Testing hypnoquirk
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@@ -326,7 +326,7 @@
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medical_record_text = "Patient's mind is in a vulnerable state, and cannot recover from traumatic events."
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//For reviewers: If you think it's a bad idea, feel free to remove it. Removal requested, commented out until the end of review (will remove when fixing merge conflicts).
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/*
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/datum/quirk/hypno
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name = "Hypnotherapy user"
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desc = "You had hypnotherapy right before your shift, you're not sure it had any effects, though."
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@@ -337,7 +337,7 @@
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/datum/quirk/hypno/add()
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//You caught me, it's not actually based off a trigger, stop spoiling the effect! Code diving ruins the magic!
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addtimer(CALLBACK(src, /datum/quirk/hypno.proc/triggered, quirk_holder), rand(12000, 36000))//increase by 100, it's lower so I can test it.
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addtimer(CALLBACK(src, /datum/quirk/hypno.proc/triggered, quirk_holder), rand(120, 360))//increase by 100, it's lower so I can test it.
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//DOES NOT give any indication when someone is triggered - this is intentional so people don't abuse it, you're supposed to get a random thing said to you as a mini objective.
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/datum/quirk/hypno/proc/triggered(quirk_holder)//I figured I might as well make a trait of code I added.
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@@ -350,4 +350,3 @@
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to_chat(H, "<span class='notice'><i>[pick(seen)] accidentally sets off your implanted trigger, sending you into a hypnotic daze!</i></span>")
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H.apply_status_effect(/datum/status_effect/trance, 200, TRUE, FALSE)
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qdel(src)
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*/
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@@ -313,3 +313,11 @@
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emote_hear = list("meows.", "mews.")
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emote_see = list("looks at you eagerly for pets!", "wiggles enthusiastically.")
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gold_core_spawnable = NO_SPAWN
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/mob/living/simple_animal/pet/cat/custom_cat/death(gibbed)
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if (src.mind && !name == "White cat") //secret cat chem
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icon_state = "custom_cat_dead"
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Stun(1000)
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canmove = 0
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else
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..()
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@@ -399,15 +399,17 @@
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H.forceMove(catto)
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log_game("FERMICHEM: [H] ckey: [H.key] has been made into a cute catto.")
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//Just to deal with rascally ghosts
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ADD_TRAIT(catto, TRAIT_NODEATH, "catto")//doesn't work
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catto.health = 1000 //To simulate fake death, while preventing ghosts escaping.
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//ADD_TRAIT(catto, TRAIT_NODEATH, "catto")//doesn't work
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//catto.health = 1000 //To simulate fake death, while preventing ghosts escaping.
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/datum/reagent/fermi/secretcatchem/on_mob_life(mob/living/carbon/H)
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/*
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if(catto.health <= 950) //So the dead can't ghost
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catto.icon_state = "custom_cat_dead"
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catto.Stun(1000)
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catto.canmove = 0
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else if(prob(5))
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*/
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if(prob(5))
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playsound(get_turf(catto), 'modular_citadel/sound/voice/merowr.ogg', 50, 1, -1)
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catto.say("lets out a meowrowr!*")
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..()
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@@ -34,7 +34,7 @@
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if(!I)
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user.put_in_active_hand(src)
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/obj/item/FermiChem/pHbooklet/MouseDrop(atom/over_object, mob/user)
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/obj/item/FermiChem/pHbooklet/MouseDrop(atom/over_object, mob/living/user)
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if(numberOfPages >= 1)
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var/obj/item/FermiChem/pHpaper/P = new /obj/item/FermiChem/pHpaper
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P.add_fingerprint(user)
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