Makes mindtransfers respect arousal
Clients arousal preferences are now taken into account when transferring minds.
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@@ -120,6 +120,10 @@
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transfer_martial_arts(new_character)
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if(active || force_key_move)
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new_character.key = key //now transfer the key to link the client to our new body
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if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs.
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var/mob/living/L = new_character
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L.canbearoused = L.client.prefs.arousable //Technically this should make taking over a character mean the body gain the new minds setting...
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L.update_arousal_hud() //Removes the old icon
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/datum/mind/proc/store_memory(new_text)
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memory += "[new_text]<BR>"
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