Merge branch 'master' into upstream-merge-32093
This commit is contained in:
@@ -135,9 +135,10 @@
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var/obj/item/clothing/shoes/S = H.shoes
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if(S && S.bloody_shoes[blood_state])
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S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
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entered_dirs|= H.dir
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shoe_types |= H.shoes.type
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update_icon()
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shoe_types |= S.type
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if (!(entered_dirs & H.dir))
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entered_dirs |= H.dir
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update_icon()
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/obj/effect/decal/cleanable/blood/footprints/Uncrossed(atom/movable/O)
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..()
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@@ -146,9 +147,11 @@
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var/obj/item/clothing/shoes/S = H.shoes
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if(S && S.bloody_shoes[blood_state])
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S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
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exited_dirs|= H.dir
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shoe_types |= H.shoes.type
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update_icon()
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shoe_types |= S.type
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if (!(exited_dirs & H.dir))
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exited_dirs |= H.dir
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update_icon()
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/obj/effect/decal/cleanable/blood/footprints/update_icon()
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cut_overlays()
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@@ -519,7 +519,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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M.adjust_blurriness(3)
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M.adjust_eye_damage(rand(2,4))
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var/obj/item/organ/eyes/eyes = M.getorganslot("eye_sight")
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var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES)
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if (!eyes)
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return
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if(eyes.eye_damage >= 10)
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@@ -4,12 +4,6 @@
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CONTAINS:
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RPD
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*/
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#define PIPE_BINARY 0
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#define PIPE_BENDABLE 1
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#define PIPE_TRINARY 2
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#define PIPE_TRIN_M 3
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#define PIPE_UNARY 4
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#define PIPE_QUAD 5
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#define PAINT_MODE -2
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#define EATING_MODE -1
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@@ -22,23 +16,29 @@ RPD
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/datum/pipe_info
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var/id=-1
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var/categoryId = CATEGORY_ATMOS
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var/categoryId
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var/dir=SOUTH
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var/dirtype = PIPE_BENDABLE
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var/icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi'
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var/icon_state=""
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var/icon
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var/icon_state
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var/selected=0
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/datum/pipe_info/New(pid,direction,dt)
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id=pid
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icon_state=GLOB.pipeID2State["[pid]"]
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dir = direction
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dirtype=dt
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/datum/pipe_info/pipe
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categoryId = CATEGORY_ATMOS
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icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi'
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/datum/pipe_info/pipe/New(obj/machinery/atmospherics/path)
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id = path
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icon_state = initial(path.pipe_state)
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dirtype = initial(path.construction_type)
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/datum/pipe_info/proc/Render(dispenser,label)
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/datum/pipe_info/pipe/Render(dispenser,label,dir=NORTH)
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return "<li><a href='?src=\ref[dispenser];makepipe=[id];dir=[dir];type=[dirtype]'>[label]</a></li>"
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/datum/pipe_info/meter
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categoryId = CATEGORY_ATMOS
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icon = 'icons/obj/atmospherics/pipes/simple.dmi'
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icon_state = "meterX"
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@@ -64,7 +64,6 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
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/datum/pipe_info/disposal
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categoryId = CATEGORY_DISPOSALS
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icon = 'icons/obj/atmospherics/pipes/disposal.dmi'
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icon_state = "meterX"
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/datum/pipe_info/disposal/New(var/pid,var/dt)
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id=pid
