||
occupant.adjustFireLoss(rand(10, 16))
|
||||
if(iscarbon(occupant))
|
||||
occupant.emote("scream")
|
||||
mob_occupant.adjustFireLoss(rand(10, 16))
|
||||
mob_occupant.emote("scream")
|
||||
addtimer(CALLBACK(src, .proc/cook), 50)
|
||||
else
|
||||
uv_cycles = initial(uv_cycles)
|
||||
@@ -368,14 +368,15 @@
|
||||
else if(!helmet && !mask && !suit && !storage && !occupant)
|
||||
return
|
||||
else
|
||||
if(occupant)
|
||||
to_chat(occupant, "<span class='userdanger'>[src]'s confines grow warm, then hot, then scorching. You're being burned [!occupant.stat ? "alive" : "away"]!</span>")
|
||||
if(occupant)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
to_chat(mob_occupant, "<span class='userdanger'>[src]'s confines grow warm, then hot, then scorching. You're being burned [!mob_occupant.stat ? "alive" : "away"]!</span>")
|
||||
cook()
|
||||
. = TRUE
|
||||
if("dispense")
|
||||
if(!state_open)
|
||||
return
|
||||
|
||||
|
||||
var/static/list/valid_items = list("helmet", "suit", "mask", "storage")
|
||||
var/item_name = params["item"]
|
||||
if(item_name in valid_items)
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
var/dish_quants = list() //used by the snack machine's custom compartment to count dishes.
|
||||
|
||||
var/obj/item/weapon/vending_refill/refill_canister = null //The type of refill canisters used by this machine.
|
||||
var/refill_count = 3 //The number of canisters the vending machine uses
|
||||
|
||||
/obj/machinery/vending/Initialize()
|
||||
..()
|
||||
@@ -88,7 +89,9 @@
|
||||
/obj/machinery/vending/cola = "Robust Softdrinks",
|
||||
/obj/machinery/vending/cigarette = "ShadyCigs Deluxe",
|
||||
/obj/machinery/vending/autodrobe = "AutoDrobe",
|
||||
/obj/machinery/vending/clothing = "ClothesMate")
|
||||
/obj/machinery/vending/clothing = "ClothesMate",
|
||||
/obj/machinery/vending/medical = "NanoMed Plus",
|
||||
/obj/machinery/vending/wallmed = "NanoMed")
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/vendor/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/weapon/screwdriver))
|
||||
@@ -104,7 +107,7 @@
|
||||
/obj/item/weapon/circuitboard/machine/vendor/proc/set_type(var/obj/machinery/vending/typepath)
|
||||
build_path = typepath
|
||||
name = "[names_paths[build_path]] Vendor (Machine Board)"
|
||||
req_components = list(initial(typepath.refill_canister) = 3)
|
||||
req_components = list(initial(typepath.refill_canister) = initial(typepath.refill_count))
|
||||
|
||||
/obj/item/weapon/circuitboard/machine/vendor/apply_default_parts(obj/machinery/M)
|
||||
for(var/typepath in names_paths)
|
||||
@@ -113,7 +116,6 @@
|
||||
break
|
||||
..()
|
||||
|
||||
|
||||
/obj/machinery/vending/Destroy()
|
||||
qdel(wires)
|
||||
wires = null
|
||||
@@ -307,7 +309,10 @@
|
||||
if(panel_open)
|
||||
attack_hand(user)
|
||||
return
|
||||
else if(istype(W, /obj/item/weapon/coin) && premium.len > 0)
|
||||
else if(istype(W, /obj/item/weapon/coin))
|
||||
if(!premium.len)
|
||||
to_chat(user, "<span class='warning'>[src] doesn't have a coin slot.</span>")
|
||||
return
|
||||
if(!user.drop_item())
|
||||
return
|
||||
W.loc = src
|
||||
@@ -732,8 +737,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
icon_state = "sustenance"
|
||||
products = list(/obj/item/weapon/reagent_containers/food/snacks/tofu = 24,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/ice = 12,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6,
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
|
||||
/obj/item/weapon/reagent_containers/food/snacks/candy_corn = 6,
|
||||
/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
|
||||
contraband = list(/obj/item/weapon/kitchen/knife = 6,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/coffee = 12,
|
||||
/obj/item/weapon/tank/internals/emergency_oxygen = 6,
|
||||
@@ -750,7 +755,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
|
||||
/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
|
||||
contraband = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko = 6,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 6)
|
||||
premium = list(/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/air = 1)
|
||||
refill_canister = /obj/item/weapon/vending_refill/cola
|
||||
@@ -874,6 +879,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
premium = list(/obj/item/weapon/storage/box/hug/medical = 1,/obj/item/weapon/reagent_containers/hypospray/medipen = 3, /obj/item/weapon/storage/belt/medical = 3, /obj/item/weapon/wrench/medical = 1)
|
||||
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
|
||||
resistance_flags = FIRE_PROOF
|
||||
refill_canister = /obj/item/weapon/vending_refill/medical
|
||||
|
||||
//This one's from bay12
|
||||
/obj/machinery/vending/plasmaresearch
|
||||
@@ -896,6 +902,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 2,/obj/item/weapon/reagent_containers/pill/morphine = 2)
|
||||
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
|
||||
resistance_flags = FIRE_PROOF
|
||||
refill_canister = /obj/item/weapon/vending_refill/medical
|
||||
refill_count = 1
|
||||
|
||||
/obj/machinery/vending/security
|
||||
name = "\improper SecTech"
|
||||
@@ -1120,7 +1128,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
/obj/item/clothing/head/beanie=1, /obj/item/clothing/head/beanie/black=1, /obj/item/clothing/head/beanie/red=1, /obj/item/clothing/head/beanie/green=1, /obj/item/clothing/head/beanie/darkblue=1,
|
||||
/obj/item/clothing/head/beanie/purple=1, /obj/item/clothing/head/beanie/yellow=1, /obj/item/clothing/head/beanie/orange=1, /obj/item/clothing/head/beanie/cyan=1, /obj/item/clothing/head/beanie/christmas=1,
|
||||
/obj/item/clothing/head/beanie/striped=1, /obj/item/clothing/head/beanie/stripedred=1, /obj/item/clothing/head/beanie/stripedblue=1, /obj/item/clothing/head/beanie/stripedgreen=1,
|
||||
/obj/item/clothing/suit/jacket/letterman_red=1)
|
||||
/obj/item/clothing/suit/jacket/letterman_red=1, /obj/item/clothing/head/hunter=2)
|
||||
contraband = list(/obj/item/clothing/under/syndicate/tacticool=1,/obj/item/clothing/mask/balaclava=1,/obj/item/clothing/head/ushanka=1,/obj/item/clothing/under/soviet=1,/obj/item/weapon/storage/belt/fannypack/black=2,/obj/item/clothing/suit/jacket/letterman_syndie=1,/obj/item/clothing/under/jabroni=1, /obj/item/clothing/suit/vapeshirt=1, /obj/item/clothing/under/geisha=1)
|
||||
premium = list(/obj/item/clothing/under/suit_jacket/checkered=1,/obj/item/clothing/head/mailman=1,/obj/item/clothing/under/rank/mailman=1,/obj/item/clothing/suit/jacket/leather=1,/obj/item/clothing/suit/jacket/leather/overcoat=1,/obj/item/clothing/under/pants/mustangjeans=1,/obj/item/clothing/neck/necklace/dope=3,/obj/item/clothing/suit/jacket/letterman_nanotrasen=1)
|
||||
refill_canister = /obj/item/weapon/vending_refill/clothing
|
||||
|
||||
Reference in New Issue
Block a user