Porting further material datum features and improvements.
This commit is contained in:
@@ -39,9 +39,11 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
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item_state = "sheet-sandstone"
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throw_speed = 3
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throw_range = 5
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custom_materials = list(/datum/material/glass=MINERAL_MATERIAL_AMOUNT)
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custom_materials = list(/datum/material/sandstone=MINERAL_MATERIAL_AMOUNT)
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sheettype = "sandstone"
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merge_type = /obj/item/stack/sheet/mineral/sandstone
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walltype = /turf/closed/wall/mineral/sandstone
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material_type = /datum/material/sandstone
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/obj/item/stack/sheet/mineral/sandstone/get_main_recipes()
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. = ..()
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@@ -107,6 +109,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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point_value = 25
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merge_type = /obj/item/stack/sheet/mineral/diamond
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material_type = /datum/material/diamond
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walltype = /turf/closed/wall/mineral/diamond
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GLOBAL_LIST_INIT(diamond_recipes, list ( \
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new/datum/stack_recipe("diamond door", /obj/structure/mineral_door/transparent/diamond, 10, one_per_turf = 1, on_floor = 1), \
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@@ -135,6 +138,7 @@ GLOBAL_LIST_INIT(diamond_recipes, list ( \
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point_value = 20
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merge_type = /obj/item/stack/sheet/mineral/uranium
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material_type = /datum/material/uranium
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walltype = /turf/closed/wall/mineral/uranium
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GLOBAL_LIST_INIT(uranium_recipes, list ( \
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new/datum/stack_recipe("uranium door", /obj/structure/mineral_door/uranium, 10, one_per_turf = 1, on_floor = 1), \
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@@ -163,6 +167,7 @@ GLOBAL_LIST_INIT(uranium_recipes, list ( \
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point_value = 20
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merge_type = /obj/item/stack/sheet/mineral/plasma
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material_type = /datum/material/plasma
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walltype = /turf/closed/wall/mineral/plasma
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/obj/item/stack/sheet/mineral/plasma/suicide_act(mob/living/carbon/user)
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user.visible_message("<span class='suicide'>[user] begins licking \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
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@@ -205,6 +210,7 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
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point_value = 20
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merge_type = /obj/item/stack/sheet/mineral/gold
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material_type = /datum/material/gold
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walltype = /turf/closed/wall/mineral/gold
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GLOBAL_LIST_INIT(gold_recipes, list ( \
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new/datum/stack_recipe("golden door", /obj/structure/mineral_door/gold, 10, one_per_turf = 1, on_floor = 1), \
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@@ -236,6 +242,7 @@ GLOBAL_LIST_INIT(gold_recipes, list ( \
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merge_type = /obj/item/stack/sheet/mineral/silver
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material_type = /datum/material/silver
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tableVariant = /obj/structure/table/optable
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walltype = /turf/closed/wall/mineral/silver
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GLOBAL_LIST_INIT(silver_recipes, list ( \
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new/datum/stack_recipe("silver door", /obj/structure/mineral_door/silver, 10, one_per_turf = 1, on_floor = 1), \
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@@ -266,6 +273,7 @@ GLOBAL_LIST_INIT(silver_recipes, list ( \
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point_value = 50
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merge_type = /obj/item/stack/sheet/mineral/bananium
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material_type = /datum/material/bananium
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walltype = /turf/closed/wall/mineral/bananium
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GLOBAL_LIST_INIT(bananium_recipes, list ( \
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new/datum/stack_recipe("bananium tile", /obj/item/stack/tile/mineral/bananium, 1, 4, 20), \
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@@ -294,6 +302,7 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
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point_value = 20
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merge_type = /obj/item/stack/sheet/mineral/titanium
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material_type = /datum/material/titanium
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walltype = /turf/closed/wall/mineral/titanium
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GLOBAL_LIST_INIT(titanium_recipes, list ( \
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new/datum/stack_recipe("titanium tile", /obj/item/stack/tile/mineral/titanium, 1, 4, 20), \
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@@ -324,6 +333,7 @@ GLOBAL_LIST_INIT(titanium_recipes, list ( \
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custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
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point_value = 45
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merge_type = /obj/item/stack/sheet/mineral/plastitanium
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walltype = /turf/closed/wall/mineral/plastitanium
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/obj/item/stack/sheet/mineral/plastitanium/fifty
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amount = 50
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@@ -390,11 +400,14 @@ GLOBAL_LIST_INIT(adamantine_recipes, list(
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name = "snow"
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icon_state = "sheet-snow"
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item_state = "sheet-snow"
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custom_materials = list(/datum/material/snow = MINERAL_MATERIAL_AMOUNT)
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singular_name = "snow block"
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force = 1
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throwforce = 2
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grind_results = list(/datum/reagent/consumable/ice = 20)
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merge_type = /obj/item/stack/sheet/mineral/snow
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walltype = /turf/closed/wall/mineral/snow
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material_type = /datum/material/snow
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GLOBAL_LIST_INIT(snow_recipes, list ( \
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new/datum/stack_recipe("Snow Wall", /turf/closed/wall/mineral/snow, 5, one_per_turf = 1, on_floor = 1), \
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@@ -205,7 +205,7 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
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desc = "This sheet is an alloy of iron and plasma."