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@@ -80,33 +79,31 @@ GLOBAL_LIST_INIT(disposalpipeID2State, list(
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//find these defines in code\game\machinery\pipe\consruction.dm
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GLOBAL_LIST_INIT(RPD_recipes, list(
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"Pipes" = list(
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"Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 1, PIPE_BENDABLE),
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//"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 5, PIPE_BENT),
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"Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY),
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"Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY),
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"Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY),
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"4-Way Manifold" = new /datum/pipe_info(PIPE_4WAYMANIFOLD, 1, PIPE_QUAD),
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"Layer Manifold" = new /datum/pipe_info(PIPE_LAYER_MANIFOLD, 1, PIPE_BINARY),
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"Pipe" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/simple),
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"Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/manifold),
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"Manual Valve" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/valve),
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"Digital Valve" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/valve/digital),
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"4-Way Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/manifold4w),
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"Layer Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/layer_manifold),
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),
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"Devices"=list(
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"Connector" = new /datum/pipe_info(PIPE_CONNECTOR, 1, PIPE_UNARY),
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"Unary Vent" = new /datum/pipe_info(PIPE_UVENT, 1, PIPE_UNARY),
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"Gas Pump" = new /datum/pipe_info(PIPE_PUMP, 1, PIPE_UNARY),
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"Passive Gate" = new /datum/pipe_info(PIPE_PASSIVE_GATE, 1, PIPE_UNARY),
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"Volume Pump" = new /datum/pipe_info(PIPE_VOLUME_PUMP, 1, PIPE_UNARY),
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"Scrubber" = new /datum/pipe_info(PIPE_SCRUBBER, 1, PIPE_UNARY),
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"Injector" = new /datum/pipe_info(PIPE_INJECTOR, 1, PIPE_UNARY),
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"Devices" = list(
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"Connector" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/portables_connector),
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"Unary Vent" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/vent_pump),
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"Gas Pump" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/pump),
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"Passive Gate" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/passive_gate),
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"Volume Pump" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/binary/volume_pump),
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"Scrubber" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/vent_scrubber),
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"Injector" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/outlet_injector),
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"Meter" = new /datum/pipe_info/meter(),
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"Gas Filter" = new /datum/pipe_info(PIPE_GAS_FILTER, 1, PIPE_TRIN_M),
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"Gas Mixer" = new /datum/pipe_info(PIPE_GAS_MIXER, 1, PIPE_TRIN_M),
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"Gas Filter" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/trinary/filter),
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"Gas Mixer" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/trinary/mixer),
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),
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"Heat Exchange" = list(
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"Pipe" = new /datum/pipe_info(PIPE_HE, 1, PIPE_BENDABLE),
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//"Bent Pipe" = new /datum/pipe_info(PIPE_HE, 5, PIPE_BENT),
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"Manifold" = new /datum/pipe_info(PIPE_HE_MANIFOLD, 1, PIPE_TRINARY),
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"4-Way Manifold" = new /datum/pipe_info(PIPE_HE_4WAYMANIFOLD, 1, PIPE_QUAD),
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"Junction" = new /datum/pipe_info(PIPE_JUNCTION, 1, PIPE_UNARY),
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"Heat Exchanger" = new /datum/pipe_info(PIPE_HEAT_EXCHANGE, 1, PIPE_UNARY),
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"Pipe" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/simple),
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"Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/manifold),
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"4-Way Manifold" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/manifold4w),
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"Junction" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/pipe/heat_exchanging/junction),
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"Heat Exchanger" = new /datum/pipe_info/pipe(/obj/machinery/atmospherics/components/unary/heat_exchanger),
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),
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"Disposal Pipes" = list(
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"Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_STRAIGHT, PIPE_BINARY),
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@@ -120,6 +117,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
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"Sort Junction" = new /datum/pipe_info/disposal(DISP_SORTJUNCTION, PIPE_TRINARY),
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)
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))
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/obj/item/pipe_dispenser
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name = "Rapid Piping Device (RPD)"
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desc = "A device used to rapidly pipe things."
