Knocked-over chairs have materials.

This commit is contained in:
CitadelStationBot
2017-06-15 19:48:25 -05:00
parent f0f6341588
commit c97658e39a
@@ -234,6 +234,7 @@
throw_range = 3
hitsound = 'sound/items/trayhit1.ogg'
hit_reaction_chance = 50
materials = list(MAT_METAL = 2000)
var/break_chance = 5 //Likely hood of smashing the chair.
var/obj/structure/chair/origin_type = /obj/structure/chair
@@ -317,6 +318,7 @@
max_integrity = 70
hitsound = 'sound/weapons/genhit1.ogg'
origin_type = /obj/structure/chair/wood
materials = null
break_chance = 50
/obj/item/chair/wood/narsie_act()