Speeds up lighting initialization

This commit is contained in:
CitadelStationBot
2017-04-18 18:02:23 -05:00
parent 6f0aa809df
commit d19efeba8b
5 changed files with 21 additions and 22 deletions
-7
View File
@@ -221,13 +221,6 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache)
//lighting area defines
#define DYNAMIC_LIGHTING_DISABLED 0 //dynamic lighting disabled (area stays at full brightness)
#define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled
#define DYNAMIC_LIGHTING_FORCED 2 //dynamic lighting enabled even if the area doesn't require power
#define DYNAMIC_LIGHTING_IFSTARLIGHT 3 //dynamic lighting enabled only if starlight is.
#define IS_DYNAMIC_LIGHTING(A) ( A.dynamic_lighting == DYNAMIC_LIGHTING_IFSTARLIGHT ? config.starlight : A.dynamic_lighting )
//subtypesof(), typesof() without the parent path
#define subtypesof(typepath) ( typesof(typepath) - typepath )