Adds a bunch of RP clothes and ports the detvendor
@@ -1128,8 +1128,7 @@
|
||||
/area/security/prison)
|
||||
"acI" = (
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/general/hidden,
|
||||
/obj/machinery/door/firedoor,
|
||||
@@ -1280,8 +1279,7 @@
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/turf/open/floor/plating,
|
||||
@@ -1296,8 +1294,7 @@
|
||||
"acZ" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/turf/open/floor/plating,
|
||||
@@ -21317,8 +21314,7 @@
|
||||
name = "Privacy Shutters";
|
||||
pixel_y = 24
|
||||
},
|
||||
/obj/structure/rack,
|
||||
/obj/item/storage/briefcase,
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"aYk" = (
|
||||
@@ -46725,12 +46721,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"cjb" = (
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/turf/open/floor/plasteel{
|
||||
name = "floor"
|
||||
},
|
||||
/area/engine/engineering)
|
||||
"cjc" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
@@ -56119,7 +56109,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/door/airlock/maintenance/abandoned{
|
||||
name = "maintenance access";
|
||||
req_access_txt = "12"
|
||||
},
|
||||
/obj/structure/barricade/wooden,
|
||||
@@ -58287,7 +58276,6 @@
|
||||
},
|
||||
/obj/machinery/computer/security/telescreen/toxins{
|
||||
dir = 1;
|
||||
network = list("toxins");
|
||||
pixel_y = -28
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -87415,8 +87403,8 @@ bVJ
|
||||
cay
|
||||
ccw
|
||||
cig
|
||||
cjb
|
||||
cjb
|
||||
cSV
|
||||
cSV
|
||||
cig
|
||||
cig
|
||||
cmG
|
||||
|
||||
@@ -8974,7 +8974,6 @@
|
||||
},
|
||||
/obj/machinery/turnstile{
|
||||
dir = 8;
|
||||
icon_state = "turnstile_map";
|
||||
name = "Genpop Entrance Turnstile";
|
||||
req_access_txt = "69"
|
||||
},
|
||||
@@ -9657,7 +9656,6 @@
|
||||
},
|
||||
/obj/machinery/turnstile{
|
||||
dir = 8;
|
||||
icon_state = "turnstile_map";
|
||||
name = "Genpop Entrance Turnstile";
|
||||
req_access_txt = "69"
|
||||
},
|
||||
@@ -28878,8 +28876,7 @@
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "capblast";
|
||||
name = "blast door"
|
||||
id = "capblast"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/heads/captain)
|
||||
@@ -33205,8 +33202,7 @@
|
||||
"bts" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/structure/light_construct/small{
|
||||
dir = 1;
|
||||
icon_state = "bulb-construct-stage1"
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/maintenance/aft)
|
||||
@@ -33760,8 +33756,7 @@
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "capblast";
|
||||
name = "blast door"
|
||||
id = "capblast"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/heads/captain)
|
||||
@@ -37603,7 +37598,6 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/maintenance/disposal)
|
||||
"bDc" = (
|
||||
/obj/machinery/vending/security,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
@@ -37611,6 +37605,7 @@
|
||||
/obj/effect/decal/cleanable/cobweb{
|
||||
icon_state = "cobweb2"
|
||||
},
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"bDd" = (
|
||||
@@ -46836,8 +46831,7 @@
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "capblast";
|
||||
name = "blast door"
|
||||
id = "capblast"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/heads/captain)
|
||||
@@ -47893,8 +47887,7 @@
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "capblast";
|
||||
name = "blast door"
|
||||
id = "capblast"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/heads/captain)
|
||||
@@ -49489,8 +49482,7 @@
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "capblast";
|
||||
name = "blast door"
|
||||
id = "capblast"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/heads/captain)
|
||||
@@ -49570,8 +49562,7 @@
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "capblast";
|
||||
name = "blast door"
|
||||
id = "capblast"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/heads/captain)
|
||||
|
||||
@@ -501,8 +501,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding/corner{
|
||||
dir = 8;
|
||||
icon_state = "yellowcornersiding"
|
||||
dir = 8
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aba" = (
|
||||
@@ -518,8 +517,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abb" = (
|
||||
@@ -612,8 +610,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 8;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 8
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abn" = (
|
||||
@@ -627,8 +624,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abo" = (
|
||||
@@ -712,8 +708,7 @@
|
||||
name = "pool camera"
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abv" = (
|
||||
@@ -732,8 +727,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 8;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 8
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aby" = (
|
||||
@@ -773,8 +767,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abC" = (
|
||||
@@ -912,8 +905,7 @@
|
||||
pixel_x = -23
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abP" = (
|
||||
@@ -980,8 +972,7 @@
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding/corner{
|
||||
dir = 4;
|
||||
icon_state = "yellowcornersiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abW" = (
|
||||
@@ -990,8 +981,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 1;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 1
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abX" = (
|
||||
@@ -1003,8 +993,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding/corner{
|
||||
dir = 1;
|
||||
icon_state = "yellowcornersiding"
|
||||
dir = 1
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abY" = (
|
||||
@@ -9915,8 +9904,7 @@
|
||||
/area/engine/atmospherics_engine)
|
||||
"avi" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
|
||||
dir = 8;
|
||||
name = "scrubbers pipe"
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -50511,12 +50499,6 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/detectives_office)
|
||||
"bJn" = (
|
||||
/obj/structure/rack,
|
||||
/obj/item/storage/briefcase{
|
||||
pixel_x = -3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/storage/secure/briefcase,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
@@ -50527,6 +50509,7 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/detectives_office)
|
||||
"bJo" = (
|
||||
@@ -63207,7 +63190,6 @@
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Library - Aft";
|
||||
dir = 2;
|
||||
name = "library camera"
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -64373,8 +64355,7 @@
|
||||
/area/library)
|
||||
"cel" = (
|
||||
/obj/structure/chair/sofa/right{
|
||||
dir = 8;
|
||||
icon_state = "sofaend_right"
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/sign/painting/library{
|
||||
pixel_x = 32
|
||||
@@ -125710,7 +125691,6 @@
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Library - Aft";
|
||||
dir = 2;
|
||||
name = "library camera"
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -127863,8 +127843,7 @@
|
||||
/area/science/mixing)
|
||||
"xER" = (
|
||||
/obj/structure/chair/sofa/left{
|
||||
dir = 8;
|
||||
icon_state = "sofaend_left"
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/library)
|
||||
|
||||
@@ -10384,9 +10384,7 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/paper_bin,
