commit
This commit is contained in:
@@ -97,21 +97,6 @@
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var/completion = round(C.get_completion())
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return completion
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/obj/effect/countdown/dominator
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name = "dominator countdown"
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text_size = 1
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color = "#ff00ff" // Overwritten when the dominator starts
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/obj/effect/countdown/dominator/get_value()
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var/obj/machinery/dominator/D = attached_to
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if(!istype(D))
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return
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else if(D.gang && D.gang.is_dominating)
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var/timer = D.gang.domination_time_remaining()
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return timer
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else
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return "OFFLINE"
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/obj/effect/countdown/clockworkgate
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name = "gateway countdown"
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text_size = 1
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@@ -11,8 +11,6 @@
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name = e_name
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desc = "A [name] vandalizing the station."
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if(type == "poseur tag")
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type = pick(GLOB.gang_name_pool)
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if(alt_icon)
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icon = alt_icon
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@@ -24,41 +22,3 @@
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src.transform = M
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add_atom_colour(main, FIXED_COLOUR_PRIORITY)
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/obj/effect/decal/cleanable/crayon/gang
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layer = HIGH_OBJ_LAYER //Harder to hide
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do_icon_rotate = FALSE //These are designed to always face south, so no rotation please.
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var/datum/gang/gang
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var/datum/mind/user_mind
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var/area/territory
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/obj/effect/decal/cleanable/crayon/gang/Initialize(mapload, var/datum/gang/G, var/e_name = "gang tag", var/rotation = 0, var/mob/user)
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if(!type || !G)
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qdel(src)
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user_mind = user.mind
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territory = get_area(src)
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gang = G
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var/newcolor = G.color_hex
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icon_state = G.name
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G.territory_new |= list(territory.type = territory.name)
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//If this isn't tagged by a specific gangster there's no bonus income.
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set_mind_owner(user_mind)
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..(mapload, newcolor, icon_state, e_name, rotation)
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/obj/effect/decal/cleanable/crayon/gang/proc/set_mind_owner(datum/mind/mind)
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if(istype(user_mind) && istype(gang) && islist(gang.tags_by_mind[user_mind])) //Clear us out of old ownership
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gang.tags_by_mind[user_mind] -= src
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if(istype(mind))
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if(!islist(gang.tags_by_mind[mind]))
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gang.tags_by_mind[mind] = list()
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gang.tags_by_mind[mind] += src
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user_mind = mind
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/obj/effect/decal/cleanable/crayon/gang/Destroy()
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if(gang)
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gang.territory -= territory.type
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set_mind_owner(null)
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gang.territory_new -= territory.type
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gang.territory_lost |= list(territory.type = territory.name)
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return ..()
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@@ -54,7 +54,6 @@
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var/self_contained = TRUE // If it deletes itself when it is empty
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var/list/validSurfaces = list(/turf/open/floor)
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var/gang = FALSE //For marking territory
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var/edible = TRUE // That doesn't mean eating it is a good idea
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@@ -278,15 +277,6 @@
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else if(drawing in numerals)
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temp = "number"
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// If a gang member is using a gang spraycan, it'll behave differently
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var/gang_mode = FALSE
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if(gang && user.mind && user.mind.gang_datum)
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gang_mode = TRUE
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// discontinue if the area isn't valid for tagging because gang "honour"
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if(gang_mode && (!can_claim_for_gang(user, target)))
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return
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var/graf_rot
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if(drawing in oriented)
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switch(user.dir)
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@@ -307,8 +297,6 @@
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playsound(user.loc, 'sound/effects/spray.ogg', 5, 1, 5)
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var/takes_time = !instant
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if(gang_mode)
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takes_time = TRUE
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var/wait_time = 50
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if(PAINT_LARGE_HORIZONTAL)
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@@ -325,28 +313,21 @@
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var/list/turf/affected_turfs = list()
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if(actually_paints)
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if(gang_mode)
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// Double check it wasn't tagged in the meanwhile
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if(!can_claim_for_gang(user, target))
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return
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tag_for_gang(user, target)
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affected_turfs += target
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else
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switch(paint_mode)
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if(PAINT_NORMAL)
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new /obj/effect/decal/cleanable/crayon(target, paint_color, drawing, temp, graf_rot)
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switch(paint_mode)
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if(PAINT_NORMAL)
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new /obj/effect/decal/cleanable/crayon(target, paint_color, drawing, temp, graf_rot)
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affected_turfs += target
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if(PAINT_LARGE_HORIZONTAL)
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var/turf/left = locate(target.x-1,target.y,target.z)
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var/turf/right = locate(target.x+1,target.y,target.z)
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if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
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new /obj/effect/decal/cleanable/crayon(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
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affected_turfs += left
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affected_turfs += right
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affected_turfs += target
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if(PAINT_LARGE_HORIZONTAL)
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var/turf/left = locate(target.x-1,target.y,target.z)
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var/turf/right = locate(target.x+1,target.y,target.z)
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if(is_type_in_list(left, validSurfaces) && is_type_in_list(right, validSurfaces))
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new /obj/effect/decal/cleanable/crayon(left, paint_color, drawing, temp, graf_rot, PAINT_LARGE_HORIZONTAL_ICON)
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affected_turfs += left
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affected_turfs += right
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affected_turfs += target
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else
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to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
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return
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else
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to_chat(user, "<span class='warning'>There isn't enough space to paint!</span>")
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return
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if(!instant)
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to_chat(user, "<span class='notice'>You finish drawing \the [temp].</span>")
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@@ -385,47 +366,6 @@
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else
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..()
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/obj/item/toy/crayon/proc/can_claim_for_gang(mob/user, atom/target)
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// Check area validity.
