Zombies can see in the dark
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@@ -16,6 +16,7 @@
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no_equip = list(slot_wear_mask, slot_head)
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armor = 20 // 120 damage to KO a zombie, which kills it
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speedmod = 2
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mutanteyes = /obj/item/organ/eyes/night_vision/zombie
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/datum/species/zombie/infectious/spec_life(mob/living/carbon/C)
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. = ..()
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