NERF EVERYTHING
EVERYTHING OP NERF NOW also what the fuck how does a whole playerbase ignore balance issues for a whole fucking month only for a vilified member of the community to be so fucking helpful
This commit is contained in:
@@ -111,7 +111,7 @@
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
can_suppress = 0
|
||||
burst_size = 1
|
||||
fire_delay = 20
|
||||
fire_delay = 40
|
||||
select = 0
|
||||
actions_types = list()
|
||||
casing_ejector = 0
|
||||
@@ -140,14 +140,14 @@
|
||||
|
||||
/datum/supply_pack/security/armory/spinfusor
|
||||
name = "Stormhammer Spinfusor Crate"
|
||||
cost = 7000
|
||||
cost = 14000
|
||||
contains = list(/obj/item/gun/ballistic/automatic/spinfusor,
|
||||
/obj/item/gun/ballistic/automatic/spinfusor)
|
||||
crate_name = "spinfusor crate"
|
||||
|
||||
/datum/supply_pack/security/armory/spinfusorammo
|
||||
name = "Spinfusor Disk Crate"
|
||||
cost = 4000
|
||||
cost = 7000
|
||||
contains = list(/obj/item/ammo_box/aspinfusor,
|
||||
/obj/item/ammo_box/aspinfusor,
|
||||
/obj/item/ammo_box/aspinfusor,
|
||||
@@ -210,7 +210,7 @@
|
||||
/obj/item/projectile/bullet/mags
|
||||
icon = 'icons/obj/guns/cit_guns.dmi'
|
||||
icon_state = "magjectile"
|
||||
damage = 25
|
||||
damage = 15
|
||||
armour_penetration = 10
|
||||
light_range = 2
|
||||
light_color = LIGHT_COLOR_RED
|
||||
@@ -218,9 +218,9 @@
|
||||
/obj/item/projectile/bullet/nlmags //non-lethal boolets
|
||||
icon = 'icons/obj/guns/cit_guns.dmi'
|
||||
icon_state = "magjectile-nl"
|
||||
damage = 2
|
||||
knockdown = 15
|
||||
stamina = 50
|
||||
damage = 1
|
||||
knockdown = 0
|
||||
stamina = 25
|
||||
armour_penetration = -10
|
||||
light_range = 2
|
||||
light_color = LIGHT_COLOR_BLUE
|
||||
@@ -378,7 +378,7 @@
|
||||
/obj/item/projectile/bullet/magrifle
|
||||
icon = 'icons/obj/guns/cit_guns.dmi'
|
||||
icon_state = "magjectile-large"
|
||||
damage = 30
|
||||
damage = 25
|
||||
armour_penetration = 25
|
||||
light_range = 3
|
||||
light_color = LIGHT_COLOR_RED
|
||||
@@ -386,10 +386,10 @@
|
||||
/obj/item/projectile/bullet/nlmagrifle //non-lethal boolets
|
||||
icon = 'icons/obj/guns/cit_guns.dmi'
|
||||
icon_state = "magjectile-large-nl"
|
||||
damage = 5
|
||||
knockdown = 30
|
||||
stamina = 75
|
||||
armour_penetration = 0
|
||||
damage = 2
|
||||
knockdown = 0
|
||||
stamina = 30
|
||||
armour_penetration = -10
|
||||
light_range = 3
|
||||
light_color = LIGHT_COLOR_BLUE
|
||||
|
||||
@@ -443,7 +443,7 @@
|
||||
can_suppress = 0
|
||||
burst_size = 3
|
||||
fire_delay = 2
|
||||
spread = 15
|
||||
spread = 30
|
||||
recoil = 1
|
||||
casing_ejector = 0
|
||||
|
||||
@@ -719,10 +719,10 @@ obj/item/projectile/bullet/c10mm/soporific
|
||||
if((blocked != 100) && isliving(target))
|
||||
var/mob/living/L = target
|
||||
L.blur_eyes(6)
|
||||
if(L.staminaloss >= 60)
|
||||
L.Sleeping(250)
|
||||
if(L.getStaminaLoss() >= 50)
|
||||
L.Sleeping(400)
|
||||
else
|
||||
L.adjustStaminaLoss(25)
|
||||
L.adjustStaminaLoss(60)
|
||||
return 1
|
||||
|
||||
/obj/item/ammo_casing/c10mm/soporific
|
||||
@@ -753,7 +753,7 @@ obj/item/projectile/bullet/c10mm/soporific
|
||||
|
||||
/obj/item/projectile/bullet/cflechettes //shreds flesh and forces bleeding
|
||||
name = "flechette (serrated)"
|
||||
damage = 8
|
||||
damage = 15
|
||||
dismemberment = 10
|
||||
armour_penetration = -80
|
||||
|
||||
@@ -1069,14 +1069,14 @@ obj/item/projectile/bullet/c10mm/soporific
|
||||
/obj/item/projectile/bullet/c9mm/frangible
|
||||
name = "9mm frangible bullet"
|
||||
damage = 15
|
||||
stamina = 65
|
||||
armour_penetration = -15
|
||||
stamina = 0
|
||||
armour_penetration = -25
|
||||
|
||||
/obj/item/projectile/bullet/c9mm/rubber
|
||||
name = "9mm rubber bullet"
|
||||
damage = 5
|
||||
stamina = 50
|
||||
knockdown = 60
|
||||
damage = 2
|
||||
stamina = 25
|
||||
knockdown = 0
|
||||
|
||||
/obj/item/ammo_casing/c9mm/frangible
|
||||
name = "9mm frangible bullet casing"
|
||||
|
||||
@@ -29,10 +29,6 @@
|
||||
new /obj/item/restraints/handcuffs/cable/zipties(src)
|
||||
new /obj/item/storage/belt/sabre(src)
|
||||
new /obj/item/gun/energy/e_gun/cx(src)
|
||||
new /obj/item/gun/ballistic/automatic/pistol/p37(src)
|
||||
new /obj/item/ammo_box/magazine/m9mm/p37(src)
|
||||
new /obj/item/ammo_box/magazine/m9mm/p37/rubber(src)
|
||||
new /obj/item/ammo_box/magazine/m9mm/p37/rubber(src)
|
||||
new /obj/item/door_remote/captain(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/hop
|
||||
|
||||
@@ -48,7 +48,7 @@ Head of Security
|
||||
gloves = /obj/item/clothing/gloves/color/black/hos
|
||||
head = /obj/item/clothing/head/HoS/beret
|
||||
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
|
||||
suit_store = /obj/item/gun/energy/e_gun
|
||||
suit_store = /obj/item/gun/energy/e_gun/cx
|
||||
r_pocket = /obj/item/device/assembly/flash/handheld
|
||||
l_pocket = /obj/item/restraints/handcuffs
|
||||
backpack_contents = list(/obj/item/melee/baton/loaded=1)
|
||||
|
||||
Reference in New Issue
Block a user