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@@ -137,7 +135,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
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resistance_flags = FIRE_PROOF
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var/datum/effect_system/spark_spread/spark_system
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var/working = 0
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var/p_type = PIPE_SIMPLE
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var/p_type = /obj/machinery/atmospherics/pipe/simple
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var/p_conntype = PIPE_BENDABLE
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var/p_dir = 1
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var/p_flipped = 0
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@@ -201,7 +199,7 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
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if(screen == CATEGORY_ATMOS)
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dat += "<span class='linkOn'>Atmospherics</span> <A href='?src=\ref[src];screen=[CATEGORY_DISPOSALS];dmake=0;type=0'>Disposals</A><BR>"
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else if(screen == CATEGORY_DISPOSALS)
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dat += "<A href='?src=\ref[src];screen=[CATEGORY_ATMOS];makepipe=0;dir=1;type=0'>Atmospherics</A> <span class='linkOn'>Disposals</span><BR>"
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dat += "<A href='?src=\ref[src];screen=[CATEGORY_ATMOS];makepipe=[/obj/machinery/atmospherics/pipe/simple];dir=1;type=0'>Atmospherics</A> <span class='linkOn'>Disposals</span><BR>"
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var/generated_layer_list = ""
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var/layers_total = PIPING_LAYER_MAX - PIPING_LAYER_MIN + 1
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for(var/iter = PIPING_LAYER_MIN, iter <= layers_total, iter++)
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@@ -220,9 +218,9 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
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var/datum/pipe_info/I = cat[label]
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var/found=0
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if(I.id == p_type)
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if((p_class == ATMOS_MODE || p_class == METER_MODE) && (I.type == /datum/pipe_info || I.type == /datum/pipe_info/meter))
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if((p_class == ATMOS_MODE || p_class == METER_MODE) && (istype(I, /datum/pipe_info/pipe) || istype(I, /datum/pipe_info/meter)))
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found=1
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else if(p_class == DISPOSALS_MODE && I.type==/datum/pipe_info/disposal)
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else if(p_class == DISPOSALS_MODE && istype(I, /datum/pipe_info/disposal))
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found=1
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if(found)
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preview=new /icon(I.icon,I.icon_state)
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@@ -510,7 +508,8 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
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if(href_list["makepipe"])
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p_type = text2path(href_list["makepipe"])
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p_dir = text2num(href_list["dir"])
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p_conntype = text2num(href_list["type"])
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var/obj/item/pipe/path = text2path(href_list["type"])
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p_conntype = initial(path.RPD_type)
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p_class = ATMOS_MODE
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spark_system.start()
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playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
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@@ -581,7 +580,9 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
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if(do_after(user, 2, target = A))
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activate()
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var/obj/item/pipe/P = new(A, queued_p_type, queued_p_dir)
|
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P.flipped = queued_p_flipped
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if(queued_p_flipped)
|
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var/obj/item/pipe/trinary/flippable/F = P
|
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F.flipped = queued_p_flipped
|
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P.update()
|
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P.add_fingerprint(usr)
|
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if(!isnull(temp_piping_layer))
|
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@@ -627,12 +628,6 @@ GLOBAL_LIST_INIT(RPD_recipes, list(
|
||||
/obj/item/pipe_dispenser/proc/activate()
|
||||
playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1)
|
||||
|
||||
#undef PIPE_BINARY
|
||||
#undef PIPE_BENT
|
||||
#undef PIPE_TRINARY
|
||||
#undef PIPE_TRIN_M
|
||||
#undef PIPE_UNARY
|
||||
#undef PIPE_QUAD
|
||||
#undef PAINT_MODE
|
||||
#undef EATING_MODE
|
||||
#undef ATMOS_MODE
|
||||
|
||||
@@ -1,126 +1,126 @@
|
||||
/obj/item/airlock_painter
|
||||
name = "airlock painter"
|
||||
desc = "An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "paint sprayer"
|
||||
item_state = "paint sprayer"
|
||||
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=50)
|
||||
origin_tech = "engineering=2"
|
||||
|
||||
flags_1 = CONDUCT_1 | NOBLUDGEON_1
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
var/obj/item/device/toner/ink = null
|
||||
|
||||
/obj/item/airlock_painter/New()
|
||||
..()
|
||||
ink = new /obj/item/device/toner(src)
|
||||
|
||||
//This proc doesn't just check if the painter can be used, but also uses it.
|
||||
//Only call this if you are certain that the painter will be used right after this check!
|
||||
/obj/item/airlock_painter/proc/use(mob/user)
|
||||
if(can_use(user))
|
||||
ink.charges--
|
||||
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
//This proc only checks if the painter can be used.
|
||||
//Call this if you don't want the painter to be used right after this check, for example
|
||||
//because you're expecting user input.
