Update AI Airlock UI to use TGUI
This commit is contained in:
committed by
CitadelStationBot
parent
4afc4f5b39
commit
d486d784ad
@@ -39,8 +39,7 @@
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#define NOT_ELECTRIFIED 0
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#define ELECTRIFIED_PERMANENT -1
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#define AI_ELECTRIFY_DOOR_TIME 30
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/obj/machinery/door/airlock
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name = "airlock"
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@@ -68,7 +67,7 @@
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var/justzap = FALSE
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normalspeed = 1
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var/obj/item/electronics/airlock/electronics = null
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var/hasShocked = FALSE //Prevents multiple shocks from happening
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var/shockCooldown = FALSE //Prevents multiple shocks from happening
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autoclose = TRUE
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var/obj/item/device/doorCharge/charge = null //If applied, causes an explosion upon opening the door
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var/obj/item/note //Any papers pinned to the airlock
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@@ -364,6 +363,9 @@
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/obj/machinery/door/airlock/proc/loseBackupPower()
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if(src.secondsBackupPowerLost < 60)
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src.secondsBackupPowerLost = 60
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if(!spawnPowerRestoreRunning)
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spawnPowerRestoreRunning = TRUE
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INVOKE_ASYNC(src, .proc/handlePowerRestore)
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/obj/machinery/door/airlock/proc/regainBackupPower()
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if(src.secondsBackupPowerLost > 0)
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@@ -375,14 +377,14 @@
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/obj/machinery/door/airlock/proc/shock(mob/user, prb)
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if(!hasPower()) // unpowered, no shock
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return FALSE
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if(hasShocked > world.time)
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if(shockCooldown > world.time)
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return FALSE //Already shocked someone recently?
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if(!prob(prb))
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return FALSE //you lucked out, no shock for you
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do_sparks(5, TRUE, src)
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var/tmp/check_range = TRUE
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if(electrocute_mob(user, get_area(src), src, 1, check_range))
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hasShocked = world.time + 10
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shockCooldown = world.time + 10
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return TRUE
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else
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return FALSE
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@@ -612,110 +614,7 @@
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to_chat(user, "<span class='warning'>Unable to interface. Airlock control panel damaged.</span>")
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return
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//Separate interface for the AI.
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user.set_machine(src)
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var/t1 = text("<B>Airlock Control</B><br>\n")
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if(src.secondsMainPowerLost > 0)
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if(!wires.is_cut(WIRE_POWER1) && !wires.is_cut(WIRE_POWER2))
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t1 += text("Main power is offline for [] seconds.<br>\n", src.secondsMainPowerLost)
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else
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t1 += text("Main power is offline indefinitely.<br>\n")
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else
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t1 += text("Main power is online.")
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if(src.secondsBackupPowerLost > 0)
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if(!wires.is_cut(WIRE_BACKUP1) && !wires.is_cut(WIRE_BACKUP2))
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t1 += text("Backup power is offline for [] seconds.<br>\n", src.secondsBackupPowerLost)
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else
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t1 += text("Backup power is offline indefinitely.<br>\n")
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else if(src.secondsMainPowerLost > 0)
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t1 += text("Backup power is online.")
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else
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t1 += text("Backup power is offline, but will turn on if main power fails.")
