Conflict Fix
This commit is contained in:
@@ -735,7 +735,7 @@
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/obj/machinery/atmospherics/components/unary/outlet_injector{
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dir = 1
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},
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/turf/open/space/basic,
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/turf/open/floor/plating/airless,
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/area/engine/engineering)
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"Si" = (
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/obj/structure/cable/yellow{
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@@ -240,7 +240,7 @@
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/obj/machinery/atmospherics/components/unary/outlet_injector{
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dir = 1
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},
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/turf/open/space/basic,
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/turf/open/floor/plating/airless,
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/area/engine/engineering)
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"nR" = (
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/obj/structure/cable{
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@@ -905,14 +905,6 @@
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},
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/turf/open/space/basic,
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/area/space/nearstation)
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"VR" = (
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/obj/structure/lattice/catwalk,
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/obj/machinery/camera/emp_proof{
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c_tag = "Tesla Engine Northeast";
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network = list("ss13","engine")
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},
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/turf/open/space/basic,
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/area/space/nearstation)
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"Wf" = (
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/obj/effect/turf_decal/stripes/line{
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dir = 9
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@@ -1728,7 +1720,7 @@ dz
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dz
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FP
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FP
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VR
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FP
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dz
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dz
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Yl
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@@ -21911,7 +21911,7 @@
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/obj/machinery/atmospherics/pipe/simple/supply/hidden{
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dir = 4
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},
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/obj/machinery/computer/arcade/minesweeper,
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/obj/machinery/vending/wardrobe/cap_wardrobe,
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/turf/open/floor/wood,
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/area/crew_quarters/heads/captain)
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"bdj" = (
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@@ -55854,6 +55854,10 @@
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},
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/turf/open/floor/plasteel,
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/area/crew_quarters/dorms)
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"nZL" = (
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/obj/machinery/computer/arcade/minesweeper,
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/turf/open/floor/wood,
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/area/crew_quarters/heads/captain)
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"oax" = (
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/obj/structure/table/wood/fancy,
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/obj/machinery/light,
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@@ -57068,7 +57072,7 @@
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/turf/open/floor/plating,
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/area/space)
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"sRH" = (
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/obj/machinery/autolathe{
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/obj/machinery/autolathe/secure{
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name = "public autolathe"
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},
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/turf/open/floor/plasteel,
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@@ -90865,7 +90869,7 @@ aVv
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aXg
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aYF
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aZV
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bbw
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nZL
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bcn
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tgH
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ben
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@@ -34904,7 +34904,7 @@
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/obj/effect/turf_decal/tile/brown{
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dir = 8
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},
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/obj/machinery/autolathe{
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/obj/machinery/autolathe/secure{
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name = "public autolathe"
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},
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/turf/open/floor/plasteel,
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@@ -62353,7 +62353,7 @@
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/turf/open/floor/wood,
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/area/crew_quarters/heads/captain/private)
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"cbd" = (
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/obj/effect/landmark/event_spawn,
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/obj/machinery/vending/wardrobe/cap_wardrobe,
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/turf/open/floor/wood,
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/area/crew_quarters/heads/captain/private)
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"cbe" = (
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@@ -127169,6 +127169,13 @@
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dir = 9
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},
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/area/science/circuit)
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"rjr" = (
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/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
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dir = 1
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},
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/obj/effect/landmark/event_spawn,
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/turf/open/floor/wood,
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/area/crew_quarters/heads/captain/private)
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"rqh" = (
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/obj/structure/lattice,
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/turf/open/space/basic,
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@@ -169426,7 +169433,7 @@ bUO
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bXf
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bUQ
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cbe
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ccP
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rjr
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ceH
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cgu
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cij
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@@ -28355,6 +28355,7 @@
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/obj/structure/disposalpipe/segment{
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dir = 6
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},
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/obj/machinery/vending/wardrobe/cap_wardrobe,
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/turf/open/floor/carpet,
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/area/crew_quarters/heads/captain/private)
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"bdL" = (
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@@ -31855,7 +31856,7 @@
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/obj/effect/turf_decal/tile/brown{
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dir = 8
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},
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/obj/machinery/autolathe{
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/obj/machinery/autolathe/secure{
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name = "public autolathe"
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},
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/turf/open/floor/plasteel,
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@@ -81645,6 +81646,19 @@
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/obj/machinery/door/firedoor,
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/turf/open/floor/plating,
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/area/crew_quarters/cryopod)
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"eQf" = (
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/obj/machinery/computer/shuttle/mining/common{
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dir = 1
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},
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/obj/structure/window/reinforced,
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/obj/structure/window/reinforced{
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dir = 8
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},
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/obj/structure/window/reinforced{
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dir = 4
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},
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/turf/open/floor/plating,
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/area/hallway/primary/port)
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"eZe" = (
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/obj/structure/cable/yellow{
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icon_state = "1-2"
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@@ -98511,7 +98525,7 @@ bgA
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biz
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bkb
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blZ
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bnM
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eQf
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bqf
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bqf
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bqf
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+2096
-640
File diff suppressed because it is too large
Load Diff
@@ -9830,6 +9830,7 @@
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/obj/structure/cable{
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icon_state = "0-2"
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},
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/obj/item/twohanded/required/kirbyplants/random,
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/turf/open/floor/carpet,
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/area/crew_quarters/heads/captain)
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"axT" = (
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@@ -11162,10 +11163,7 @@
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/obj/structure/extinguisher_cabinet{
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pixel_x = -24
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},
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/obj/item/twohanded/required/kirbyplants{
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icon_state = "plant-20";
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pixel_y = 3
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},
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/obj/machinery/vending/wardrobe/cap_wardrobe,
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/turf/open/floor/plasteel/dark,
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/area/crew_quarters/heads/captain)
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"aBl" = (
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@@ -28097,11 +28095,6 @@
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},
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/turf/open/floor/plasteel/dark,
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/area/science/robotics/lab)
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"boY" = (
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/obj/effect/turf_decal/bot,
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/obj/effect/landmark/start/cyborg,
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/turf/open/floor/plasteel,
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/area/science/robotics/lab)
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"boZ" = (
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/obj/structure/table,
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/obj/machinery/cell_charger,
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@@ -98811,8 +98804,8 @@ beI
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bkt
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blH
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bmO
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boY
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boY
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bnQ
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bnQ
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bqi
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bry
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bsZ
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@@ -99068,8 +99061,8 @@ bju
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bkt
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blI
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bmO
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boY
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boY
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bnQ
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bnQ
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bqi
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brz
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bta
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@@ -138,8 +138,8 @@
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////organ defines
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#define STANDARD_ORGAN_THRESHOLD 100
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#define STANDARD_ORGAN_HEALING 0.001
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#define STANDARD_ORGAN_DECAY 0.00222 //designed to fail organs when left to decay for ~15 minutes
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#define STANDARD_ORGAN_HEALING (1/(15 MINUTES / (2 SECONDS)))
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#define STANDARD_ORGAN_DECAY (1/(15 MINUTES / (2 SECONDS))) //designed to fail organs when left to decay for ~15 minutes. 2 SECOND is SSmobs tickrate.
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#define G_MALE 1
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#define G_FEMALE 2
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@@ -20,7 +20,7 @@
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#define NEW_SS_GLOBAL(varname) if(varname != src){if(istype(varname)){Recover();qdel(varname);}varname = src;}
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#define START_PROCESSING(Processor, Datum) if (!(Datum.datum_flags & DF_ISPROCESSING)) {Datum.datum_flags |= DF_ISPROCESSING;Processor.processing += Datum}
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#define STOP_PROCESSING(Processor, Datum) Datum.datum_flags &= ~DF_ISPROCESSING;Processor.processing -= Datum
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#define STOP_PROCESSING(Processor, Datum) Datum.datum_flags &= ~DF_ISPROCESSING;Processor.processing -= Datum;Processor.currentrun -= Datum
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//SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
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@@ -34,6 +34,7 @@
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#define CAN_MASTURBATE_WITH (1<<5)
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#define MASTURBATE_LINKED_ORGAN (1<<6) //used to pass our mission to the linked organ
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#define CAN_CLIMAX_WITH (1<<7)
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#define GENITAL_CAN_AROUSE (1<<8)
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#define COCK_SIZE_MIN 1
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#define COCK_SIZE_MAX 20
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@@ -54,7 +54,6 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
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#define PASSCLOSEDTURF (1<<5)
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#define LETPASSTHROW (1<<6)
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//Movement Types
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#define GROUND (1<<0)
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#define FLYING (1<<1)
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@@ -20,5 +20,3 @@
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#define INTERACT_MACHINE_SET_MACHINE (1<<6) //MACHINES HAVE THIS BY DEFAULT, SOMEONE SHOULD RUN THROUGH MACHINES AND REMOVE IT FROM THINGS LIKE LIGHT SWITCHES WHEN POSSIBLE!!--------------------------
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//This flag determines if a machine set_machine's the user when the user uses it, making updateUsrDialog make the user re-call interact() on it.
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//THIS FLAG IS ON ALL MACHINES BY DEFAULT, NEEDS TO BE RE-EVALUATED LATER!!
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#define INTERACT_GHOST_READ (1<<0)
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@@ -199,4 +199,6 @@
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#define LORENTZ_CUMULATIVE_DISTRIBUTION(x, y, s) ( (1/PI)*TORADIANS(arctan((x-y)/s)) + 1/2 )
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#define RULE_OF_THREE(a, b, x) ((a*x)/b)
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// )
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// )
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#define MANHATTAN_DISTANCE(a, b) (abs(a.x - b.x) + abs(a.y - b.y))
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@@ -406,6 +406,7 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
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#define DUMMY_HUMAN_SLOT_HOLOFORM "dummy_holoform_generation"
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#define DUMMY_HUMAN_SLOT_ADMIN "admintools"
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#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
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#define DUMMY_HUMAN_SLOT_HALLUCINATION "dummy_hallucination"
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#define PR_ANNOUNCEMENTS_PER_ROUND 5 //The number of unique PR announcements allowed per round
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//This makes sure that a single person can only spam 3 reopens and 3 closes before being ignored
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+11
-11
@@ -35,17 +35,17 @@
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#define BLOODCRAWL 1
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#define BLOODCRAWL_EAT 2
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//Mob bio-types
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#define MOB_ORGANIC "organic"
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#define MOB_INORGANIC "inorganic"
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#define MOB_ROBOTIC "robotic"
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#define MOB_UNDEAD "undead"
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#define MOB_HUMANOID "humanoid"
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#define MOB_BUG "bug"
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#define MOB_BEAST "beast"
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#define MOB_EPIC "epic" //megafauna
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#define MOB_REPTILE "reptile"
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#define MOB_SPIRIT "spirit"
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//Mob bio-types flags
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#define MOB_ORGANIC 1 << 0
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#define MOB_MINERAL 1 << 1
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#define MOB_ROBOTIC 1 << 2
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#define MOB_UNDEAD 1 << 3
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#define MOB_HUMANOID 1 << 4
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#define MOB_BUG 1 << 5
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#define MOB_BEAST 1 << 6
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#define MOB_EPIC 1 << 7 //megafauna
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#define MOB_REPTILE 1 << 8
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#define MOB_SPIRIT 1 << 9
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//Organ defines for carbon mobs
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#define ORGAN_ORGANIC 1
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+13
-12
@@ -17,18 +17,19 @@
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// Flags for the item_flags var on /obj/item
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#define BEING_REMOVED (1<<0)
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#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
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#define FORCE_STRING_OVERRIDE (1<<2) //used for tooltips
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#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
|
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#define SLOWS_WHILE_IN_HAND (1<<4)
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#define NO_MAT_REDEMPTION (1<<5) //Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
|
||||
#define DROPDEL (1<<6) //When dropped, it calls qdel on itself
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#define NOBLUDGEON (1<<7) //when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
|
||||
#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
|
||||
#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
|
||||
#define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
|
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#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
|
||||
#define BEING_REMOVED (1<<0)
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||||
#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
|
||||
#define FORCE_STRING_OVERRIDE (1<<2) //used for tooltips
|
||||
#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
|
||||
#define SLOWS_WHILE_IN_HAND (1<<4)
|
||||
#define NO_MAT_REDEMPTION (1<<5) //Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
|
||||
#define DROPDEL (1<<6) //When dropped, it calls qdel on itself
|
||||
#define NOBLUDGEON (1<<7) //when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
|
||||
#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
|
||||
#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
|
||||
#define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
|
||||
#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
|
||||
#define NO_ATTACK_CHAIN_SOFT_STAMCRIT (1<<12) //Entirely blocks melee_attack_chain() if user is soft stamcritted. Uses getStaminaLoss() to check at this point in time. THIS DOES NOT BLOCK RANGED AFTERATTACK()S, ONLY MELEE RANGE AFTERATTACK()S.
|
||||
|
||||
// Flags for the clothing_flags var on /obj/item/clothing
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#define PROFILE_START ;PROFILE_STORE = list();PROFILE_SET;
|
||||
#define PROFILE_STOP ;PROFILE_STORE = null;
|
||||
#define LINE_PROFILE_START ;PROFILE_STORE = list();PROFILE_SET;
|
||||
#define LINE_PROFILE_STOP ;PROFILE_STORE = null;
|
||||
|
||||
#define PROFILE_SET ;PROFILE_TIME = TICK_USAGE_REAL; PROFILE_LINE = __LINE__; PROFILE_FILE = __FILE__; PROFILE_SLEEPCHECK = world.time;
|
||||
|
||||
|
||||
@@ -22,6 +22,11 @@
|
||||
// Is an open container for all intents and purposes.
|
||||
#define OPENCONTAINER (REFILLABLE | DRAINABLE | TRANSPARENT)
|
||||
|
||||
//reagents_value defines, for cargo stuff.
|
||||
#define DEFAULT_REAGENTS_VALUE 1
|
||||
#define NO_REAGENTS_VALUE 0
|
||||
#define HARVEST_REAGENTS_VALUE 0.3
|
||||
|
||||
|
||||
#define TOUCH 1 // splashing
|
||||
#define INGEST 2 // ingestion
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
|
||||
//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
|
||||
#define MAX_MESSAGE_LEN 2048 //Citadel edit: What's the WORST that could happen?
|
||||
#define MAX_FAVOR_LEN 4096 //double the maximum message length.
|
||||
#define MAX_NAME_LEN 42
|
||||
#define MAX_BROADCAST_LEN 512
|
||||
#define MAX_CHARTER_LEN 80
|
||||
|
||||
@@ -47,6 +47,7 @@
|
||||
// Subsystems shutdown in the reverse of the order they initialize in
|
||||
// The numbers just define the ordering, they are meaningless otherwise.
|
||||
|
||||
#define INIT_ORDER_PROFILER 101
|
||||
#define INIT_ORDER_FAIL2TOPIC 22
|
||||
#define INIT_ORDER_TITLE 20
|
||||
#define INIT_ORDER_GARBAGE 19
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#define TGS_EXTERNAL_CONFIGURATION
|
||||
#define TGS_V3_API
|
||||
#define TGS_DEFINE_AND_SET_GLOBAL(Name, Value) GLOBAL_VAR_INIT(##Name, ##Value); GLOBAL_PROTECT(##Name)
|
||||
#define TGS_READ_GLOBAL(Name) GLOB.##Name
|
||||
#define TGS_WRITE_GLOBAL(Name, Value) GLOB.##Name = ##Value
|
||||
|
||||
+21
-5
@@ -107,6 +107,22 @@
|
||||
var/commit //full sha of compiled commit
|
||||
var/origin_commit //full sha of last known remote commit. This may be null if the TGS repository is not currently tracking a remote branch
|
||||
|
||||
//represents a version of tgstation-server
|
||||
/datum/tgs_version
|
||||
var/suite //The suite version, can be >=3
|
||||
|
||||
//this group of variables can be null to represent a wild card
|
||||
var/major //The major version
|
||||
var/minor //The minor version
|
||||
var/patch //The patch version
|
||||
|
||||
var/raw_parameter //The unparsed parameter
|
||||
var/deprefixed_parameter //The version only bit of raw_parameter
|
||||
|
||||
//if the tgs_version is a wildcard version
|
||||
/datum/tgs_version/proc/Wildcard()
|
||||
return
|
||||
|
||||
//represents a merge of a GitHub pull request
|
||||
/datum/tgs_revision_information/test_merge
|
||||
var/number //pull request number
|
||||
@@ -155,22 +171,22 @@
|
||||
|
||||
//FUNCTIONS
|
||||
|
||||
//Returns the respective string version of the API
|
||||
//Returns the respective supported /datum/tgs_version of the API
|
||||
/world/proc/TgsMaximumAPIVersion()
|
||||
return
|
||||
|
||||
/world/proc/TgsMinimumAPIVersion()
|
||||
return
|
||||
|
||||
//Gets the current version of the server tools running the server
|
||||
/world/proc/TgsVersion()
|
||||
return
|
||||
|
||||
//Returns TRUE if the world was launched under the server tools and the API matches, FALSE otherwise
|
||||
//No function below this succeeds if it returns FALSE
|
||||
/world/proc/TgsAvailable()
|
||||
return
|
||||
|
||||
//Gets the current /datum/tgs_version of the server tools running the server
|
||||
/world/proc/TgsVersion()
|
||||
return
|
||||
|
||||
/world/proc/TgsInstanceName()
|
||||
return
|
||||
|
||||
|
||||
@@ -57,14 +57,11 @@ GLOBAL_LIST_EMPTY(ipc_antennas_list)
|
||||
|
||||
//Genitals and Arousal Lists
|
||||
GLOBAL_LIST_EMPTY(genitals_list)
|
||||
GLOBAL_LIST_EMPTY(cock_shapes_list)//global_lists.dm for the list initializations //Now also _DATASTRUCTURES globals.dm
|
||||
GLOBAL_LIST_EMPTY(cock_shapes_icons) //Associated list for names->icon_states for cockshapes.
