Merge pull request #15032 from keronshb/itemhighlight
Ports Inventory Outlines
This commit is contained in:
@@ -15,6 +15,7 @@
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#define BLOCK_Z_IN_UP (1<<12) // Should this object block z uprise from below?
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#define SHOVABLE_ONTO (1<<13)//called on turf.shove_act() to consider whether an object should have a niche effect (defined in their own shove_act()) when someone is pushed onto it, or do a sanity CanPass() check.
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#define EXAMINE_SKIP (1<<14) /// Makes the Examine proc not read out this item.
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#define IN_STORAGE (1<<15) //is this item in the storage item, such as backpack? used for tooltips
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/// Integrity defines for clothing (not flags but close enough)
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#define CLOTHING_PRISTINE 0 // We have no damage on the clothing
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@@ -71,6 +71,7 @@ GLOBAL_LIST_INIT(bitfields, list(
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"DROPDEL" = DROPDEL,
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"NOBLUDGEON" = NOBLUDGEON,
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"ABSTRACT" = ABSTRACT,
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"IN_STORAGE" = IN_STORAGE,
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"ITEM_CAN_BLOCK" = ITEM_CAN_BLOCK,
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"ITEM_CAN_PARRY" = ITEM_CAN_PARRY
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),
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@@ -141,11 +141,29 @@
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/atom/movable/screen/inventory/MouseEntered()
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..()
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add_overlays()
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//Apply the outline affect
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add_stored_outline()
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/atom/movable/screen/inventory/MouseExited()
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..()
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cut_overlay(object_overlays)
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object_overlays.Cut()
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remove_stored_outline()
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/atom/movable/screen/inventory/proc/add_stored_outline()
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if(hud?.mymob && slot_id)
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var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id)
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if(inv_item)
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if(hud?.mymob.incapacitated())
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inv_item.apply_outline(COLOR_RED_GRAY)
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else
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inv_item.apply_outline()
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/atom/movable/screen/inventory/proc/remove_stored_outline()
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if(hud?.mymob && slot_id)
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var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id)
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if(inv_item)
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inv_item.remove_outline()
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/atom/movable/screen/inventory/update_icon_state()
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if(!icon_empty)
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@@ -135,6 +135,8 @@
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var/obj/item/I = AM
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var/mob/M = parent.loc
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I.dropped(M)
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I.item_flags &= ~IN_STORAGE
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I.remove_outline()
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if(new_location)
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AM.forceMove(new_location) // exited comsig will handle removal reset.
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//We don't want to call this if the item is being destroyed
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@@ -180,6 +182,7 @@
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I.forceMove(parent.drop_location())
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return FALSE
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I.on_enter_storage(master)
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I.item_flags |= IN_STORAGE
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refresh_mob_views()
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I.mouse_opacity = MOUSE_OPACITY_OPAQUE //So you can click on the area around the item to equip it, instead of having to pixel hunt
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if(M)
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@@ -423,6 +423,9 @@
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var/atom/A = parent
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if(ismob(M)) //all the check for item manipulation are in other places, you can safely open any storages as anything and its not buggy, i checked
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A.add_fingerprint(M)
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if(istype(A, /obj/item))
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var/obj/item/I = A
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I.remove_outline() //Removes the outline when we drag
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if(!over_object)
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return FALSE
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if(ismecha(M.loc)) // stops inventory actions in a mech
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@@ -146,6 +146,9 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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var/list/grind_results //A reagent list containing the reagents this item produces when ground up in a grinder - this can be an empty list to allow for reagent transferring only
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var/list/juice_results //A reagent list containing blah blah... but when JUICED in a grinder!
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//the outline filter on hover
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var/outline_filter
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/* Our block parry data. Should be set in init, or something if you are using it.
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* This won't be accessed without ITEM_CAN_BLOCK or ITEM_CAN_PARRY so do not set it unless you have to to save memory.
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* If you decide it's a good idea to leave this unset while turning the flags on, you will runtime. Enjoy.
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@@ -175,6 +178,12 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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if(force_string)
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item_flags |= FORCE_STRING_OVERRIDE
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if(istype(loc, /obj/item/storage))
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item_flags |= IN_STORAGE
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if(istype(loc, /obj/item/robot_module))
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item_flags |= IN_INVENTORY
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if(!hitsound)
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if(damtype == "fire")
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hitsound = 'sound/items/welder.ogg'
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@@ -373,6 +382,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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if(!allow_attack_hand_drop(user) || !user.temporarilyRemoveItemFromInventory(src))
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return
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remove_outline()
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pickup(user)
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add_fingerprint(user)
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if(!user.put_in_active_hand(src, FALSE, FALSE))
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@@ -443,6 +453,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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qdel(src)
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item_flags &= ~IN_INVENTORY
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SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
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remove_outline()
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// if(!silent)
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// playsound(src, drop_sound, DROP_SOUND_VOLUME, ignore_walls = FALSE)
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user?.update_equipment_speed_mods()
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@@ -867,18 +878,49 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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openToolTip(user,src,params,title = name,content = "[desc]<br><b>Force:</b> [force_string]",theme = "")
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/obj/item/MouseEntered(location, control, params)
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if((item_flags & IN_INVENTORY) && usr.client.prefs.enable_tips && !QDELETED(src))
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SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_ENTER, location, control, params)
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if((item_flags & IN_INVENTORY || item_flags & IN_STORAGE) && usr.client.prefs.enable_tips && !QDELETED(src) || isobserver(usr))
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var/timedelay = usr.client.prefs.tip_delay/100
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var/user = usr
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tip_timer = addtimer(CALLBACK(src, .proc/openTip, location, control, params, user), timedelay, TIMER_STOPPABLE)//timer takes delay in deciseconds, but the pref is in milliseconds. dividing by 100 converts it.