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t1 += "<br>\n"
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if(wires.is_cut(WIRE_IDSCAN))
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t1 += text("IdScan wire is cut.<br>\n")
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else if(src.aiDisabledIdScanner)
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t1 += "IdScan disabled. <A href='?src=[REF(src)];aiEnable=1'>Enable?</a><br>\n"
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else
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t1 += "IdScan enabled. <A href='?src=[REF(src)];aiDisable=1'>Disable?</a><br>\n"
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if(src.emergency)
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t1 += "Emergency Access Override is enabled. <A href='?src=[REF(src)];aiDisable=11'>Disable?</a><br>\n"
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else
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t1 += "Emergency Access Override is disabled. <A href='?src=[REF(src)];aiEnable=11'>Enable?</a><br>\n"
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if(wires.is_cut(WIRE_POWER1))
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t1 += text("Main Power Input wire is cut.<br>\n")
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if(wires.is_cut(WIRE_POWER2))
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t1 += text("Main Power Output wire is cut.<br>\n")
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if(!secondsMainPowerLost)
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t1 += "<A href='?src=[REF(src)];aiDisable=2'>Temporarily disrupt main power?</a>.<br>\n"
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if(!secondsBackupPowerLost)
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t1 += "<A href='?src=[REF(src)];aiDisable=3'>Temporarily disrupt backup power?</a>.<br>\n"
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if(wires.is_cut(WIRE_BACKUP1))
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t1 += text("Backup Power Input wire is cut.<br>\n")
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if(wires.is_cut(WIRE_BACKUP2))
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t1 += text("Backup Power Output wire is cut.<br>\n")
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if(wires.is_cut(WIRE_BOLTS))
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t1 += text("Door bolt drop wire is cut.<br>\n")
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else if(!src.locked)
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t1 += "Door bolts are up. <A href='?src=[REF(src)];aiDisable=4'>Drop them?</a><br>\n"
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else
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t1 += text("Door bolts are down.")
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if(src.hasPower())
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t1 += " <A href='?src=[REF(src)];aiEnable=4'>Raise?</a><br>\n"
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else
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t1 += text(" Cannot raise door bolts due to power failure.<br>\n")
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if(wires.is_cut(WIRE_LIGHT))
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t1 += text("Door bolt lights wire is cut.<br>\n")
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else if(!src.lights)
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t1 += "Door bolt lights are off. <A href='?src=[REF(src)];aiEnable=10'>Enable?</a><br>\n"
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else
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t1 += "Door bolt lights are on. <A href='?src=[REF(src)];aiDisable=10'>Disable?</a><br>\n"
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if(wires.is_cut(WIRE_SHOCK))
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t1 += text("Electrification wire is cut.<br>\n")
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if(secondsElectrified==ELECTRIFIED_PERMANENT)
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t1 += "Door is electrified indefinitely. <A href='?src=[REF(src)];aiDisable=5'>Un-electrify it?</a><br>\n"
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else if(secondsElectrified>NOT_ELECTRIFIED)
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t1 += text("Door is electrified temporarily ([] seconds). <A href='?src=[REF(src)];aiDisable=5'>Un-electrify it?</a><br>\n", secondsElectrified)
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else
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t1 += "Door is not electrified. <A href='?src=[REF(src)];aiEnable=5'>Electrify it for 30 seconds?</a> Or, <A href='?src=[REF(src)];aiEnable=6'>Electrify it indefinitely until someone cancels the electrification?</a><br>\n"
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if(wires.is_cut(WIRE_SAFETY))
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t1 += text("Door force sensors not responding.</a><br>\n")
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else if(src.safe)
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t1 += "Door safeties operating normally. <A href='?src=[REF(src)];aiDisable=8'>Override?</a><br>\n"
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else
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t1 += "Danger. Door safeties disabled. <A href='?src=[REF(src)];aiEnable=8'>Restore?</a><br>\n"
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if(wires.is_cut(WIRE_TIMING))
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t1 += text("Door timing circuitry not responding.</a><br>\n")
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else if(src.normalspeed)
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t1 += "Door timing circuitry operating normally. <A href='?src=[REF(src)];aiDisable=9'>Override?</a><br>\n"
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else
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t1 += "Warning. Door timing circuitry operating abnormally. <A href='?src=[REF(src)];aiEnable=9'>Restore?</a><br>\n"
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if(src.welded)
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t1 += text("Door appears to have been welded shut.<br>\n")
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else if(!src.locked)
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if(src.density)
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t1 += "<A href='?src=[REF(src)];aiEnable=7'>Open door</a><br>\n"
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else
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t1 += "<A href='?src=[REF(src)];aiDisable=7'>Close door</a><br>\n"
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t1 += "<p><a href='?src=[REF(src)];close=1'>Close</a></p>\n"
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user << browse(t1, "window=airlock")
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onclose(user, "airlock")
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//aiDisable - 1 idscan, 2 disrupt main power, 3 disrupt backup power, 4 drop door bolts, 5 un-electrify door, 7 close door, 11 lift access override
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//aiEnable - 1 idscan, 4 raise door bolts, 5 electrify door for 30 seconds, 6 electrify door indefinitely, 7 open door, 11 enable access override
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ui_interact(user)
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/obj/machinery/door/airlock/proc/hack(mob/user)
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set waitfor = 0
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@@ -802,11 +701,18 @@
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/obj/machinery/door/airlock/proc/electrified_loop()
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while (secondsElectrified > 0)
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secondsElectrified--
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if(secondsElectrified <= 0)
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set_electrified(NOT_ELECTRIFIED)
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updateUsrDialog()
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sleep(10)
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sleep(10)
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if(QDELETED(src))
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return
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secondsElectrified -= 1
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updateDialog()
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// This is to protect against changing to permanent, mid loop.
