What about this?

This commit is contained in:
Arturlang
2019-12-28 15:20:16 +02:00
committed by GitHub
parent ca18f283e2
commit d2709e86ec

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@@ -200,7 +200,7 @@
var/mob/living/carbon/human/H = owner.current
var/datum/species/S = H.dna.species
// Make Changes
S.brutemod *= 0.4 // <-------------------- Start small, but burn mod increases based on rank!
S.brutemod *= 0.2 // <-------------------- Start small, but burn mod increases based on rank!
S.coldmod = 0
S.stunmod *= 0.35
S.siemens_coeff *= 0.75 //base electrocution coefficient 1
@@ -319,12 +319,10 @@ datum/antagonist/bloodsucker/proc/SpendRank()
if(ishuman(owner.current))
var/mob/living/carbon/human/H = owner.current
var/datum/species/S = H.dna.species
S.burnmod *= 0.02 // Slightly more burn damage
S.stunmod *= 0.9 // Slightly less stun time.
S.punchdamagelow += 0.5
S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn.
// More Health
owner.current.setMaxHealth(owner.current.maxHealth + 5)
owner.current.setMaxHealth(owner.current.maxHealth + 10)
// Vamp Stats
regenRate += 0.05 // Points of brute healed (starts at 0.3)
feedAmount += 2 // Increase how quickly I munch down vics (15)