|
||||
/obj/item/pen,
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/detectives_office)
|
||||
"ars" = (
|
||||
@@ -70077,8 +70075,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
|
||||
dir = 8;
|
||||
name = "scrubbers pipe"
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/turf_decal/stripes/white/line,
|
||||
|
||||
@@ -2480,8 +2480,7 @@
|
||||
/area/security/prison)
|
||||
"aga" = (
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
@@ -2489,8 +2488,7 @@
|
||||
/area/security/execution/education)
|
||||
"agb" = (
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible,
|
||||
@@ -17213,22 +17211,14 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/prison)
|
||||
"aFo" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/storage/briefcase{
|
||||
pixel_x = -3;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/storage/secure/briefcase{
|
||||
pixel_x = 2;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/camera/detective,
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"aFp" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/book/manual/wiki/security_space_law,
|
||||
/obj/machinery/light/small,
|
||||
/obj/item/camera/detective,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"aFq" = (
|
||||
|
||||
@@ -1136,8 +1136,7 @@
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -1155,8 +1154,7 @@
|
||||
"acB" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
|
||||
@@ -1196,8 +1194,7 @@
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
@@ -9534,7 +9531,6 @@
|
||||
"arF" = (
|
||||
/obj/structure/pool/ladder{
|
||||
dir = 8;
|
||||
icon_state = "ladder";
|
||||
pixel_x = 4
|
||||
},
|
||||
/turf/open/pool,
|
||||
@@ -10230,7 +10226,6 @@
|
||||
/area/security/main)
|
||||
"asN" = (
|
||||
/obj/machinery/light/built{
|
||||
icon_state = "tube-empty";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -15691,15 +15686,7 @@
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"aDN" = (
|
||||
/obj/structure/rack,
|
||||
/obj/item/storage/briefcase{
|
||||
pixel_x = -3;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/item/storage/secure/briefcase{
|
||||
pixel_x = 2;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"aDO" = (
|
||||
@@ -63650,8 +63637,7 @@
|
||||
"cvL" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "researchrangeshutters";
|
||||
name = "blast door"
|
||||
id = "researchrangeshutters"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/misc_lab/range)
|
||||
@@ -66513,8 +66499,7 @@
|
||||
"cBm" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "researchrangeshutters";
|
||||
name = "blast door"
|
||||
id = "researchrangeshutters"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
|
||||
@@ -3061,7 +3061,6 @@
|
||||
pixel_x = 26
|
||||
},
|
||||
/obj/machinery/computer/card/minor/qm{
|
||||
icon_state = "computer";
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
@@ -3232,9 +3231,9 @@
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/turnstile{
|
||||
dir = 8;
|
||||
name = "Genpop Exit Turnstile";
|
||||
req_access_txt = "70";
|
||||
dir = 8
|
||||
req_access_txt = "70"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
@@ -4288,7 +4287,6 @@
|
||||
pixel_x = 30
|
||||
},
|
||||
/obj/machinery/computer/security/hos{
|
||||
icon_state = "computer";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -4821,7 +4819,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/computer/card/minor/hos{
|
||||
icon_state = "computer";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -6388,9 +6385,9 @@
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/turnstile{
|
||||
dir = 4;
|
||||
name = "Genpop Entrance Turnstile";
|
||||
req_access_txt = "69";
|
||||
dir = 4
|
||||
req_access_txt = "69"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
@@ -8523,13 +8520,10 @@
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/engine/atmos)
|
||||
"any" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/newscaster{
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/item/clipboard,
|
||||
/obj/item/folder/red,
|
||||
/obj/item/hand_labeler,
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/wood,
|
||||
/area/security/detectives_office)
|
||||
"anz" = (
|
||||
@@ -9097,7 +9091,6 @@
|
||||
},
|
||||
/obj/machinery/computer/security/telescreen/ce{
|
||||
dir = 1;
|
||||
icon_state = "telescreen";
|
||||
pixel_y = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -12534,20 +12527,6 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/detectives_office)
|
||||
"ats" = (
|
||||
/obj/item/clothing/suit/jacket{
|
||||
desc = "All the class of a trenchcoat without the security fibers.";
|
||||
icon_state = "greydet";
|
||||
name = "trenchcoat"
|
||||
},
|
||||
/obj/item/clothing/suit/jacket{
|
||||
desc = "All the class of a trenchcoat without the security fibers.";
|
||||
icon_state = "detective";
|
||||
name = "trenchcoat"
|
||||
},
|
||||
/obj/item/clothing/head/fedora,
|
||||
/obj/item/clothing/head/fedora{
|
||||
icon_state = "detective"
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
@@ -12687,7 +12666,6 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/med_data/laptop{
|
||||
icon_state = "laptop";
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/requests_console{
|
||||
@@ -13264,7 +13242,6 @@
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/computer/secure_data/laptop{
|
||||
dir = 1;
|
||||
icon_state = "laptop";
|
||||
pixel_y = 4
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -16189,9 +16166,9 @@
|
||||
name = "Brig Blast door"
|
||||
},
|
||||
/obj/machinery/turnstile{
|
||||
dir = 8;
|
||||
name = "Genpop Exit Turnstile";
|
||||
req_access_txt = "70";
|
||||
dir = 8
|
||||
req_access_txt = "70"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
@@ -18134,9 +18111,8 @@
|
||||
"aCt" = (
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/turnstile{
|
||||
name = "Genpop Exit Turnstile";
|
||||
icon_state = "turnstile_map";
|
||||
dir = 1;
|
||||
name = "Genpop Exit Turnstile";
|
||||
req_access_txt = "70"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
@@ -26149,7 +26125,6 @@
|
||||
},
|
||||
/obj/machinery/computer/security/telescreen/cmo{
|
||||
dir = 1;
|
||||
icon_state = "telescreen";
|
||||
pixel_y = -32
|
||||
},
|
||||
/turf/open/floor/plasteel/cafeteria,
|
||||
@@ -26762,7 +26737,6 @@
|
||||
"aPC" = (
|
||||
/obj/machinery/computer/security/telescreen/entertainment,
|
||||
/obj/structure/bodycontainer/morgue{
|
||||
icon_state = "morgue1";
|
||||
dir = 2
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -26806,7 +26780,6 @@
|
||||
/area/medical/medbay/zone3)
|
||||
"aPE" = (
|
||||
/obj/structure/bodycontainer/morgue{
|
||||
icon_state = "morgue1";
|
||||
dir = 2
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -27105,7 +27078,6 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/computer/scan_consolenew{
|
||||
icon_state = "computer";
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -27733,7 +27705,6 @@
|
||||
/area/crew_quarters/heads/cmo)
|
||||
"aRp" = (
|
||||
/obj/structure/bodycontainer/morgue{
|
||||
icon_state = "morgue1";
|
||||
dir = 2
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -27806,7 +27777,6 @@
|
||||
/area/science/research)
