mapping to mining, preparing for mob folder

This commit is contained in:
deathride58
2018-01-04 00:55:01 -05:00
parent 5dc3f29ad4
commit cffbbbbbd1
14 changed files with 67 additions and 57 deletions

View File

@@ -27,7 +27,7 @@ dmm_suite{
write_map(), which accepts three arguments:
- A turf representing one corner of a three dimensional grid (Required).
- Another turf representing the other corner of the same grid (Required).
- Any, or a combination, of several bit flags_1 (Optional, see documentation).
- Any, or a combination, of several bit flags (Optional, see documentation).
The order in which the turfs are supplied does not matter, the /dmm_writer will
determine the grid containing both, in much the same way as DM's block() function.

View File

@@ -1,3 +1,5 @@
/proc/seedRuins(list/z_levels = null, budget = 0, whitelist = /area/space, list/potentialRuins)
if(!z_levels || !z_levels.len)
WARNING("No Z levels provided - Not generating ruins")