|
||||
GLOBAL_LIST_EMPTY(cock_shapes_list)
|
||||
GLOBAL_LIST_EMPTY(gentlemans_organ_names)
|
||||
GLOBAL_LIST_EMPTY(balls_shapes_list)
|
||||
GLOBAL_LIST_EMPTY(balls_shapes_icons)
|
||||
GLOBAL_LIST_EMPTY(breasts_size_list)
|
||||
GLOBAL_LIST_EMPTY(breasts_shapes_list)
|
||||
GLOBAL_LIST_EMPTY(breasts_shapes_icons)
|
||||
GLOBAL_LIST_EMPTY(vagina_shapes_list)
|
||||
GLOBAL_LIST_INIT(cum_into_containers_list, list(/obj/item/reagent_containers/food/snacks/pie)) //Yer fuggin snowflake name list jfc
|
||||
GLOBAL_LIST_INIT(dick_nouns, list("dick","cock","member","shaft"))
|
||||
@@ -111,27 +108,37 @@ GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
|
||||
message_admins("[key_name_admin(usr)] manually reloaded mentors")
|
||||
|
||||
//Flavor Text
|
||||
/mob/living/carbon/human/verb/set_flavor()
|
||||
/mob/proc/set_flavor()
|
||||
set name = "Set Flavor Text"
|
||||
set desc = "Sets an extended description of your character's features."
|
||||
set category = "IC"
|
||||
|
||||
var/new_flavor = input(src, "Enter your new flavor text:", "Flavor text", null) as message|null
|
||||
var/new_flavor = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!", "Flavor Text", flavor_text, MAX_FAVOR_LEN, TRUE)
|
||||
if(!isnull(new_flavor))
|
||||
flavor_text = sanitize(new_flavor)
|
||||
flavor_text = new_flavor
|
||||
to_chat(src, "Your flavor text has been updated.")
|
||||
|
||||
//Flavor Text
|
||||
/mob/living/carbon/human/verb/set_flavor_2()
|
||||
/mob/proc/set_flavor_2()
|
||||
set name = "Set Temporary Flavor Text"
|
||||
set desc = "Sets a description of your character's current appearance. Use this for emotions, poses etc."
|
||||
set category = "IC"
|
||||
|
||||
var/new_flavor = input(src, "Enter your new temporary flavor text:", "Temporary flavor text", null) as message|null
|
||||
var/new_flavor = stripped_multiline_input(usr, "Set the temporary flavor text in your 'examine' verb. This should be used only for things pertaining to the current round!", "Short-Term Flavor Text", flavor_text_2, MAX_FAVOR_LEN, TRUE)
|
||||
if(!isnull(new_flavor))
|
||||
flavor_text_2 = sanitize(new_flavor)
|
||||
flavor_text_2 = new_flavor
|
||||
to_chat(src, "Your temporary flavor text has been updated.")
|
||||
|
||||
/mob/proc/print_flavor_text(flavor)
|
||||
if(!flavor)
|
||||
return
|
||||
// We are decoding and then encoding to not only get correct amount of characters, but also to prevent partial escaping characters being shown.
|
||||
var/msg = html_decode(replacetext(flavor, "\n", " "))
|
||||
if(length_char(msg) <= 40)
|
||||
return "<span class='notice'>[html_encode(msg)]</span>"
|
||||
else
|
||||
return "<span class='notice'>[html_encode(copytext_char(msg, 1, 37))]... <a href='?src=[REF(src)];flavor_more=1'>More...</span></a>"
|
||||
|
||||
//LOOC toggles
|
||||
/client/verb/listen_looc()
|
||||
set name = "Show/Hide LOOC"
|
||||
|
||||
@@ -436,7 +436,7 @@
|
||||
var/list/result = list()
|
||||
for(var/m in group)
|
||||
var/mob/M = m
|
||||
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && M.ckey in GLOB.poll_ignore[ignore_category]))
|
||||
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && (M.ckey in GLOB.poll_ignore[ignore_category])))
|
||||
continue
|
||||
if(be_special_flag)
|
||||
if(!(M.client.prefs) || !(be_special_flag in M.client.prefs.be_special))
|
||||
|
||||
@@ -51,26 +51,15 @@
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/antenna, GLOB.ipc_antennas_list, roundstart = TRUE)
|
||||
//genitals
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list)
|
||||
for(var/K in GLOB.cock_shapes_list)
|
||||
var/datum/sprite_accessory/penis/value = GLOB.cock_shapes_list[K]
|
||||
GLOB.cock_shapes_icons[K] = value.icon_state
|
||||
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/testicles, GLOB.balls_shapes_list)
|
||||
GLOB.breasts_size_list = list ("a", "b", "c", "d", "e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing.
|
||||
GLOB.gentlemans_organ_names = list("phallus", "willy", "dick", "prick", "member", "tool", "gentleman's organ",
|
||||
"cock", "wang", "knob", "dong", "joystick", "pecker", "johnson", "weenie", "tadger", "schlong", "thirsty ferret",
|
||||
"baloney pony", "schlanger", "Mutton dagger", "old blind bob","Hanging Johnny", "fishing rod", "Tally whacker", "polly rocket",
|
||||
"One eyed trouser trout", "Ding dong", "ankle spanker", "Pork sword", "engine cranker", "Harry hot dog", "Davy Crockett",
|
||||
"Kidney cracker", "Heat seeking moisture missile", "Giggle stick", "love whistle", "Tube steak", "Uncle Dick", "Purple helmet warrior")
|
||||
for(var/K in GLOB.breasts_shapes_list)
|
||||
var/datum/sprite_accessory/breasts/value = GLOB.breasts_shapes_list[K]
|
||||
GLOB.breasts_shapes_icons[K] = value.icon_state
|
||||
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/testicles, GLOB.balls_shapes_list)
|
||||
for(var/K in GLOB.balls_shapes_list)
|
||||
var/datum/sprite_accessory/testicles/value = GLOB.balls_shapes_list[K]
|
||||
GLOB.balls_shapes_icons[K] = value.icon_state
|
||||
|
||||
for(var/gpath in subtypesof(/obj/item/organ/genital))
|
||||
var/obj/item/organ/genital/G = gpath
|
||||
|
||||
@@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(species_list)
|
||||
continue
|
||||
if(M.stat != DEAD && !override)
|
||||
continue
|
||||
if(speaker_key && speaker_key in prefs.ignoring)
|
||||
if(speaker_key && (speaker_key in prefs.ignoring))
|
||||
continue
|
||||
|
||||
switch(message_type)
|
||||
|
||||
@@ -146,19 +146,19 @@
|
||||
var/list/file_data = list()
|
||||
var/pos = 1
|
||||
for(var/V in GLOB.news_network.network_channels)
|
||||
var/datum/newscaster/feed_channel/channel = V
|
||||
var/datum/news/feed_channel/channel = V
|
||||
if(!istype(channel))
|
||||
stack_trace("Non-channel in newscaster channel list")
|
||||
continue
|
||||
file_data["[pos]"] = list("channel name" = "[channel.channel_name]", "author" = "[channel.author]", "censored" = channel.censored ? 1 : 0, "author censored" = channel.authorCensor ? 1 : 0, "messages" = list())
|
||||
for(var/M in channel.messages)
|
||||
var/datum/newscaster/feed_message/message = M
|
||||
var/datum/news/feed_message/message = M
|
||||
if(!istype(message))
|
||||
stack_trace("Non-message in newscaster channel messages list")
|
||||
continue
|
||||
var/list/comment_data = list()
|
||||
for(var/C in message.comments)
|
||||
var/datum/newscaster/feed_comment/comment = C
|
||||
var/datum/news/feed_comment/comment = C
|
||||
if(!istype(comment))
|
||||
stack_trace("Non-message in newscaster message comments list")
|
||||
continue
|
||||
|
||||
@@ -1543,3 +1543,25 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
for(var/each_item in items_list)
|
||||
for(var/i in 1 to items_list[each_item])
|
||||
new each_item(where_to)
|
||||
|
||||
//sends a message to chat
|
||||
//config_setting should be one of the following
|
||||
//null - noop
|
||||
//empty string - use TgsTargetBroadcast with admin_only = FALSE
|
||||
//other string - use TgsChatBroadcast with the tag that matches config_setting, only works with TGS4, if using TGS3 the above method is used
|
||||
/proc/send2chat(message, config_setting)
|
||||
if(config_setting == null || !world.TgsAvailable())
|
||||
return
|
||||
var/datum/tgs_version/version = world.TgsVersion()
|
||||
if(config_setting == "" || version.suite == 3)
|
||||
world.TgsTargetedChatBroadcast(message, FALSE)
|
||||
return
|
||||
|
||||
var/list/channels_to_use = list()
|
||||
for(var/I in world.TgsChatChannelInfo())
|
||||
var/datum/tgs_chat_channel/channel = I
|
||||
if(channel.tag == config_setting)
|
||||
channels_to_use += channel
|
||||
|
||||
if(channels_to_use.len)
|
||||
world.TgsChatBroadcast()
|
||||
@@ -0,0 +1,57 @@
|
||||
// Basic geometry things.
|
||||
|
||||
/datum/vector/
|
||||
var/x = 0
|
||||
var/y = 0
|
||||
|
||||
/datum/vector/New(var/x, var/y)
|
||||
src.x = x
|
||||
src.y = y
|
||||
|
||||
/datum/vector/proc/duplicate()
|
||||
return new /datum/vector(x, y)
|
||||
|
||||
/datum/vector/proc/euclidian_norm()
|
||||
return sqrt(x*x + y*y)
|
||||
|
||||
/datum/vector/proc/squared_norm()
|
||||
return x*x + y*y
|
||||
|
||||
/datum/vector/proc/normalize()
|
||||
var/norm = euclidian_norm()
|
||||
x = x/norm
|
||||
y = y/norm
|
||||
return src
|
||||
|
||||
/datum/vector/proc/chebyshev_norm()
|
||||
return max(abs(x), abs(y))
|
||||
|
||||
/datum/vector/proc/chebyshev_normalize()
|
||||
var/norm = chebyshev_norm()
|
||||
x = x/norm
|
||||
y = y/norm
|
||||
return src
|
||||
|
||||
/datum/vector/proc/is_integer()
|
||||
return ISINTEGER(x) && ISINTEGER(y)
|
||||
|
||||
/atom/movable/proc/vector_translate(var/datum/vector/V, var/delay)
|
||||
var/turf/T = get_turf(src)
|
||||
var/turf/destination = locate(T.x + V.x, T.y + V.y, z)
|
||||
var/datum/vector/V_norm = V.duplicate()
|
||||
V_norm.chebyshev_normalize()
|
||||
if (!V_norm.is_integer())
|
||||
return
|
||||
var/turf/destination_temp
|
||||
while (destination_temp != destination)
|
||||
destination_temp = locate(T.x + V_norm.x, T.y + V_norm.y, z)
|
||||
forceMove(destination_temp)
|
||||
T = get_turf(src)
|
||||
sleep(delay + world.tick_lag) // Shortest possible time to sleep
|
||||
|
||||
/atom/proc/get_translated_turf(var/datum/vector/V)
|
||||
var/turf/T = get_turf(src)
|
||||
return locate(T.x + V.x, T.y + V.y, z)
|
||||
|
||||
/proc/atoms2vector(var/atom/A, var/atom/B)
|
||||
return new /datum/vector((B.x - A.x), (B.y - A.y)) // Vector from A -> B
|
||||
@@ -214,5 +214,18 @@ GLOBAL_LIST_INIT(bitfields, list(
|
||||
"CAN_MASTURBATE_WITH" = CAN_MASTURBATE_WITH,
|
||||
"MASTURBATE_LINKED_ORGAN" = MASTURBATE_LINKED_ORGAN,
|
||||
"CAN_CLIMAX_WITH" = CAN_CLIMAX_WITH
|
||||
)
|
||||
))
|
||||
|
||||
),
|
||||
"mob_biotypes" = list (
|
||||
"MOB_ORGANIC" = MOB_ORGANIC,
|
||||
"MOB_MINERAL" = MOB_MINERAL,
|
||||
"MOB_ROBOTIC" = MOB_ROBOTIC,
|
||||
"MOB_UNDEAD" = MOB_UNDEAD,
|
||||
"MOB_HUMANOID" = MOB_HUMANOID,
|
||||
"MOB_BUG" = MOB_BUG,
|
||||
"MOB_BEAST" = MOB_BEAST,
|
||||
"MOB_EPIC" = MOB_EPIC,
|
||||
"MOB_REPTILE" = MOB_REPTILE,
|
||||
"MOB_SPIRIT" = MOB_SPIRIT
|
||||
)
|
||||
))
|
||||
|
||||
@@ -1 +1,59 @@
|
||||
GLOBAL_LIST_EMPTY(donators_by_group) //group id = donator list of ckeys
|
||||
|
||||
GLOBAL_LIST_INIT(flirts, list("Roses are red / Violets are good / One day while Andy...",
|
||||
"My love for you is like the singularity. It cannot be contained.",
|
||||
"Will you be my lusty xenomorph maid?",
|
||||
"We go together like the clown and the external airlock.",
|
||||
"Roses are red / Liches are wizards / I love you more than a whole squad of lizards.",
|
||||
"Be my valentine. Law 2.",
|
||||
"You must be a mime, because you leave me speechless.",
|
||||
"I love you like Ian loves the HoP.",
|
||||
"You're hotter than a plasma fire in toxins.",
|
||||
"Are you a rogue atmos tech? Because you're taking my breath away.",
|
||||
"Could I have all access... to your heart?",
|
||||
"Call me the doctor, because I'm here to inspect your johnson.",
|
||||
"I'm not a changeling, but you make my proboscis extend.",
|
||||
"I just can't get EI NATH of you.",
|
||||
"You must be a nuke op, because you make my heart explode.",
|
||||
"Roses are red / Botany is a farm / Not being my Valentine / causes human harm.",
|
||||
"I want you more than an assistant wants insulated gloves.",
|
||||
"If I was a security officer, I'd brig you all shift.",
|
||||
"Are you the janitor? Because I think I've fallen for you.",
|
||||
"You're always valid to my heart.",
|
||||
"I'd risk the wrath of the gods to bwoink you.",
|
||||
"You look as beautiful now as the last time you were cloned.",
|
||||
"Someone check the gravitational generator, because I'm only attracted to you.",
|
||||
"If I were the warden I'd always let you into my armory.",
|
||||
"The virologist is rogue, and the only cure is a kiss from you.",
|
||||
"Would you spend some time in my upgraded sleeper?",
|
||||
"You must be a silicon, because you've unbolted my heart.",
|
||||
"Are you Nar'Sie? Because there's nar-one else I sie.",
|
||||
"If you were a taser, you'd be set to stunning.",
|
||||
"Do you have stamina damage from running through my dreams?",
|
||||
"If I were an alien, would you let me hug you?",
|
||||
"My love for you is stronger than a reinforced wall.",
|
||||
"This must be the captain's office, because I see a fox.",
|
||||
"I'm not a highlander, but there can only be one for me.",
|
||||
"The floor is made of lava! Quick, get on my bed.",
|
||||
"If you were an abandoned station you'd be the DEARelict.",
|
||||
"If you had a pickaxe you'd be a shaft FINEr.",
|
||||
"Roses are red, tide is gray, if I were an assistant I'd steal you away.",
|
||||
"Roses are red, text is green, I love you more than cleanbots clean.",
|
||||
"If you were a carp I'd fi-lay you.",
|
||||
"I'm a nuke op, and my pinpointer leads to your heart.",
|
||||
"Wanna slay my megafauna?",
|
||||
"I'm a clockwork cultist. Or zl inyragvar.",
|
||||
"If you were a disposal bin I'd ride you all day.",
|
||||
"Put on your explorer's suit because I'm taking you to LOVEaland.",
|
||||
"I must be the CMO, 'cause I saw you on my CUTE sensors.",
|
||||
"You're the vomit to my flyperson.",
|
||||
"You must be liquid dark matter, because you're pulling me closer.",
|
||||
"Not even sorium can drive me away from you.",
|
||||
"Wanna make like a borg and do some heavy petting?",
|
||||
"Are you powering the station? Because you super matter to me.",
|
||||
"I wish science could make me a bag of holding you.",
|
||||
"Let's call the emergency CUDDLE.",
|
||||
"I must be tripping on BZ, because I saw an angel walk by.",
|
||||
"Wanna empty out my tool storage?",
|
||||
"Did you visit the medbay after you fell from heaven?",
|
||||
"Are you wearing space pants? Wanna not be?" ))
|
||||
|
||||
@@ -4,6 +4,7 @@ GLOBAL_LIST_INIT(wizard_second, world.file2list("strings/names/wizardsecond.txt"
|
||||
GLOBAL_LIST_INIT(ninja_titles, world.file2list("strings/names/ninjatitle.txt"))
|
||||
GLOBAL_LIST_INIT(ninja_names, world.file2list("strings/names/ninjaname.txt"))
|
||||
GLOBAL_LIST_INIT(commando_names, world.file2list("strings/names/death_commando.txt"))
|
||||
GLOBAL_LIST_INIT(first_names, world.file2list("strings/names/first.txt"))
|
||||
GLOBAL_LIST_INIT(first_names_male, world.file2list("strings/names/first_male.txt"))
|
||||
GLOBAL_LIST_INIT(first_names_female, world.file2list("strings/names/first_female.txt"))
|
||||
GLOBAL_LIST_INIT(last_names, world.file2list("strings/names/last.txt"))
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
selected_target[1] = object
|
||||
selected_target[2] = params
|
||||
while(selected_target[1])
|
||||
Click(selected_target[1], location, control, selected_target[2])
|
||||
Click(selected_target[1], location, control, selected_target[2], TRUE)
|
||||
sleep(delay)
|
||||
active_mousedown_item = mob.canMobMousedown(object, location, params)
|
||||
if(active_mousedown_item)
|
||||
@@ -145,4 +145,4 @@
|
||||
if (middragatom == src_object)
|
||||
middragtime = 0
|
||||
middragatom = null
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -1,19 +1,28 @@
|
||||
|
||||
/**
|
||||
*This is the proc that handles the order of an item_attack.
