Changes some << to to_chat
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@@ -60,9 +60,9 @@
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/obj/item/weapon/melee/baton/examine(mob/user)
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..()
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if(bcell)
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user <<"<span class='notice'>The baton is [round(bcell.percent())]% charged.</span>"
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to_chat(user, "<span class='notice'>The baton is [round(bcell.percent())]% charged.</span>")
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else
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user <<"<span class='warning'>The baton does not have a power source installed.</span>"
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to_chat(user, "<span class='warning'>The baton does not have a power source installed.</span>")
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/obj/item/weapon/melee/baton/attackby(obj/item/weapon/W, mob/user, params)
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if(istype(W, /obj/item/weapon/stock_parts/cell))
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