|
||||
"aRw" = (
|
||||
/obj/structure/bodycontainer/morgue{
|
||||
icon_state = "morgue1";
|
||||
dir = 2
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -34455,7 +34425,6 @@
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/power/solar_control{
|
||||
dir = 2;
|
||||
id = "forestarboard";
|
||||
name = "Starboard Bow Solar Control"
|
||||
},
|
||||
@@ -35051,7 +35020,6 @@
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/maintenance/solars/starboard/fore";
|
||||
dir = 2;
|
||||
name = "Starboard Bow Solar APC";
|
||||
pixel_y = -26
|
||||
},
|
||||
@@ -35995,7 +35963,6 @@
|
||||
department = "Research Director's Desk";
|
||||
departmentType = 5;
|
||||
name = "Research Director RC";
|
||||
pixel_x = 0;
|
||||
pixel_y = -32;
|
||||
receive_ore_updates = 1
|
||||
},
|
||||
@@ -36304,7 +36271,6 @@
|
||||
},
|
||||
/obj/machinery/computer/security/telescreen/rd{
|
||||
dir = 1;
|
||||
icon_state = "telescreen";
|
||||
pixel_y = -28
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
@@ -36546,7 +36512,6 @@
|
||||
/obj/machinery/shower{
|
||||
desc = "From what you understand it was put in rather recently, but the design looks right out of the 2510's. Weird.";
|
||||
dir = 1;
|
||||
icon_state = "shower";
|
||||
name = "Emergency Shower"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
|
||||
@@ -334,8 +334,7 @@
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aaM" = (
|
||||
/turf/open/floor/plasteel/yellowsiding/corner{
|
||||
dir = 8;
|
||||
icon_state = "yellowcornersiding"
|
||||
dir = 8
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aaN" = (
|
||||
@@ -354,8 +353,7 @@
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aaP" = (
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 8;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 8
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aaQ" = (
|
||||
@@ -433,8 +431,7 @@
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aaW" = (
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 1;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 1
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"aaX" = (
|
||||
@@ -550,8 +547,7 @@
|
||||
"abm" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abn" = (
|
||||
@@ -580,8 +576,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abr" = (
|
||||
@@ -595,8 +590,7 @@
|
||||
"abt" = (
|
||||
/obj/structure/pool/Rboard,
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 8;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 8
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abu" = (
|
||||
@@ -659,8 +653,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel/yellowsiding/corner{
|
||||
dir = 4;
|
||||
icon_state = "yellowcornersiding"
|
||||
dir = 4
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abB" = (
|
||||
@@ -670,21 +663,18 @@
|
||||
pixel_y = -27
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 1;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 1
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abC" = (
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 1;
|
||||
icon_state = "yellowsiding"
|
||||
dir = 1
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abD" = (
|
||||
/turf/open/floor/plasteel/yellowsiding/corner{
|
||||
dir = 1;
|
||||
icon_state = "yellowcornersiding"
|
||||
dir = 1
|
||||
},
|
||||
/area/crew_quarters/fitness/pool)
|
||||
"abE" = (
|
||||
@@ -2757,8 +2747,7 @@
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
|
||||
/turf/open/floor/plating,
|
||||
@@ -54863,6 +54852,10 @@
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
/area/engine/engineering)
|
||||
"gQo" = (
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"gSH" = (
|
||||
/turf/closed/wall,
|
||||
/area/lawoffice)
|
||||
@@ -57234,8 +57227,7 @@
|
||||
icon_state = "0-4"
|
||||
},
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plating,
|
||||
@@ -59204,8 +59196,7 @@
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/door/poddoor/preopen{
|
||||
id = "executionfireblast";
|
||||
name = "blast door"
|
||||
id = "executionfireblast"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/execution/transfer)
|
||||
@@ -85514,7 +85505,7 @@ aCo
|
||||
aCk
|
||||
aEr
|
||||
aGa
|
||||
aCk
|
||||
gQo
|
||||
oEA
|
||||
uoS
|
||||
uoS
|
||||
|
||||
@@ -197,12 +197,10 @@
|
||||
/obj/structure/closet/emcloset/anchored,
|
||||
/obj/structure/sign/directions/medical{
|
||||
dir = 8;
|
||||
icon_state = "direction_med";
|
||||
pixel_y = 36
|
||||
},
|
||||
/obj/structure/sign/directions/science{
|
||||
dir = 8;
|
||||
icon_state = "direction_sci";
|
||||
pixel_y = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -247,7 +245,6 @@
|
||||
},
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 4;
|
||||
icon_state = "direction_eng";
|
||||
pixel_x = 32;
|
||||
pixel_y = -28
|
||||
},
|
||||
@@ -285,7 +282,6 @@
|
||||
},
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 4;
|
||||
icon_state = "direction_eng";
|
||||
pixel_y = 40
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -349,7 +345,6 @@
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 1;
|
||||
icon_state = "direction_eng";
|
||||
pixel_x = 32;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -384,12 +379,10 @@
|
||||
"aaC" = (
|
||||
/obj/structure/sign/directions/medical{
|
||||
dir = 8;
|
||||
icon_state = "direction_med";
|
||||
pixel_y = 36
|
||||
},
|
||||
/obj/structure/sign/directions/science{
|
||||
dir = 8;
|
||||
icon_state = "direction_sci";
|
||||
pixel_y = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -397,12 +390,10 @@
|
||||
"aaD" = (
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 4;
|
||||
icon_state = "direction_eng";
|
||||
pixel_y = 36
|
||||
},
|
||||
/obj/structure/sign/directions/supply{
|
||||
dir = 4;
|
||||
icon_state = "direction_supply";
|
||||
pixel_y = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -444,12 +435,10 @@
|
||||
},
|
||||
/obj/structure/sign/directions/medical{
|
||||
dir = 8;
|
||||
icon_state = "direction_med";
|
||||
pixel_y = 40
|
||||
},
|
||||
/obj/structure/sign/directions/science{
|
||||
dir = 8;
|
||||
icon_state = "direction_sci";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/sign/directions/security{
|
||||
@@ -470,12 +459,10 @@
|
||||
},
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 4;
|
||||
icon_state = "direction_eng";
|
||||
pixel_y = 40
|
||||
},
|
||||
/obj/structure/sign/directions/supply{
|
||||
dir = 4;
|
||||
icon_state = "direction_supply";
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/structure/sign/directions/evac{
|
||||
@@ -525,12 +512,10 @@
|
||||
},
|
||||
/obj/structure/sign/directions/medical{
|
||||
dir = 8;
|
||||
icon_state = "direction_med";
|
||||
pixel_y = 36
|
||||
},
|
||||
/obj/structure/sign/directions/science{
|
||||
dir = 8;
|
||||
icon_state = "direction_sci";
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/structure/sign/directions/science{
|
||||
@@ -561,12 +546,10 @@
|
||||
/obj/machinery/computer/shuttle/snow_taxi,
|
||||
/obj/structure/sign/directions/supply{
|
||||
dir = 4;
|
||||
icon_state = "direction_supply";
|
||||
pixel_y = 36
|
||||
},
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 4;
|
||||
icon_state = "direction_eng";
|
||||
