bad notes bgone
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@@ -524,7 +524,7 @@
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if(S.has_reagent("charcoal", 1))
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adjustToxic(-round(S.get_reagent_amount("charcoal") * 2))
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// NIGGA, YOU JUST WENT ON FULL RETARD.
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// Toxins, not good for anything
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if(S.has_reagent("toxin", 1))
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adjustToxic(round(S.get_reagent_amount("toxin") * 2))
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@@ -539,14 +539,14 @@
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adjustNutri(round(S.get_reagent_amount("beer") * 0.25))
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adjustWater(round(S.get_reagent_amount("beer") * 0.7))
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// You're an idiot for thinking that one of the most corrosive and deadly gasses would be beneficial
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// Fluorine one of the most corrosive and deadly gasses
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if(S.has_reagent("fluorine", 1))
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adjustHealth(-round(S.get_reagent_amount("fluorine") * 2))
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adjustToxic(round(S.get_reagent_amount("fluorine") * 2.5))
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adjustWater(-round(S.get_reagent_amount("fluorine") * 0.5))
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adjustWeeds(-rand(1,4))
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// You're an idiot for thinking that one of the most corrosive and deadly gasses would be beneficial
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// Chlorine one of the most corrosive and deadly gasses
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if(S.has_reagent("chlorine", 1))
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adjustHealth(-round(S.get_reagent_amount("chlorine") * 1))
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adjustToxic(round(S.get_reagent_amount("chlorine") * 1.5))
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@@ -561,7 +561,7 @@
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adjustWater(-round(S.get_reagent_amount("phosphorus") * 0.5))
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adjustWeeds(-rand(1,2))
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// Plants should not have sugar, they can't use it and it prevents them getting water/ nutients, it is good for mold though...
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// Plants should not have sugar, they can't use it and it prevents them getting water/nutients, it is good for mold though...
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if(S.has_reagent("sugar", 1))
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adjustWeeds(rand(1,2))
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adjustPests(rand(1,2))
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@@ -583,13 +583,13 @@
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adjustHealth(round(S.get_reagent_amount("sodawater") * 0.1))
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adjustNutri(round(S.get_reagent_amount("sodawater") * 0.1))
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// Man, you guys are retards
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// Slactic Acid
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if(S.has_reagent("sacid", 1))
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adjustHealth(-round(S.get_reagent_amount("sacid") * 1))
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adjustToxic(round(S.get_reagent_amount("sacid") * 1.5))
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adjustWeeds(-rand(1,2))
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// SERIOUSLY
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// Acid
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if(S.has_reagent("facid", 1))
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adjustHealth(-round(S.get_reagent_amount("facid") * 2))
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adjustToxic(round(S.get_reagent_amount("facid") * 3))
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@@ -601,7 +601,7 @@
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adjustToxic(round(S.get_reagent_amount("plantbgone") * 6))
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adjustWeeds(-rand(4,8))
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// why, just why
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// Napalm
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if(S.has_reagent("napalm", 1))
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if(!(myseed.resistance_flags & FIRE_PROOF))
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adjustHealth(-round(S.get_reagent_amount("napalm") * 6))
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@@ -638,13 +638,14 @@
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if (myseed)
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myseed.adjust_production(-round(salt/100)-prob(salt%100))
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myseed.adjust_potency(round(salt*0.5))
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// Ash is also used IRL in gardening, as a fertilizer enhancer and weed killer
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if(S.has_reagent("ash", 1))
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adjustHealth(round(S.get_reagent_amount("ash") * 0.25))
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adjustNutri(round(S.get_reagent_amount("ash") * 0.5))
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adjustWeeds(-1)
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// This is more bad ass, and pests get hurt by the corrosive nature of it, not the plant.
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// Diethylamine is more bad ass, and pests get hurt by the corrosive nature of it, not the plant.
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if(S.has_reagent("diethylamine", 1))
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adjustHealth(round(S.get_reagent_amount("diethylamine") * 1))
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adjustNutri(round(S.get_reagent_amount("diethylamine") * 2))
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@@ -652,26 +653,37 @@
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myseed.adjust_yield(round(S.get_reagent_amount("diethylamine") * 0.02))
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adjustPests(-rand(1,2))
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// Compost, effectively
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// Nutriment Compost, effectively
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if(S.has_reagent("nutriment", 1))
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adjustHealth(round(S.get_reagent_amount("nutriment") * 0.5))
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adjustNutri(round(S.get_reagent_amount("nutriment") * 1))
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// Compost for EVERYTHING
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// Virusfood Compost for EVERYTHING
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if(S.has_reagent("virusfood", 1))
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adjustNutri(round(S.get_reagent_amount("virusfood") * 0.5))
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adjustHealth(-round(S.get_reagent_amount("virusfood") * 0.5))
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// FEED ME
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// Blood
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if(S.has_reagent("blood", 1))
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adjustNutri(round(S.get_reagent_amount("blood") * 1))
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adjustPests(rand(2,4))
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// FEED ME SEYMOUR
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// Strange reagent
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if(S.has_reagent("strangereagent", 1))
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spawnplant()
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// The best stuff there is. For testing/debugging.
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// Honey, Pests are dieing of surgar, so is the plant
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if(S.has_reagent("honey", 1))
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adjustPests(-rand(2,5))
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adjustHealth(-round(S.get_reagent_amount("honey") * 1))
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// Buzz Fuzz, a drink seemingly made for plants...
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if(S.has_reagent("buzz_fuzz", 1))
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adjustPests(-rand(2,5))
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adjustHealth(round(S.get_reagent_amount("buzz_fuzz") * 0.1))
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adjustNutri(round(S.get_reagent_amount("buzz_fuzz") * 0.5))
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// Adminordrazine the best stuff there is. For testing/debugging.
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if(S.has_reagent("adminordrazine", 1))
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adjustWater(round(S.get_reagent_amount("adminordrazine") * 1))
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adjustHealth(round(S.get_reagent_amount("adminordrazine") * 1))
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