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// Reject space, player-created areas, and non-station z-levels.
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var/area/A = get_area(target)
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if(!A || (A.z != ZLEVEL_STATION) || !A.valid_territory)
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to_chat(user, "<span class='warning'>[A] is unsuitable for tagging.</span>")
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return FALSE
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var/spraying_over = FALSE
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for(var/obj/effect/decal/cleanable/crayon/gang/G in target)
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spraying_over = TRUE
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for(var/obj/machinery/power/apc in target)
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to_chat(user, "<span class='warning'>You can't tag an APC.</span>")
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return FALSE
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var/occupying_gang = territory_claimed(A, user)
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if(occupying_gang && !spraying_over)
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to_chat(user, "<span class='danger'>[A] has already been tagged by the [occupying_gang] gang! You must get rid of or spray over the old tag first!</span>")
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return FALSE
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// If you pass the gaunlet of checks, you're good to proceed
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return TRUE
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/obj/item/toy/crayon/proc/territory_claimed(area/territory, mob/user)
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for(var/datum/gang/G in SSticker.mode.gangs)
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if(territory.type in (G.territory|G.territory_new))
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. = G.name
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break
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/obj/item/toy/crayon/proc/tag_for_gang(mob/user, atom/target)
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//Delete any old markings on this tile, including other gang tags
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for(var/obj/effect/decal/cleanable/crayon/old_marking in target)
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qdel(old_marking)
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var/gangID = user.mind.gang_datum
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var/area/territory = get_area(target)
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new /obj/effect/decal/cleanable/crayon/gang(target,gangID,"graffiti",0,user)
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to_chat(user, "<span class='notice'>You tagged [territory] for your gang!</span>")
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/obj/item/toy/crayon/red
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icon_state = "crayonred"
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paint_color = "#DA0000"
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@@ -676,25 +616,9 @@
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spray_overlay.color = paint_color
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add_overlay(spray_overlay)
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/obj/item/toy/crayon/spraycan/gang
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//desc = "A modified container containing suspicious paint."
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charges = 20
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gang = TRUE
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pre_noise = FALSE
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post_noise = TRUE
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/obj/item/toy/crayon/spraycan/gang/New(loc, datum/gang/G)
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..()
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if(G)
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paint_color = G.color_hex
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update_icon()
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/obj/item/toy/crayon/spraycan/gang/examine(mob/user)
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. = ..()
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if((user.mind && user.mind.gang_datum) || isobserver(user))
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to_chat(user, "This spraycan has been specially modified for tagging territory.")
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/obj/item/toy/crayon/spraycan/borg
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name = "cyborg spraycan"
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desc = "A metallic container containing shiny synthesised paint."
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@@ -135,8 +135,6 @@
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message_say = "FOR NAR-SIE!"
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else if(role == "revolutionary" || role == "head revolutionary")
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message_say = "VIVA LA REVOLUTION!"
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else if(user.mind.gang_datum)
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message_say = "[uppertext(user.mind.gang_datum.name)] RULES!"
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user.say(message_say)
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explosion(user,0,2,0) //Cheap explosion imitation because putting prime() here causes runtimes
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user.gib(1, 1)
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@@ -192,8 +190,6 @@
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message_say = "FOR NAR-SIE!"
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else if(role == "revolutionary" || role == "head revolutionary")
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message_say = "VIVA LA REVOLUTION!"
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else if(user.mind.gang_datum)
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message_say = "[uppertext(user.mind.gang_datum.name)] RULES!"
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user.say(message_say)
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target = user
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message_admins("[ADMIN_LOOKUPFLW(user)] suicided with [name] at [ADMIN_COORDJMP(src)]",0,1)
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@@ -19,19 +19,12 @@
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/obj/item/implant/mindshield/implant(mob/living/target, mob/user, silent = 0)
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if(..())
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if((target.mind in (SSticker.mode.head_revolutionaries | SSticker.mode.get_gang_bosses())))
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if((target.mind in (SSticker.mode.head_revolutionaries)))
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if(!silent)
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target.visible_message("<span class='warning'>[target] seems to resist the implant!</span>", "<span class='warning'>You feel something interfering with your mental conditioning, but you resist it!</span>")
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removed(target, 1)
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qdel(src)
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return 0
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if(target.mind in SSticker.mode.get_gangsters())
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SSticker.mode.remove_gangster(target.mind)
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if(!silent)
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target.visible_message("<span class='warning'>[src] was destroyed in the process!</span>", "<span class='notice'>You feel a sense of peace and security. You are now protected from brainwashing.</span>")
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removed(target, 1)
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qdel(src)
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return 0
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if(target.mind in SSticker.mode.revolutionaries)
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SSticker.mode.remove_revolutionary(target.mind)
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if(!silent)
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