|
||||
/obj/item/airlock_painter/proc/can_use(mob/user)
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>There is no toner cartridge installed in [src]!</span>")
|
||||
return 0
|
||||
else if(ink.charges < 1)
|
||||
to_chat(user, "<span class='notice'>[src] is out of ink!</span>")
|
||||
return 0
|
||||
else
|
||||
return 1
|
||||
|
||||
/obj/item/airlock_painter/suicide_act(mob/user)
|
||||
var/obj/item/organ/lungs/L = user.getorganslot("lungs")
|
||||
|
||||
if(can_use(user) && L)
|
||||
user.visible_message("<span class='suicide'>[user] is inhaling toner from [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
use(user)
|
||||
|
||||
// Once you've inhaled the toner, you throw up your lungs
|
||||
// and then die.
|
||||
|
||||
// Find out if there is an open turf in front of us,
|
||||
// and if not, pick the turf we are standing on.
|
||||
var/turf/T = get_step(get_turf(src), user.dir)
|
||||
if(!isopenturf(T))
|
||||
T = get_turf(src)
|
||||
|
||||
// they managed to lose their lungs between then and
|
||||
// now. Good job.
|
||||
if(!L)
|
||||
return OXYLOSS
|
||||
|
||||
L.Remove(user)
|
||||
|
||||
// make some colorful reagent, and apply it to the lungs
|
||||
L.create_reagents(10)
|
||||
L.reagents.add_reagent("colorful_reagent", 10)
|
||||
L.reagents.reaction(L, TOUCH, 1)
|
||||
|
||||
// TODO maybe add some colorful vomit?
|
||||
|
||||
user.visible_message("<span class='suicide'>[user] vomits out their [L]!</span>")
|
||||
playsound(user.loc, 'sound/effects/splat.ogg', 50, 1)
|
||||
|
||||
L.forceMove(T)
|
||||
|
||||
return (TOXLOSS|OXYLOSS)
|
||||
else if(can_use(user) && !L)
|
||||
user.visible_message("<span class='suicide'>[user] is spraying toner on [user.p_them()]self from [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
user.reagents.add_reagent("colorful_reagent", 1)
|
||||
user.reagents.reaction(user, TOUCH, 1)
|
||||
return TOXLOSS
|
||||
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] is trying to inhale toner from [src]! It might be a suicide attempt if [src] had any toner.</span>")
|
||||
return SHAME
|
||||
|
||||
|
||||
/obj/item/airlock_painter/examine(mob/user)
|
||||
..()
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>It doesn't have a toner cartridge installed.</span>")
|
||||
return
|
||||
var/ink_level = "high"
|
||||
if(ink.charges < 1)
|
||||
ink_level = "empty"
|
||||
else if((ink.charges/ink.max_charges) <= 0.25) //25%
|
||||
ink_level = "low"
|
||||
else if((ink.charges/ink.max_charges) > 1) //Over 100% (admin var edit)
|
||||
ink_level = "dangerously high"
|
||||
to_chat(user, "<span class='notice'>Its ink levels look [ink_level].</span>")
|
||||
|
||||
|
||||
/obj/item/airlock_painter/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/device/toner))
|
||||
if(ink)
|
||||
to_chat(user, "<span class='notice'>[src] already contains \a [ink].</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You install [W] into [src].</span>")
|
||||
ink = W
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/airlock_painter/attack_self(mob/user)
|
||||
if(ink)
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
ink.loc = user.loc
|
||||
user.put_in_hands(ink)
|
||||
to_chat(user, "<span class='notice'>You remove [ink] from [src].</span>")
|
||||
ink = null
|
||||
/obj/item/airlock_painter
|
||||
name = "airlock painter"
|
||||
desc = "An advanced autopainter preprogrammed with several paintjobs for airlocks. Use it on an airlock during or after construction to change the paintjob."
