Foam Lasertag Darts (#5847)
* Laser Tag Darts. Darts that are compatable with the laser tag system * Lastag Ammo Boxes. Autoylathe Update. * Final bug fixes.
This commit is contained in:
@@ -0,0 +1,13 @@
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/obj/item/ammo_casing/caseless/foam_dart/tag
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name = "lastag foam dart"
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desc = "Foam darts fitted with special lights. Compatible with existing laser tag systems. Ages 8 and up."
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color = "#FF00FF"
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projectile_type = /obj/item/projectile/bullet/reusable/foam_dart/tag
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/obj/item/ammo_casing/caseless/foam_dart/tag/red
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name = "lastag red foam dart"
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color = "#FF0000"
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projectile_type = /obj/item/projectile/bullet/reusable/foam_dart/tag/red
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/obj/item/ammo_casing/caseless/foam_dart/tag/blue
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name = "lastag blue foam dart"
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color = "#0000FF"
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projectile_type = /obj/item/projectile/bullet/reusable/foam_dart/tag/blue
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@@ -0,0 +1,23 @@
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/obj/item/ammo_box/foambox/tag
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name = "ammo box (Lastag Foam Darts)"
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icon = 'icons/obj/guns/toy.dmi'
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icon_state = "foambox"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/tag
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max_ammo = 40
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color = "#FF00FF"
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/obj/item/ammo_box/foambox/tag/red
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name = "ammo box (Lastag Red Foam Darts)"
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icon = 'icons/obj/guns/toy.dmi'
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icon_state = "foambox"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/tag/red
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max_ammo = 40
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color = "#FF0000"
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/obj/item/ammo_box/foambox/tag/blue
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name = "ammo box (Lastag Blue Foam Darts)"
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icon = 'icons/obj/guns/toy.dmi'
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icon_state = "foambox"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/tag/blue
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max_ammo = 40
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color = "#0000FF"
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@@ -0,0 +1,22 @@
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/obj/item/projectile/bullet/reusable/foam_dart/tag
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name = "lastag foam dart"
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var/suit_types = list(/obj/item/clothing/suit/redtag, /obj/item/clothing/suit/bluetag)
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/obj/item/projectile/bullet/reusable/foam_dart/tag/on_hit(atom/target, blocked = FALSE)
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. = ..()
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if(ishuman(target))
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var/mob/living/carbon/human/M = target
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if(istype(M.wear_suit))
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if(M.wear_suit.type in suit_types)
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M.adjustStaminaLoss(24)
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/obj/item/projectile/bullet/reusable/foam_dart/tag/red
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name = "lastag red foam dart"
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color = "#FF0000"
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suit_types = list(/obj/item/clothing/suit/bluetag)
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/tag/red
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/obj/item/projectile/bullet/reusable/foam_dart/tag/blue
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color = "#0000FF"
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name = "lastag blue foam dart"
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suit_types = list(/obj/item/clothing/suit/redtag)
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/tag/blue
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@@ -561,12 +561,12 @@
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build_path = /obj/item/gun/ballistic/automatic/x9/toy
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category = list("initial", "Rifles")
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/datum/design/magfoam_dart
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name = "Box of MagFoam Darts"
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id = "magfoam_dart"
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/datum/design/foam_dart
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name = "Box of Foam Darts"
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id = "foam_dart"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 500, MAT_METAL = 100)
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build_path = /obj/item/ammo_box/foambox/mag
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build_path = /obj/item/ammo_box/foambox
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category = list("initial", "Misc")
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/datum/design/foam_magpistol
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@@ -647,4 +647,68 @@
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build_type = AUTOYLATHE
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materials = list(MAT_METAL = 10, MAT_GLASS = 10)
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build_path = /obj/item/toy/ammo/gun
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category = list("initial", "Misc")
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category = list("initial", "Misc")
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/datum/design/foam_smg
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name = "Foam Force SMG"
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id = "foam_smg"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 2000, MAT_METAL = 250)
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build_path = /obj/item/gun/ballistic/automatic/toy/unrestricted
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category = list("initial", "Pistols")
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/datum/design/foam_pistol
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name = "Foam Force Pistol"
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id = "foam_pistol"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 2000, MAT_METAL = 250)
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build_path = /obj/item/gun/ballistic/automatic/toy/pistol/unrestricted
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category = list("initial", "Pistols")
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/datum/design/foam_shotgun
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name = "Foam Force Shotgun"
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id = "foam_shotgun"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 4000, MAT_METAL = 500)
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build_path = /obj/item/gun/ballistic/shotgun/toy/unrestricted
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category = list("initial", "Rifles")
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/datum/design/foam_dartred
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name = "Box of Lastag Red Foam Darts"
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id = "redfoam_dart"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 500, MAT_METAL = 100)
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build_path = /obj/item/ammo_box/foambox/tag/red
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category = list("initial", "Misc")
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/datum/design/foam_dartblue
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name = "Box of Lastag Blue Foam Darts"
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id = "bluefoam_dart"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 500, MAT_METAL = 100)
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build_path = /obj/item/ammo_box/foambox/tag/blue
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category = list("initial", "Misc")
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/datum/design/foam_bow
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name = "Foam Force Crossbow"
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id = "foam_bow"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 2000, MAT_METAL = 250)
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build_path = /obj/item/gun/ballistic/shotgun/toy/crossbow
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category = list("initial", "Pistols")
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/datum/design/foam_c20
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name = "Donksoft C20R"
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id = "foam_c20"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 4000, MAT_METAL = 500)
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build_path = /obj/item/gun/ballistic/automatic/c20r/toy/unrestricted
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category = list("hacked", "Rifles")
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/datum/design/foam_l6
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name = "Donksoft LMG"
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id = "foam_LMG"
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build_type = AUTOYLATHE
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materials = list(MAT_PLASTIC = 4000, MAT_METAL = 500)
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build_path = /obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted
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category = list("hacked", "Rifles")
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@@ -2731,6 +2731,8 @@
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#include "modular_citadel\code\modules\mob\living\simple_animal\kiwi.dm"
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#include "modular_citadel\code\modules\power\lighting.dm"
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#include "modular_citadel\code\modules\projectiles\gun.dm"
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#include "modular_citadel\code\modules\projectiles\ammunition\caseless.dm"
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#include "modular_citadel\code\modules\projectiles\boxes_magazines\ammo_boxes.dm"
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#include "modular_citadel\code\modules\projectiles\guns\pumpenergy.dm"
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#include "modular_citadel\code\modules\projectiles\guns\toys.dm"
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#include "modular_citadel\code\modules\projectiles\guns\ballistic\flechette.dm"
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@@ -2742,6 +2744,7 @@
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#include "modular_citadel\code\modules\projectiles\guns\energy\energy_gun.dm"
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#include "modular_citadel\code\modules\projectiles\guns\energy\laser.dm"
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#include "modular_citadel\code\modules\projectiles\projectile\energy.dm"
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#include "modular_citadel\code\modules\projectiles\projectiles\reusable.dm"
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#include "modular_citadel\code\modules\reagents\chemistry\reagents\other_reagents.dm"
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#include "modular_citadel\code\modules\reagents\reagent container\cit_kegs.dm"
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#include "modular_citadel\code\modules\reagents\reagent container\hypospraymkii.dm"
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