Nerfs armor and antistun

This commit is contained in:
Arturlang
2019-12-27 16:18:05 +01:00
committed by GitHub
parent 92c88f71c3
commit ca18f283e2

View File

@@ -200,9 +200,9 @@
var/mob/living/carbon/human/H = owner.current
var/datum/species/S = H.dna.species
// Make Changes
S.brutemod *= 0.5 // <-------------------- Start small, but burn mod increases based on rank!
S.brutemod *= 0.4 // <-------------------- Start small, but burn mod increases based on rank!
S.coldmod = 0
S.stunmod *= 0.25
S.stunmod *= 0.35
S.siemens_coeff *= 0.75 //base electrocution coefficient 1
//S.heatmod += 0.5 // Heat shouldn't affect. Only Fire.
//S.punchstunthreshold = 8 //damage at which punches from this race will stun 9
@@ -319,8 +319,8 @@ datum/antagonist/bloodsucker/proc/SpendRank()
if(ishuman(owner.current))
var/mob/living/carbon/human/H = owner.current
var/datum/species/S = H.dna.species
S.burnmod *= 0.025 // Slightly more burn damage
S.stunmod *= 0.95 // Slightly less stun time.
S.burnmod *= 0.02 // Slightly more burn damage
S.stunmod *= 0.9 // Slightly less stun time.
S.punchdamagelow += 0.5
S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn.
// More Health