Update smithed_items.dm
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@@ -24,7 +24,7 @@
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/obj/item/ingot/on_attack_hand(mob/user)
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var/mob/living/carbon/human/H
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if(!workability == "shapeable")
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if(!(workability == "shapeable"))
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return ..()
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var/prot = 0
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if(ishuman(user))
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