pixel_y = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -600,16 +583,13 @@
|
||||
"aaV" = (
|
||||
/obj/structure/sign/directions/evac{
|
||||
dir = 1;
|
||||
icon_state = "direction_evac";
|
||||
pixel_y = 8
|
||||
},
|
||||
/obj/structure/sign/directions/security{
|
||||
dir = 8;
|
||||
icon_state = "direction_sec"
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/sign/directions/command{
|
||||
dir = 8;
|
||||
icon_state = "direction_bridge";
|
||||
pixel_y = -8
|
||||
},
|
||||
/turf/closed/wall/r_wall,
|
||||
@@ -686,7 +666,6 @@
|
||||
},
|
||||
/obj/structure/sign/directions/supply{
|
||||
dir = 4;
|
||||
icon_state = "direction_supply";
|
||||
pixel_x = 32;
|
||||
pixel_y = -24
|
||||
},
|
||||
@@ -787,7 +766,6 @@
|
||||
},
|
||||
/obj/structure/sign/directions/evac{
|
||||
dir = 8;
|
||||
icon_state = "direction_evac";
|
||||
pixel_x = 32;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -1158,13 +1136,11 @@
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/structure/sign/directions/evac{
|
||||
dir = 8;
|
||||
icon_state = "direction_evac";
|
||||
pixel_x = 32;
|
||||
pixel_y = 40
|
||||
},
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 4;
|
||||
icon_state = "direction_eng";
|
||||
pixel_x = 32;
|
||||
pixel_y = 24
|
||||
},
|
||||
@@ -3934,7 +3910,7 @@
|
||||
name = "Privacy Shutters";
|
||||
pixel_y = 24
|
||||
},
|
||||
/obj/machinery/computer/med_data,
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/security/detectives_office)
|
||||
"aMR" = (
|
||||
@@ -20407,7 +20383,6 @@
|
||||
"iXZ" = (
|
||||
/obj/machinery/computer/security/telescreen/toxins{
|
||||
dir = 1;
|
||||
network = list("toxins");
|
||||
pixel_y = -28
|
||||
},
|
||||
/obj/structure/chair{
|
||||
@@ -43137,6 +43112,7 @@
|
||||
pixel_x = 6;
|
||||
pixel_y = 36
|
||||
},
|
||||
/obj/machinery/computer/med_data/laptop,
|
||||
/turf/open/floor/carpet,
|
||||
/area/security/detectives_office)
|
||||
"wtY" = (
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
new /obj/item/clothing/neck/cloak/qm(src)
|
||||
new /obj/item/clothing/head/beret/qm(src)
|
||||
new /obj/item/storage/lockbox/medal/cargo(src)
|
||||
new /obj/item/clothing/suit/toggle/labcoat/depjacket/sup/qm(src)
|
||||
new /obj/item/clothing/under/rank/cargo/qm(src)
|
||||
new /obj/item/clothing/under/rank/cargo/qm/skirt(src)
|
||||
new /obj/item/clothing/shoes/sneakers/brown(src)
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
/obj/structure/closet/secure_closet/hop/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/neck/cloak/hop(src)
|
||||
new /obj/item/clothing/under/rank/civilian/head_of_personnel/whimsy(src)
|
||||
new /obj/item/clothing/under/rank/civilian/head_of_personnel(src)
|
||||
new /obj/item/clothing/under/rank/civilian/head_of_personnel/skirt(src)
|
||||
new /obj/item/clothing/head/hopcap(src)
|
||||
@@ -59,6 +60,7 @@
|
||||
new /obj/item/radio/headset/heads/hos(src)
|
||||
new /obj/item/clothing/under/rank/security/head_of_security/parade/female(src)
|
||||
new /obj/item/clothing/under/rank/security/head_of_security/parade(src)
|
||||
new /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/hoscorp(src)
|
||||
new /obj/item/clothing/suit/armor/vest/leather(src)
|
||||
new /obj/item/clothing/suit/armor/hos(src)
|
||||
new /obj/item/clothing/under/rank/security/head_of_security/skirt(src)
|
||||
@@ -95,6 +97,7 @@
|
||||
new /obj/item/clothing/head/warden/drill(src)
|
||||
new /obj/item/clothing/head/beret/sec/navywarden(src)
|
||||
new /obj/item/clothing/suit/armor/vest/warden/alt(src)
|
||||
new /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/wardencorp(src)
|
||||
new /obj/item/clothing/under/rank/security/warden/formal(src)
|
||||
new /obj/item/clothing/under/rank/security/warden/skirt(src)
|
||||
new /obj/item/clothing/glasses/hud/security/sunglasses(src)
|
||||
@@ -156,17 +159,6 @@
|
||||
|
||||
/obj/structure/closet/secure_closet/detective/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/under/rank/security/detective(src)
|
||||
new /obj/item/clothing/under/rank/security/detective/skirt(src)
|
||||
new /obj/item/clothing/suit/det_suit(src)
|
||||
new /obj/item/clothing/head/fedora/det_hat(src)
|
||||
new /obj/item/clothing/gloves/color/black(src)
|
||||
new /obj/item/clothing/under/rank/security/detective/grey(src)
|
||||
new /obj/item/clothing/under/rank/security/detective/grey/skirt(src)
|
||||
new /obj/item/clothing/accessory/waistcoat(src)
|
||||
new /obj/item/clothing/suit/det_suit/grey(src)
|
||||
new /obj/item/clothing/head/fedora(src)
|
||||
new /obj/item/clothing/shoes/laceup(src)
|
||||
new /obj/item/storage/box/evidence(src)
|
||||
new /obj/item/radio/headset/headset_sec(src)
|
||||
new /obj/item/detective_scanner(src)
|
||||
|
||||
@@ -117,6 +117,27 @@
|
||||
icon_state = "greydet"
|
||||
item_state = "greydet"
|
||||
|
||||
/obj/item/clothing/suit/det_suit/forensicsred
|
||||
name = "red forensics coat"
|
||||
icon_state = "forensics_red"
|
||||
item_state = "forensics_red"
|
||||
|
||||
/obj/item/clothing/suit/det_suit/forensicsred/long
|
||||
name = "long red forensics coat"
|
||||
icon_state = "forensics_red_long"
|
||||
item_state = "forensics_red_long"
|
||||
|
||||
/obj/item/clothing/suit/det_suit/forensicsblue
|
||||
name = "blue forensics coat"
|
||||
icon_state = "forensics_blue"
|
||||
item_state = "forensics_blue"
|
||||
|
||||
/obj/item/clothing/suit/det_suit/forensicsblue/long
|
||||
name = "long blue forensics coat"
|
||||
icon_state = "forensics_blue_long"
|
||||
item_state = "forensics_blue_long"
|
||||
|
||||
|
||||
//Engineering
|
||||
/obj/item/clothing/suit/hazardvest
|
||||
name = "hazard vest"
|
||||
@@ -222,4 +243,16 @@
|
||||
desc = "A dark blue vest with reflective strips for emergency medical technicians."
|
||||
icon_state = "labcoat_emt"
|
||||
item_state = "labcoat_emt"
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/emt/red
|
||||
name = "red emt vest"
|
||||
desc = "A red vest with reflective strips for emergency medical technicians."
|
||||
icon_state = "labcoat_emtred"
|
||||
item_state = "labcoat_emtred"
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/emt/highvis
|
||||
name = "high visibility emt vest"
|
||||
desc = "a high visibility vest for emergency medical technicians."
|
||||
icon_state = "labcoat_highvis"
|
||||
item_state = "labcoat_highvis"
|
||||
|
||||
@@ -62,3 +62,48 @@
|
||||
name = "scientist labcoat"
|
||||
desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
|
||||
icon_state = "labcoat_tox"
|
||||
|
||||
// Departmental Jackets
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/sci
|
||||
name = "science jacket"
|
||||
desc = "A comfortable jacket in science purple."
|
||||
icon_state = "sci_dep_jacket"
|
||||
item_state = "sci_dep_jacket"
|
||||
allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/med
|
||||
name = "medical jacket"
|
||||
desc = "A comfortable jacket in medical blue."
|
||||
icon_state = "med_dep_jacket"
|
||||
item_state = "med_dep_jacket"
|
||||
allowed = list(/obj/item/analyzer, /obj/item/sensor_device, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 0, "acid" = 45)
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/sec
|
||||
name = "security jacket"
|
||||
desc = "A comfortable jacket in security red."