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "paint sprayer"
|
||||
item_state = "paint sprayer"
|
||||
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
materials = list(MAT_METAL=50, MAT_GLASS=50)
|
||||
origin_tech = "engineering=2"
|
||||
|
||||
flags_1 = CONDUCT_1 | NOBLUDGEON_1
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
var/obj/item/device/toner/ink = null
|
||||
|
||||
/obj/item/airlock_painter/New()
|
||||
..()
|
||||
ink = new /obj/item/device/toner(src)
|
||||
|
||||
//This proc doesn't just check if the painter can be used, but also uses it.
|
||||
//Only call this if you are certain that the painter will be used right after this check!
|
||||
/obj/item/airlock_painter/proc/use(mob/user)
|
||||
if(can_use(user))
|
||||
ink.charges--
|
||||
playsound(src.loc, 'sound/effects/spray2.ogg', 50, 1)
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
//This proc only checks if the painter can be used.
|
||||
//Call this if you don't want the painter to be used right after this check, for example
|
||||
//because you're expecting user input.
|
||||
/obj/item/airlock_painter/proc/can_use(mob/user)
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>There is no toner cartridge installed in [src]!</span>")
|
||||
return 0
|
||||
else if(ink.charges < 1)
|
||||
to_chat(user, "<span class='notice'>[src] is out of ink!</span>")
|
||||
return 0
|
||||
else
|
||||
return 1
|
||||
|
||||
/obj/item/airlock_painter/suicide_act(mob/user)
|
||||
var/obj/item/organ/lungs/L = user.getorganslot(ORGAN_SLOT_LUNGS)
|
||||
|
||||
if(can_use(user) && L)
|
||||
user.visible_message("<span class='suicide'>[user] is inhaling toner from [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
use(user)
|
||||
|
||||
// Once you've inhaled the toner, you throw up your lungs
|
||||
// and then die.
|
||||
|
||||
// Find out if there is an open turf in front of us,
|
||||
// and if not, pick the turf we are standing on.
|
||||
var/turf/T = get_step(get_turf(src), user.dir)
|
||||
if(!isopenturf(T))
|
||||
T = get_turf(src)
|
||||
|
||||
// they managed to lose their lungs between then and
|
||||
// now. Good job.
|
||||
if(!L)
|
||||
return OXYLOSS
|
||||
|
||||
L.Remove(user)
|
||||
|
||||
// make some colorful reagent, and apply it to the lungs
|
||||
L.create_reagents(10)
|
||||
L.reagents.add_reagent("colorful_reagent", 10)
|
||||
L.reagents.reaction(L, TOUCH, 1)
|
||||
|
||||
// TODO maybe add some colorful vomit?
|
||||
|
||||
user.visible_message("<span class='suicide'>[user] vomits out their [L]!</span>")
|
||||
playsound(user.loc, 'sound/effects/splat.ogg', 50, 1)
|
||||
|
||||
L.forceMove(T)
|
||||
|
||||
return (TOXLOSS|OXYLOSS)
|
||||
else if(can_use(user) && !L)
|
||||
user.visible_message("<span class='suicide'>[user] is spraying toner on [user.p_them()]self from [src]! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
user.reagents.add_reagent("colorful_reagent", 1)
|
||||
user.reagents.reaction(user, TOUCH, 1)
|
||||
return TOXLOSS
|
||||
|
||||
else
|
||||
user.visible_message("<span class='suicide'>[user] is trying to inhale toner from [src]! It might be a suicide attempt if [src] had any toner.</span>")
|
||||
return SHAME
|
||||
|
||||
|
||||
/obj/item/airlock_painter/examine(mob/user)
|
||||
..()
|
||||
if(!ink)
|
||||
to_chat(user, "<span class='notice'>It doesn't have a toner cartridge installed.</span>")
|
||||
return
|
||||
var/ink_level = "high"
|
||||
if(ink.charges < 1)
|
||||
ink_level = "empty"
|
||||
else if((ink.charges/ink.max_charges) <= 0.25) //25%
|
||||
ink_level = "low"
|
||||
else if((ink.charges/ink.max_charges) > 1) //Over 100% (admin var edit)
|
||||
ink_level = "dangerously high"
|
||||
to_chat(user, "<span class='notice'>Its ink levels look [ink_level].</span>")
|
||||
|
||||
|
||||
/obj/item/airlock_painter/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/device/toner))
|
||||
if(ink)
|
||||
to_chat(user, "<span class='notice'>[src] already contains \a [ink].</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(W, src))
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You install [W] into [src].</span>")
|
||||
ink = W
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/airlock_painter/attack_self(mob/user)
|
||||
if(ink)
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
ink.loc = user.loc
|
||||
user.put_in_hands(ink)
|
||||
to_chat(user, "<span class='notice'>You remove [ink] from [src].</span>")
|
||||
ink = null
|
||||
|
||||
@@ -286,6 +286,7 @@
|
||||
var/req_defib = 1
|
||||
var/combat = 0 //If it penetrates armor and gives additional functionality
|
||||
var/grab_ghost = FALSE
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/recharge(var/time)
|
||||
if(req_defib || !time)
|
||||
@@ -387,11 +388,14 @@
|
||||
if((!req_defib && grab_ghost) || (req_defib && defib.grab_ghost))
|
||||
H.notify_ghost_cloning("Your heart is being defibrillated!")