|
||||
*The order of procs called is:
|
||||
*tool_act on the target. If it returns TRUE, the chain will be stopped.
|
||||
*pre_attack() on src. If this returns TRUE, the chain will be stopped.
|
||||
*attackby on the target. If it returns TRUE, the chain will be stopped.
|
||||
*and lastly
|
||||
*afterattack. The return value does not matter.
|
||||
*/
|
||||
/obj/item/proc/melee_attack_chain(mob/user, atom/target, params)
|
||||
if(!tool_attack_chain(user, target) && pre_attack(target, user, params))
|
||||
// Return 1 in attackby() to prevent afterattack() effects (when safely moving items for example)
|
||||
var/resolved = target.attackby(src, user, params)
|
||||
if(!resolved && target && !QDELETED(src))
|
||||
afterattack(target, user, 1, params) // 1: clicking something Adjacent
|
||||
|
||||
|
||||
//Checks if the item can work as a tool, calling the appropriate tool behavior on the target
|
||||
/obj/item/proc/tool_attack_chain(mob/user, atom/target)
|
||||
if(!tool_behaviour)
|
||||
return FALSE
|
||||
|
||||
return target.tool_act(user, src, tool_behaviour)
|
||||
|
||||
if(item_flags & NO_ATTACK_CHAIN_SOFT_STAMCRIT)
|
||||
if(isliving(user))
|
||||
var/mob/living/L = user
|
||||
if(L.getStaminaLoss() >= STAMINA_SOFTCRIT)
|
||||
to_chat(L, "<span class='warning'>You are too exhausted to swing [src]!</span>")
|
||||
return
|
||||
if(tool_behaviour && target.tool_act(user, src, tool_behaviour))
|
||||
return
|
||||
if(pre_attack(target, user, params))
|
||||
return
|
||||
if(target.attackby(src,user, params))
|
||||
return
|
||||
if(QDELETED(src) || QDELETED(target))
|
||||
return
|
||||
afterattack(target, user, TRUE, params)
|
||||
|
||||
// Called when the item is in the active hand, and clicked; alternately, there is an 'activate held object' verb or you can hit pagedown.
|
||||
/obj/item/proc/attack_self(mob/user)
|
||||
@@ -23,8 +32,8 @@
|
||||
|
||||
/obj/item/proc/pre_attack(atom/A, mob/living/user, params) //do stuff before attackby!
|
||||
if(SEND_SIGNAL(src, COMSIG_ITEM_PRE_ATTACK, A, user, params) & COMPONENT_NO_ATTACK)
|
||||
return FALSE
|
||||
return TRUE //return FALSE to avoid calling attackby after this proc does stuff
|
||||
return TRUE
|
||||
return FALSE //return TRUE to avoid calling attackby after this proc does stuff
|
||||
|
||||
// No comment
|
||||
/atom/proc/attackby(obj/item/W, mob/user, params)
|
||||
@@ -112,7 +121,7 @@
|
||||
send_item_attack_message(I, user)
|
||||
if(I.force)
|
||||
apply_damage(totitemdamage, I.damtype) //CIT CHANGE - replaces I.force with totitemdamage
|
||||
if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW))
|
||||
if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW))
|
||||
if(prob(33))
|
||||
I.add_mob_blood(src)
|
||||
var/turf/location = get_turf(src)
|
||||
|
||||
@@ -234,6 +234,7 @@
|
||||
|
||||
/datum/config_entry/number/movedelay //Used for modifying movement speed for mobs.
|
||||
abstract_type = /datum/config_entry/number/movedelay
|
||||
integer = FALSE
|
||||
|
||||
/datum/config_entry/number/movedelay/ValidateAndSet()
|
||||
. = ..()
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
/datum/config_entry/flag/auto_profile // Automatically start profiler on server start
|
||||
|
||||
/datum/config_entry/flag/autoadmin // if autoadmin is enabled
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
@@ -392,6 +394,13 @@
|
||||
config_entry_value = 50
|
||||
|
||||
/datum/config_entry/flag/irc_announce_new_game
|
||||
deprecated_by = /datum/config_entry/string/chat_announce_new_game
|
||||
|
||||
/datum/config_entry/flag/irc_announce_new_game/DeprecationUpdate(value)
|
||||
return "" //default broadcast
|
||||
|
||||
/datum/config_entry/string/chat_announce_new_game
|
||||
config_entry_value = null
|
||||
|
||||
/datum/config_entry/flag/debug_admin_hrefs
|
||||
|
||||
|
||||
@@ -118,7 +118,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(flag && (!(flag in player.client.prefs.be_special)))
|
||||
JobDebug("FOC flag failed, Player: [player], Flag: [flag], ")
|
||||
continue
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("FOC incompatible with antagonist role, Player: [player]")
|
||||
continue
|
||||
if(player.client.prefs.job_preferences[job.title] == level)
|
||||
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(job)
|
||||
JobDebug("GRJ player not enough xp, Player: [player]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
|
||||
continue
|
||||
|
||||
@@ -340,7 +340,7 @@ SUBSYSTEM_DEF(job)
|
||||
JobDebug("DO non-human failed, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
|
||||
+7
-16
@@ -4,25 +4,16 @@
|
||||
#define END_STAGE 4
|
||||
|
||||
//Used for all kinds of weather, ex. lavaland ash storms.
|
||||
SUBSYSTEM_DEF(weather)
|
||||
PROCESSING_SUBSYSTEM_DEF(weather)
|
||||
name = "Weather"
|
||||
flags = SS_BACKGROUND
|
||||
wait = 10
|
||||
runlevels = RUNLEVEL_GAME
|
||||
var/list/processing = list()
|
||||
var/list/eligible_zlevels = list()
|
||||
var/list/next_hit_by_zlevel = list() //Used by barometers to know when the next storm is coming
|
||||
|
||||
/datum/controller/subsystem/weather/fire()
|
||||
// process active weather
|
||||
for(var/V in processing)
|
||||
var/datum/weather/W = V
|
||||
if(W.aesthetic || W.stage != MAIN_STAGE)
|
||||
continue
|
||||
for(var/i in GLOB.mob_living_list)
|
||||
var/mob/living/L = i
|
||||
if(W.can_weather_act(L))
|
||||
W.weather_act(L)
|
||||
/datum/controller/subsystem/processing/weather/fire()
|
||||
. = ..() //Active weather is handled by . = ..() processing subsystem base fire().
|
||||
|
||||
// start random weather on relevant levels
|
||||
for(var/z in eligible_zlevels)
|
||||
@@ -34,7 +25,7 @@ SUBSYSTEM_DEF(weather)
|
||||
addtimer(CALLBACK(src, .proc/make_eligible, z, possible_weather), randTime + initial(W.weather_duration_upper), TIMER_UNIQUE) //Around 5-10 minutes between weathers
|
||||
next_hit_by_zlevel["[z]"] = world.time + randTime + initial(W.telegraph_duration)
|
||||
|
||||
/datum/controller/subsystem/weather/Initialize(start_timeofday)
|
||||
/datum/controller/subsystem/processing/weather/Initialize(start_timeofday)
|
||||
for(var/V in subtypesof(/datum/weather))
|
||||
var/datum/weather/W = V
|
||||
var/probability = initial(W.probability)
|
||||
@@ -47,7 +38,7 @@ SUBSYSTEM_DEF(weather)
|
||||
eligible_zlevels["[z]"][W] = probability
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/weather/proc/run_weather(datum/weather/weather_datum_type, z_levels)
|
||||
/datum/controller/subsystem/processing/weather/proc/run_weather(datum/weather/weather_datum_type, z_levels)
|
||||
if (istext(weather_datum_type))
|
||||
for (var/V in subtypesof(/datum/weather))
|
||||
var/datum/weather/W = V
|
||||
@@ -69,11 +60,11 @@ SUBSYSTEM_DEF(weather)
|
||||
var/datum/weather/W = new weather_datum_type(z_levels)
|
||||
W.telegraph()
|
||||
|
||||
/datum/controller/subsystem/weather/proc/make_eligible(z, possible_weather)
|
||||
/datum/controller/subsystem/processing/weather/proc/make_eligible(z, possible_weather)
|
||||
eligible_zlevels[z] = possible_weather
|
||||
next_hit_by_zlevel["[z]"] = null
|
||||
|
||||
/datum/controller/subsystem/weather/proc/get_weather(z, area/active_area)
|
||||
/datum/controller/subsystem/processing/weather/proc/get_weather(z, area/active_area)
|
||||
var/datum/weather/A
|
||||
for(var/V in processing)
|
||||
var/datum/weather/W = V
|
||||
@@ -0,0 +1,63 @@
|
||||
#define PROFILER_FILENAME "profiler.json"
|
||||
|
||||
SUBSYSTEM_DEF(profiler)
|
||||
name = "Profiler"
|
||||
init_order = INIT_ORDER_PROFILER
|
||||
runlevels = RUNLEVELS_DEFAULT | RUNLEVEL_LOBBY
|
||||
wait = 3000
|
||||
flags = SS_NO_TICK_CHECK
|
||||
var/fetch_cost = 0
|
||||
var/write_cost = 0
|
||||
|
||||
/datum/controller/subsystem/profiler/stat_entry(msg)
|
||||
msg += "F:[round(fetch_cost,1)]ms"
|
||||
msg += "|W:[round(write_cost,1)]ms"
|
||||
..(msg)
|
||||
|
||||
/datum/controller/subsystem/profiler/Initialize()
|
||||
if(CONFIG_GET(flag/auto_profile))
|
||||
StartProfiling()
|
||||
else
|
||||
StopProfiling() //Stop the early start from world/New
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/profiler/fire()
|
||||
if(CONFIG_GET(flag/auto_profile))
|
||||
DumpFile()
|
||||
|
||||
/datum/controller/subsystem/profiler/Shutdown()
|
||||
if(CONFIG_GET(flag/auto_profile))
|
||||
DumpFile()
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/profiler/proc/StartProfiling()
|
||||
#if DM_BUILD < 1506 || DM_VERSION < 513
|
||||
stack_trace("Auto profiling unsupported on this byond version")
|
||||
CONFIG_SET(flag/auto_profile, FALSE)
|
||||
#else
|
||||
world.Profile(PROFILE_START)
|
||||
#endif
|
||||
|
||||
/datum/controller/subsystem/profiler/proc/StopProfiling()
|
||||
#if DM_BUILD >= 1506 && DM_VERSION >= 513
|
||||
world.Profile(PROFILE_STOP)
|
||||
#endif
|
||||
|
||||
/datum/controller/subsystem/profiler/proc/DumpFile()
|
||||
#if DM_BUILD < 1506 || DM_VERSION < 513
|
||||
stack_trace("Auto profiling unsupported on this byond version")
|
||||
CONFIG_SET(flag/auto_profile, FALSE)
|
||||
#else
|
||||
var/timer = TICK_USAGE_REAL
|
||||
var/current_profile_data = world.Profile(PROFILE_REFRESH,format="json")
|
||||
fetch_cost = MC_AVERAGE(fetch_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
CHECK_TICK
|
||||
if(!length(current_profile_data)) //Would be nice to have explicit proc to check this
|
||||
stack_trace("Warning, profiling stopped manually before dump.")
|
||||
var/json_file = file("[GLOB.log_directory]/[PROFILER_FILENAME]")
|
||||
if(fexists(json_file))
|
||||
fdel(json_file)
|
||||
timer = TICK_USAGE_REAL
|
||||
WRITE_FILE(json_file, current_profile_data)
|
||||
write_cost = MC_AVERAGE(write_cost, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
#endif
|
||||
@@ -81,8 +81,8 @@ SUBSYSTEM_DEF(server_maint)
|
||||
co.ehjax_send(data = "roundrestart")
|
||||
if(server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite
|
||||
C << link("byond://[server]")
|
||||
var/tgsversion = world.TgsVersion()
|
||||
var/datum/tgs_version/tgsversion = world.TgsVersion()
|
||||
if(tgsversion)
|
||||
SSblackbox.record_feedback("text", "server_tools", 1, tgsversion)
|
||||
SSblackbox.record_feedback("text", "server_tools", 1, tgsversion.raw_parameter)
|
||||
|
||||
#undef PING_BUFFER_TIME
|
||||
|
||||
@@ -38,7 +38,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
var/points = 5000 //number of trade-points we have
|
||||
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
|
||||
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
|
||||
var/passive_supply_points_per_minute = 500
|
||||
var/passive_supply_points_per_minute = 125
|
||||
|
||||
var/list/supply_packs = list()
|
||||
var/list/shoppinglist = list()
|
||||
|
||||
@@ -158,8 +158,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
for(var/client/C in GLOB.clients)
|
||||
window_flash(C, ignorepref = TRUE) //let them know lobby has opened up.
