Merge pull request #5132 from Citadel-Station-13/upstream-merge-34791

[MIRROR] Mobs start with a random nutrition amount
This commit is contained in:
LetterJay
2018-01-28 03:58:38 -06:00
committed by GitHub
3 changed files with 5 additions and 1 deletions

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@@ -76,6 +76,9 @@
#define NUTRITION_LEVEL_HUNGRY 250
#define NUTRITION_LEVEL_STARVING 150
#define NUTRITION_LEVEL_START_MIN 250
#define NUTRITION_LEVEL_START_MAX 400
//Disgust levels for humans
#define DISGUST_LEVEL_MAXEDOUT 150
#define DISGUST_LEVEL_DISGUSTED 75

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@@ -34,6 +34,7 @@
var/datum/atom_hud/alternate_appearance/AA = v
AA.onNewMob(src)
hook_vr("mob_new",list(src))
nutrition = rand(NUTRITION_LEVEL_START_MIN, NUTRITION_LEVEL_START_MAX)
. = ..()
/mob/GenerateTag()

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@@ -44,7 +44,7 @@
var/drowsyness = 0//Carbon
var/dizziness = 0//Carbon
var/jitteriness = 0//Carbon
var/nutrition = NUTRITION_LEVEL_FED + 50//Carbon
var/nutrition = NUTRITION_LEVEL_START_MIN // randomised in Initialize
var/satiety = 0//Carbon
var/overeatduration = 0 // How long this guy is overeating //Carbon