Fixes explosion runtimes (#34091)

* fixes explosion runtimes

* cyka
This commit is contained in:
deathride58
2018-01-05 01:52:13 +00:00
committed by CitadelStationBot
parent fb555e5680
commit c63661871f
+3 -1
View File
@@ -118,7 +118,9 @@ GLOBAL_LIST_EMPTY(explosions)
var/turf/M_turf = get_turf(M)
if(M_turf && M_turf.z == z0)
var/dist = get_dist(M_turf, epicenter)
var/baseshakeamount = sqrt((orig_max_distance - dist)*0.1)
var/baseshakeamount
if(orig_max_distance - dist > 0)
baseshakeamount = sqrt((orig_max_distance - dist)*0.1)
// If inside the blast radius + world.view - 2
if(dist <= round(max_range + world.view - 2, 1))
M.playsound_local(epicenter, null, 100, 1, frequency, falloff = 5, S = explosion_sound)