|
||||
icon_state = "sec_dep_jacket"
|
||||
item_state = "sec_dep_jacket"
|
||||
armor = list("melee" = 25, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 45)
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/sup
|
||||
name = "supply jacket"
|
||||
desc = "A comfortable jacket in supply brown."
|
||||
icon_state = "supply_dep_jacket"
|
||||
item_state = "supply_dep_jacket"
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/sup/qm
|
||||
name = "quartermaster's jacket"
|
||||
desc = "A loose covering often warn by station quartermasters."
|
||||
icon_state = "qmjacket"
|
||||
item_state = "qmjacket"
|
||||
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/eng
|
||||
name = "engineering jacket"
|
||||
desc = "A comfortable jacket in engineering yellow."
|
||||
icon_state = "engi_dep_jacket"
|
||||
item_state = "engi_dep_jacket"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 20, "fire" = 30, "acid" = 45)
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
|
||||
|
||||
@@ -94,6 +94,23 @@
|
||||
flags_inv = HIDEJUMPSUIT
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/suit/tailcoat
|
||||
name = "tailcoat"
|
||||
desc = "A rather impractical, long coat."
|
||||
icon_state = "tailcoat"
|
||||
item_state = "tailcoat"
|
||||
|
||||
/obj/item/clothing/suit/vickyblack
|
||||
name = "black victorian coat"
|
||||
desc = "An overbearing black coat, it looks far older than you are."
|
||||
icon_state = "vickyblack"
|
||||
item_state = "vickyblack"
|
||||
|
||||
/obj/item/clothing/suit/vickyred
|
||||
name = "red victorian coat"
|
||||
desc = "An overbearing red coat, it looks far older than you are."
|
||||
icon_state = "vickyred"
|
||||
item_state = "vickyred"
|
||||
|
||||
/obj/item/clothing/suit/apron/overalls
|
||||
name = "coveralls"
|
||||
@@ -1064,3 +1081,9 @@
|
||||
desc = "An outfit used by traditional japanese warriors."
|
||||
icon_state = "samurai"
|
||||
item_state = "samurai"
|
||||
|
||||
/obj/item/clothing/suit/bomber
|
||||
name = "old bomber jacket"
|
||||
desc = "It looks like someone dragged this out of a muddy lake."
|
||||
icon_state = "bomberalt"
|
||||
item_state = "bomberalt"
|
||||
|
||||
@@ -23,6 +23,14 @@
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
alt_covers_chest = TRUE
|
||||
|
||||
/obj/item/clothing/under/rank/cargo/util
|
||||
name = "cargo utility uniform"
|
||||
desc = "a utility uniform for cargo personnel"
|
||||
icon_state = "utilsupply"
|
||||
item_state = "utilsupply"
|
||||
can_adjust = FALSE
|
||||
|
||||
|
||||
/obj/item/clothing/under/rank/cargo/tech/skirt
|
||||
name = "cargo technician's jumpskirt"
|
||||
desc = "Skiiiiirts! They're comfy and easy to wear"
|
||||
|
||||
@@ -23,6 +23,68 @@
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/util
|
||||
name = "generic utility uniform"
|
||||
desc = "A utility uniform worn by various crew."
|
||||
icon_state = "utilgen"
|
||||
item_state = "utilgen"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/util/greyshirt
|
||||
name = "grey uniform"
|
||||
desc = "A bland, grey uniform."
|
||||
icon_state = "greyshirt"
|
||||
item_state = "greyshirt"
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/victorian_redsleeves
|
||||
name = "black vest red victorian suit"
|
||||
desc = "A stark red victorian suit with a black vest."
|
||||
icon_state = "victorianblred"
|
||||
item_state = "victorianblred"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/victorian_redvest
|
||||
name = "red-vested victorian suit"
|
||||
desc = "A victorian suit with a red vest."
|
||||
icon_state = "victorianredvest"
|
||||
item_state = "victorianredvest"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/victorian_vest
|
||||
name = "black victorian suit"
|
||||
desc = "A simple black victorian suit."
|
||||
icon_state = "victorianvest"
|
||||
item_state = "victorianvest"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/victorian_purple
|
||||
name = "purple victorian suit"
|
||||
desc = "A victorian suit in regal purple."
|
||||
icon_state = "victorianlightfire"
|
||||
item_state = "victorianlightfire"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/victorianreddress
|
||||
name = "red victorian dress"
|
||||
desc = "A flashy red victorian dress."
|
||||
icon_state = "victorianreddress"
|
||||
item_state = "victorianreddress"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/victorianblackdress
|
||||
name = "black victorian dress"
|
||||
desc = "A victorian dress in somber black."
|
||||
icon_state = "victorianblackdress"
|
||||
item_state = "victorianblackdress"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/dutch
|
||||
name = "dutch suit"
|
||||
desc = "A dapper dutch suit."
|
||||
icon_state = "dutch"
|
||||
item_state = "dutch"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/chaplain
|
||||
desc = "It's a black jumpsuit, often worn by religious folk."
|
||||
name = "chaplain's jumpsuit"
|
||||
@@ -62,6 +124,12 @@
|
||||
item_state = "b_suit"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/head_of_personnel/whimsy
|
||||
name = "casual head of personnel's jumpsuit"
|
||||
desc = "It's a jumpsuit worn by someone who works in the position of \"Head of Personnel\", this one seems to be a bit more casual."
|
||||
icon_state = "hop_casual"
|
||||
item_state = "hop_casual"
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/head_of_personnel/skirt
|
||||
name = "head of personnel's jumpskirt"
|
||||
desc = "It's a jumpskirt worn by someone who works in the position of \"Head of Personnel\"."
|
||||
|
||||
@@ -6,6 +6,13 @@
|
||||
sensor_mode = SENSOR_COORDS
|
||||
random_sensor = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/captain/util
|
||||
name = "Command Utiltiy Uniform"
|
||||
desc = "A utility uniform for command personnel."
|
||||
icon_state = "utilcom"
|
||||
item_state = "utilcom"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/captain/skirt
|
||||
name = "captain's jumpskirt"
|
||||
desc = "It's a blue jumpskirt with some gold markings denoting the rank of \"Captain\"."
|
||||
|
||||
@@ -42,6 +42,20 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 10, "fire" = 60, "acid" = 20, "wound" = 5)
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/engineering/engineer/mechanic
|
||||
name = "mechanic's jumpsuit"
|
||||
desc = "an old mechanic's jumpsuit"
|
||||
icon_state = "mechanic"
|
||||
item_state = "mechanic"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/engineering/engineer/util
|
||||
name = "engineering utility uniform"
|
||||
desc = "a utility jumpsuit for engineering personnel"
|
||||
icon_state = "utileng"
|
||||
item_state = "utileng"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/engineering/engineer/hazard
|
||||
name = "engineer's hazard jumpsuit"
|
||||
desc = "A high visibility jumpsuit made from heat and radiation resistant materials."
|
||||
|
||||
@@ -86,6 +86,12 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 5)
|
||||
|
||||
/obj/item/clothing/under/rank/medical/paramedic/red
|
||||
name = "red paramedic jumpsuit"
|
||||
icon_state = "pmedred"
|
||||
item_state = "pmedred"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/medical/paramedic/light
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. It has a dark blue cross on the chest denoting that the wearer is a trained paramedic."
