Adds a bunch of RP clothes and ports the detvendor

This commit is contained in:
Detective Google
2020-09-30 20:50:00 -05:00
parent 28ea9cc91c
commit c4480afc09
35 changed files with 556 additions and 223 deletions
+34 -1
View File
@@ -117,6 +117,27 @@
icon_state = "greydet"
item_state = "greydet"
/obj/item/clothing/suit/det_suit/forensicsred
name = "red forensics coat"
icon_state = "forensics_red"
item_state = "forensics_red"
/obj/item/clothing/suit/det_suit/forensicsred/long
name = "long red forensics coat"
icon_state = "forensics_red_long"
item_state = "forensics_red_long"
/obj/item/clothing/suit/det_suit/forensicsblue
name = "blue forensics coat"
icon_state = "forensics_blue"
item_state = "forensics_blue"
/obj/item/clothing/suit/det_suit/forensicsblue/long
name = "long blue forensics coat"
icon_state = "forensics_blue_long"
item_state = "forensics_blue_long"
//Engineering
/obj/item/clothing/suit/hazardvest
name = "hazard vest"
@@ -222,4 +243,16 @@
desc = "A dark blue vest with reflective strips for emergency medical technicians."
icon_state = "labcoat_emt"
item_state = "labcoat_emt"
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
/obj/item/clothing/suit/toggle/labcoat/emt/red
name = "red emt vest"
desc = "A red vest with reflective strips for emergency medical technicians."
icon_state = "labcoat_emtred"
item_state = "labcoat_emtred"
/obj/item/clothing/suit/toggle/labcoat/emt/highvis
name = "high visibility emt vest"
desc = "a high visibility vest for emergency medical technicians."
icon_state = "labcoat_highvis"
item_state = "labcoat_highvis"
+45
View File
@@ -62,3 +62,48 @@
name = "scientist labcoat"
desc = "A suit that protects against minor chemical spills. Has a purple stripe on the shoulder."
icon_state = "labcoat_tox"
// Departmental Jackets
/obj/item/clothing/suit/toggle/labcoat/depjacket/sci
name = "science jacket"
desc = "A comfortable jacket in science purple."
icon_state = "sci_dep_jacket"
item_state = "sci_dep_jacket"
allowed = list(/obj/item/analyzer, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/clothing/suit/toggle/labcoat/depjacket/med
name = "medical jacket"
desc = "A comfortable jacket in medical blue."
icon_state = "med_dep_jacket"
item_state = "med_dep_jacket"
allowed = list(/obj/item/analyzer, /obj/item/sensor_device, /obj/item/stack/medical, /obj/item/dnainjector, /obj/item/reagent_containers/dropper, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/hypospray, /obj/item/healthanalyzer, /obj/item/flashlight/pen, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/pill, /obj/item/storage/pill_bottle, /obj/item/paper, /obj/item/melee/classic_baton/telescopic, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 0, "acid" = 45)
/obj/item/clothing/suit/toggle/labcoat/depjacket/sec
name = "security jacket"
desc = "A comfortable jacket in security red."
icon_state = "sec_dep_jacket"
item_state = "sec_dep_jacket"
armor = list("melee" = 25, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 45)
/obj/item/clothing/suit/toggle/labcoat/depjacket/sup
name = "supply jacket"
desc = "A comfortable jacket in supply brown."
icon_state = "supply_dep_jacket"
item_state = "supply_dep_jacket"
/obj/item/clothing/suit/toggle/labcoat/depjacket/sup/qm
name = "quartermaster's jacket"
desc = "A loose covering often warn by station quartermasters."
icon_state = "qmjacket"
item_state = "qmjacket"
/obj/item/clothing/suit/toggle/labcoat/depjacket/eng
name = "engineering jacket"
desc = "A comfortable jacket in engineering yellow."
icon_state = "engi_dep_jacket"
item_state = "engi_dep_jacket"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 20, "fire" = 30, "acid" = 45)
allowed = list(/obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/t_scanner, /obj/item/construction/rcd, /obj/item/pipe_dispenser, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
@@ -94,6 +94,23 @@
flags_inv = HIDEJUMPSUIT
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
/obj/item/clothing/suit/tailcoat
name = "tailcoat"
desc = "A rather impractical, long coat."
icon_state = "tailcoat"
item_state = "tailcoat"
/obj/item/clothing/suit/vickyblack
name = "black victorian coat"
desc = "An overbearing black coat, it looks far older than you are."
icon_state = "vickyblack"
item_state = "vickyblack"
/obj/item/clothing/suit/vickyred
name = "red victorian coat"
desc = "An overbearing red coat, it looks far older than you are."
icon_state = "vickyred"
item_state = "vickyred"
/obj/item/clothing/suit/apron/overalls
name = "coveralls"
@@ -1064,3 +1081,9 @@
desc = "An outfit used by traditional japanese warriors."
icon_state = "samurai"
item_state = "samurai"
/obj/item/clothing/suit/bomber
name = "old bomber jacket"
desc = "It looks like someone dragged this out of a muddy lake."
icon_state = "bomberalt"
item_state = "bomberalt"