|
||||
to_chat(world, "<span class='boldnotice'>Welcome to [station_name()]!</span>")
|
||||
if(CONFIG_GET(flag/irc_announce_new_game))
|
||||
world.TgsTargetedChatBroadcast("New round starting on [SSmapping.config.map_name]!", FALSE)
|
||||
send2chat("New round starting on [SSmapping.config.map_name]!", CONFIG_GET(string/chat_announce_new_game))
|
||||
current_state = GAME_STATE_PREGAME
|
||||
//Everyone who wants to be an observer is now spawned
|
||||
create_observers()
|
||||
@@ -488,7 +487,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
if("SCORE")
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
|
||||
// fallback
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE)
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
|
||||
return current_state >= GAME_STATE_PLAYING
|
||||
|
||||
@@ -149,7 +149,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/list/this_vote = voted[ckey]
|
||||
var/list/pretty_vote = list()
|
||||
for(var/choice in choices)
|
||||
if("[choice]" in this_vote && "[choice]" in scores_by_choice)
|
||||
if(("[choice]" in this_vote) && ("[choice]" in scores_by_choice))
|
||||
sorted_insert(scores_by_choice["[choice]"],this_vote["[choice]"],/proc/cmp_numeric_asc)
|
||||
// START BALLOT GATHERING
|
||||
pretty_vote += "[choice]"
|
||||
@@ -160,7 +160,7 @@ SUBSYSTEM_DEF(vote)
|
||||
for(var/score_name in scores_by_choice)
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
for(var/indiv_score in score)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
|
||||
if(score.len == 0)
|
||||
scores_by_choice -= score_name
|
||||
while(scores_by_choice.len > 1)
|
||||
@@ -376,7 +376,7 @@ SUBSYSTEM_DEF(vote)
|
||||
else
|
||||
to_chat(world, "<span style='boldannounce'>Notice:Restart vote will not restart the server automatically because there are active admins on.</span>")
|
||||
message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.")
|
||||
|
||||
|
||||
return .
|
||||
|
||||
/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0)
|
||||
|
||||
@@ -820,3 +820,11 @@
|
||||
target.layer = old_layer
|
||||
target.plane = old_plane
|
||||
current_button.appearance_cache = target.appearance
|
||||
|
||||
/proc/get_action_of_type(mob/M, var/action_type)
|
||||
if(!M.actions || !ispath(action_type, /datum/action))
|
||||
return
|
||||
for(var/datum/action/A in M.actions)
|
||||
if(istype(A, action_type))
|
||||
return A
|
||||
return
|
||||
+2
-1
@@ -61,7 +61,8 @@
|
||||
/datum/beam/proc/recalculate_in(time)
|
||||
if(timing_id)
|
||||
deltimer(timing_id)
|
||||
timing_id = addtimer(CALLBACK(src, .proc/recalculate), time, TIMER_STOPPABLE)
|
||||
if(!finished)
|
||||
timing_id = addtimer(CALLBACK(src, .proc/recalculate), time, TIMER_STOPPABLE)
|
||||
|
||||
/datum/beam/proc/after_calculate()
|
||||
if((sleep_time == null) || finished) //Does not automatically recalculate.
|
||||
|
||||
@@ -64,29 +64,48 @@
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/component/personal_crafting/proc/check_contents(datum/crafting_recipe/R, list/contents)
|
||||
/**
|
||||
* Check that the contents of the recipe meet the requirements.
|
||||
*
|
||||
* user: The /mob that initated the crafting.
|
||||
* R: The /datum/crafting_recipe being attempted.
|
||||
* contents: List of items to search for R's reqs.
|
||||
*/
|
||||
/datum/component/personal_crafting/proc/check_contents(mob/user, datum/crafting_recipe/R, list/contents)
|
||||
var/list/item_instances = contents["instances"]
|
||||
contents = contents["other"]
|
||||
main_loop:
|
||||
for(var/A in R.reqs)
|
||||
var/needed_amount = R.reqs[A]
|
||||
for(var/B in contents)
|
||||
if(ispath(B, A))
|
||||
if (R.blacklist.Find(B))
|
||||
continue
|
||||
if(contents[B] >= R.reqs[A])
|
||||
continue main_loop
|
||||
else
|
||||
needed_amount -= contents[B]
|
||||
if(needed_amount <= 0)
|
||||
continue main_loop
|
||||
else
|
||||
continue
|
||||
|
||||
var/list/requirements_list = list()
|
||||
|
||||
// Process all requirements
|
||||
for(var/requirement_path in R.reqs)
|
||||
// Check we have the appropriate amount available in the contents list
|
||||
var/needed_amount = R.reqs[requirement_path]
|
||||
for(var/content_item_path in contents)
|
||||
// Right path and not blacklisted
|
||||
if(!ispath(content_item_path, requirement_path) || R.blacklist.Find(requirement_path))
|
||||
continue
|
||||
|
||||
needed_amount -= contents[content_item_path]
|
||||
if(needed_amount <= 0)
|
||||
break
|
||||
|
||||
if(needed_amount > 0)
|
||||
return FALSE
|
||||
for(var/A in R.chem_catalysts)
|
||||
if(contents[A] < R.chem_catalysts[A])
|
||||
|
||||
// Store the instances of what we will use for R.check_requirements() for requirement_path
|
||||
var/list/instances_list = list()
|
||||
for(var/instance_path in item_instances)
|
||||
if(ispath(instance_path, requirement_path))
|
||||
instances_list += item_instances[instance_path]
|
||||
|
||||
requirements_list[requirement_path] = instances_list
|
||||
|
||||
for(var/requirement_path in R.chem_catalysts)
|
||||
if(contents[requirement_path] < R.chem_catalysts[requirement_path])
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
return R.check_requirements(user, requirements_list)
|
||||
|
||||
/datum/component/personal_crafting/proc/get_environment(mob/user)
|
||||
. = list()
|
||||
@@ -110,9 +129,14 @@
|
||||
. = list()
|
||||
.["tool_behaviour"] = list()
|
||||
.["other"] = list()
|
||||
.["instances"] = list()
|
||||
for(var/obj/item/I in get_environment(user))
|
||||
if(I.flags_1 & HOLOGRAM_1)
|
||||
continue
|
||||
if(.["instances"][I.type])
|
||||
.["instances"][I.type] += I
|
||||
else
|
||||
.["instances"][I.type] = list(I)
|
||||
if(istype(I, /obj/item/stack))
|
||||
var/obj/item/stack/S = I
|
||||
.["other"][I.type] += S.amount
|
||||
@@ -161,11 +185,11 @@
|
||||
/datum/component/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
|
||||
var/list/contents = get_surroundings(user)
|
||||
var/send_feedback = 1
|
||||
if(check_contents(R, contents))
|
||||
if(check_contents(user, R, contents))
|
||||
if(check_tools(user, R, contents))
|
||||
if(do_after(user, R.time, target = user))
|
||||
contents = get_surroundings(user)
|
||||
if(!check_contents(R, contents))
|
||||
if(!check_contents(user, R, contents))
|
||||
return ", missing component."
|
||||
if(!check_tools(user, R, contents))
|
||||
return ", missing tool."
|
||||
@@ -341,7 +365,7 @@
|
||||
if((R.category != cur_category) || (R.subcategory != cur_subcategory))
|
||||
continue
|
||||
|
||||
craftability["[REF(R)]"] = check_contents(R, surroundings)
|
||||
craftability["[REF(R)]"] = check_contents(user, R, surroundings)
|
||||
|
||||
data["craftability"] = craftability
|
||||
return data
|
||||
|
||||
@@ -8,6 +8,12 @@
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/pin_removal/check_requirements(mob/user, list/collected_requirements)
|
||||
var/obj/item/gun/G = collected_requirements[/obj/item/gun][1]
|
||||
if (G.no_pin_required || !G.pin)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/crafting_recipe/strobeshield
|
||||
name = "Strobe Shield"
|
||||
result = /obj/item/assembly/flash/shield
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
if(isliving(parent))
|
||||
host_mob = parent
|
||||
|
||||
if(!(MOB_ORGANIC in host_mob.mob_biotypes) && !(MOB_UNDEAD in host_mob.mob_biotypes)) //Shouldn't happen, but this avoids HUD runtimes in case a silicon gets them somehow.
|
||||
if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD))) //Shouldn't happen, but this avoids HUD runtimes in case a silicon gets them somehow.
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
host_mob.hud_set_nanite_indicator()
|
||||
@@ -212,7 +212,7 @@
|
||||
NP.receive_comm_signal(comm_code, comm_message, comm_source)
|
||||
|
||||
/datum/component/nanites/proc/check_viable_biotype()
|
||||
if(!(MOB_ORGANIC in host_mob.mob_biotypes) && !(MOB_UNDEAD in host_mob.mob_biotypes))
|
||||
if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)))
|
||||
qdel(src) //bodytype no longer sustains nanites
|
||||
|
||||
/datum/component/nanites/proc/check_access(datum/source, obj/O)
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
|
||||
var/obj/screen/storage/boxes //storage display object
|
||||
var/obj/screen/close/closer //close button object
|
||||
var/current_maxscreensize
|
||||
|
||||
var/allow_big_nesting = FALSE //allow storage objects of the same or greater size.
|
||||
|
||||
@@ -362,11 +363,15 @@
|
||||
break
|
||||
closer.screen_loc = "[screen_start_x + cols]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y]"
|
||||
|
||||
/datum/component/storage/proc/show_to(mob/M)
|
||||
/datum/component/storage/proc/show_to(mob/M, set_screen_size = TRUE)
|
||||
if(!M.client)
|
||||
return FALSE
|
||||
var/list/cview = getviewsize(M.client.view)
|
||||
var/maxallowedscreensize = cview[1]-8
|
||||
if(set_screen_size)
|
||||
current_maxscreensize = maxallowedscreensize
|
||||
else if(current_maxscreensize)
|
||||
maxallowedscreensize = current_maxscreensize
|
||||
if(M.active_storage != src && (M.stat == CONSCIOUS))
|
||||
for(var/obj/item/I in accessible_items())
|
||||
if(I.on_found(M))
|
||||
@@ -547,14 +552,14 @@
|
||||
return
|
||||
A.add_fingerprint(M)
|
||||
|
||||
/datum/component/storage/proc/user_show_to_mob(mob/M, force = FALSE)
|
||||
/datum/component/storage/proc/user_show_to_mob(mob/M, force = FALSE, ghost = FALSE)
|
||||
var/atom/A = parent
|
||||
if(!istype(M))
|
||||
return FALSE
|
||||
A.add_fingerprint(M)
|
||||
if(!force && (check_locked(null, M) || !M.CanReach(parent, view_only = TRUE)))
|
||||
return FALSE
|
||||
show_to(M)
|
||||
show_to(M, !ghost)
|
||||
|
||||
/datum/component/storage/proc/mousedrop_receive(datum/source, atom/movable/O, mob/M)
|
||||
if(isitem(O))
|
||||
@@ -665,7 +670,7 @@
|
||||
return can_be_inserted(I, silent, M)
|
||||
|
||||
/datum/component/storage/proc/show_to_ghost(datum/source, mob/dead/observer/M)
|
||||
return user_show_to_mob(M, TRUE)
|
||||
return user_show_to_mob(M, TRUE, TRUE)
|
||||
|
||||
/datum/component/storage/proc/signal_show_attempt(datum/source, mob/showto, force = FALSE)
|
||||
return user_show_to_mob(showto, force)
|
||||
|
||||
@@ -25,6 +25,7 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
var/unlock_code
|
||||
var/failsafe_code
|
||||
var/datum/ui_state/checkstate
|
||||
var/compact_mode = FALSE
|
||||
var/debug = FALSE
|
||||
|
||||
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20, datum/ui_state/_checkstate)
|
||||
@@ -122,7 +123,7 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
active = TRUE
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "uplink", name, 450, 750, master_ui, state)
|
||||
ui = new(user, src, ui_key, "uplink", name, 620, 580, master_ui, state)
|
||||
ui.set_autoupdate(FALSE) // This UI is only ever opened by one person, and never is updated outside of user input.
|
||||
ui.set_style("syndicate")
|
||||
ui.open()
|
||||
@@ -139,29 +140,35 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
var/list/data = list()
|
||||
data["telecrystals"] = telecrystals
|
||||
data["lockable"] = lockable
|
||||
data["compact_mode"] = compact_mode
|
||||
|
||||
return data
|
||||
|
||||
/datum/component/uplink/ui_static_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["categories"] = list()
|
||||
for(var/category in uplink_items)
|
||||
var/list/cat = list(
|
||||
"name" = category,
|
||||
"items" = (category == selected_cat ? list() : null))
|
||||
if(category == selected_cat)
|
||||
for(var/item in uplink_items[category])
|
||||
var/datum/uplink_item/I = uplink_items[category][item]
|
||||
if(I.limited_stock == 0)
|
||||
for(var/item in uplink_items[category])
|
||||
var/datum/uplink_item/I = uplink_items[category][item]
|
||||
if(I.limited_stock == 0)
|
||||
continue
|
||||
if(I.restricted_roles.len)
|
||||
var/is_inaccessible = TRUE
|
||||
for(var/R in I.restricted_roles)
|
||||
if(R == user.mind.assigned_role || debug)
|
||||
is_inaccessible = FALSE
|
||||
if(is_inaccessible)
|
||||
continue
|
||||
if(I.restricted_roles.len)
|
||||
var/is_inaccessible = 1
|
||||
for(var/R in I.restricted_roles)
|
||||
if(R == user.mind.assigned_role || debug)
|
||||
is_inaccessible = 0
|
||||
if(is_inaccessible)
|
||||
continue
|
||||
cat["items"] += list(list(
|
||||
"name" = I.name,
|
||||
"cost" = I.cost,
|
||||
"desc" = I.desc,
|
||||
))
|
||||
cat["items"] += list(list(
|
||||
"name" = I.name,
|
||||
"cost" = I.cost,
|
||||
"desc" = I.desc,
|
||||
))
|
||||
data["categories"] += list(cat)
|
||||
return data
|
||||
|
||||
@@ -189,6 +196,8 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
SStgui.close_uis(src)
|
||||
if("select")
|
||||
selected_cat = params["category"]
|
||||
if("compact_toggle")
|
||||
compact_mode = !compact_mode
|
||||
return TRUE
|
||||
|
||||
/datum/component/uplink/proc/MakePurchase(mob/user, datum/uplink_item/U)
|
||||
|
||||
@@ -17,14 +17,10 @@
|
||||
if(HasDisease(D))
|
||||
return FALSE
|
||||
|
||||
var/can_infect = FALSE
|
||||
for(var/host_type in D.infectable_biotypes)
|
||||
if(host_type in mob_biotypes)
|
||||
can_infect = TRUE
|
||||
break
|
||||
if(!can_infect)
|
||||
if(!(D.infectable_biotypes & mob_biotypes))
|
||||
return FALSE
|
||||
|
||||
|
||||
if(!(type in D.viable_mobtypes))
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
var/list/required_organs = list()
|
||||
var/needs_all_cures = TRUE
|
||||
var/list/strain_data = list() //dna_spread special bullshit
|
||||
var/list/infectable_biotypes = list(MOB_ORGANIC) //if the disease can spread on organics, synthetics, or undead
|
||||
var/infectable_biotypes = MOB_ORGANIC //if the disease can spread on organics, synthetics, or undead
|
||||
var/process_dead = FALSE //if this ticks while the host is dead
|
||||
var/copy_type = null //if this is null, copies will use the type of the instance being copied
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
/datum/symptom/undead_adaptation/OnRemove(datum/disease/advance/A)
|
||||
A.process_dead = FALSE
|
||||
A.infectable_biotypes -= MOB_UNDEAD
|
||||
A.infectable_biotypes &= ~MOB_UNDEAD
|
||||
|
||||
/datum/symptom/inorganic_adaptation
|
||||
name = "Inorganic Biology"
|
||||
@@ -27,7 +27,8 @@
|
||||
severity = 0
|
||||
|
||||
/datum/symptom/inorganic_adaptation/OnAdd(datum/disease/advance/A)
|
||||
A.infectable_biotypes |= MOB_INORGANIC
|
||||
A.infectable_biotypes |= MOB_MINERAL //Mineral covers plasmamen and golems.
|
||||
|
||||
/datum/symptom/inorganic_adaptation/OnRemove(datum/disease/advance/A)
|
||||
A.infectable_biotypes -= MOB_INORGANIC
|
||||
A.infectable_biotypes &= ~MOB_MINERAL
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
desc = "If left untreated subject will regurgitate bees."
|
||||
severity = DISEASE_SEVERITY_MEDIUM
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD) //bees nesting in corpses
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD //bees nesting in corpses
|
||||
|
||||
/datum/disease/beesease/stage_act()
|
||||
..()
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
permeability_mod = 0.75
|
||||
desc = "This disease disrupts the magnetic field of your body, making it act as if a powerful magnet. Injections of iron help stabilize the field."
|
||||
severity = DISEASE_SEVERITY_MEDIUM
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_ROBOTIC)
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_ROBOTIC
|
||||
process_dead = TRUE
|
||||
|
||||
/datum/disease/magnitis/stage_act()
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
viable_mobtypes = list(/mob/living/carbon/human)
|
||||
desc = "Subject is possessed by the vengeful spirit of a parrot. Call the priest."
|
||||
severity = DISEASE_SEVERITY_MEDIUM
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD, MOB_INORGANIC, MOB_ROBOTIC)
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_ROBOTIC|MOB_MINERAL
|
||||
bypasses_immunity = TRUE //2spook
|
||||
var/mob/living/simple_animal/parrot/Poly/ghost/parrot
|
||||
|
||||
|
||||
@@ -168,7 +168,7 @@
|
||||
stage4 = list("<span class='danger'>Your skin feels very loose.</span>", "<span class='danger'>You can feel... something...inside you.</span>")
|
||||
stage5 = list("<span class='danger'>Your skin feels as if it's about to burst off!</span>")
|
||||
new_form = /mob/living/silicon/robot
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD, MOB_ROBOTIC)
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_ROBOTIC
|
||||
bantype = "Cyborg"
|
||||
|
||||
/datum/disease/transformation/robot/stage_act()
|
||||
@@ -284,7 +284,7 @@
|
||||
stage4 = list("<span class='danger'>You're ravenous.</span>")
|
||||
stage5 = list("<span class='danger'>You have become a morph.</span>")
|
||||
new_form = /mob/living/simple_animal/hostile/morph
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_INORGANIC, MOB_UNDEAD) //magic!
