Adds inhands for the Model D
They follow the same color as the regular sprite!
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@@ -1149,6 +1149,9 @@ obj/item/gun/energy/e_gun/cx
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name = "\improper CX Model D Energy Gun"
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desc = "An overpriced hybrid energy gun with two settings: stun, and kill. Manufactured by CX Armories. Has a polychromic coating."
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icon = 'icons/obj/guns/cit_guns.dmi'
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icon_state = "cxe"
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lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
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righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
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ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/laser)
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origin_tech = "combat=4;magnets=3"
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flight_x_offset = 15
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@@ -1171,4 +1174,11 @@ obj/item/gun/energy/e_gun/cx/ui_action_click(mob/user, var/datum/action/A)
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body_color = sanitize_hexcolor(body_color_input, desired_format=6, include_crunch=1)
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update_icon()
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else
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..()
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..()
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obj/item/gun/energy/e_gun/cx/worn_overlays(isinhands, icon_file)
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. = ..()
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if(isinhands)
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var/mutable_appearance/body_inhand = mutable_appearance(icon_file, "cxe_body")
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body_inhand.color = body_color
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. += body_inhand
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Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 15 KiB |
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Before Width: | Height: | Size: 3.0 KiB After Width: | Height: | Size: 14 KiB |
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Before Width: | Height: | Size: 41 KiB After Width: | Height: | Size: 41 KiB |
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