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if(secondsElectrified==0)
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set_electrified(NOT_ELECTRIFIED)
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else
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set_electrified(ELECTRIFIED_PERMANENT)
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updateDialog()
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/obj/machinery/door/airlock/Topic(href, href_list, var/nowindow = 0)
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// If you add an if(..()) check you must first remove the var/nowindow parameter.
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@@ -816,206 +722,16 @@
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if(!usr.canUseTopic(src) && !IsAdminGhost(usr))
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return
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add_fingerprint(usr)
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if(href_list["close"])
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usr << browse(null, "window=airlock")
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if(usr.machine==src)
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usr.unset_machine()
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return
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if((in_range(src, usr) && isturf(loc)) && panel_open)
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usr.set_machine(src)
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if((issilicon(usr) && src.canAIControl(usr)) || IsAdminGhost(usr))
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//AI
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//aiDisable - 1 idscan, 2 disrupt main power, 3 disrupt backup power, 4 drop door bolts, 5 un-electrify door, 7 close door, 8 door safties, 9 door speed, 11 emergency access
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//aiEnable - 1 idscan, 4 raise door bolts, 5 electrify door for 30 seconds, 6 electrify door indefinitely, 7 open door, 8 door safties, 9 door speed, 11 emergency access
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if(href_list["aiDisable"])
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var/code = text2num(href_list["aiDisable"])
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switch (code)
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if(1)
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//disable idscan
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if(wires.is_cut(WIRE_IDSCAN))
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to_chat(usr, "The IdScan wire has been cut - So, you can't disable it, but it is already disabled anyways.")
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else if(src.aiDisabledIdScanner)
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to_chat(usr, "You've already disabled the IdScan feature.")
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else
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aiDisabledIdScanner = TRUE
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if(2)
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//disrupt main power
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if(!secondsMainPowerLost)
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src.loseMainPower()
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update_icon()
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else
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to_chat(usr, "Main power is already offline.")
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if(3)
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//disrupt backup power
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if(!secondsBackupPowerLost)
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src.loseBackupPower()
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update_icon()
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else
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to_chat(usr, "Backup power is already offline.")
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if(4)
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//drop door bolts
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if(wires.is_cut(WIRE_BOLTS))
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to_chat(usr, "You can't drop the door bolts - The door bolt dropping wire has been cut.")
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else
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bolt()
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if(5)
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//un-electrify door
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if(wires.is_cut(WIRE_SHOCK))
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to_chat(usr, text("Can't un-electrify the airlock - The electrification wire is cut."))
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else if(isElectrified())
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set_electrified(0)
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if(8)
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// Safeties! We don't need no stinking safeties!
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if(wires.is_cut(WIRE_SAFETY))
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to_chat(usr, text("Control to door sensors is disabled."))
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else if (src.safe)
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safe = FALSE
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else
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to_chat(usr, text("Firmware reports safeties already overriden."))
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if(9)
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// Door speed control
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if(wires.is_cut(WIRE_TIMING))
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to_chat(usr, text("Control to door timing circuitry has been severed."))
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else if (src.normalspeed)
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normalspeed = 0
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else
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to_chat(usr, text("Door timing circuitry already accelerated."))
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if(7)
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//close door
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if(src.welded)
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to_chat(usr, text("The airlock has been welded shut!"))
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else if(src.locked)
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to_chat(usr, text("The door bolts are down!"))
