Phew
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@@ -61,6 +61,7 @@
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return S
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/obj/item/organ/heart/on_life()
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..()
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if(owner.client && beating)
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failed = FALSE
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var/sound/slowbeat = sound('sound/health/slowbeat.ogg', repeat = TRUE)
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@@ -12,10 +12,12 @@
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var/operated = FALSE //whether we can still have our damages fixed through surgery
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//health
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maxHealth = LUNGS_MAX_HEALTH
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maxHealth = 3 * STANDARD_ORGAN_THRESHOLD
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healing_factor = STANDARD_ORGAN_HEALING
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decay_factor = STANDARD_ORGAN_DECAY
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high_threshold = 0.6 * LUNGS_MAX_HEALTH //threshold at 30
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low_threshold = 0.3 * LUNGS_MAX_HEALTH //threshold at 15
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high_threshold_passed = "<span class='warning'>You feel some sort of constriction around your chest as your breathing becomes shallow and rapid.</span>"
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now_fixed = "<span class='warning'>Your lungs seem to once again be able to hold air.</span>"
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@@ -17,6 +17,7 @@
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low_threshold_cleared = "<span class='info'>The last bouts of pain in your stomach have died out.</span>"
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/obj/item/organ/stomach/on_life()
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..()
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var/datum/reagent/consumable/nutriment/Nutri
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if(ishuman(owner))
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var/mob/living/carbon/human/H = owner
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@@ -23,6 +23,8 @@
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/datum/language/aphasia,
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/datum/language/slime,
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))
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healing_factor = STANDARD_ORGAN_HEALING*5 //Fast!!
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decay_factor = STANDARD_ORGAN_DECAY
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/obj/item/organ/tongue/Initialize(mapload)
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. = ..()
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