|
||||
H.grab_ghost() // Shove them back in their body.
|
||||
else if(!H.suiciding && !(H.disabilities & NOCLONE)&& !H.hellbound)
|
||||
else if(can_defib(H))
|
||||
H.notify_ghost_cloning("Your heart is being defibrillated. Re-enter your corpse if you want to be revived!", source = src)
|
||||
|
||||
do_help(H, user)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/can_defib(mob/living/carbon/human/H)
|
||||
var/obj/item/organ/brain/BR = H.getorgan(/obj/item/organ/brain)
|
||||
return (!H.suiciding && !(H.disabilities & NOCLONE) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
|
||||
|
||||
/obj/item/twohanded/shockpaddles/proc/do_disarm(mob/living/M, mob/living/user)
|
||||
if(req_defib && defib.safety)
|
||||
@@ -481,7 +485,6 @@
|
||||
var/tplus = world.time - H.timeofdeath
|
||||
// past this much time the patient is unrecoverable
|
||||
// (in deciseconds)
|
||||
var/tlimit = DEFIB_TIME_LIMIT * 10
|
||||
// brain damage starts setting in on the patient after
|
||||
// some time left rotting
|
||||
var/tloss = DEFIB_TIME_LOSS * 10
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
to_chat(user, "<span class='notice'>You're going to need to remove that [(M.head && M.head.flags_cover & HEADCOVERSEYES) ? "helmet" : (M.wear_mask && M.wear_mask.flags_cover & MASKCOVERSEYES) ? "mask": "glasses"] first.</span>")
|
||||
return
|
||||
|
||||
var/obj/item/organ/eyes/E = M.getorganslot("eye_sight")
|
||||
var/obj/item/organ/eyes/E = M.getorganslot(ORGAN_SLOT_EYES)
|
||||
if(!E)
|
||||
to_chat(user, "<span class='danger'>[M] doesn't have any eyes!</span>")
|
||||
return
|
||||
|
||||
@@ -171,7 +171,7 @@ MASS SPECTROMETER
|
||||
if(advanced)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
var/obj/item/organ/ears/ears = C.getorganslot("ears")
|
||||
var/obj/item/organ/ears/ears = C.getorganslot(ORGAN_SLOT_EARS)
|
||||
to_chat(user, "\t<span class='info'><b>==EAR STATUS==</b></span>")
|
||||
if(istype(ears))
|
||||
var/healthy = TRUE
|
||||
@@ -189,7 +189,7 @@ MASS SPECTROMETER
|
||||
to_chat(user, "\t<span class='info'>Healthy.</span>")
|
||||
else
|
||||
to_chat(user, "\t<span class='alert'>Subject does not have ears.</span>")
|
||||
var/obj/item/organ/eyes/eyes = C.getorganslot("eye_sight")
|
||||
var/obj/item/organ/eyes/eyes = C.getorganslot(ORGAN_SLOT_EYES)
|
||||
to_chat(user, "\t<span class='info'><b>==EYE STATUS==</b></span>")
|
||||
if(istype(eyes))
|
||||
var/healthy = TRUE
|
||||
|
||||
@@ -88,8 +88,9 @@
|
||||
/obj/item/restraints/handcuffs/cable
|
||||
name = "cable restraints"
|
||||
desc = "Looks like some cables tied together. Could be used to tie something up."
