Merge pull request #14189 from dzahlus/diversify-sound
Diversify weapon sound
This commit is contained in:
@@ -20,7 +20,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
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custom_materials = list(/datum/material/iron=1000)
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max_amount = 50
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attack_verb = list("hit", "bludgeoned", "whacked")
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hitsound = 'sound/weapons/grenadelaunch.ogg'
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hitsound = 'sound/items/trayhit1.ogg'
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embedding = list()
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novariants = TRUE
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@@ -12,6 +12,7 @@
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name = "\improper Nanotrasen Saber SMG"
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desc = "A prototype three-round burst 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors."
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icon_state = "saber"
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fire_sound = "sound/weapons/gunshot_smg_alt.ogg"
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mag_type = /obj/item/ammo_box/magazine/smgm9mm
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pin = null
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@@ -125,6 +126,7 @@
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desc = "An outdated personal defence weapon. Uses 4.6x30mm rounds and is designated the WT-550 Semi-Automatic SMG."
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icon_state = "wt550"
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item_state = "arg"
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fire_sound = "sound/weapons/gunshot_smg_alt.ogg"
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mag_type = /obj/item/ammo_box/magazine/wt550m9
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can_suppress = FALSE
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burst_size = 2
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@@ -138,6 +140,10 @@
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. = ..()
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spread = 15
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/obj/item/gun/ballistic/automatic/wt550/afterattack()
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. = ..()
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empty_alarm()
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/obj/item/gun/ballistic/automatic/wt550/disable_burst()
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. = ..()
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spread = 0
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@@ -158,7 +164,7 @@
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icon_state = "m90"
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item_state = "m90"
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mag_type = /obj/item/ammo_box/magazine/m556
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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fire_sound = 'sound/weapons/rifleshot.ogg'
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can_suppress = FALSE
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automatic_burst_overlay = FALSE
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var/obj/item/gun/ballistic/revolver/grenadelauncher/underbarrel
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@@ -243,7 +249,7 @@
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item_state = "arg"
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slot_flags = 0
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mag_type = /obj/item/ammo_box/magazine/m556
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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fire_sound = 'sound/weapons/rifleshot.ogg'
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can_suppress = FALSE
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burst_size = 3
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burst_shot_delay = 1
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@@ -258,7 +264,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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weapon_weight = WEAPON_MEDIUM
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mag_type = /obj/item/ammo_box/magazine/m12g
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fire_sound = 'sound/weapons/gunshot.ogg'
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fire_sound = 'sound/weapons/gunshotshotgunshot.ogg'
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automatic_burst_overlay = FALSE
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can_suppress = FALSE
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burst_size = 1
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@@ -293,11 +299,11 @@
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desc = "A heavily modified 1.95x129mm light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
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icon_state = "l6closed100"
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item_state = "l6closedmag"
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fire_sound = "sound/weapons/lmgshot.ogg"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = 0
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mag_type = /obj/item/ammo_box/magazine/mm195x129
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weapon_weight = WEAPON_HEAVY
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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var/cover_open = FALSE
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can_suppress = FALSE
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burst_size = 3
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@@ -363,6 +369,7 @@
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desc = "A long ranged weapon that does significant damage. No, you can't quickscope."
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icon_state = "sniper"
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item_state = "sniper"
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fire_sound = "sound/weapons/noscope.ogg"
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recoil = 2
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weapon_weight = WEAPON_HEAVY
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mag_type = /obj/item/ammo_box/magazine/sniper_rounds
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@@ -397,6 +404,7 @@
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desc = "One of countless obsolete ballistic rifles that still sees use as a cheap deterrent. Uses 10mm ammo and its bulky frame prevents one-hand firing."
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icon_state = "surplus"
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item_state = "moistnugget"
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fire_sound = 'sound/weapons/rifleshot.ogg'
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weapon_weight = WEAPON_HEAVY
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mag_type = /obj/item/ammo_box/magazine/m10mm/rifle
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fire_delay = 30
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@@ -138,7 +138,7 @@
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can_suppress = FALSE
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w_class = WEIGHT_CLASS_NORMAL
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actions_types = list()
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fire_sound = 'sound/weapons/blastcannon.ogg'
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fire_sound = 'sound/weapons/noscope.ogg'
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spread = 20 //damn thing has no rifling.
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automatic_burst_overlay = FALSE
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@@ -3,6 +3,7 @@
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desc = "A suspicious revolver. Uses .357 ammo." //usually used by syndicates
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icon_state = "revolver"
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mag_type = /obj/item/ammo_box/magazine/internal/cylinder
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fire_sound = "sound/weapons/revolvershot.ogg"
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casing_ejector = FALSE
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/obj/item/gun/ballistic/revolver/Initialize()
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@@ -3,6 +3,7 @@
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desc = "A traditional shotgun with wood furniture and a four-shell capacity underneath."
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icon_state = "shotgun"
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item_state = "shotgun"
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fire_sound = "sound/weapons/gunshotshotgunshot.ogg"
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w_class = WEIGHT_CLASS_BULKY
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force = 10
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flags_1 = CONDUCT_1
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@@ -9,7 +9,7 @@
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item_state = "arg"
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slot_flags = 0
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mag_type = /obj/item/ammo_box/magazine/m556 //Uses the m90gl's magazine, just like the NT-ARG
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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fire_sound = 'sound/weapons/rifleshot.ogg'
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can_suppress = 0
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burst_size = 6 //in line with XCOMEU stats. This can fire 5 bursts from a full magazine.
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fire_delay = 1
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@@ -148,7 +148,7 @@
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slot_flags = 0
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pin = /obj/item/firing_pin/implant/pindicate
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mag_type = /obj/item/ammo_box/magazine/flechette
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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fire_sound = 'sound/weapons/rifleshot.ogg'
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can_suppress = 0
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burst_size = 5
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fire_delay = 1
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