Makes the station Z level into a list instead of a single define

This commit is contained in:
KorPhaeron
2017-09-11 12:39:52 -05:00
committed by CitadelStationBot
parent 8ee6fdb76a
commit d05fdb0eb0
86 changed files with 1322 additions and 110 deletions
+1 -1
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@@ -117,7 +117,7 @@ SUBSYSTEM_DEF(mapping)
var/start_time = REALTIMEOFDAY
INIT_ANNOUNCE("Loading [config.map_name]...")
TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION_PRIMARY)
INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")
if(SSdbcore.Connect())
var/datum/DBQuery/query_round_map_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET map_name = '[config.map_name]' WHERE id = [GLOB.round_id]")
+1 -1
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@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(minimap)
var/const/MINIMAP_SIZE = 2048
var/const/TILE_SIZE = 8
var/list/z_levels = list(ZLEVEL_STATION)
var/list/z_levels = list(ZLEVEL_STATION_PRIMARY)
/datum/controller/subsystem/minimap/Initialize(timeofday)
var/hash = md5(SSmapping.config.GetFullMapPath())
+39 -2
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@@ -21,8 +21,45 @@ SUBSYSTEM_DEF(persistence)
..()
/datum/controller/subsystem/persistence/proc/LoadSatchels()
<<<<<<< HEAD
secret_satchels = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
if(!fexists(secret_satchels))
=======
var/placed_satchel = 0
var/path
var/obj/item/storage/backpack/satchel/flat/F = new()
if(fexists("data/npc_saves/SecretSatchels.sav")) //legacy compatability to convert old format to new
var/savefile/secret_satchels = new /savefile("data/npc_saves/SecretSatchels.sav")
var/sav_text
secret_satchels[SSmapping.config.map_name] >> sav_text
fdel("data/npc_saves/SecretSatchels.sav")
if(sav_text)
old_secret_satchels = splittext(sav_text,"#")
if(old_secret_satchels.len >= 20)
var/satchel_string = pick_n_take(old_secret_satchels)
var/list/chosen_satchel = splittext(satchel_string,"|")
if(chosen_satchel.len == 3)
F.x = text2num(chosen_satchel[1])
F.y = text2num(chosen_satchel[2])
F.z = ZLEVEL_STATION_PRIMARY
path = text2path(chosen_satchel[3])
else
var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
if(!fexists(json_file))
return
var/list/json = list()
json = json_decode(file2text(json_file))
old_secret_satchels = json["data"]
if(old_secret_satchels.len)
if(old_secret_satchels.len >= 20) //guards against low drop pools assuring that one player cannot reliably find his own gear.
var/pos = rand(1, old_secret_satchels.len)
old_secret_satchels.Cut(pos, pos+1)
F.x = old_secret_satchels[pos]["x"]
F.y = old_secret_satchels[pos]["y"]
F.z = ZLEVEL_STATION_PRIMARY
path = text2path(old_secret_satchels[pos]["saved_obj"])
if(!ispath(path))
>>>>>>> 10a3238... Makes the station Z level into a list instead of a single define (#30297)
return
satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
var/list/json = list()
@@ -46,7 +83,7 @@ SUBSYSTEM_DEF(persistence)
placed_satchel++
var/list/free_satchels = list()
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,ZLEVEL_STATION), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,ZLEVEL_STATION)))) //Nontrivially expensive but it's roundstart only
for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,ZLEVEL_STATION_PRIMARY), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,ZLEVEL_STATION_PRIMARY)))) //Nontrivially expensive but it's roundstart only
if(isfloorturf(T) && !istype(T, /turf/open/floor/plating/))
free_satchels += new /obj/item/storage/backpack/satchel/flat/secret(T)
if(!isemptylist(free_satchels) && ((free_satchels.len + placed_satchel) >= (50 - old_secret_satchels.len) * 0.1)) //up to six tiles, more than enough to kill anything that moves
@@ -142,7 +179,7 @@ SUBSYSTEM_DEF(persistence)
var/list/satchels = list()
for(var/A in new_secret_satchels)
var/obj/item/storage/backpack/satchel/flat/F = A
if(QDELETED(F) || F.z != ZLEVEL_STATION || F.invisibility != INVISIBILITY_MAXIMUM)
if(QDELETED(F) || F.z != ZLEVEL_STATION_PRIMARY || F.invisibility != INVISIBILITY_MAXIMUM)
continue
var/list/savable_obj = list()
for(var/obj/O in F)
+1 -1
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@@ -290,7 +290,7 @@ SUBSYSTEM_DEF(shuttle)
continue
var/turf/T = get_turf(thing)
if(T && T.z == ZLEVEL_STATION)
if(T && (T.z in GLOB.station_z_levels))
callShuttle = 0
break
+1 -1
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@@ -392,7 +392,7 @@ SUBSYSTEM_DEF(ticker)
if(bomb && bomb.loc)
bombloc = bomb.z
else if(!station_missed)
bombloc = ZLEVEL_STATION
bombloc = ZLEVEL_STATION_PRIMARY
if(mode)
mode.explosion_in_progress = 0