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else if(!src.density)
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close()
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else
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open()
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if(10)
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// Bolt lights
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if(wires.is_cut(WIRE_LIGHT))
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to_chat(usr, text("Control to door bolt lights has been severed.</a>"))
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else if (src.lights)
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lights = FALSE
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update_icon()
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else
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to_chat(usr, text("Door bolt lights are already disabled!"))
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if(11)
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// Emergency access
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if (src.emergency)
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emergency = FALSE
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update_icon()
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else
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to_chat(usr, text("Emergency access is already disabled!"))
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else if(href_list["aiEnable"])
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var/code = text2num(href_list["aiEnable"])
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switch (code)
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if(1)
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//enable idscan
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if(wires.is_cut(WIRE_IDSCAN))
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to_chat(usr, "You can't enable IdScan - The IdScan wire has been cut.")
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else if(src.aiDisabledIdScanner)
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aiDisabledIdScanner = FALSE
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else
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to_chat(usr, "The IdScan feature is not disabled.")
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if(4)
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//raise door bolts
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if(wires.is_cut(WIRE_BOLTS))
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to_chat(usr, text("The door bolt drop wire is cut - you can't raise the door bolts.<br>\n"))
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else if(!src.locked)
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to_chat(usr, text("The door bolts are already up.<br>\n"))
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else
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if(src.hasPower())
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unbolt()
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else
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to_chat(usr, text("Cannot raise door bolts due to power failure.<br>\n"))
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if(5)
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//electrify door for 30 seconds
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if(wires.is_cut(WIRE_SHOCK))
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to_chat(usr, text("The electrification wire has been cut.<br>\n"))
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else if(secondsElectrified==ELECTRIFIED_PERMANENT)
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to_chat(usr, text("The door is already indefinitely electrified. You'd have to un-electrify it before you can re-electrify it with a non-forever duration.<br>\n"))
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else if(isElectrified())
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to_chat(usr, text("The door is already electrified. You can't re-electrify it while it's already electrified.<br>\n"))
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else
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shockedby += "\[[time_stamp()]\][usr](ckey:[usr.ckey])"
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add_logs(usr, src, "electrified")
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set_electrified(30)
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addtimer(CALLBACK(src, .proc/electrified_loop), 10)
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if(6)
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//electrify door indefinitely
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if(wires.is_cut(WIRE_SHOCK))
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to_chat(usr, text("The electrification wire has been cut.<br>\n"))
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else if(secondsElectrified==ELECTRIFIED_PERMANENT)
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to_chat(usr, text("The door is already indefinitely electrified.<br>\n"))
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else if(isElectrified())
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to_chat(usr, text("The door is already electrified. You can't re-electrify it while it's already electrified.<br>\n"))
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else
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shockedby += text("\[[time_stamp()]\][usr](ckey:[usr.ckey])")
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add_logs(usr, src, "electrified")
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set_electrified(ELECTRIFIED_PERMANENT)
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if (8) // Not in order >.>
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// Safeties! Maybe we do need some stinking safeties!
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if(wires.is_cut(WIRE_SAFETY))
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to_chat(usr, text("Control to door sensors is disabled."))
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else if (!src.safe)
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safe = TRUE
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src.updateUsrDialog()
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else
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to_chat(usr, text("Firmware reports safeties already in place."))
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if(9)
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// Door speed control
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if(wires.is_cut(WIRE_TIMING))
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to_chat(usr, text("Control to door timing circuitry has been severed."))
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else if (!src.normalspeed)
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normalspeed = 1
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src.updateUsrDialog()
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else
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to_chat(usr, text("Door timing circuitry currently operating normally."))
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if(7)
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//open door
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if(src.welded)
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to_chat(usr, text("The airlock has been welded shut!"))
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else if(src.locked)
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to_chat(usr, text("The door bolts are down!"))
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else if(src.density)
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open()
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else
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close()
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if(10)
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// Bolt lights
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if(wires.is_cut(WIRE_LIGHT))
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to_chat(usr, text("Control to door bolt lights has been severed.</a>"))
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else if (!src.lights)
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lights = TRUE
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update_icon()
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src.updateUsrDialog()
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else
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to_chat(usr, text("Door bolt lights are already enabled!"))