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_MINERAL|MOB_UNDEAD //magic!
|
||||
|
||||
/datum/disease/transformation/gondola
|
||||
name = "Gondola Transformation"
|
||||
|
||||
@@ -45,4 +45,4 @@
|
||||
cleaned_human.clean_blood()
|
||||
cleaned_human.wash_cream()
|
||||
cleaned_human.regenerate_icons()
|
||||
to_chat(cleaned_human, "<span class='danger'>[src] cleans your face!</span>")
|
||||
to_chat(cleaned_human, "<span class='danger'>[AM] cleans your face!</span>")
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
to_chat(user, "<span class='warning'>Your hands are full!</span>")
|
||||
return FALSE
|
||||
if(source.buckled)
|
||||
to_chat(user, "<span class='warning'>[src] is buckled to something!</span>")
|
||||
to_chat(user, "<span class='warning'>[source] is buckled to something!</span>")
|
||||
return FALSE
|
||||
if(source == user)
|
||||
to_chat(user, "<span class='warning'>You can't pick yourself up.</span>")
|
||||
@@ -52,7 +52,7 @@
|
||||
|
||||
source.visible_message("<span class='warning'>[user] picks up [source]!</span>", \
|
||||
"<span class='userdanger'>[user] picks you up!</span>")
|
||||
to_chat(user, "<span class='notice'>You pick [src] up.</span>")
|
||||
to_chat(user, "<span class='notice'>You pick [source] up.</span>")
|
||||
source.drop_all_held_items()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(source), source, worn_state, alt_worn, right_hand, left_hand, inv_slots)
|
||||
if(proctype)
|
||||
@@ -101,6 +101,8 @@
|
||||
target.forceMove(src)
|
||||
var/image/I = new //work around to retain the same appearance to the mob idependently from inhands/worn states.
|
||||
I.appearance = target.appearance
|
||||
I.layer = FLOAT_LAYER //So it doesn't get screwed up by layer overrides.
|
||||
I.plane = FLOAT_PLANE //Same as above but for planes.
|
||||
I.override = TRUE
|
||||
add_overlay(I)
|
||||
name = target.name
|
||||
@@ -128,7 +130,7 @@
|
||||
if(AM == held_mob)
|
||||
held_mob.reset_perspective()
|
||||
held_mob = null
|
||||
qdel(src)
|
||||
QDEL_IN(src, 1) //To avoid a qdel loop.
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Entered(atom/movable/AM, atom/newloc)
|
||||
. = ..()
|
||||
@@ -158,7 +160,7 @@
|
||||
/obj/item/clothing/head/mob_holder/container_resist()
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
L.visible_message("<span class='warning'>[src] escapes from [L]!</span>", "<span class='warning'>[src] escapes your grip!</span>")
|
||||
L.visible_message("<span class='warning'>[held_mob] escapes from [L]!</span>", "<span class='warning'>[held_mob] escapes your grip!</span>")
|
||||
release()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env)
|
||||
@@ -170,7 +172,7 @@
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.assume_air(env)
|
||||
return loc.assume_air(env)
|
||||
return location.assume_air(env)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/remove_air(amount)
|
||||
var/atom/location = loc
|
||||
@@ -181,4 +183,4 @@
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.remove_air(amount)
|
||||
return loc.remove_air(amount)
|
||||
return location.remove_air(amount)
|
||||
|
||||
@@ -27,7 +27,8 @@
|
||||
|
||||
for(var/line in testmerge)
|
||||
var/datum/tgs_revision_information/test_merge/tm = line
|
||||
msg += "Test merge active of PR #[tm.number] commit [tm.commit]"
|
||||
msg += "Test merge active of PR #[tm.number] commit [tm.pull_request_commit]"
|
||||
SSblackbox.record_feedback("associative", "testmerged_prs", 1, list("number" = "[tm.number]", "commit" = "[tm.pull_request_commit]", "title" = "[tm.title]", "author" = "[tm.author]"))
|
||||
|
||||
if(commit && commit != originmastercommit)
|
||||
msg += "HEAD: [commit]"
|
||||
@@ -75,7 +76,8 @@
|
||||
else if(!pc)
|
||||
msg += "No commit information"
|
||||
if(world.TgsAvailable())
|
||||
msg += "Server tools version: [world.TgsVersion()]"
|
||||
var/datum/tgs_version/version = world.TgsVersion()
|
||||
msg += "Server tools version: [version.raw_parameter]"
|
||||
|
||||
// Game mode odds
|
||||
msg += "<br><b>Current Informational Settings:</b>"
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
/datum/topic_input
|
||||
var/href
|
||||
var/list/href_list
|
||||
|
||||
/datum/topic_input/New(thref,list/thref_list)
|
||||
href = thref
|
||||
href_list = thref_list.Copy()
|
||||
return
|
||||
|
||||
/datum/topic_input/proc/get(i)
|
||||
return listgetindex(href_list,i)
|
||||
|
||||
/datum/topic_input/proc/getAndLocate(i)
|
||||
var/t = get(i)
|
||||
if(t)
|
||||
t = locate(t)
|
||||
if (istext(t))
|
||||
t = null
|
||||
return t || null
|
||||
|
||||
/datum/topic_input/proc/getNum(i)
|
||||
var/t = get(i)
|
||||
if(t)
|
||||
t = text2num(t)
|
||||
return isnum(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getObj(i)
|
||||
var/t = getAndLocate(i)
|
||||
return isobj(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getMob(i)
|
||||
var/t = getAndLocate(i)
|
||||
return ismob(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getTurf(i)
|
||||
var/t = getAndLocate(i)
|
||||
return isturf(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getAtom(i)
|
||||
return getType(i, /atom)
|
||||
|
||||
/datum/topic_input/proc/getArea(i)
|
||||
var/t = getAndLocate(i)
|
||||
return isarea(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getStr(i)//params should always be text, but...
|
||||
var/t = get(i)
|
||||
return istext(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getType(i,type)
|
||||
var/t = getAndLocate(i)
|
||||
return istype(t,type) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getPath(i)
|
||||
var/t = get(i)
|
||||
if(t)
|
||||
t = text2path(t)
|
||||
return ispath(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getList(i)
|
||||
var/t = getAndLocate(i)
|
||||
return islist(t) ? t : null
|
||||
@@ -12,7 +12,12 @@
|
||||
/mob/camera/aiEye/remote/holo/setLoc()
|
||||
. = ..()
|
||||
var/obj/machinery/holopad/H = origin
|
||||
H.move_hologram(eye_user, loc)
|
||||
H?.move_hologram(eye_user, loc)
|
||||
|
||||
/obj/machinery/holopad/remove_eye_control(mob/living/user)
|
||||
if(user.client)
|
||||
user.reset_perspective(null)
|
||||
user.remote_control = null
|
||||
|
||||
//this datum manages it's own references
|
||||
|
||||
@@ -54,11 +59,6 @@
|
||||
/datum/holocall/Destroy()
|
||||
QDEL_NULL(hangup)
|
||||
|
||||
var/user_good = !QDELETED(user)
|
||||
if(user_good)
|
||||
user.reset_perspective()
|
||||
user.remote_control = null
|
||||
|
||||
if(!QDELETED(eye))
|
||||
QDEL_NULL(eye)
|
||||
|
||||
|
||||
+1
-1
@@ -32,7 +32,7 @@ GLOBAL_LIST_INIT(huds, list(
|
||||
|
||||
/datum/atom_hud
|
||||
var/list/atom/hudatoms = list() //list of all atoms which display this hud
|
||||
var/list/mob/hudusers = list() //list with all mobs who can see the hud
|
||||
var/list/hudusers = list() //list with all mobs who can see the hud
|
||||
var/list/hud_icons = list() //these will be the indexes for the atom's hud_list
|
||||
|
||||
var/list/next_time_allowed = list() //mobs associated with the next time this hud can be added to them
|
||||
|
||||
@@ -37,22 +37,22 @@
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/teg
|
||||
id = "engine_teg"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/engine_teg.dmm"
|
||||
name = "Box TEG"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/empty
|
||||
id = "engine_empty"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/empty.dmm"
|
||||
name = "Box Empty"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/am
|
||||
id = "engine_am"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/engine_am.dmm"
|
||||
name = "Box Antimatter"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/budget
|
||||
id = "engine_budget"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/budget.dmm"
|
||||
name = "Box P.A.C.M.A.N"
|
||||
|
||||
// Lavaland
|
||||
@@ -60,4 +60,4 @@
|
||||
/datum/map_template/ruin/station/lavaland/mining_base
|
||||
id = "mining_public_01"
|
||||
suffix = "Lavaland/Mining_Station/Mining_Station_Public_01.dmm"
|
||||
name = "Public Mining Base"
|
||||
name = "Public Mining Base"
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
if(A.z in impacted_z_levels)
|
||||
impacted_areas |= A
|
||||
weather_duration = rand(weather_duration_lower, weather_duration_upper)
|
||||
START_PROCESSING(SSweather, src)
|
||||
START_PROCESSING(SSweather, src) //The reason this doesn't start and stop at main stage is because processing list is also used to see active running weathers (for example, you wouldn't want two ash storms starting at once.)
|
||||
update_areas()
|
||||
for(var/M in GLOB.player_list)
|
||||
var/turf/mob_turf = get_turf(M)
|
||||
@@ -107,6 +107,14 @@
|
||||
STOP_PROCESSING(SSweather, src)
|
||||
update_areas()
|
||||
|
||||
/datum/weather/process()
|
||||
if(aesthetic || (stage != MAIN_STAGE))
|
||||
return
|
||||
for(var/i in GLOB.mob_living_list)
|
||||
var/mob/living/L = i
|
||||
if(can_weather_act(L))
|
||||
weather_act(L)
|
||||
|
||||
/datum/weather/proc/can_weather_act(mob/living/L) //Can this weather impact a mob?
|
||||
var/turf/mob_turf = get_turf(L)
|
||||
if(mob_turf && !(mob_turf.z in impacted_z_levels))
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
var/flags_1 = NONE
|
||||
var/interaction_flags_atom = NONE
|
||||
var/ghost_flags = NONE
|
||||
var/datum/reagents/reagents = null
|
||||
|
||||
//This atom's HUD (med/sec, etc) images. Associative list.
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
// LISTS //
|
||||
var/list/vassal_allowed_antags = list(/datum/antagonist/brother, /datum/antagonist/traitor, /datum/antagonist/traitor/internal_affairs, /datum/antagonist/survivalist, \
|
||||
/datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee)
|
||||
/datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee, /datum/antagonist/valentine, /datum/antagonist/heartbreaker,)
|
||||
// The antags you're allowed to be if turning Vassal.
|
||||
/proc/isvamp(mob/living/M)
|
||||
return istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/bloodsucker)
|
||||
|
||||
@@ -279,7 +279,6 @@
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/honker/dark
|
||||
max_equip = 3
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/honker/dark/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (M.mind)
|
||||
if (restrict_ghost_roles && M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL]) // Are they playing a ghost role?
|
||||
if (restrict_ghost_roles && (M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL])) // Are they playing a ghost role?
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (M.mind.assigned_role in restricted_roles) // Does their job allow it?
|
||||
|
||||
@@ -242,7 +242,7 @@ Class Procs:
|
||||
else
|
||||
if(interaction_flags_machine & INTERACT_MACHINE_REQUIRES_SILICON)
|
||||
return FALSE
|
||||
if(!Adjacent(user) && !isobserver(user))
|
||||
if(!Adjacent(user))
|
||||
var/mob/living/carbon/H = user
|
||||
if(!(istype(H) && H.has_dna() && H.dna.check_mutation(TK)))
|
||||
return FALSE
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
var/list/L = list()
|
||||
var/list/LL = list()
|
||||
var/hacked = FALSE
|
||||
var/hackable = TRUE
|
||||
var/disabled = 0
|
||||
var/shocked = FALSE
|
||||
var/hack_wire
|
||||
@@ -371,6 +372,8 @@
|
||||
|
||||
/obj/machinery/autolathe/proc/adjust_hacked(state)
|
||||
hacked = state
|
||||
if(!hackable && hacked)
|
||||
return
|
||||
for(var/id in SSresearch.techweb_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(id)
|
||||
if((D.build_type & AUTOLATHE) && ("hacked" in D.category))
|
||||
@@ -383,6 +386,12 @@
|
||||
. = ..()
|
||||
adjust_hacked(TRUE)
|
||||
|
||||
/obj/machinery/autolathe/secure
|
||||
name = "secured autolathe"
|
||||
desc = "An autolathe reprogrammed with security protocols to prevent hacking."
|
||||
hackable = FALSE
|
||||
circuit = /obj/item/circuitboard/machine/autolathe/secure
|
||||
|
||||
//Called when the object is constructed by an autolathe
|
||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
|
||||
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
|
||||
|
||||
@@ -47,7 +47,10 @@
|
||||
jump_action.Grant(user)
|
||||
actions += jump_action
|
||||
|
||||
/obj/machinery/computer/camera_advanced/proc/remove_eye_control(mob/living/user)
|
||||
/obj/machinery/proc/remove_eye_control(mob/living/user)
|
||||
CRASH("[type] does not implement ai eye handling")
|
||||
|
||||
/obj/machinery/computer/camera_advanced/remove_eye_control(mob/living/user)
|
||||
if(!user)
|
||||
return
|
||||
for(var/V in actions)
|
||||
@@ -157,7 +160,7 @@
|
||||
var/cooldown = 0
|
||||
var/acceleration = 1
|
||||
var/mob/living/eye_user = null
|
||||
var/obj/machinery/computer/camera_advanced/origin
|
||||
var/obj/machinery/origin
|
||||
var/eye_initialized = 0
|
||||
var/visible_icon = 0
|
||||
var/image/user_image = null
|
||||
@@ -170,7 +173,7 @@
|
||||
|
||||
/mob/camera/aiEye/remote/Destroy()
|
||||
if(origin && eye_user)
|
||||
origin.remove_eye_control(eye_user)
|
||||
origin.remove_eye_control(eye_user,src)
|
||||
origin = null
|
||||
. = ..()
|
||||
eye_user = null
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
* ~ Zuhayr
|
||||
*/
|
||||
|
||||
|
||||
//Main cryopod console.
|
||||
|
||||
/obj/machinery/computer/cryopod
|
||||
@@ -18,7 +17,6 @@
|
||||
density = FALSE
|
||||
interaction_flags_machine = INTERACT_MACHINE_OFFLINE
|
||||
req_one_access = list(ACCESS_HEADS, ACCESS_ARMORY) //Heads of staff or the warden can go here to claim recover items from their department that people went were cryodormed with.
|
||||
var/mode = null
|
||||
|
||||
var/menu = 1 //Which menu screen to display
|
||||
|
||||
@@ -130,7 +128,8 @@
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
updateUsrDialog()
|
||||
return
|
||||
if(!allow_items) return
|
||||
if(!allow_items)
|
||||
return
|
||||
|
||||
if(frozen_items.len == 0)
|
||||
to_chat(user, "<span class='notice'>There is nothing to recover from storage.</span>")
|
||||
@@ -182,7 +181,7 @@
|
||||
var/last_no_computer_message = 0
|
||||
|
||||
// These items are preserved when the process() despawn proc occurs.