|
||||
icon_state = "paramedic-light"
|
||||
@@ -124,6 +130,13 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 10, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 5)
|
||||
|
||||
/obj/item/clothing/under/rank/medical/doctor/util
|
||||
name = "Medical Utility Uniform"
|
||||
desc = "Utility jumpsuit for medical personnel"
|
||||
icon_state = "utilmed"
|
||||
item_state = "utilmed"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/medical/doctor/blue
|
||||
name = "blue medical scrubs"
|
||||
desc = "It's made of a special fiber that provides minor protection against biohazards. This one is in baby blue."
|
||||
|
||||
@@ -61,6 +61,13 @@
|
||||
permeability_coefficient = 0.5
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0, "wound" = 5)
|
||||
|
||||
/obj/item/clothing/under/rank/rnd/scientist/util
|
||||
name = "Science Utility Uniform"
|
||||
desc = "A utility uniform for science personnel"
|
||||
icon_state = "utilsci"
|
||||
item_state = "utilsci"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/rnd/scientist/skirt
|
||||
name = "scientist's jumpskirt"
|
||||
desc = "It's made of a special fiber that provides minor protection against explosives. It has markings that denote the wearer as a scientist."
|
||||
@@ -78,6 +85,12 @@
|
||||
item_state = "robotics"
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/rank/rnd/roboticist/sleek
|
||||
name = "sleek roboticist's jumpsuit"
|
||||
icon_state = "robosleek"
|
||||
item_state = "robosleek"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/rnd/roboticist/skirt
|
||||
name = "roboticist's jumpskirt"
|
||||
desc = "It's a slimming black with reinforced seams; great for industrial work."
|
||||
|
||||
@@ -21,6 +21,13 @@
|
||||
item_state = "r_suit"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30, "wound" = 10)
|
||||
|
||||
/obj/item/clothing/under/rank/security/officer/util
|
||||
name = "security utility uniform"
|
||||
desc = "a grey security uniform"
|
||||
icon_state = "utilsec"
|
||||
item_state = "utilsec"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/security/officer/grey
|
||||
name = "grey security jumpsuit"
|
||||
desc = "A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood."
|
||||
@@ -51,6 +58,28 @@
|
||||
item_state = "blueshift"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/security/officer/blueshirt/seccorp
|
||||
name = "corporate security uniform"
|
||||
desc = "How positively stuffy."
|
||||
icon_state = "seccorp"
|
||||
item_state = "seccorp"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/wardencorp
|
||||
name = "corporate warden uniform"
|
||||
icon_state = "wardencorp"
|
||||
item_state = "wardencorp"
|
||||
|
||||
/obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/hoscorp
|
||||
name = "corporate head of security's uniform"
|
||||
icon_state = "hoscorp"
|
||||
item_state = "hoscorp"
|
||||
|
||||
/obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/detcorp
|
||||
name = "corporate detective's uniform"
|
||||
icon_state = "detcorp"
|
||||
item_state = "detcorp"
|
||||
|
||||
/obj/item/clothing/under/rank/security/officer/spacepol
|
||||
name = "police uniform"
|
||||
desc = "Space not controlled by megacorporations, planets, or pirates is under the jurisdiction of Spacepol."
|
||||
@@ -103,6 +132,16 @@
|
||||
item_state = "det"
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 30, "acid" = 30, "wound" = 10)
|
||||
|
||||
/obj/item/clothing/under/rank/security/detective/brown
|
||||
name = "dark boiled suit"
|
||||
icon_state = "detectivebrown"
|
||||
item_state = "detectivebrown"
|
||||
|
||||
/obj/item/clothing/under/rank/security/detective/brown/brown2
|
||||
name = "padded suit"
|
||||
icon_state = "detectivebrown2"
|
||||
item_state = "detectivebrown2"
|
||||
|
||||
/obj/item/clothing/under/rank/security/detective/skirt
|
||||
name = "detective's suitskirt"
|
||||
desc = "Someone who wears this means business."
|
||||
@@ -202,4 +241,4 @@
|
||||
desc = "Space not controlled by megacorporations, planets, or pirates is under the jurisdiction of Spacepol."
|
||||
icon_state = "spacepol"
|
||||
item_state = "spacepol"
|
||||
can_adjust = FALSE
|
||||
can_adjust = FALSE
|
||||
|
||||
@@ -116,3 +116,19 @@
|
||||
/obj/item/clothing/under/suit/polychromic/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/polychromic, list("#FFFFFF", "#FFFFFF", "#808080"), 3)
|
||||
|
||||
/obj/item/clothing/under/suit/turtle
|
||||
desc = "a debatably stylish turtleneck."
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/suit/turtle/teal
|
||||
name = "teal turtleneck"
|
||||
icon_state = "tealturtle"
|
||||
item_state = "tealturtle"
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/suit/turtle/grey
|
||||
name = "grey turtleneck"
|
||||
icon_state = "greyturtle"
|
||||
item_state = "greyturtle"
|
||||
can_adjust = FALSE
|
||||
|
||||
@@ -29,6 +29,16 @@
|
||||
/obj/item/clothing/glasses/monocle =1,
|
||||
/obj/item/clothing/head/bowler = 1,
|
||||
/obj/item/cane = 1,
|
||||
/obj/item/clothing/under/rank/civilian/victorian_redsleeves = 1,
|
||||
/obj/item/clothing/under/rank/civilian/victorian_redvest = 1,
|
||||
/obj/item/clothing/under/rank/civilian/victorian_vest = 1,
|
||||
/obj/item/clothing/under/rank/civilian/victorian_purple = 1,
|
||||
/obj/item/clothing/suit/tailcoat = 1,
|
||||
/obj/item/clothing/under/rank/civilian/victorianreddress = 1,
|
||||
/obj/item/clothing/suit/vickyred = 1,
|
||||
/obj/item/clothing/under/rank/civilian/victorianblackdress = 1,
|
||||
/obj/item/clothing/suit/vickyblack =1,
|
||||
/obj/item/clothing/under/rank/civilian/dutch = 2,
|
||||
/obj/item/clothing/under/suit/sl = 1,
|
||||
/obj/item/clothing/mask/fakemoustache = 1,
|
||||
/obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1,
|
||||
|
||||
@@ -21,6 +21,11 @@
|
||||
/obj/item/clothing/suit/jacket/puffer/vest = 4,
|
||||
/obj/item/clothing/suit/jacket/puffer = 4,
|
||||
/obj/item/clothing/suit/hooded/cloak/david = 4,
|
||||
/obj/item/clothing/suit/bomber = 5,
|
||||
/obj/item/clothing/under/suit/turtle/teal = 3,
|
||||
/obj/item/clothing/under/suit/turtle/grey = 3,
|
||||
/obj/item/clothing/under/rank/civilian/util = 5,
|
||||
/obj/item/clothing/under/rank/civilian/util/greyshirt = 5,
|
||||
/obj/item/clothing/under/suit/navy = 3,
|
||||
/obj/item/clothing/under/suit/black_really = 3,
|
||||
/obj/item/clothing/under/suit/burgundy = 3,
|
||||
|
||||
@@ -27,7 +27,10 @@
|
||||
/obj/item/clothing/mask/bandana/red = 5,
|
||||
/obj/item/clothing/under/rank/security/officer/skirt = 5,
|
||||
/obj/item/clothing/under/rank/security/officer/grey = 5,
|
||||
/obj/item/clothing/under/pants/khaki = 5)
|
||||
/obj/item/clothing/under/pants/khaki = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/sec = 5,
|
||||
/obj/item/clothing/under/rank/security/officer/util = 5,
|
||||
/obj/item/clothing/under/rank/security/officer/blueshirt/seccorp = 5)
|
||||
premium = list(/obj/item/clothing/under/rank/security/officer/formal = 5,
|
||||
/obj/item/clothing/head/beret/sec/navyofficer = 5)
|
||||
refill_canister = /obj/item/vending_refill/wardrobe/sec_wardrobe
|
||||
@@ -39,6 +42,44 @@
|
||||
/obj/item/vending_refill/wardrobe/sec_wardrobe
|
||||
machine_name = "SecDrobe"
|
||||
|
||||
|
||||
/obj/machinery/vending/wardrobe/det_wardrobe
|
||||
name = "\improper DetDrobe"
|
||||
desc = "A machine for all your detective needs, as long as you need clothes."