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if(11)
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// Emergency access
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if (!src.emergency)
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emergency = TRUE
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update_icon()
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else
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to_chat(usr, text("Emergency access is already enabled!"))
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add_fingerprint(usr)
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if(!nowindow)
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updateUsrDialog()
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else
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updateDialog()
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/obj/machinery/door/airlock/attackby(obj/item/C, mob/user, params)
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if(!issilicon(user) && !IsAdminGhost(user))
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@@ -1571,6 +1287,8 @@
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/obj/machinery/door/airlock/proc/set_electrified(seconds)
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secondsElectrified = seconds
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diag_hud_set_electrified()
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if(secondsElectrified > 0)
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INVOKE_ASYNC(src, .proc/electrified_loop)
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/obj/machinery/door/airlock/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
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. = ..()
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@@ -1636,6 +1354,200 @@
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else if(istype(note, /obj/item/photo))
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return "photo"
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/obj/machinery/door/airlock/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
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datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
|
||||
ui = new(user, src, ui_key, "ai_airlock", name, 550, 430, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/door/airlock/ui_data()
|
||||
var/list/data = list()
|
||||
|
||||
var/list/power = list()
|
||||
power["main"] = src.secondsMainPowerLost ? 0 : 2 // boolean
|
||||
power["main_timeleft"] = src.secondsMainPowerLost
|
||||
power["backup"] = src.secondsBackupPowerLost ? 0 : 2 // boolean
|
||||
power["backup_timeleft"] = src.secondsBackupPowerLost
|
||||
data["power"] = power
|
||||
|
||||
data["shock"] = secondsElectrified == 0 ? 2 : 0
|
||||
data["shock_timeleft"] = secondsElectrified
|
||||
data["id_scanner"] = !aiDisabledIdScanner
|
||||
data["emergency"] = emergency // access
|
||||
data["locked"] = locked // bolted
|
||||
data["lights"] = lights // bolt lights
|
||||
data["safe"] = safe // safeties
|
||||
data["speed"] = normalspeed // safe speed
|
||||
|
||||
var/list/wire = list()
|
||||
wire["main_1"] = !wires.is_cut(WIRE_POWER1)
|
||||
wire["main_2"] = !wires.is_cut(WIRE_POWER2)
|
||||
wire["backup_1"] = !wires.is_cut(WIRE_BACKUP1)
|
||||
wire["backup_2"] = !wires.is_cut(WIRE_BACKUP2)
|
||||
wire["shock"] = !wires.is_cut(WIRE_SHOCK)
|
||||
wire["id_scanner"] = !wires.is_cut(WIRE_IDSCAN)
|
||||
wire["bolts"] = !wires.is_cut(WIRE_BOLTS)
|
||||
wire["lights"] = !wires.is_cut(WIRE_LIGHT)
|
||||
wire["safe"] = !wires.is_cut(WIRE_SAFETY)
|
||||
wire["timing"] = !wires.is_cut(WIRE_TIMING)
|
||||
|
||||
data["wires"] = wire
|
||||
return data
|
||||
|
||||
/obj/machinery/door/airlock/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
if(!(issilicon(usr) && src.canAIControl(usr)) || IsAdminGhost(usr))
|
||||
return
|
||||
switch(action)
|
||||
if("disrupt-main")
|
||||
if(!secondsMainPowerLost)
|
||||
loseMainPower()
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, "Main power is already offline.")
|
||||
. = TRUE
|
||||
if("disrupt-backup")
|
||||
if(!secondsBackupPowerLost)
|
||||
loseBackupPower()
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, "Backup power is already offline.")
|
||||
. = TRUE
|
||||
if("shock-restore")
|
||||
if(wires.is_cut(WIRE_SHOCK))
|
||||
to_chat(usr, text("Can't un-electrify the airlock - The electrification wire is cut."))