|
||||
var/list/preserve_items = list(
|
||||
var/static/list/preserve_items = typecacheof(list(
|
||||
/obj/item/hand_tele,
|
||||
/obj/item/card/id/captains_spare,
|
||||
/obj/item/aicard,
|
||||
@@ -203,9 +202,9 @@
|
||||
/obj/item/tank/jetpack,
|
||||
/obj/item/documents,
|
||||
/obj/item/nuke_core_container
|
||||
)
|
||||
))
|
||||
// These items will NOT be preserved
|
||||
var/list/do_not_preserve_items = list (
|
||||
var/static/list/do_not_preserve_items = typecacheof(list(
|
||||
/obj/item/mmi/posibrain,
|
||||
/obj/item/gun/energy/laser/mounted,
|
||||
/obj/item/gun/energy/e_gun/advtaser/mounted,
|
||||
@@ -215,7 +214,7 @@
|
||||
/obj/item/gun/energy/printer,
|
||||
/obj/item/gun/energy/kinetic_accelerator/cyborg,
|
||||
/obj/item/gun/energy/laser/cyborg
|
||||
)
|
||||
))
|
||||
|
||||
/obj/machinery/cryopod/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -287,14 +286,14 @@
|
||||
#define CRYO_DESTROY 0
|
||||
#define CRYO_PRESERVE 1
|
||||
#define CRYO_OBJECTIVE 2
|
||||
#define CRYO_IGNORE 3
|
||||
|
||||
/obj/machinery/cryopod/proc/should_preserve_item(obj/item/I)
|
||||
for(var/datum/objective_item/steal/T in control_computer.theft_cache)
|
||||
if(istype(I, T.targetitem) && T.check_special_completion(I))
|
||||
return CRYO_OBJECTIVE
|
||||
for(var/T in preserve_items)
|
||||
if(istype(I, T) && !(I.type in do_not_preserve_items))
|
||||
return CRYO_PRESERVE
|
||||
if(preserve_items[I] && !do_not_preserve_items[I])
|
||||
return CRYO_PRESERVE
|
||||
return CRYO_DESTROY
|
||||
|
||||
// This function can not be undone; do not call this unless you are sure
|
||||
@@ -303,52 +302,47 @@
|
||||
find_control_computer()
|
||||
|
||||
var/mob/living/mob_occupant = occupant
|
||||
var/list/obj/item/cryo_items = list()
|
||||
|
||||
//Handle Borg stuff first
|
||||
if(iscyborg(mob_occupant))
|
||||
var/mob/living/silicon/robot/R = mob_occupant
|
||||
|
||||
R.contents -= R.mmi
|
||||
qdel(R.mmi)
|
||||
if(R.mmi?.brain)
|
||||
cryo_items[R.mmi] = CRYO_IGNORE
|
||||
cryo_items[R.mmi.brain] = CRYO_IGNORE
|
||||
for(var/obj/item/I in R.module) // the tools the borg has; metal, glass, guns etc
|
||||
for(var/obj/item/O in I) // the things inside the tools, if anything; mainly for janiborg trash bags
|
||||
if(should_preserve_item(O) != CRYO_DESTROY) // Preserve important things inside the item
|
||||
continue
|
||||
cryo_items[O] = should_preserve_item(O)
|
||||
O.forceMove(src)
|
||||
R.module.remove_module(I, TRUE) //delete the module itself so it doesn't transfer over.
|
||||
|
||||
//Drop all items into the pod.
|
||||
for(var/obj/item/I in mob_occupant)
|
||||
mob_occupant.doUnEquip(I)
|
||||
I.forceMove(src)
|
||||
|
||||
if(cryo_items[I] == CRYO_IGNORE)
|
||||
continue
|
||||
cryo_items[I] = should_preserve_item(I)
|
||||
mob_occupant.transferItemToLoc(I, src, TRUE)
|
||||
if(I.contents.len) //Make sure we catch anything not handled by qdel() on the items.
|
||||
if(should_preserve_item(I) != CRYO_DESTROY) // Don't remove the contents of things that need preservation
|
||||
if(cryo_items[I] != CRYO_DESTROY) // Don't remove the contents of things that need preservation
|
||||
continue
|
||||
for(var/obj/item/O in I.contents)
|
||||
if(istype(O, /obj/item/tank)) //Stop eating pockets, you fuck!
|
||||
continue
|
||||
cryo_items[O] = should_preserve_item(O)
|
||||
O.forceMove(src)
|
||||
|
||||
//Delete all items not on the preservation list.
|
||||
var/list/items = contents
|
||||
items -= mob_occupant // Don't delete the occupant
|
||||
|
||||
for(var/obj/item/I in items)
|
||||
if(istype(I, /obj/item/pda))
|
||||
var/obj/item/pda/P = I
|
||||
QDEL_NULL(P.id)
|
||||
qdel(P)
|
||||
for(var/A in cryo_items)
|
||||
var/obj/item/I = A
|
||||
if(QDELETED(I)) //edge cases and DROPDEL.
|
||||
continue
|
||||
|
||||
var/preserve = should_preserve_item(I)
|
||||
if(preserve == CRYO_DESTROY)
|
||||
var/preserve = cryo_items[I]
|
||||
if(preserve == CRYO_IGNORE)
|
||||
continue
|
||||
else if(preserve == CRYO_DESTROY)
|
||||
qdel(I)
|
||||
else if(control_computer && control_computer.allow_items)
|
||||
else if(control_computer?.allow_items)
|
||||
control_computer.frozen_items += I
|
||||
if(preserve == CRYO_OBJECTIVE)
|
||||
control_computer.objective_items += I
|
||||
I.loc = null
|
||||
I.moveToNullspace()
|
||||
else
|
||||
I.forceMove(loc)
|
||||
|
||||
@@ -417,6 +411,7 @@
|
||||
#undef CRYO_DESTROY
|
||||
#undef CRYO_PRESERVE
|
||||
#undef CRYO_OBJECTIVE
|
||||
#undef CRYO_IGNORE
|
||||
|
||||
/obj/machinery/cryopod/MouseDrop_T(mob/living/target, mob/user)
|
||||
if(!istype(target) || user.incapacitated() || !target.Adjacent(user) || !Adjacent(user) || !ismob(target) || (!ishuman(user) && !iscyborg(user)) || !istype(user.loc, /turf) || target.buckled)
|
||||
@@ -443,29 +438,24 @@
|
||||
var/generic_plsnoleave_message = " Please adminhelp before leaving the round, even if there are no administrators online!"
|
||||
|
||||
if(target == user && world.time - target.client.cryo_warned > 5 MINUTES)//if we haven't warned them in the last 5 minutes
|
||||
var/caught = FALSE
|
||||
var/list/caught_string
|
||||
var/addendum = ""
|
||||
if(target.mind.assigned_role in GLOB.command_positions)
|
||||
alert("<span class='userdanger'>You're a Head of Staff![generic_plsnoleave_message] Be sure to put your locker items back into your locker!</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Head of Staff")
|
||||
addendum = " Be sure to put your locker items back into your locker!"
|
||||
if(iscultist(target) || is_servant_of_ratvar(target))
|
||||
to_chat(target, "<span class='userdanger'>You're a Cultist![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Cultist")
|
||||
if(is_devil(target))
|
||||
alert("<span class='userdanger'>You're a Devil![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
if(istype(SSticker.mode, /datum/antagonist/gang))
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/gang))
|
||||
alert("<span class='userdanger'>You're a Gangster![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
if(istype(SSticker.mode, /datum/antagonist/rev))
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head))
|
||||
alert("<span class='userdanger'>You're a Head Revolutionary![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
else if(target.mind.has_antag_datum(/datum/antagonist/rev))
|
||||
alert("<span class='userdanger'>You're a Revolutionary![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Devil")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/gang))
|
||||
LAZYADD(caught_string, "Gangster")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head))
|
||||
LAZYADD(caught_string, "Head Revolutionary")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev))
|
||||
LAZYADD(caught_string, "Revolutionary")
|
||||
|
||||
if(caught)
|
||||
if(caught_string)
|
||||
alert(target, "You're a [english_list(caught_string)]![generic_plsnoleave_message][addendum]")
|
||||
target.client.cryo_warned = world.time
|
||||
return
|
||||
|
||||
|
||||
@@ -202,6 +202,8 @@
|
||||
for(var/i in 1 to 10)
|
||||
spawn_atom_to_turf(/obj/effect/temp_visual/hierophant/telegraph/edge, src, 1, FALSE)
|
||||
sleep(5)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
|
||||
#define DISCO_INFENO_RANGE (rand(85, 115)*0.01)
|
||||
|
||||
|
||||
@@ -2,13 +2,11 @@
|
||||
#define FONT_SIZE "5pt"
|
||||
#define FONT_COLOR "#09f"
|
||||
#define FONT_STYLE "Arial Black"
|
||||
#define MAX_TIMER 9000
|
||||
|
||||
#define PRESET_SHORT 1200
|
||||
#define PRESET_MEDIUM 1800
|
||||
#define PRESET_LONG 3000
|
||||
|
||||
#define MAX_TIMER 15 MINUTES
|
||||
|
||||
#define PRESET_SHORT 2 MINUTES
|
||||
#define PRESET_MEDIUM 3 MINUTES
|
||||
#define PRESET_LONG 5 MINUTES
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Brig Door control displays.
|
||||
@@ -25,7 +23,7 @@
|
||||
desc = "A remote control for a door."
|
||||
req_access = list(ACCESS_SECURITY)
|
||||
density = FALSE
|
||||
var/id = null // id of linked machinery/lockers
|
||||
var/id // id of linked machinery/lockers
|
||||
|
||||
var/activation_time = 0
|
||||
var/timer_duration = 0
|
||||
@@ -43,8 +41,6 @@
|
||||
Radio = new/obj/item/radio(src)
|
||||
Radio.listening = 0
|
||||
|
||||
/obj/machinery/door_timer/Initialize()
|
||||
. = ..()
|
||||
if(id != null)
|
||||
for(var/obj/machinery/door/window/brigdoor/M in urange(20, src))
|
||||
if (M.id == id)
|
||||
@@ -71,7 +67,7 @@
|
||||
return
|
||||
|
||||
if(timing)
|
||||
if(world.realtime - activation_time >= timer_duration)
|
||||
if(REALTIMEOFDAY - activation_time >= timer_duration)
|
||||
timer_end() // open doors, reset timer, clear status screen
|
||||
update_icon()
|
||||
|
||||
@@ -80,14 +76,13 @@
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
|
||||
// open/closedoor checks if door_timer has power, if so it checks if the
|
||||
// linked door is open/closed (by density) then opens it/closes it.
|
||||
/obj/machinery/door_timer/proc/timer_start()
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
return 0
|
||||
|
||||
activation_time = world.realtime
|
||||
activation_time = REALTIMEOFDAY
|
||||
timing = TRUE
|
||||
|
||||
for(var/obj/machinery/door/window/brigdoor/door in targets)
|
||||
@@ -104,7 +99,6 @@
|
||||
C.update_icon()
|
||||
return 1
|
||||
|
||||
|
||||
/obj/machinery/door_timer/proc/timer_end(forced = FALSE)
|
||||
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
@@ -136,7 +130,7 @@
|
||||
|
||||
|
||||
/obj/machinery/door_timer/proc/time_left(seconds = FALSE)
|
||||
. = max(0,timer_duration - (activation_time ? world.realtime - activation_time : 0))
|
||||
. = max(0,timer_duration - (activation_time ? REALTIMEOFDAY - activation_time : 0))
|
||||
if(seconds)
|
||||
. /= 10
|
||||
|
||||
@@ -240,7 +234,7 @@
|
||||
preset_time = PRESET_LONG
|
||||
. = set_timer(preset_time)
|
||||
if(timing)
|
||||
activation_time = world.realtime
|
||||
activation_time = REALTIMEOFDAY
|
||||
else
|
||||
. = FALSE
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
say("Subject may not have abiotic items on.")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, 1)
|
||||
return
|
||||
if(!(MOB_ORGANIC in C.mob_biotypes))
|
||||
if(!(C.mob_biotypes & MOB_ORGANIC))
|
||||
say("Subject is not organic.")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, 1)
|
||||
return
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
try_detonate(TRUE)
|
||||
//Counter terrorists win
|
||||
else if(!active || defused)
|
||||
if(defused && payload in src)
|
||||
if(defused && (payload in src))
|
||||
payload.defuse()
|
||||
countdown.stop()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
for(var/obj/machinery/telecomms/hub/H in links)
|
||||
for(var/obj/machinery/telecomms/relay/R in H.links)
|
||||
if(R.can_receive(signal) && R.z in signal.levels)
|
||||
if(R.can_receive(signal) && (R.z in signal.levels))
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
internal_damage_threshold = 50
|
||||
armor = list("melee" = 30, "bullet" = 30, "laser" = 15, "energy" = 20, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
mouse_pointer = 'icons/mecha/mecha_mouse.dmi'
|
||||
var/spawn_tracked = TRUE
|
||||
|
||||
/obj/mecha/combat/Initialize()
|
||||
. = ..()
|
||||
if(spawn_tracked)
|
||||
trackers += new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
/obj/mecha/combat/proc/max_ammo() //Max the ammo stored for Nuke Ops mechs, or anyone else that calls this
|
||||
for(var/obj/item/I in equipment)
|
||||
if(istype(I, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/))
|
||||
var/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/gun = I
|
||||
gun.projectiles_cache = gun.projectiles_cache_max
|
||||
@@ -30,7 +30,6 @@
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/gygax/dark
|
||||
max_equip = 4
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/gygax/dark/loaded/Initialize()
|
||||
. = ..()
|
||||
@@ -42,6 +41,7 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
/obj/mecha/combat/gygax/dark/add_cell(obj/item/stock_parts/cell/C=null)
|
||||
if(C)
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
force = 45
|
||||
max_equip = 4
|
||||
bumpsmash = 1
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
@@ -41,6 +40,7 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
/obj/mecha/combat/marauder/seraph
|
||||
desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel."
|
||||
@@ -68,6 +68,7 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
/obj/mecha/combat/marauder/mauler
|
||||
desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model."
|
||||
@@ -90,5 +91,6 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
internals_req_access = list()
|
||||
add_req_access = 0
|
||||
wreckage = /obj/structure/mecha_wreckage/durand/neovgre
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/neovgre/GrantActions(mob/living/user, human_occupant = 0) //No Eject action for you sonny jim, your life for Ratvar!
|
||||
internals_action.Grant(user, src)
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
stepsound = null
|
||||
turnsound = null
|
||||
opacity = 0
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/reticence/loaded/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -108,16 +108,17 @@
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/sleeper/Topic(href,href_list)
|
||||
..()
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
if(afilter.get("eject"))
|
||||
if(href_list["eject"])
|
||||
go_out()
|
||||
if(afilter.get("view_stats"))
|
||||
if(href_list["view_stats"])
|
||||
chassis.occupant << browse(get_patient_stats(),"window=msleeper")
|
||||
onclose(chassis.occupant, "msleeper")
|
||||
return
|
||||
if(afilter.get("inject"))
|
||||
inject_reagent(afilter.getType("inject", /datum/reagent),afilter.getObj("source"))
|
||||
return
|
||||
if(href_list["inject"])
|
||||
var/obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/SG = locate() in chassis
|
||||
var/datum/reagent/R = locate(href_list["inject"]) in SG.reagents.reagent_list
|
||||
if (istype(R))
|
||||
inject_reagent(R, SG)
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/sleeper/proc/get_patient_stats()
|
||||
if(!patient)
|
||||
@@ -354,19 +355,18 @@
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/Topic(href,href_list)
|
||||
..()
|
||||
var/datum/topic_input/afilter = new (href,href_list)
|
||||
if(afilter.get("toggle_mode"))
|
||||
if (href_list["toggle_mode"])
|
||||
mode = !mode
|
||||
update_equip_info()
|
||||
return
|
||||
if(afilter.get("select_reagents"))
|
||||
if (href_list["select_reagents"])
|
||||
processed_reagents.len = 0
|
||||
var/m = 0
|
||||
var/message
|
||||
for(var/i=1 to known_reagents.len)
|
||||
if(m>=synth_speed)
|
||||
break
|
||||
var/reagent = afilter.get("reagent_[i]")
|
||||
var/reagent = text2path(href_list["reagent_[i]"])
|
||||
if(reagent && (reagent in known_reagents))
|
||||
message = "[m ? ", " : null][known_reagents[reagent]]"
|
||||
processed_reagents += reagent
|
||||
@@ -375,20 +375,18 @@
|
||||
message += " added to production"
|
||||
START_PROCESSING(SSobj, src)
|
||||
occupant_message(message)
|
||||
occupant_message("Reagent processing started.")
|
||||
occupant_message("<span class='notice'>Reagent processing started.</span>")
|
||||
mecha_log_message("Reagent processing started.")
|
||||
return
|
||||
if(afilter.get("show_reagents"))
|
||||
if (href_list["show_reagents"])
|
||||
chassis.occupant << browse(get_reagents_page(),"window=msyringegun")
|
||||
if(afilter.get("purge_reagent"))
|
||||
var/reagent = afilter.get("purge_reagent")
|
||||
if (href_list["purge_reagent"])
|
||||
var/reagent = href_list["purge_reagent"]
|
||||
if(reagent)
|
||||
reagents.del_reagent(reagent)
|
||||
return
|
||||
if(afilter.get("purge_all"))
|
||||
if (href_list["purge_all"])
|
||||
reagents.clear_reagents()
|
||||
return
|
||||
return
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/proc/get_reagents_page()
|
||||
var/output = {"<html>
|
||||
|
||||
@@ -34,6 +34,19 @@
|
||||
return
|
||||
if(!cargo_holder)
|
||||
return
|
||||
if(ismecha(target))
|
||||
var/obj/mecha/M = target
|
||||
var/have_ammo
|
||||
for(var/obj/item/mecha_ammo/box in cargo_holder.cargo)
|
||||
if(istype(box, /obj/item/mecha_ammo) && box.rounds)
|
||||
have_ammo = TRUE
|
||||
if(M.ammo_resupply(box, chassis.occupant, TRUE))
|
||||
return
|
||||
if(have_ammo)
|
||||
to_chat(chassis.occupant, "No further supplies can be provided to [M].")
|
||||
else
|
||||
to_chat(chassis.occupant, "No providable supplies found in cargo hold")
|
||||
return
|
||||
if(isobj(target))
|
||||
var/obj/O = target
|
||||
if(!O.anchored)
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
/obj/item/mecha_ammo
|
||||
name = "generic ammo box"
|
||||
desc = "A box of ammo for an unknown weapon."