|
||||
icon_state = "detdrobe"
|
||||
product_ads = "Apply your brilliant deductive methods in style!"
|
||||
vend_reply = "Thank you for using the DetDrobe!"
|
||||
products = list(/obj/item/clothing/under/rank/security/detective = 2,
|
||||
/obj/item/clothing/under/rank/security/detective/skirt = 2,
|
||||
/obj/item/clothing/under/rank/security/detective/brown = 2,
|
||||
/obj/item/clothing/under/rank/security/detective/brown/brown2 = 2,
|
||||
/obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/detcorp = 2,
|
||||
/obj/item/clothing/under/rank/security/officer/util = 2,
|
||||
/obj/item/clothing/shoes/sneakers/brown = 2,
|
||||
/obj/item/clothing/suit/det_suit = 2,
|
||||
/obj/item/clothing/head/fedora/det_hat = 2,
|
||||
/obj/item/clothing/under/rank/security/detective/grey = 2,
|
||||
/obj/item/clothing/under/rank/security/detective/grey/skirt = 2,
|
||||
/obj/item/clothing/accessory/waistcoat = 2,
|
||||
/obj/item/clothing/shoes/laceup = 2,
|
||||
/obj/item/clothing/suit/det_suit/grey = 1,
|
||||
/obj/item/clothing/suit/det_suit/forensicsred = 1,
|
||||
/obj/item/clothing/suit/det_suit/forensicsred/long = 1,
|
||||
/obj/item/clothing/suit/det_suit/forensicsblue = 1,
|
||||
/obj/item/clothing/suit/det_suit/forensicsblue/long = 1,
|
||||
/obj/item/clothing/head/fedora = 2,
|
||||
/obj/item/clothing/gloves/color/black = 2,
|
||||
/obj/item/clothing/gloves/color/latex = 2,
|
||||
/obj/item/reagent_containers/food/drinks/flask/det = 2,
|
||||
/obj/item/storage/fancy/cigarettes = 5)
|
||||
premium = list(/obj/item/clothing/head/flatcap = 1)
|
||||
refill_canister = /obj/item/vending_refill/wardrobe/det_wardrobe
|
||||
extra_price = 350
|
||||
payment_department = ACCOUNT_SEC
|
||||
|
||||
/obj/item/vending_refill/wardrobe/det_wardrobe
|
||||
machine_name = "DetDrobe"
|
||||
|
||||
/obj/machinery/vending/wardrobe/medi_wardrobe
|
||||
name = "\improper MediDrobe"
|
||||
desc = "A vending machine rumoured to be capable of dispensing clothing for medical personnel."
|
||||
@@ -66,10 +107,15 @@
|
||||
/obj/item/clothing/suit/toggle/labcoat = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/paramedic = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/emt = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/med = 5,
|
||||
/obj/item/clothing/shoes/sneakers/white = 5,
|
||||
/obj/item/clothing/head/soft/emt = 5,
|
||||
/obj/item/clothing/suit/apron/surgical = 5,
|
||||
/obj/item/clothing/mask/surgical = 5)
|
||||
/obj/item/clothing/mask/surgical = 5,
|
||||
/obj/item/clothing/under/rank/medical/doctor/util = 5,
|
||||
/obj/item/clothing/under/rank/medical/paramedic/red = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/emt/red = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/emt/highvis = 5)
|
||||
refill_canister = /obj/item/vending_refill/wardrobe/medi_wardrobe
|
||||
payment_department = ACCOUNT_MED
|
||||
cost_multiplier_per_dept = list(ACCOUNT_MED = 0)
|
||||
@@ -94,6 +140,9 @@
|
||||
/obj/item/clothing/under/rank/engineering/engineer/hazard = 5,
|
||||
/obj/item/clothing/under/rank/engineering/engineer/hazard/green = 5,
|
||||
/obj/item/clothing/under/rank/engineering/engineer/hazard/white = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/eng = 5,
|
||||
/obj/item/clothing/under/rank/engineering/engineer/util = 5,
|
||||
/obj/item/clothing/under/rank/engineering/engineer/mechanic = 5,
|
||||
/obj/item/clothing/suit/hazardvest = 5,
|
||||
/obj/item/clothing/shoes/workboots = 5,
|
||||
/obj/item/clothing/head/hardhat = 5,
|
||||
@@ -137,6 +186,8 @@
|
||||
products = list(/obj/item/clothing/suit/hooded/wintercoat/cargo = 3,
|
||||
/obj/item/clothing/under/rank/cargo/tech = 5,
|
||||
/obj/item/clothing/under/rank/cargo/tech/skirt = 5,
|
||||
/obj/item/clothing/under/rank/cargo/util = 5,
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/sup = 5,
|
||||
/obj/item/clothing/shoes/sneakers/black = 5,
|
||||
/obj/item/clothing/gloves/fingerless = 5,
|
||||
/obj/item/clothing/head/soft = 5,
|
||||
@@ -157,6 +208,7 @@
|
||||
products = list(/obj/item/clothing/glasses/hud/diagnostic = 3,
|
||||
/obj/item/clothing/head/beret/robo = 3,
|
||||
/obj/item/clothing/under/rank/rnd/roboticist = 3,
|
||||
/obj/item/clothing/under/rank/rnd/roboticist/sleek = 3,
|
||||
/obj/item/clothing/under/rank/rnd/roboticist/skirt = 3,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/robotics = 3,
|
||||
/obj/item/clothing/suit/toggle/labcoat = 3,
|
||||
@@ -187,8 +239,10 @@
|
||||
/obj/item/storage/backpack/satchel/tox = 3,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/science = 3,
|
||||
/obj/item/clothing/under/rank/rnd/scientist = 4,
|
||||
/obj/item/clothing/under/rank/rnd/scientist/util = 4,
|
||||
/obj/item/clothing/under/rank/rnd/scientist/skirt = 4,
|
||||
/obj/item/clothing/suit/toggle/labcoat/science = 4,
|
||||
/obj/item/clothing/suit/toggle/labcoat/depjacket/sci = 4,
|
||||
/obj/item/clothing/shoes/sneakers/white = 4,
|
||||
/obj/item/radio/headset/headset_sci = 4,
|
||||
/obj/item/clothing/mask/gas = 5)
|
||||
@@ -477,6 +531,7 @@
|
||||
/obj/item/clothing/neck/cloak/cap = 1,
|
||||
/obj/item/clothing/shoes/sneakers/brown = 2,
|
||||
/obj/item/clothing/under/rank/captain = 1,
|
||||
/obj/item/clothing/under/rank/captain/util = 1,
|
||||
/obj/item/clothing/under/rank/captain/skirt = 1,
|
||||
/obj/item/clothing/head/caphat = 1,
|
||||
/obj/item/clothing/head/caphat/parade = 1,
|
||||
|
||||
|
Before Width: | Height: | Size: 8.6 KiB After Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 28 KiB |
|
Before Width: | Height: | Size: 431 KiB After Width: | Height: | Size: 452 KiB |
|
Before Width: | Height: | Size: 427 KiB After Width: | Height: | Size: 449 KiB |
|
Before Width: | Height: | Size: 9.8 KiB After Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 21 KiB |
|