|
||||
else if(isElectrified())
|
||||
set_electrified(0)
|
||||
. = TRUE
|
||||
if("shock-temp")
|
||||
if(wires.is_cut(WIRE_SHOCK))
|
||||
to_chat(usr, text("The electrification wire has been cut"))
|
||||
else
|
||||
shockedby += "\[[time_stamp()]\][usr](ckey:[usr.ckey])"
|
||||
add_logs(usr, src, "electrified")
|
||||
set_electrified(AI_ELECTRIFY_DOOR_TIME)
|
||||
. = TRUE
|
||||
if("shock-perm")
|
||||
if(wires.is_cut(WIRE_SHOCK))
|
||||
to_chat(usr, text("The electrification wire has been cut"))
|
||||
else
|
||||
shockedby += text("\[[time_stamp()]\][usr](ckey:[usr.ckey])")
|
||||
add_logs(usr, src, "electrified")
|
||||
set_electrified(ELECTRIFIED_PERMANENT)
|
||||
. = TRUE
|
||||
if("idscan-on")
|
||||
if(wires.is_cut(WIRE_IDSCAN))
|
||||
to_chat(usr, "You can't enable IdScan - The IdScan wire has been cut.")
|
||||
else if(src.aiDisabledIdScanner)
|
||||
aiDisabledIdScanner = FALSE
|
||||
else
|
||||
to_chat(usr, "The IdScan feature is not disabled.")
|
||||
. = TRUE
|
||||
if("idscan-off")
|
||||
if(wires.is_cut(WIRE_IDSCAN))
|
||||
to_chat(usr, "The IdScan wire has been cut - So, you can't disable it, but it is already disabled anyways.")
|
||||
else if(aiDisabledIdScanner)
|
||||
to_chat(usr, "You've already disabled the IdScan feature.")
|
||||
else
|
||||
aiDisabledIdScanner = TRUE
|
||||
. = TRUE
|
||||
if("emergency-on")
|
||||
if (!src.emergency)
|
||||
emergency = TRUE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, text("Emergency access is already enabled!"))
|
||||
. = TRUE
|
||||
if("emergency-off")
|
||||
if (emergency)
|
||||
emergency = FALSE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, text("Emergency access is already disabled!"))
|
||||
. = TRUE
|
||||
if("bolt-raise")
|
||||
if(wires.is_cut(WIRE_BOLTS))
|
||||
to_chat(usr, text("The door bolt drop wire is cut - you can't raise the door bolts"))
|
||||
else if(!src.locked)
|
||||
to_chat(usr, text("The door bolts are already up"))
|
||||
else
|
||||
if(src.hasPower())
|
||||
unbolt()
|
||||
else
|
||||
to_chat(usr, text("Cannot raise door bolts due to power failure"))
|
||||
. = TRUE
|
||||
if("bolt-drop")
|
||||
if(wires.is_cut(WIRE_BOLTS))
|
||||
to_chat(usr, "You can't drop the door bolts - The door bolt dropping wire has been cut.")
|
||||
else
|
||||
bolt()
|
||||
. = TRUE
|
||||
if("light-on")
|
||||
if(wires.is_cut(WIRE_LIGHT))
|
||||
to_chat(usr, text("Control to door bolt lights has been severed.</a>"))
|
||||
else if (!src.lights)
|
||||
lights = TRUE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, text("Door bolt lights are already enabled!"))
|
||||
. = TRUE
|
||||
if("light-off")
|
||||
if(wires.is_cut(WIRE_LIGHT))
|
||||
to_chat(usr, text("Control to door bolt lights has been severed.</a>"))
|
||||
else if (lights)
|
||||
lights = FALSE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, text("Door bolt lights are already disabled!"))
|
||||
. = TRUE
|
||||
if("safe-on")
|
||||
if(wires.is_cut(WIRE_SAFETY))
|
||||
to_chat(usr, text("Control to door sensors is disabled."))
|
||||
else if (!src.safe)
|
||||
safe = TRUE
|
||||
else
|
||||
to_chat(usr, text("Firmware reports safeties already in place."))
|
||||
. = TRUE
|
||||
if("safe-off")
|
||||
if(wires.is_cut(WIRE_SAFETY))
|
||||
to_chat(usr, text("Control to door sensors is disabled."))
|
||||
else if (safe)
|
||||
safe = FALSE
|
||||
else
|
||||
to_chat(usr, text("Firmware reports safeties already overriden."))