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icon_state = "sheet-plasteel"
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item_state = "sheet-metal"
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custom_materials = list(/datum/material/iron=2000, /datum/material/plasma=2000)
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custom_materials = list(/datum/material/iron=MINERAL_MATERIAL_AMOUNT, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
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throwforce = 10
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flags_1 = CONDUCT_1
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 80)
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@@ -289,6 +289,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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novariants = TRUE
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material_type = /datum/material/wood
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grind_results = list(/datum/reagent/carbon = 20)
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walltype = /turf/closed/wall/mineral/wood
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/obj/item/stack/sheet/mineral/wood/attackby(obj/item/W, mob/user, params) // NOTE: sheet_types.dm is where the WOOD stack lives. Maybe move this over there.
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// Taken from /obj/item/stack/rods/attackby in [rods.dm]
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@@ -344,11 +345,13 @@ GLOBAL_LIST_INIT(bamboo_recipes, list ( \
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icon_state = "sheet-bamboo"
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item_state = "sheet-bamboo"
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icon = 'icons/obj/stack_objects.dmi'
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custom_materials = list(/datum/material/bamboo = MINERAL_MATERIAL_AMOUNT)
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throwforce = 15
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
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resistance_flags = FLAMMABLE
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merge_type = /obj/item/stack/sheet/mineral/bamboo
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grind_results = list(/datum/reagent/carbon = 5)
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material_type = /datum/material/bamboo
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/obj/item/stack/sheet/mineral/bamboo/get_main_recipes()
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. = ..()
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@@ -513,12 +516,14 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
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desc = "Large sheets of card, like boxes folded flat."
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singular_name = "cardboard sheet"
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icon_state = "sheet-card"
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custom_materials = list(/datum/material/cardboard = MINERAL_MATERIAL_AMOUNT)
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item_state = "sheet-card"
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resistance_flags = FLAMMABLE
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force = 0
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throwforce = 0
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merge_type = /obj/item/stack/sheet/cardboard
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novariants = TRUE
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material_type = /datum/material/cardboard
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/obj/item/stack/sheet/cardboard/get_main_recipes()
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. = ..()
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@@ -558,10 +563,12 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
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icon_state = "sheet-runed"
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item_state = "sheet-runed"
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icon = 'icons/obj/stack_objects.dmi'
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custom_materials = list(/datum/material/runedmetal = MINERAL_MATERIAL_AMOUNT)
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sheettype = "runed"
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merge_type = /obj/item/stack/sheet/runed_metal
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novariants = TRUE
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grind_results = list(/datum/reagent/iron = 5, /datum/reagent/blood = 15)
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material_type = /datum/material/runedmetal
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/obj/item/stack/sheet/runed_metal/ratvar_act()
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new /obj/item/stack/tile/brass(loc, amount)
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@@ -680,6 +687,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
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icon_state = "sheet-brass"
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item_state = "sheet-brass"
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icon = 'icons/obj/stack_objects.dmi'
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custom_materials = list(/datum/material/bronze = MINERAL_MATERIAL_AMOUNT)
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resistance_flags = FIRE_PROOF | ACID_PROOF
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throwforce = 10
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max_amount = 50
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@@ -690,6 +698,7 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
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grind_results = list(/datum/reagent/iron = 5, /datum/reagent/copper = 3) //we have no "tin" reagent so this is the closest thing
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merge_type = /obj/item/stack/tile/bronze
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tableVariant = /obj/structure/table/bronze
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material_type = /datum/material/bronze
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/obj/item/stack/tile/bronze/attack_self(mob/living/user)
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if(is_servant_of_ratvar(user)) //still lets them build with it, just gives a message
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@@ -737,6 +746,7 @@ GLOBAL_LIST_INIT(bone_recipes, list(
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icon = 'icons/obj/mining.dmi'
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icon_state = "bone"
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item_state = "sheet-bone"
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custom_materials = list(/datum/material/bone = MINERAL_MATERIAL_AMOUNT)
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singular_name = "bone"
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desc = "Someone's been drinking their milk."
