Cleaned up duped vars
This commit is contained in:
@@ -46675,7 +46675,6 @@
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"bIB" = (
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/obj/structure/table,
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/obj/item/weapon/storage/toolbox/electrical{
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pixel_x = -4;
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pixel_x = 1;
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pixel_y = 5
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},
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@@ -47268,7 +47267,6 @@
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"bJN" = (
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/obj/structure/table,
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/obj/item/weapon/storage/toolbox/electrical{
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pixel_x = -4;
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pixel_x = 1;
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pixel_y = 5
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},
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@@ -51669,7 +51667,6 @@
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/obj/structure/table,
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/obj/item/weapon/storage/toolbox/mechanical,
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/obj/item/weapon/storage/toolbox/electrical{
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pixel_x = -4;
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pixel_x = 1;
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pixel_y = 5
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},
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@@ -66216,7 +66213,6 @@
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/obj/structure/table,
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/obj/item/weapon/storage/toolbox/mechanical,
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/obj/item/weapon/storage/toolbox/electrical{
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pixel_x = -4;
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pixel_x = 1;
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pixel_y = 5
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},
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@@ -70292,7 +70288,6 @@
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/obj/structure/table,
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/obj/item/weapon/storage/toolbox/mechanical,
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/obj/item/weapon/storage/toolbox/electrical{
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pixel_x = -4;
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pixel_x = 1;
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pixel_y = 5
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},
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@@ -90294,7 +90289,6 @@
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},
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/obj/item/weapon/shield/riot,
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/obj/item/weapon/shield/riot{
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pixel_y = 1;
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pixel_x = 3;
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pixel_y = -3
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},
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@@ -29363,7 +29363,6 @@
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/obj/item/clothing/gloves/color/latex,
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/obj/item/device/healthanalyzer,
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/obj/item/weapon/reagent_containers/spray/cleaner{
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pixel_x = -3;
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pixel_x = -3;
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pixel_y = 2
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},
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@@ -76900,7 +76899,6 @@
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/obj/item/clothing/glasses/hud/health,
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/obj/item/clothing/glasses/hud/health,
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/obj/item/weapon/reagent_containers/spray/cleaner{
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pixel_x = -3;
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pixel_x = -3;
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pixel_y = 2
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},
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@@ -80322,7 +80320,6 @@
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/obj/structure/table/wood,
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/obj/item/weapon/folder/white,
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/obj/item/weapon/reagent_containers/spray/cleaner{
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pixel_x = -3;
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pixel_x = -3;
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pixel_y = 2
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},
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@@ -81430,7 +81427,6 @@
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/obj/machinery/door/firedoor,
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/obj/item/weapon/folder/white,
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/obj/item/weapon/reagent_containers/spray/cleaner{
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pixel_x = -3;
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pixel_x = -3;
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pixel_y = 2
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},
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@@ -103320,7 +103316,6 @@
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/obj/item/weapon/reagent_containers/syringe/antiviral,
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/obj/item/weapon/reagent_containers/dropper,
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/obj/item/weapon/reagent_containers/spray/cleaner{
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pixel_x = -3;
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pixel_x = -3;
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pixel_y = 2
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},
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@@ -66846,7 +66846,6 @@
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pixel_y = -30
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},
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/obj/item/weapon/stamp/rd{
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pixel_x = -11;
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pixel_x = 3;
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pixel_y = -2
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},
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