Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into tggenetics
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@@ -114,28 +114,28 @@
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name = "Kinetic Accelerator Offensive Mining Explosion Mod"
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desc = "A device which causes kinetic accelerators to fire AoE blasts that destroy rock and damage creatures."
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id = "hyperaoemod"
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materials = list(MAT_METAL = 7000, MAT_GLASS = 3000, MAT_SILVER = 3000, MAT_GOLD = 3000, MAT_DIAMOND = 4000)
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materials = list(/datum/material/iron = 7000, /datum/material/glass = 3000, /datum/material/silver = 3000, /datum/material/gold = 3000, /datum/material/diamond = 4000)
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build_path = /obj/item/borg/upgrade/modkit/aoe/turfs/andmobs
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/datum/design/unique_modkit/rapid_repeater
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name = "Kinetic Accelerator Rapid Repeater Mod"
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desc = "A device which greatly reduces a kinetic accelerator's cooldown on striking a living target or rock, but greatly increases its base cooldown."
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id = "repeatermod"
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materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_URANIUM = 8000, MAT_BLUESPACE = 2000)
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materials = list(/datum/material/iron = 5000, /datum/material/glass = 5000, /datum/material/uranium = 8000, /datum/material/bluespace = 2000)
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build_path = /obj/item/borg/upgrade/modkit/cooldown/repeater
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/datum/design/unique_modkit/resonator_blast
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name = "Kinetic Accelerator Resonator Blast Mod"
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desc = "A device which causes kinetic accelerators to fire shots that leave and detonate resonator blasts."
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id = "resonatormod"
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materials = list(MAT_METAL = 5000, MAT_GLASS = 5000, MAT_SILVER = 5000, MAT_URANIUM = 5000)
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materials = list(/datum/material/iron = 5000, /datum/material/glass = 5000, /datum/material/silver = 5000, /datum/material/uranium = 5000)
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build_path = /obj/item/borg/upgrade/modkit/resonator_blasts
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/datum/design/unique_modkit/bounty
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name = "Kinetic Accelerator Death Syphon Mod"
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desc = "A device which causes kinetic accelerators to permanently gain damage against creature types killed with it."
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id = "bountymod"
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materials = list(MAT_METAL = 4000, MAT_SILVER = 4000, MAT_GOLD = 4000, MAT_BLUESPACE = 4000)
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materials = list(/datum/material/iron = 4000, /datum/material/silver = 4000, /datum/material/gold = 4000, /datum/material/bluespace = 4000)
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reagents_list = list("blood" = 40)
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build_path = /obj/item/borg/upgrade/modkit/bounty
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