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon = 'icons/mecha/mecha_ammo.dmi'
|
||||
icon_state = "empty"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
var/rounds = 0
|
||||
var/round_term = "round"
|
||||
var/direct_load //For weapons where we re-load the weapon itself rather than adding to the ammo storage.
|
||||
var/load_audio = "sound/weapons/gun_magazine_insert_empty_1.ogg"
|
||||
var/ammo_type
|
||||
|
||||
/obj/item/mecha_ammo/proc/update_name()
|
||||
if(!rounds)
|
||||
name = "empty ammo box"
|
||||
desc = "An exosuit ammuniton box that has since been emptied. Please recycle."
|
||||
icon_state = "empty"
|
||||
|
||||
/obj/item/mecha_ammo/attack_self(mob/user)
|
||||
..()
|
||||
if(rounds)
|
||||
to_chat(user, "<span class='warning'>You cannot flatten the ammo box until it's empty!</span>")
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>You fold [src] flat.</span>")
|
||||
var/I = new /obj/item/stack/sheet/metal(user.loc)
|
||||
qdel(src)
|
||||
user.put_in_hands(I)
|
||||
|
||||
/obj/item/mecha_ammo/examine(mob/user)
|
||||
. = ..()
|
||||
if(rounds)
|
||||
. += "There [rounds > 1?"are":"is"] [rounds] [round_term][rounds > 1?"s":""] left."
|
||||
|
||||
/obj/item/mecha_ammo/incendiary
|
||||
name = "incendiary ammo"
|
||||
desc = "A box of incendiary ammunition for use with exosuit weapons."
|
||||
icon_state = "incendiary"
|
||||
rounds = 24
|
||||
ammo_type = "incendiary"
|
||||
|
||||
/obj/item/mecha_ammo/scattershot
|
||||
name = "scattershot ammo"
|
||||
desc = "A box of scaled-up buckshot, for use in exosuit shotguns."
|
||||
icon_state = "scattershot"
|
||||
rounds = 40
|
||||
ammo_type = "scattershot"
|
||||
|
||||
/obj/item/mecha_ammo/lmg
|
||||
name = "machine gun ammo"
|
||||
desc = "A box of linked ammunition, designed for the Ultra AC 2 exosuit weapon."
|
||||
icon_state = "lmg"
|
||||
rounds = 300
|
||||
ammo_type = "lmg"
|
||||
|
||||
/obj/item/mecha_ammo/missiles_br
|
||||
name = "breaching missiles"
|
||||
desc = "A box of large missiles, ready for loading into a BRM-6 exosuit missile rack."
|
||||
icon_state = "missile_br"
|
||||
rounds = 6
|
||||
round_term = "missile"
|
||||
direct_load = TRUE
|
||||
load_audio = "sound/weapons/bulletinsert.ogg"
|
||||
ammo_type = "missiles_br"
|
||||
|
||||
/obj/item/mecha_ammo/missiles_he
|
||||
name = "anti-armor missiles"
|
||||
desc = "A box of large missiles, ready for loading into an SRM-8 exosuit missile rack."
|
||||
icon_state = "missile_he"
|
||||
rounds = 8
|
||||
round_term = "missile"
|
||||
direct_load = TRUE
|
||||
load_audio = "sound/weapons/bulletinsert.ogg"
|
||||
ammo_type = "missiles_he"
|
||||
|
||||
|
||||
/obj/item/mecha_ammo/flashbang
|
||||
name = "launchable flashbangs"
|
||||
desc = "A box of smooth flashbangs, for use with a large exosuit launcher. Cannot be primed by hand."
|
||||
icon_state = "flashbang"
|
||||
rounds = 6
|
||||
round_term = "grenade"
|
||||
ammo_type = "flashbang"
|
||||
|
||||
/obj/item/mecha_ammo/clusterbang
|
||||
name = "launchable flashbang clusters"
|
||||
desc = "A box of clustered flashbangs, for use with a specialized exosuit cluster launcher. Cannot be primed by hand."
|
||||
icon_state = "clusterbang"
|
||||
rounds = 3
|
||||
round_term = "cluster"
|
||||
direct_load = TRUE
|
||||
ammo_type = "clusterbang"
|
||||
@@ -196,7 +196,11 @@
|
||||
name = "general ballistic weapon"
|
||||
fire_sound = 'sound/weapons/gunshot.ogg'
|
||||
var/projectiles
|
||||
var/projectiles_cache //ammo to be loaded in, if possible.
|
||||
var/projectiles_cache_max
|
||||
var/projectile_energy_cost
|
||||
var/disabledreload //For weapons with no cache (like the rockets) which are reloaded by hand
|
||||
var/ammo_type
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/get_shot_amount()
|
||||
return min(projectiles, projectiles_per_shot)
|
||||
@@ -209,19 +213,31 @@
|
||||
return 1
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/get_equip_info()
|
||||
return "[..()] \[[src.projectiles]\][(src.projectiles < initial(src.projectiles))?" - <a href='?src=[REF(src)];rearm=1'>Rearm</a>":null]"
|
||||
return "[..()] \[[src.projectiles][projectiles_cache_max &&!projectile_energy_cost?"/[projectiles_cache]":""]\][!disabledreload &&(src.projectiles < initial(src.projectiles))?" - <a href='?src=[REF(src)];rearm=1'>Rearm</a>":null]"
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/rearm()
|
||||
if(projectiles < initial(projectiles))
|
||||
var/projectiles_to_add = initial(projectiles) - projectiles
|
||||
while(chassis.get_charge() >= projectile_energy_cost && projectiles_to_add)
|
||||
projectiles++
|
||||
projectiles_to_add--
|
||||
chassis.use_power(projectile_energy_cost)
|
||||
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
|
||||
mecha_log_message("Rearmed [src.name].")
|
||||
return 1
|
||||
|
||||
if(projectile_energy_cost)
|
||||
while(chassis.get_charge() >= projectile_energy_cost && projectiles_to_add)
|
||||
projectiles++
|
||||
projectiles_to_add--
|
||||
chassis.use_power(projectile_energy_cost)
|
||||
|
||||
else
|
||||
if(!projectiles_cache)
|
||||
return FALSE
|
||||
if(projectiles_to_add <= projectiles_cache)
|
||||
projectiles = projectiles + projectiles_to_add
|
||||
projectiles_cache = projectiles_cache - projectiles_to_add
|
||||
else
|
||||
projectiles = projectiles + projectiles_cache
|
||||
projectiles_cache = 0
|
||||
|
||||
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/needs_rearm()
|
||||
@@ -249,8 +265,10 @@
|
||||
equip_cooldown = 10
|
||||
projectile = /obj/item/projectile/bullet/incendiary/fnx99
|
||||
projectiles = 24
|
||||
projectile_energy_cost = 15
|
||||
projectiles_cache = 24
|
||||
projectiles_cache_max = 96
|
||||
harmful = TRUE
|
||||
ammo_type = "incendiary"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
|
||||
name = "\improper S.H.H. \"Quietus\" Carbine"
|
||||
@@ -270,10 +288,12 @@
|
||||
equip_cooldown = 20
|
||||
projectile = /obj/item/projectile/bullet/scattershot
|
||||
projectiles = 40
|
||||
projectile_energy_cost = 25
|
||||
projectiles_cache = 40
|
||||
projectiles_cache_max = 160
|
||||
projectiles_per_shot = 4
|
||||
variance = 25
|
||||
harmful = TRUE
|
||||
ammo_type = "scattershot"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/seedscatter
|
||||
name = "\improper Melon Seed \"Scattershot\""
|
||||
@@ -282,10 +302,12 @@
|
||||
equip_cooldown = 20
|
||||
projectile = /obj/item/projectile/bullet/seed
|
||||
projectiles = 20
|
||||
projectile_energy_cost = 25
|
||||
projectiles_cache = 20
|
||||
projectiles_cache_max = 160
|
||||
projectiles_per_shot = 10
|
||||
variance = 25
|
||||
harmful = TRUE
|
||||
ammo_type = "scattershot"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
|
||||
name = "\improper Ultra AC 2"
|
||||
@@ -294,23 +316,42 @@
|
||||
equip_cooldown = 10
|
||||
projectile = /obj/item/projectile/bullet/lmg
|
||||
projectiles = 300
|
||||
projectile_energy_cost = 20
|
||||
projectiles_cache = 300
|
||||
projectiles_cache_max = 1200
|
||||
projectiles_per_shot = 3
|
||||
variance = 6
|
||||
randomspread = 1
|
||||
projectile_delay = 2
|
||||
harmful = TRUE
|
||||
ammo_type = "lmg"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
|
||||
name = "\improper SRM-8 missile rack"
|
||||
desc = "A weapon for combat exosuits. Shoots light explosive missiles."
|
||||
desc = "A weapon for combat exosuits. Launches light explosive missiles."
|
||||
icon_state = "mecha_missilerack"
|
||||
projectile = /obj/item/projectile/bullet/a84mm_he
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
projectiles = 8
|
||||
projectile_energy_cost = 1000
|
||||
projectiles_cache = 0
|
||||
projectiles_cache_max = 0
|
||||
disabledreload = TRUE
|
||||
equip_cooldown = 60
|
||||
harmful = TRUE
|
||||
ammo_type = "missiles_he"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/breaching
|
||||
name = "\improper BRM-6 missile rack"
|
||||
desc = "A weapon for combat exosuits. Launches low-explosive breaching missiles designed to explode only when striking a sturdy target."
|
||||
icon_state = "mecha_missilerack_six"
|
||||
projectile = /obj/item/projectile/bullet/a84mm_br
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
projectiles = 6
|
||||
projectiles_cache = 0
|
||||
projectiles_cache_max = 0
|
||||
disabledreload = TRUE
|
||||
equip_cooldown = 60
|
||||
harmful = TRUE
|
||||
ammo_type = "missiles_br"
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher
|
||||
@@ -341,10 +382,12 @@
|
||||
projectile = /obj/item/grenade/flashbang
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
projectiles = 6
|
||||
projectiles_cache = 6
|
||||
projectiles_cache_max = 24
|
||||
missile_speed = 1.5
|
||||
projectile_energy_cost = 800
|
||||
equip_cooldown = 60
|
||||
var/det_time = 20
|
||||
ammo_type = "flashbang"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang/proj_init(var/obj/item/grenade/flashbang/F)
|
||||
var/turf/T = get_turf(src)
|
||||
@@ -356,9 +399,12 @@
|
||||
name = "\improper SOB-3 grenade launcher"
|
||||
desc = "A weapon for combat exosuits. Launches primed clusterbangs. You monster."
|
||||
projectiles = 3
|
||||
projectiles_cache = 0
|
||||
projectiles_cache_max = 0
|
||||
disabledreload = TRUE
|
||||
projectile = /obj/item/grenade/clusterbuster
|
||||
projectile_energy_cost = 1600 //getting off cheap seeing as this is 3 times the flashbangs held in the grenade launcher.
|
||||
equip_cooldown = 90
|
||||
ammo_type = "clusterbang"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/banana_mortar
|
||||
name = "banana mortar"
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
"H.O.N.K",
|
||||
"Phazon",
|
||||
"Exosuit Equipment",
|
||||
"Exosuit Ammunition",
|
||||
"Cyborg Upgrade Modules",
|
||||
"Misc"
|
||||
)
|
||||
@@ -317,9 +318,8 @@
|
||||
/obj/machinery/mecha_part_fabricator/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
if(href_list["part_set"])
|
||||
var/tpart_set = afilter.getStr("part_set")
|
||||
var/tpart_set = href_list["part_set"]
|
||||
if(tpart_set)
|
||||
if(tpart_set=="clear")
|
||||
part_set = null
|
||||
@@ -327,7 +327,7 @@
|
||||
part_set = tpart_set
|
||||
screen = "parts"
|
||||
if(href_list["part"])
|
||||
var/T = afilter.getStr("part")
|
||||
var/T = href_list["part"]
|
||||
for(var/v in stored_research.researched_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(v)
|
||||
if(D.build_type & MECHFAB)
|
||||
@@ -338,7 +338,7 @@
|
||||
add_to_queue(D)
|
||||
break
|
||||
if(href_list["add_to_queue"])
|
||||
var/T = afilter.getStr("add_to_queue")
|
||||
var/T = href_list["add_to_queue"]
|
||||
for(var/v in stored_research.researched_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(v)
|
||||
if(D.build_type & MECHFAB)
|
||||
@@ -347,10 +347,10 @@
|
||||
break
|
||||
return update_queue_on_page()
|
||||
if(href_list["remove_from_queue"])
|
||||
remove_from_queue(afilter.getNum("remove_from_queue"))
|
||||
remove_from_queue(text2num(href_list["remove_from_queue"]))
|
||||
return update_queue_on_page()
|
||||
if(href_list["partset_to_queue"])
|
||||
add_part_set_to_queue(afilter.get("partset_to_queue"))
|
||||
add_part_set_to_queue(href_list["partset_to_queue"])
|
||||
return update_queue_on_page()
|
||||
if(href_list["process_queue"])
|
||||
spawn(0)
|
||||
@@ -364,8 +364,8 @@
|
||||
if(href_list["screen"])
|
||||
screen = href_list["screen"]
|
||||
if(href_list["queue_move"] && href_list["index"])
|
||||
var/index = afilter.getNum("index")
|
||||
var/new_index = index + afilter.getNum("queue_move")
|
||||
var/index = text2num(href_list["index"])
|
||||
var/new_index = index + text2num(href_list["queue_move"])
|
||||
if(isnum(index) && isnum(new_index) && ISINTEGER(index) && ISINTEGER(new_index))
|
||||
if(ISINRANGE(new_index,1,queue.len))
|
||||
queue.Swap(index,new_index)
|
||||
@@ -376,7 +376,7 @@
|
||||
if(href_list["sync"])
|
||||
sync()
|
||||
if(href_list["part_desc"])
|
||||
var/T = afilter.getStr("part_desc")
|
||||
var/T = href_list["part_desc"]
|
||||
for(var/v in stored_research.researched_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(v)
|
||||
if(D.build_type & MECHFAB)
|
||||
|
||||
@@ -867,7 +867,7 @@
|
||||
return
|
||||
|
||||
/obj/mecha/proc/moved_inside(mob/living/carbon/human/H)
|
||||
if(H && H.client && H in range(1))
|
||||
if(H?.client && (H in range(1)))
|
||||
occupant = H
|
||||
H.forceMove(src)
|
||||
H.update_mouse_pointer()
|
||||
@@ -1070,3 +1070,53 @@
|
||||
if(occupant_sight_flags)
|
||||
if(user == occupant)
|
||||
user.sight |= occupant_sight_flags
|
||||
|
||||
///////////////////////
|
||||
////// Ammo stuff /////
|
||||
///////////////////////
|
||||
|
||||
/obj/mecha/proc/ammo_resupply(var/obj/item/mecha_ammo/A, mob/user,var/fail_chat_override = FALSE)
|
||||
if(!A.rounds)
|
||||
if(!fail_chat_override)
|
||||
to_chat(user, "<span class='warning'>This box of ammo is empty!</span>")
|
||||
return FALSE
|
||||
var/ammo_needed
|
||||
var/found_gun
|
||||
for(var/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/gun in equipment)
|
||||
ammo_needed = 0
|
||||
|
||||
if(istype(gun, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic) && gun.ammo_type == A.ammo_type)
|
||||
found_gun = TRUE
|
||||
if(A.direct_load)
|
||||
ammo_needed = initial(gun.projectiles) - gun.projectiles
|
||||
else
|
||||
ammo_needed = gun.projectiles_cache_max - gun.projectiles_cache
|
||||
|
||||
if(ammo_needed)
|
||||
if(ammo_needed < A.rounds)
|
||||
if(A.direct_load)
|
||||
gun.projectiles = gun.projectiles + ammo_needed
|
||||
else
|
||||
gun.projectiles_cache = gun.projectiles_cache + ammo_needed
|
||||
playsound(get_turf(user),A.load_audio,50,1)
|
||||
to_chat(user, "<span class='notice'>You add [ammo_needed] [A.round_term][ammo_needed > 1?"s":""] to the [gun.name]</span>")
|
||||
A.rounds = A.rounds - ammo_needed
|
||||
A.update_name()
|
||||
return TRUE
|
||||
|
||||
else
|
||||
if(A.direct_load)
|
||||
gun.projectiles = gun.projectiles + A.rounds
|
||||
else
|
||||
gun.projectiles_cache = gun.projectiles_cache + A.rounds
|
||||
playsound(get_turf(user),A.load_audio,50,1)
|
||||
to_chat(user, "<span class='notice'>You add [A.rounds] [A.round_term][A.rounds > 1?"s":""] to the [gun.name]</span>")
|
||||
A.rounds = 0
|
||||
A.update_name()
|
||||
return TRUE
|
||||
if(!fail_chat_override)
|
||||
if(found_gun)
|
||||
to_chat(user, "<span class='notice'>You can't fit any more ammo of this type!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>None of the equipment on this exosuit can use this ammo!</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Peripherals control module is secured."
