commit
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@@ -97,21 +97,6 @@
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var/completion = round(C.get_completion())
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return completion
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/obj/effect/countdown/dominator
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name = "dominator countdown"
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text_size = 1
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color = "#ff00ff" // Overwritten when the dominator starts
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/obj/effect/countdown/dominator/get_value()
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var/obj/machinery/dominator/D = attached_to
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if(!istype(D))
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return
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else if(D.gang && D.gang.is_dominating)
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var/timer = D.gang.domination_time_remaining()
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return timer
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else
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return "OFFLINE"
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/obj/effect/countdown/clockworkgate
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name = "gateway countdown"
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text_size = 1
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