Adds a bunch of RP clothes and ports the detvendor
This commit is contained in:
@@ -1136,8 +1136,7 @@
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/obj/effect/spawner/structure/window/reinforced,
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/obj/machinery/atmospherics/pipe/simple/supply/hidden,
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/obj/machinery/door/poddoor/preopen{
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id = "executionfireblast";
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name = "blast door"
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id = "executionfireblast"
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},
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/obj/machinery/door/firedoor,
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/obj/effect/turf_decal/tile/red{
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@@ -1155,8 +1154,7 @@
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"acB" = (
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/obj/effect/spawner/structure/window/reinforced,
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/obj/machinery/door/poddoor/preopen{
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id = "executionfireblast";
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name = "blast door"
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id = "executionfireblast"
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},
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/obj/machinery/door/firedoor,
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/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
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@@ -1196,8 +1194,7 @@
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},
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/obj/machinery/door/firedoor,
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/obj/machinery/door/poddoor/preopen{
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id = "executionfireblast";
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name = "blast door"
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id = "executionfireblast"
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},
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/obj/effect/turf_decal/tile/red{
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dir = 1
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@@ -9534,7 +9531,6 @@
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"arF" = (
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/obj/structure/pool/ladder{
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dir = 8;
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icon_state = "ladder";
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pixel_x = 4
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},
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/turf/open/pool,
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@@ -10230,7 +10226,6 @@
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/area/security/main)
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"asN" = (
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/obj/machinery/light/built{
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icon_state = "tube-empty";
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dir = 8
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},
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/turf/open/floor/plasteel,
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@@ -15691,15 +15686,7 @@
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/turf/open/floor/plasteel/grimy,
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/area/security/detectives_office)
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"aDN" = (
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/obj/structure/rack,
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/obj/item/storage/briefcase{
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pixel_x = -3;
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pixel_y = 2
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},
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/obj/item/storage/secure/briefcase{
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pixel_x = 2;
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pixel_y = -2
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},
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/obj/machinery/vending/wardrobe/det_wardrobe,
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/turf/open/floor/plasteel/grimy,
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/area/security/detectives_office)
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"aDO" = (
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@@ -63650,8 +63637,7 @@
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"cvL" = (
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/obj/effect/spawner/structure/window/reinforced,
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/obj/machinery/door/poddoor/preopen{
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id = "researchrangeshutters";
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name = "blast door"
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id = "researchrangeshutters"
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},
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/turf/open/floor/plating,
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/area/science/misc_lab/range)
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@@ -66513,8 +66499,7 @@
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"cBm" = (
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/obj/effect/spawner/structure/window/reinforced,
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/obj/machinery/door/poddoor/preopen{
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id = "researchrangeshutters";
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name = "blast door"
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id = "researchrangeshutters"
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},
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
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dir = 4
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