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var/mob/living/L = usr
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if(istype(L) && L.incapacitated())
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apply_outline(COLOR_RED_GRAY)
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else
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apply_outline()
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/obj/item/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
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. = ..()
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remove_outline()
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/obj/item/MouseExited(location,control,params)
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SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_EXIT, location, control, params)
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deltimer(tip_timer)//delete any in-progress timer if the mouse is moved off the item before it finishes
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closeToolTip(usr)
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remove_outline()
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/obj/item/MouseEntered(location,control,params)
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SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_ENTER, location, control, params)
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/obj/item/proc/apply_outline(colour = null)
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if(!(item_flags & IN_INVENTORY || item_flags & IN_STORAGE) || QDELETED(src))
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return
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if(usr.client)
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if(!usr.client.prefs.outline_enabled)
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return
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if(!colour)
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if(usr.client)
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colour = usr.client.prefs.outline_color
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if(!colour)
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colour = COLOR_BLUE_GRAY
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else
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colour = COLOR_BLUE_GRAY
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if(outline_filter)
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filters -= outline_filter
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outline_filter = filter(type="outline", size=1, color=colour)
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filters += outline_filter
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/obj/item/proc/remove_outline()
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if(outline_filter)
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filters -= outline_filter
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outline_filter = null
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// Called when a mob tries to use the item as a tool.
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// Handles most checks.
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@@ -60,6 +60,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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//autocorrected this round, not that you'd need to check that.
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var/UI_style = null
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var/outline_enabled = TRUE
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var/outline_color = COLOR_BLUE_GRAY
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var/buttons_locked = FALSE
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var/hotkeys = FALSE
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@@ -774,6 +776,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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dat += "<table><tr><td width='340px' height='300px' valign='top'>"
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dat += "<h2>General Settings</h2>"
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dat += "<b>UI Style:</b> <a href='?_src_=prefs;task=input;preference=ui'>[UI_style]</a><br>"
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dat += "<b>Outline:</b> <a href='?_src_=prefs;preference=outline_enabled'>[outline_enabled ? "Enabled" : "Disabled"]</a><br>"
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dat += "<b>Outline Color:</b> <span style='border:1px solid #161616; background-color: [outline_color];'> </span> <a href='?_src_=prefs;preference=outline_color'>Change</a><BR>"
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dat += "<b>tgui Monitors:</b> <a href='?_src_=prefs;preference=tgui_lock'>[(tgui_lock) ? "Primary" : "All"]</a><br>"
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dat += "<b>tgui Style:</b> <a href='?_src_=prefs;preference=tgui_fancy'>[(tgui_fancy) ? "Fancy" : "No Frills"]</a><br>"
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dat += "<b>Show Runechat Chat Bubbles:</b> <a href='?_src_=prefs;preference=chat_on_map'>[chat_on_map ? "Enabled" : "Disabled"]</a><br>"
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@@ -2706,6 +2710,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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buttons_locked = !buttons_locked
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if("tgui_fancy")
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tgui_fancy = !tgui_fancy
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if("outline_enabled")
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outline_enabled = !outline_enabled
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if("outline_color")
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var/pickedOutlineColor = input(user, "Choose your outline color.", "General Preference", outline_color) as color|null
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if(pickedOutlineColor)
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outline_color = pickedOutlineColor
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if("tgui_lock")
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tgui_lock = !tgui_lock
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if("winflash")
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@@ -45,6 +45,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(current_version < 46) //If you remove this, remove force_reset_keybindings() too.
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force_reset_keybindings_direct(TRUE)
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addtimer(CALLBACK(src, .proc/force_reset_keybindings), 30) //No mob available when this is run, timer allows user choice.
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if(current_version < 30)
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outline_enabled = TRUE
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outline_color = COLOR_BLUE_GRAY
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/datum/preferences/proc/update_character(current_version, savefile/S)
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if(current_version < 19)
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@@ -377,6 +380,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["ooccolor"] >> ooccolor
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S["lastchangelog"] >> lastchangelog
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S["UI_style"] >> UI_style
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S["outline_color"] >> outline_color
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S["outline_enabled"] >> outline_enabled
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S["hotkeys"] >> hotkeys
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S["chat_on_map"] >> chat_on_map
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S["max_chat_length"] >> max_chat_length
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@@ -555,6 +560,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["ooccolor"], ooccolor)
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WRITE_FILE(S["lastchangelog"], lastchangelog)
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WRITE_FILE(S["UI_style"], UI_style)
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WRITE_FILE(S["outline_enabled"], outline_enabled)
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WRITE_FILE(S["outline_color"], outline_color)
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WRITE_FILE(S["hotkeys"], hotkeys)
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WRITE_FILE(S["chat_on_map"], chat_on_map)
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WRITE_FILE(S["max_chat_length"], max_chat_length)
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@@ -238,6 +238,7 @@
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if(istype(W))
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if(equip_to_slot_if_possible(W, slot, FALSE, FALSE, FALSE, FALSE, TRUE))
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W.apply_outline()
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return TRUE
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if(!W)
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