|
||||
icon_state = "cuff_red"
|
||||
item_state = "coil_red"
|
||||
icon_state = "cuff"
|
||||
item_state = "coil"
|
||||
item_color = "red"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
|
||||
materials = list(MAT_METAL=150, MAT_GLASS=75)
|
||||
@@ -98,6 +99,18 @@
|
||||
cuffsound = 'sound/weapons/cablecuff.ogg'
|
||||
var/datum/robot_energy_storage/wirestorage = null
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/Initialize(mapload, param_color)
|
||||
. = ..()
|
||||
|
||||
var/list/cable_colors = GLOB.cable_colors
|
||||
item_color = param_color || item_color || pick(cable_colors)
|
||||
if(cable_colors[item_color])
|
||||
item_color = cable_colors[item_color]
|
||||
update_icon()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/update_icon()
|
||||
add_atom_colour(item_color, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/attack(mob/living/carbon/C, mob/living/carbon/human/user)
|
||||
if(!istype(C))
|
||||
return
|
||||
@@ -116,36 +129,28 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/red
|
||||
icon_state = "cuff_red"
|
||||
item_state = "coil_red"
|
||||
item_color = "red"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/yellow
|
||||
icon_state = "cuff_yellow"
|
||||
item_state = "coil_yellow"
|
||||
item_color = "yellow"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/blue
|
||||
icon_state = "cuff_blue"
|
||||
item_state = "coil_blue"
|
||||
item_color = "blue"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/green
|
||||
icon_state = "cuff_green"
|
||||
item_state = "coil_green"
|
||||
item_color = "green"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/pink
|
||||
icon_state = "cuff_pink"
|
||||
item_state = "coil_pink"
|
||||
item_color = "pink"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/orange
|
||||
icon_state = "cuff_orange"
|
||||
item_state = "coil_orange"
|
||||
item_color = "orange"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/cyan
|
||||
icon_state = "cuff_cyan"
|
||||
item_state = "coil_cyan"
|
||||
item_color = "cyan"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/white
|
||||
icon_state = "cuff_white"
|
||||
item_state = "coil_white"
|
||||
item_color = "white"
|
||||
|
||||
/obj/item/restraints/handcuffs/alien
|
||||
icon_state = "handcuffAlien"
|
||||
@@ -209,17 +214,18 @@
|
||||
/obj/item/restraints/handcuffs/cable/zipties
|
||||
name = "zipties"
|
||||
desc = "Plastic, disposable zipties that can be used to restrain temporarily but are destroyed after use."
|
||||
icon_state = "cuff_white"
|
||||
icon_state = "cuff"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
|
||||
materials = list()
|
||||
breakouttime = 450 //Deciseconds = 45s
|
||||
trashtype = /obj/item/restraints/handcuffs/cable/zipties/used
|
||||
item_color = "white"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used
|
||||
desc = "A pair of broken zipties."
|
||||
icon_state = "cuff_white_used"
|
||||
item_state = "cuff_white"
|
||||
icon_state = "cuff_used"
|
||||
item_state = "cuff"
|
||||
|
||||
/obj/item/restraints/handcuffs/cable/zipties/used/attack()
|
||||
return
|
||||
|
||||
+955
-959
File diff suppressed because it is too large
Load Diff
@@ -169,6 +169,11 @@
|
||||
W.ini_dir = W.dir
|
||||
//END: oh fuck i'm so sorry
|
||||
|
||||
else if(istype(O, /obj/item/restraints/handcuffs/cable))
|
||||
var/obj/item/cuffs = O
|
||||
cuffs.item_color = item_color
|
||||
cuffs.update_icon()
|
||||
|
||||
if (QDELETED(O))
|
||||
return //It's a stack and has already been merged
|
||||
|
||||
@@ -261,7 +266,7 @@
|
||||
if (user.get_inactive_held_item() == src)
|
||||
if(zero_amount())
|
||||
return
|
||||
change_stack(user,1)
|
||||
return change_stack(user,1)
|
||||
else
|
||||
..()
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
H.internal = null
|
||||
H.update_internals_hud_icon(0)
|
||||
else
|
||||
if(!H.getorganslot("breathing_tube"))
|
||||
if(!H.getorganslot(ORGAN_SLOT_BREATHING_TUBE))
|
||||
if(!H.wear_mask)
|
||||
to_chat(H, "<span class='warning'>You need a mask!</span>")
|
||||
return
|
||||
|
||||
@@ -157,7 +157,7 @@
|
||||
|
||||
/obj/item/nuke_core_container/supermatter
|
||||
name = "supermatter bin"
|
||||
desc = "A tiny receptacle that releases an inert freon mix upon sealing, allowing a sliver of a supermatter crystal to be safely stored.."
