Automatic changelog compile [ci skip]
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@@ -1380,28 +1380,6 @@
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<ul class="changes bgimages16">
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<li class="bugfix">Gin export takes gin now</li>
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</ul>
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<h2 class="date">16 June 2020</h2>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can't blink nor use LOOC/AOOC as a petrified statue anymore.</li>
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</ul>
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<h3 class="author">Trilbyspaceclone updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">BEPIS decal painter has been moved to venders, replacing it being the flashdark</li>
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</ul>
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<h3 class="author">kevinz000 updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">projectile ricochets now use a less hilariously terrible way of being handled and should be easier to w</li>
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<li class="bugfix">projectile runtime/ricocheting</li>
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<li class="balance">Lobotomy no longer has a 50% chance of giving you a nigh-unremovable trauma, but does 50 brain damage even on success. On failure, it will give you a lobotomy-class trauma.</li>
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<li class="balance">spinesnapping from tackling now only gives a lobotomy class trauma instead of magic.</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Food carts now function as intended, allowing the pouring and mixing of drinks.</li>
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<li class="rscadd">slimes can now change their color using alter form</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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