Update haydee_suit.dm
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@@ -4,7 +4,6 @@
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icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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mob_overlay_icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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icon_state = "haydee_helmet"
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item_state = "item_haydee_helmet"
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armor = list("melee" = 10, "bullet" = 5, "laser" = 10, "energy" = 5, "bomb" = 0, "bio" = 0, "rad" = 25, "fire" = 25, "acid" = 25)
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slowdown = 0
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mutantrace_variation = NONE
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@@ -14,10 +13,9 @@
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name = "Haydee Suit"
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desc = "A strangely voluptous suit. Offers little to no protection. It also appears to have minor flab-compressing properties."
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icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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mob_overlay_icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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mob_overlay_icon = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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anthro_mob_worn_overlay = 'GainStation13/icons/obj/clothing/haydee_modular.dmi'
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icon_state = "haydee_suit"
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item_state = "item_haydee"
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icon_state = "haydee_suit1"
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armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 25, "fire" = 5, "acid" = 5)
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allowed = list(/obj/item/flashlight, /obj/item/tank/internals)
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actions_types = list(/datum/action/item_action/toggle_helmet)
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