|
||||
. = TRUE
|
||||
if("speed-on")
|
||||
if(wires.is_cut(WIRE_TIMING))
|
||||
to_chat(usr, text("Control to door timing circuitry has been severed."))
|
||||
else if (!src.normalspeed)
|
||||
normalspeed = 1
|
||||
else
|
||||
to_chat(usr, text("Door timing circuitry currently operating normally."))
|
||||
. = TRUE
|
||||
if("speed-off")
|
||||
if(wires.is_cut(WIRE_TIMING))
|
||||
to_chat(usr, text("Control to door timing circuitry has been severed."))
|
||||
else if (normalspeed)
|
||||
normalspeed = 0
|
||||
else
|
||||
to_chat(usr, text("Door timing circuitry already accelerated."))
|
||||
|
||||
. = TRUE
|
||||
if("open-close")
|
||||
if(welded)
|
||||
to_chat(usr, text("The airlock has been welded shut!"))
|
||||
else if(locked)
|
||||
to_chat(usr, text("The door bolts are down!"))
|
||||
else if(!density)
|
||||
close()
|
||||
else
|
||||
open()
|
||||
. = TRUE
|
||||
|
||||
|
||||
|
||||
#undef AIRLOCK_CLOSED
|
||||
#undef AIRLOCK_CLOSING
|
||||
#undef AIRLOCK_OPEN
|
||||
@@ -1658,3 +1570,4 @@
|
||||
|
||||
#undef NOT_ELECTRIFIED
|
||||
#undef ELECTRIFIED_PERMANENT
|
||||
#undef AI_ELECTRIFY_DOOR_TIME
|
||||
|
||||
@@ -1,6 +1,10 @@
|
||||
{
|
||||
"name": "tgui",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"build": "gulp --min",
|
||||
"watch": "gulp watch"
|
||||
},
|
||||
"dependencies": {
|
||||
"autoprefixer": "6.7.7",
|
||||
"babel-core": "6.5.2",
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
styles () {
|
||||
let extra = ''
|
||||
if (this.get('class'))
|
||||
extra += ' ' + this.get('class');
|
||||
extra += ' ' + this.get('class');
|
||||
if (this.get('tooltip-side'))
|
||||
extra = ` tooltip-${this.get('tooltip-side')}`
|
||||
if (this.get('grid'))
|
||||
|
||||
@@ -0,0 +1,121 @@
|
||||
<script>
|
||||
component.exports = {
|
||||
data: {
|
||||
powerState (status) {
|
||||
switch (status) {
|
||||
case 2: return 'good'
|
||||
case 1: return 'average'
|
||||
default: return 'bad'
|
||||
}
|
||||
},
|
||||
shockState (status) {
|
||||
switch (status) {
|
||||
case 2: return 'good'
|
||||
case 1: return 'average'
|
||||
default: return 'bad'
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<ui-display title='Power Status'>
|
||||
<ui-section label='Main'>
|
||||
<span class='{{powerState(data.power.main)}}'>{{data.power.main ? "Online" : "Offline"}}</span>
|
||||
{{#if !data.wires.main_1 || !data.wires.main_2}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{else}}
|
||||
{{#if data.power.main_timeleft > 0}}
|
||||
[ {{data.power.main_timeleft}} seconds left ]
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button icon='lightbulb-o' action='disrupt-main' state='{{data.power.main ? null : "disabled"}}'>Disrupt</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
<ui-section label='Backup'>
|
||||
<span class='{{powerState(data.power.backup)}}'>{{data.power.backup ? "Online" : "Offline"}}</span>
|
||||
{{#if !data.wires.backup_1 || !data.wires.backup_2}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{else}}
|
||||
{{#if data.power.backup_timeleft > 0}}
|
||||
[ {{data.power.backup_timeleft}} seconds left ]
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button icon='lightbulb-o' action='disrupt-backup' state='{{data.power.backup ? null : "disabled"}}'>Disrupt</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
<ui-section label='Electrify'>
|
||||
<span class='{{shockState(data.shock)}}'>{{data.shock == 2 ? "Safe" : "Electrified"}}</span>
|
||||
{{#if !data.wires.shock}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{else}}
|
||||
{{#if data.shock_timeleft > 0}}
|
||||
[ <span class="bad">{{data.shock_timeleft}} seconds left</span> ]
|
||||
{{/if}}
|
||||
{{#if data.shock_timeleft == -1}}
