Prevents GODMODE mobs from dying to organ removal
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@@ -39,7 +39,7 @@
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M.internal_organs -= src
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if(M.internal_organs_slot[slot] == src)
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M.internal_organs_slot.Remove(slot)
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if(vital && !special)
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if(vital && !special && !(M.status_flags & GODMODE))
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M.death()
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for(var/X in actions)
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var/datum/action/A = X
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