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force = 7
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@@ -747,6 +757,7 @@ GLOBAL_LIST_INIT(bone_recipes, list(
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throw_range = 3
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grind_results = list(/datum/reagent/carbon = 10)
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merge_type = /obj/item/stack/sheet/bone
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material_type = /datum/material/bone
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/obj/item/stack/sheet/bone/get_main_recipes()
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. = ..()
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@@ -774,6 +785,7 @@ GLOBAL_LIST_INIT(plastic_recipes, list(
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custom_materials = list(/datum/material/plastic=MINERAL_MATERIAL_AMOUNT)
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throwforce = 7
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grind_results = list(/datum/reagent/glitter/white = 60)
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material_type = /datum/material/plastic
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merge_type = /obj/item/stack/sheet/plastic
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/obj/item/stack/sheet/plastic/fifty
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@@ -799,9 +811,11 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
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singular_name = "paper frame"
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icon_state = "sheet-paper"
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item_state = "sheet-paper"
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custom_materials = list(/datum/material/paper = MINERAL_MATERIAL_AMOUNT)
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merge_type = /obj/item/stack/sheet/paperframes
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resistance_flags = FLAMMABLE
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merge_type = /obj/item/stack/sheet/paperframes
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material_type = /datum/material/paper
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/obj/item/stack/sheet/paperframes/get_main_recipes()
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. = ..()
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@@ -842,3 +856,55 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
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merge_type = /obj/item/stack/sheet/cotton/durathread
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pull_effort = 70
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loom_result = /obj/item/stack/sheet/durathread
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/obj/item/stack/sheet/meat
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name = "meat sheets"
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desc = "Something's bloody meat compressed into a nice solid sheet"
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singular_name = "meat sheet"
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icon_state = "sheet-meat"
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material_flags = MATERIAL_COLOR
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custom_materials = list(/datum/material/meat = MINERAL_MATERIAL_AMOUNT)
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merge_type = /obj/item/stack/sheet/meat
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material_type = /datum/material/meat
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material_modifier = 1 //None of that wussy stuff
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/obj/item/stack/sheet/meat/fifty
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amount = 50
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/obj/item/stack/sheet/meat/twenty
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amount = 20
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/obj/item/stack/sheet/meat/five
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amount = 5
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/obj/item/stack/sheet/pizza
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name = "pepperoni sheetzzas"
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desc = "It's a delicious pepperoni sheetzza!"
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singular_name = "pepperoni sheetzza"
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icon_state = "sheet-pizza"
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custom_materials = list(/datum/material/pizza = MINERAL_MATERIAL_AMOUNT)
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merge_type = /obj/item/stack/sheet/pizza
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material_type = /datum/material/pizza
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material_modifier = 1
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/obj/item/stack/sheet/pizza/fifty
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amount = 50
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/obj/item/stack/sheet/pizza/twenty
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amount = 20
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/obj/item/stack/sheet/pizza/five
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amount = 5
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/obj/item/stack/sheet/sandblock
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name = "blocks of sand"
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desc = "You're too old to be playing with sandcastles. Now you build... sandstations."
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singular_name = "block of sand"
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icon_state = "sheet-sandstone"
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custom_materials = list(/datum/material/sand = MINERAL_MATERIAL_AMOUNT)
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merge_type = /obj/item/stack/sheet/sandblock
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material_type = /datum/material/sand
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material_modifier = 1
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/obj/item/stack/sheet/sandblock/fifty
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amount = 50
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/obj/item/stack/sheet/sandblock/twenty
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amount = 20
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/obj/item/stack/sheet/sandblock/five
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amount = 5
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@@ -10,10 +10,14 @@
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throw_range = 3
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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novariants = FALSE
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mats_per_stack = MINERAL_MATERIAL_AMOUNT
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var/sheettype = null //this is used for girders in the creation of walls/false walls
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var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity
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var/shard_type // the shard debris typepath left over by solar panels and windows etc.
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///this is used for girders in the creation of walls/false walls
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var/sheettype = null
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///turn-in value for the gulag stacker - loosely relative to its rarity
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var/point_value = 0
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/// the shard debris typepath left over by solar panels and windows etc.
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var/shard_type
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///What type of wall does this sheet spawn
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var/walltype
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/obj/item/stack/sheet/Initialize(mapload, new_amount, merge)
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. = ..()
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