[READY]Adds picking up corgis and pAIs!
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CitadelStationBot
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a034383e15
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bf7838aded
@@ -32,6 +32,7 @@
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var/obj/item/inventory_back
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var/nofur = 0 //Corgis that have risen past the material plane of existence.
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gold_core_spawnable = FRIENDLY_SPAWN
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can_be_held = TRUE
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/mob/living/simple_animal/pet/dog/pug
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name = "\improper pug"
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@@ -121,7 +122,12 @@
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..()
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update_corgi_fluff()
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/mob/living/simple_animal/pet/dog/corgi/mob_pickup(mob/living/L)
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var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "corgi", null, 'icons/mob/pets_held_lh.dmi', 'icons/mob/pets_held_rh.dmi', FALSE)
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if(!L.put_in_hands(holder))
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qdel(holder)
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else
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L.visible_message("<span class='warning'>[L] scoops up [src]!</span>")
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/mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list)
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if(usr.stat)
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@@ -49,6 +49,7 @@
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dextrous = TRUE
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dextrous_hud_type = /datum/hud/dextrous/drone
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lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
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can_be_held = TRUE
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var/staticChoice = "static"
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var/list/staticChoices = list("static", "blank", "letter", "animal")
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var/picked = FALSE //Have we picked our visual appearence (+ colour if applicable)
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@@ -67,7 +68,6 @@
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var/seeStatic = 1 //Whether we see static instead of mobs
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var/visualAppearence = MAINTDRONE //What we appear as
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var/hacked = FALSE //If we have laws to destroy the station
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var/can_be_held = TRUE //if assholes can pick us up
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var/flavortext = \
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"\n<big><span class='warning'>DO NOT INTERFERE WITH THE ROUND AS A DRONE OR YOU WILL BE DRONE BANNED</span></big>\n"+\
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"<span class='notify'>Drones are a ghost role that are allowed to fix the station and build things. Interfering with the round as a drone is against the rules.</span>\n"+\
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@@ -4,8 +4,6 @@
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//DRONES AS ITEMS//
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///////////////////
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//Drone shells
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//Drones as hats
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//DRONE SHELL
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/obj/item/drone_shell
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@@ -62,45 +60,3 @@
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D.admin_spawned = admin_spawned
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D.key = user.key
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qdel(src)
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//DRONE HOLDER
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/obj/item/clothing/head/drone_holder//Only exists in someones hand.or on their head
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name = "drone (hiding)"
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desc = "This drone is scared and has curled up into a ball."
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icon = 'icons/mob/drone.dmi'
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icon_state = "drone_maint_hat"
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var/mob/living/simple_animal/drone/drone //stored drone
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/obj/item/clothing/head/drone_holder/proc/uncurl()
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if(!drone)
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return
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if(isliving(loc))
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var/mob/living/L = loc
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to_chat(L, "<span class='warning'>[drone] is trying to escape!</span>")
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if(!do_after(drone, 50, target = L))
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return
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L.dropItemToGround(src)
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contents -= drone
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drone.forceMove(drop_location())
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drone.reset_perspective()
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drone.setDir(SOUTH )//Looks better
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drone.visible_message("<span class='warning'>[drone] uncurls!</span>")
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drone = null
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qdel(src)
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/obj/item/clothing/head/drone_holder/relaymove()
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uncurl()
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/obj/item/clothing/head/drone_holder/container_resist(mob/living/user)
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uncurl()
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/obj/item/clothing/head/drone_holder/proc/updateVisualAppearence(mob/living/simple_animal/drone/D)
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if(!D)
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return
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icon_state = "[D.visualAppearence]_hat"
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. = icon_state
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@@ -29,7 +29,6 @@
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if("Nothing")
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return
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/mob/living/simple_animal/drone/attack_hand(mob/user)
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if(ishuman(user))
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if(stat == DEAD || status_flags & GODMODE || !can_be_held)
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@@ -49,11 +48,8 @@
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return
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to_chat(user, "<span class='notice'>You pick [src] up.</span>")
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drop_all_held_items()
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var/obj/item/clothing/head/drone_holder/DH = new /obj/item/clothing/head/drone_holder(src)
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DH.updateVisualAppearence(src)
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DH.drone = src
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var/obj/item/clothing/head/mob_holder/drone/DH = new(get_turf(src), src)
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user.put_in_hands(DH)
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forceMove(DH)
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/mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user)
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var/mob/dead/observer/G = get_ghost()
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