Before Width: | Height: | Size: 146 KiB After Width: | Height: | Size: 161 KiB |
|
Before Width: | Height: | Size: 121 KiB After Width: | Height: | Size: 130 KiB |
|
Before Width: | Height: | Size: 106 KiB After Width: | Height: | Size: 108 KiB |
@@ -211,6 +211,14 @@
|
||||
name = "Keyhole Sweater"
|
||||
path = /obj/item/clothing/under/misc/keyholesweater
|
||||
|
||||
/datum/gear/uniform/tealturtle
|
||||
name = "Teal Turtleneck"
|
||||
path = /obj/item/clothing/under/suit/turtle/teal
|
||||
|
||||
/datum/gear/uniform/greyturtle
|
||||
name = "Grey Turtleneck"
|
||||
path = /obj/item/clothing/under/suit/turtle/grey
|
||||
|
||||
/datum/gear/uniform/polyjump
|
||||
name = "Polychromic Jumpsuit"
|
||||
path = /obj/item/clothing/under/misc/polyjumpsuit
|
||||
@@ -246,6 +254,127 @@
|
||||
path = /obj/item/clothing/under/shorts/polychromic
|
||||
cost = 2
|
||||
|
||||
/datum/gear/uniform/hopcasual
|
||||
name = "Casual Head of Personnel's uniform"
|
||||
path = /obj/item/clothing/under/rank/civilian/head_of_personnel/whimsy
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Head of Personnel"
|
||||
restricted_roles = list("Head of Personnel")
|
||||
|
||||
/datum/gear/uniform/robosleek
|
||||
name = "Sleek roboticist's jumpsuit"
|
||||
path = /obj/item/clothing/under/rank/rnd/roboticist/sleek
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Roboticist"
|
||||
restricted_roles = list("Roboticist")
|
||||
|
||||
/datum/gear/uniform/seccorp
|
||||
name = "Corporate Security Uniform"
|
||||
path = /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Security Officer"
|
||||
restricted_roles = list("Security Officer")
|
||||
|
||||
/datum/gear/uniform/wardencorp
|
||||
name = "Corporate Warden's Uniform"
|
||||
path = /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/wardencorp
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Warden"
|
||||
restricted_roles = list("Warden")
|
||||
|
||||
/datum/gear/uniform/hoscorp
|
||||
name = "Corporate Head of Security's Uniform"
|
||||
path = /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/hoscorp
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Head Of Security"
|
||||
restricted_roles = list("Head Of Security")
|
||||
|
||||
/datum/gear/uniform/detcorp
|
||||
name = "Corporate Detective's Uniform"
|
||||
path = /obj/item/clothing/under/rank/security/officer/blueshirt/seccorp/detcorp
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Detective"
|
||||
restricted_roles = list("Detective")
|
||||
|
||||
/datum/gear/uniform/detbrown
|
||||
name = "Brown Worn Suit"
|
||||
path = /obj/item/clothing/under/rank/security/detective/brown
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Detective"
|
||||
restricted_roles = list("Detective")
|
||||
|
||||
/datum/gear/uniform/detbrown/detbrown2
|
||||
name = "Padded Worn Suit"
|
||||
path = /obj/item/clothing/under/rank/security/detective/brown/brown2
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Detective"
|
||||
restricted_roles = list("Detective")
|
||||
|
||||
|
||||
// Grey utility
|
||||
|
||||
/datum/gear/uniform/grey
|
||||
name = "Grey Uniform"
|
||||
path = /obj/item/clothing/under/rank/civilian/util/greyshirt
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_GENERAL
|
||||
|
||||
/datum/gear/uniform/grey/util
|
||||
name = "Grey Utility Uniform"
|
||||
path = /obj/item/clothing/under/rank/civilian/util
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_GENERAL
|
||||
|
||||
/datum/gear/uniform/grey/sec
|
||||
name = "Security Utility Uniform"
|
||||
path = /obj/item/clothing/under/rank/security/officer/util
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Security"
|
||||
restricted_roles = list("Detective", "Security Officer", "Warden", "Head of Security")
|
||||
|
||||
/datum/gear/uniform/grey/sci
|
||||
name = "Science Utility Uniform"
|
||||
path = /obj/item/clothing/under/rank/rnd/scientist/util
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Science"
|
||||
restricted_roles = list("Scientist", "Roboticist", "Research Director", "Geneticist")
|
||||
|
||||
/datum/gear/uniform/grey/med
|
||||
name = "Medical Utility Uniform"
|
||||
path = /obj/item/clothing/under/rank/medical/doctor/util
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Medical"
|
||||
restricted_roles = list("Medical Doctor", "Virologist", "Chemist", "Geneticist", "Paramedic")
|
||||
|
||||
/datum/gear/uniform/grey/eng
|
||||
name = "Engineering Utility Uniform"
|
||||
path = /obj/item/clothing/under/rank/engineering/engineer/util
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Engineering"
|
||||
restricted_roles = list("Station Engineer", "Atmospheric Technician", "Chief Engineer")
|
||||
|
||||
/datum/gear/uniform/grey/supply
|
||||
name = "Supply Utility Uniform"
|
||||
path = /obj/item/clothing/under/rank/cargo/util
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Supply"
|
||||
restricted_roles = list("Shaft Miner", "Cargo Technician", "Quartermaster")
|
||||
|
||||
/datum/gear/uniform/grey/com
|
||||
name = "Command Utility Uniform"
|
||||
path = /obj/item/clothing/under/rank/captain/util
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
restricted_desc = "Command"
|
||||
restricted_roles = list("Quartermaster", "Research Director", "Chief Medical Officer", "Head Of Security", "Head Of Personnel", "Captain")
|
||||
|
||||
/datum/gear/uniform/grey/eng/mech
|
||||
name = "Mechanic's Uniform"
|
||||
path = /obj/item/clothing/under/rank/engineering/engineer/mechanic
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
|
||||
/datum/gear/unifrom/grey/med/red
|
||||
name = "Red Paramedic's Uniform"
|
||||
path = /obj/item/clothing/under/rank/medical/paramedic/red
|
||||
subcategory = LOADOUT_SUBCATEGORY_UNIFORM_JOBS
|
||||
|
||||
// Trekie things
|
||||
//TOS
|
||||
/datum/gear/uniform/trekcmdtos
|
||||
|
||||