|
||||
[ <span class="bad">Permanent</span> ]
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button icon='wrench' action='shock-restore' state='{{data.wires.shock && data.shock==0 ? null : "disabled"}}'>Restore</ui-button>
|
||||
<ui-button icon='bolt' action='shock-temp' state='{{!data.wires.shock}}'>Set (Temporary)</ui-button>
|
||||
<ui-button icon='bolt' action='shock-perm'state='{{!data.wires.shock}}'>Set (Permanent)</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
</ui-display>
|
||||
<ui-display title='Access & Door Control'>
|
||||
<ui-section label='ID Scan'>
|
||||
{{#if !data.wires.id_scanner}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button state='{{!data.wires.id_scanner}}' icon='power-off' action='idscan-on' style='{{data.id_scanner ? "selected" : ""}}'>Enabled</ui-button>
|
||||
<ui-button state='{{!data.wires.id_scanner}}' icon='close' action='idscan-off' style='{{data.id_scanner ? "" : "selected"}}'>Disabled</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
<ui-section label='Emergency Access'>
|
||||
<div style='float:right'>
|
||||
<ui-button icon='power-off' action='emergency-on' style='{{data.emergency ? "selected" : ""}}'>Enabled</ui-button>
|
||||
<ui-button icon='close' action='emergency-off' style='{{data.emergency ? "" : "selected"}}'>Disabled</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
<br />
|
||||
<ui-section label='Door bolts'>
|
||||
{{#if !data.wires.bolts}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button state='{{!data.wires.bolts}}'icon='unlock' action='bolt-raise' style='{{data.locked ? "" : "selected"}}'>Raised</ui-button>
|
||||
<ui-button state='{{!data.wires.bolts}}'icon='lock' action='bolt-drop' style='{{data.locked ? "selected" : ""}}'>Dropped</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
<ui-section label='Door bolt lights'>
|
||||
{{#if !data.wires.lights}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button state='{{!data.wires.lights}}' icon='power-off' action='light-on' style='{{data.lights ? "selected" : ""}}'>Enabled</ui-button>
|
||||
<ui-button state='{{!data.wires.lights}}' icon='close' action='light-off' style='{{data.lights ? "" : "selected"}}'>Disabled</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
<ui-section label='Door force sensors'>
|
||||
{{#if !data.wires.safe}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button state='{{!data.wires.safe}}' icon='power-off' action='safe-on' style='{{data.safe ? "selected" : ""}}'>Enabled</ui-button>
|
||||
<ui-button state='{{!data.wires.safe}}' icon='close' action='safe-off' style='{{data.safe ? "" : "selected"}}'>Disabled</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
<ui-section label='Door timing saftey'>
|
||||
{{#if !data.wires.timing}}
|
||||
[ <span class="bad">Wires have been cut</span> ]
|
||||
{{/if}}
|
||||
<div style='float:right'>
|
||||
<ui-button state='{{!data.wires.timing}}' icon='power-off' action='speed-on' style='{{data.speed ? "selected" : ""}}'>Enabled</ui-button>
|
||||
<ui-button state='{{!data.wires.timing}}' icon='close' action='speed-off' style='{{data.speed ? "" : "selected"}}'>Disabled</ui-button>
|
||||
</div>
|
||||
</ui-section>
|
||||
</ui-display>
|
||||
+2
-2
@@ -14,8 +14,8 @@ Object.assign(Math, require('util/math'))
|
||||
// inline, or called by the server if it was not.
|
||||
import TGUI from 'tgui.ract'
|
||||
window.initialize = (dataString) => {
|
||||
if (window.tgui) return // Don't run twice.
|
||||
window.tgui = new TGUI({
|
||||
// Don't run twice.
|
||||
window.tgui = window.tgui || new TGUI({
|
||||
el: '#container',
|
||||
data () {
|
||||
const initial = JSON.parse(dataString)
|
||||
|
||||
Reference in New Issue
Block a user