Automatic changelog compile [ci skip]
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@@ -1180,28 +1180,6 @@
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<ul class="changes bgimages16">
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<li class="rscadd">prefs for headpat wagging</li>
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<h2 class="date">03 August 2020</h2>
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<h3 class="author">KeRSedChaplain updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed clockwork guardians being able to reflect ranged weapons</li>
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</ul>
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<h3 class="author">Linzolle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">uv penlight no longer invisible</li>
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</ul>
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<h3 class="author">dapnee updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">active turfs on box and xenohive, maintenance bar APC not being stringed correctly, turned a monitor to face a direction that makes sense, changed tag of camera in gravgen being misnamed</li>
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</ul>
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<h3 class="author">silicons updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">shoves have been buffed to apply a status effect rather than a 0.85 movespeed modifier, meaning repeatedly shoving someone now renews the debuff</li>
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<li class="balance">shoves now stagger for 3.5 seconds.</li>
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<li class="tweak">war operatives now actually time 20 minutes since roundstart to depart instead of 15.</li>
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<li class="balance">explosive stand bombs can now be examined from any distance</li>
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<li class="code_imp">explosive stand bombs are now a component.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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