|
||||
desc = "A tiny receptacle that releases an inert hyper-noblium mix upon sealing, allowing a sliver of a supermatter crystal to be safely stored.."
|
||||
var/obj/item/nuke_core/supermatter_sliver/sliver
|
||||
|
||||
/obj/item/nuke_core_container/supermatter/Destroy()
|
||||
@@ -193,7 +193,7 @@
|
||||
|
||||
/obj/item/scalpel/supermatter
|
||||
name = "supermatter scalpel"
|
||||
desc = "A scalpel with a tip of condensed freon gas, searingly cold to the touch, that can safely shave a sliver off a supermatter crystal."
|
||||
desc = "A scalpel with a tip of condensed hyper-noblium gas, searingly cold to the touch, that can safely shave a sliver off a supermatter crystal."
|
||||
icon = 'icons/obj/nuke_tools.dmi'
|
||||
icon_state = "supermatter_scalpel"
|
||||
toolspeed = 0.5
|
||||
@@ -202,7 +202,7 @@
|
||||
|
||||
/obj/item/hemostat/supermatter
|
||||
name = "supermatter extraction tongs"
|
||||
desc = "A pair of tongs made from condensed freon gas, searingly cold to the touch, that can safely grip a supermatter sliver."
|
||||
desc = "A pair of tongs made from condensed hyper-noblium gas, searingly cold to the touch, that can safely grip a supermatter sliver."
|
||||
icon = 'icons/obj/nuke_tools.dmi'
|
||||
icon_state = "supermatter_tongs"
|
||||
toolspeed = 0.75
|
||||
|
||||
@@ -601,12 +601,11 @@
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/L = M
|
||||
L.endTailWag()
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
var/aim_for_face = ((user.zone_selected == "mouth") || (user.zone_selected == "eyes") || (user.zone_selected == "head"))
|
||||
if(user.a_intent != INTENT_HARM && ((user.zone_selected == "mouth") || (user.zone_selected == "eyes") || (user.zone_selected == "head")))
|
||||
user.do_attack_animation(M)
|
||||
playsound(M, 'sound/weapons/slap.ogg', 50, 1, -1)
|
||||
user.visible_message("<span class='danger'>[user] slaps [M] in the [(aim_for_face)?"face":user.zone_selected]!</span>",
|
||||
"<span class='notice'>You slap [M] in the [(aim_for_face)?"face":user.zone_selected]! </span>",\
|
||||
user.visible_message("<span class='danger'>[user] slaps [M]!</span>",
|
||||
"<span class='notice'>You slap [M]!</span>",\
|
||||
"You hear a slap.")
|
||||
return
|
||||
else
|
||||
|
||||
@@ -101,8 +101,7 @@
|
||||
..()
|
||||
|
||||
/obj/structure/mirror/magic/lesser/New()
|
||||
var/list/L = CONFIG_GET(keyed_flag_list/roundstart_races)
|
||||
choosable_races = L.Copy()
|
||||
choosable_races = GLOB.roundstart_races.Copy()
|
||||
..()
|
||||
|
||||
/obj/structure/mirror/magic/badmin/New()
|
||||
|
||||
@@ -58,7 +58,8 @@
|
||||
playsound(src.loc, W.usesound, 50, 1)
|
||||
to_chat(user, "You dismantle [src].")
|
||||
new framebuildstacktype(loc, framebuildstackamount)
|
||||
new buildstacktype(loc, buildstackamount)
|
||||
if(buildstackamount)
|
||||
new buildstacktype(loc, buildstackamount)
|
||||
qdel(src)
|
||||
else if(istype(W, /obj/item/weldingtool))
|
||||
var/obj/item/weldingtool/WT = W
|
||||
|
||||
Reference in New Issue
Block a user