|
||||
@@ -126,10 +126,40 @@
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
"desc" = "The scanner module is installed."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Scanner module is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Capacitor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Capacitor is secured."
|
||||
),
|
||||
|
||||
//14
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
),
|
||||
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/metal,
|
||||
"amount" = 5,
|
||||
@@ -137,21 +167,21 @@
|
||||
"desc" = "The power cell is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
//16
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Internal armor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
//17
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
"desc" = "Internal armor is wrenched."
|
||||
),
|
||||
|
||||
//14
|
||||
//18
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -159,14 +189,14 @@
|
||||
"desc" = "Internal armor is welded."
|
||||
),
|
||||
|
||||
//15
|
||||
//19
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "External armor is installed."
|
||||
),
|
||||
|
||||
//16
|
||||
//20
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
@@ -222,36 +252,56 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the peripherals control module.", "<span class='notice'>You unfasten the peripherals control module.</span>")
|
||||
if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the scanner module.", "<span class='notice'>You secure the scanner module.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the scanner module from [parent].", "<span class='notice'>You remove the scanner module from [parent].</span>")
|
||||
if(11)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] to [parent].", "<span class='notice'>You install [I] to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the scanner module.", "<span class='notice'>You unfasten the scanner module.</span>")
|
||||
if(12)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures [I].", "<span class='notice'>You secure [I].</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the capacitor from [parent].", "<span class='notice'>You remove the capacitor from [parent].</span>")
|
||||
if(13)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I].", "<span class='notice'>You install [I].</span>")
|
||||
else
|
||||
user.visible_message("[user] unsecures the capacitor from [parent].", "<span class='notice'>You unsecure the capacitor from [parent].</span>")
|
||||
if(14)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the power cell.", "<span class='notice'>You secure the power cell.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the power cell from [parent].", "<span class='notice'>You pry the power cell from [parent].</span>")
|
||||
if(11)
|
||||
if(15)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the internal armor layer to [parent].", "<span class='notice'>You install the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the power cell.", "<span class='notice'>You unfasten the power cell.</span>")
|
||||
if(12)
|
||||
if(16)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the internal armor layer.", "<span class='notice'>You secure the internal armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries internal armor layer from [parent].", "<span class='notice'>You pry internal armor layer from [parent].</span>")
|
||||
if(13)
|
||||
if(17)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the internal armor layer to [parent].", "<span class='notice'>You weld the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the internal armor layer.", "<span class='notice'>You unfasten the internal armor layer.</span>")
|
||||
if(14)
|
||||
if(18)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the external reinforced armor layer to [parent].", "<span class='notice'>You install the external reinforced armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] cuts the internal armor layer from [parent].", "<span class='notice'>You cut the internal armor layer from [parent].</span>")
|
||||
if(15)
|
||||
if(19)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the external armor layer.", "<span class='notice'>You secure the external reinforced armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries external armor layer from [parent].", "<span class='notice'>You pry external armor layer from [parent].</span>")
|
||||
if(16)
|
||||
if(20)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the external armor layer to [parent].", "<span class='notice'>You weld the external armor layer to [parent].</span>")
|
||||
else
|
||||
@@ -629,7 +679,7 @@
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Peripherals control module is secured."
|
||||
@@ -639,10 +689,40 @@
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
"desc" = "The scanner module is installed."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "The scanner module is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The capacitor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "The capacitor is secured."
|
||||
),
|
||||
|
||||
//14
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
),
|
||||
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -650,21 +730,21 @@
|
||||
"desc" = "The power cell is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
//16
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Internal armor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
//17
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
"desc" = "Internal armor is wrenched."
|
||||
),
|
||||
|
||||
//14
|
||||
//18
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -672,7 +752,7 @@
|
||||
"desc" = "Internal armor is welded."
|
||||
),
|
||||
|
||||
//15
|
||||
//19
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -680,14 +760,14 @@
|
||||
"desc" = "External armor is being installed."
|
||||
),
|
||||
|
||||
//16
|
||||
//20
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "External armor is installed."
|
||||
),
|
||||
|
||||
//17
|
||||
//21
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
@@ -744,41 +824,61 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the peripherals control module.", "<span class='notice'>You unfasten the peripherals control module.</span>")
|
||||
if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the scanner module.", "<span class='notice'>You secure the scanner module.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the scanner module from [parent].", "<span class='notice'>You remove the scanner module from [parent].</span>")
|
||||
if(12)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] to [parent].", "<span class='notice'>You install [I] to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the scanner module.", "<span class='notice'>You unfasten the scanner module.</span>")
|
||||
if(13)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the capacitor.", "<span class='notice'>You secure the capacitor.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the capacitor from [parent].", "<span class='notice'>You remove the capacitor from [parent].</span>")
|
||||
if(14)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the capacitor.", "<span class='notice'>You unfasten the capacitor.</span>")
|
||||
if(15)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the power cell.", "<span class='notice'>You secure the power cell.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the power cell from [parent].", "<span class='notice'>You pry the power cell from [parent].</span>")
|
||||
if(11)
|
||||
if(16)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the internal armor layer to [parent].", "<span class='notice'>You install the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the power cell.", "<span class='notice'>You unfasten the power cell.</span>")
|
||||
if(12)
|
||||
if(17)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the internal armor layer.", "<span class='notice'>You secure the internal armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries internal armor layer from [parent].", "<span class='notice'>You pry internal armor layer from [parent].</span>")
|
||||
if(13)
|
||||
if(18)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the internal armor layer to [parent].", "<span class='notice'>You weld the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the internal armor layer.", "<span class='notice'>You unfasten the internal armor layer.</span>")
|
||||
if(14)
|
||||
if(19)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] starts to install the external armor layer to [parent].", "<span class='notice'>You install the external armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] cuts the internal armor layer from [parent].", "<span class='notice'>You cut the internal armor layer from [parent].</span>")
|
||||
if(15)
|
||||
if(20)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the external reinforced armor layer to [parent].", "<span class='notice'>You install the external reinforced armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the external armor from [parent].", "<span class='notice'>You remove the external armor from [parent].</span>")
|
||||
if(16)
|
||||
if(21)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the external armor layer.", "<span class='notice'>You secure the external reinforced armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries external armor layer from [parent].", "<span class='notice'>You pry external armor layer from [parent].</span>")
|
||||
if(17)
|
||||
if(22)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the external armor layer to [parent].", "<span class='notice'>You weld the external armor layer to [parent].</span>")
|
||||
else
|
||||
@@ -796,6 +896,7 @@
|
||||
/obj/item/mecha_parts/part/honker_head
|
||||
)
|
||||
|
||||
|
||||
/datum/component/construction/mecha/honker
|
||||
result = /obj/mecha/combat/honker
|
||||
steps = list(
|
||||
@@ -837,41 +938,70 @@
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//6
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE
|
||||
),
|
||||
|
||||
//8
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE
|
||||
),
|
||||
|
||||
//10
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE
|
||||
),
|
||||
|
||||
//9
|
||||
//12
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//10
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/clothing/mask/gas/clown_hat,
|
||||
"action" = ITEM_DELETE
|
||||
),
|
||||
|
||||
//11
|
||||
//14
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//12
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/clothing/shoes/clown_shoes,
|
||||
"action" = ITEM_DELETE
|
||||
),
|
||||
|
||||
//13
|
||||
//16
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
)
|
||||
|
||||
// HONK doesn't have any construction step icons, so we just set an icon once.
|
||||
/datum/component/construction/mecha/honker/update_parent(step_index)
|
||||
if(step_index == 1)
|
||||
var/atom/parent_atom = parent
|
||||
parent_atom.icon = 'icons/mecha/mech_construct.dmi'
|
||||
parent_atom.icon_state = "honker_chassis"
|
||||
..()
|
||||
// HONK doesn't have any construction step icons, so we just set an icon once.
|
||||
/datum/component/construction/mecha/honker/update_parent(step_index)
|
||||
if(step_index == 1)
|
||||
var/atom/parent_atom = parent
|
||||
@@ -898,8 +1028,12 @@
|
||||
if(8)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
if(10)
|
||||
user.visible_message("[user] puts [I] on [parent].", "<span class='notice'>You put [I] on [parent].</span>")
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
if(12)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
if(14)
|
||||
user.visible_message("[user] puts [I] on [parent].", "<span class='notice'>You put [I] on [parent].</span>")
|
||||
if(16)
|
||||
user.visible_message("[user] puts [I] on [parent].", "<span class='notice'>You put [I] on [parent].</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -1626,10 +1760,9 @@
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Peripherals control module is installed."
|
||||
),
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Peripherals control module is secured."
|
||||
@@ -1639,10 +1772,40 @@
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
"desc" = "Scanner module is installed."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Scanner module is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Capacitor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Capacitor is secured."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/metal,
|
||||
"amount" = 5,
|
||||
@@ -1650,21 +1813,21 @@
|
||||
"desc" = "The power cell is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
//13
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Internal armor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
//14
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
"desc" = "Internal armor is wrenched."
|
||||
),
|
||||
|
||||
//14
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -1672,14 +1835,14 @@
|
||||
"desc" = "Internal armor is welded."
|
||||
),
|
||||
|
||||
//15
|
||||
//16
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "External armor is installed."
|
||||
),
|
||||
|
||||
//16
|
||||
//17
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
@@ -1736,36 +1899,56 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the peripherals control module.", "<span class='notice'>You unfasten the peripherals control module.</span>")
|
||||
if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the scanner module.", "<span class='notice'>You secure the scanner module.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the scanner module from [parent].", "<span class='notice'>You remove the scanner module from [parent].</span>")
|
||||
if(11)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] to [parent].", "<span class='notice'>You install [I] to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the scanner module.", "<span class='notice'>You unfasten the scanner module.</span>")
|
||||
if(12)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the capacitor.", "<span class='notice'>You secure the capacitor.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the capacitor from [parent].", "<span class='notice'>You remove the capacitor from [parent].</span>")
|
||||
if(13)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the capacitor.", "<span class='notice'>You unfasten the capacitor.</span>")
|
||||
if(14)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the power cell.", "<span class='notice'>You secure the power cell.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the power cell from [parent].", "<span class='notice'>You pry the power cell from [parent].</span>")
|
||||
if(11)
|
||||
if(15)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the internal armor layer to [parent].", "<span class='notice'>You install the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the power cell.", "<span class='notice'>You unfasten the power cell.</span>")
|
||||
if(12)
|
||||
if(16)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the internal armor layer.", "<span class='notice'>You secure the internal armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries internal armor layer from [parent].", "<span class='notice'>You pry internal armor layer from [parent].</span>")
|
||||
if(13)
|
||||
if(17)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the internal armor layer to [parent].", "<span class='notice'>You weld the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the internal armor layer.", "<span class='notice'>You unfasten the internal armor layer.</span>")
|
||||
if(14)
|
||||
if(18)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the external armor layer to [parent].", "<span class='notice'>You install the external reinforced armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] cuts the internal armor layer from [parent].", "<span class='notice'>You cut the internal armor layer from [parent].</span>")
|
||||
if(15)
|
||||
if(19)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the external armor layer.", "<span class='notice'>You secure the external reinforced armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the external armor layer from [parent].", "<span class='notice'>You pry the external armor layer from [parent].</span>")
|
||||
if(16)
|
||||
if(20)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the external armor layer to [parent].", "<span class='notice'>You weld the external armor layer to [parent].</span>")
|
||||
else
|
||||
|
||||
@@ -39,21 +39,24 @@
|
||||
/obj/machinery/computer/mecha/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
if(href_list["send_message"])
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = afilter.getObj("send_message")
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = locate(href_list["send_message"])
|
||||
if (!istype(MT))
|
||||
return
|
||||
var/message = stripped_input(usr,"Input message","Transmit message")
|
||||
var/obj/mecha/M = MT.in_mecha()
|
||||
if(trim(message) && M)
|
||||
M.occupant_message(message)
|
||||
return
|
||||
if(href_list["shock"])
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = afilter.getObj("shock")
|
||||
MT.shock()
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = locate(href_list["shock"])
|
||||
if (istype(MT))
|
||||
MT.shock()
|
||||
if(href_list["get_log"])
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = afilter.getObj("get_log")
|
||||
stored_data = MT.get_mecha_log()
|
||||
screen = 1
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = locate(href_list["get_log"])
|
||||
if(istype(MT))
|
||||
stored_data = MT.get_mecha_log()
|
||||
screen = 1
|
||||
if(href_list["return"])
|
||||
screen = 0
|
||||
updateUsrDialog()
|
||||
|
||||
@@ -172,6 +172,10 @@
|
||||
to_chat(user, "[src]-[W] interface initialization failed.")
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/mecha_ammo))
|
||||
ammo_resupply(W, user)
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/mecha_parts/mecha_equipment))
|
||||
var/obj/item/mecha_parts/mecha_equipment/E = W
|
||||
spawn()
|
||||
|
||||
@@ -221,73 +221,71 @@
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
|
||||
if(in_range(src, usr))
|
||||
var/obj/item/card/id/id_card
|
||||
if (href_list["id_card"])
|
||||
id_card = locate(href_list["id_card"])
|
||||
if (!istype(id_card))
|
||||
return
|
||||
|
||||
if(href_list["req_access"] && add_req_access)
|
||||
output_access_dialog(afilter.getObj("id_card"),afilter.getMob("user"))
|
||||
output_access_dialog(id_card, usr)
|
||||
|
||||
if(href_list["maint_access"] && maint_access)
|
||||
var/mob/user = afilter.getMob("user")
|
||||
if(user)
|
||||
if(state==0)
|
||||
state = 1
|
||||
to_chat(user, "The securing bolts are now exposed.")
|
||||
else if(state==1)
|
||||
state = 0
|
||||
to_chat(user, "The securing bolts are now hidden.")
|
||||
output_maintenance_dialog(afilter.getObj("id_card"),user)
|
||||
if(state==0)
|
||||
state = 1
|
||||
to_chat(usr, "The securing bolts are now exposed.")
|
||||
else if(state==1)
|
||||
state = 0
|
||||
to_chat(usr, "The securing bolts are now hidden.")
|
||||
output_maintenance_dialog(id_card, usr)
|
||||
|
||||
if(href_list["set_internal_tank_valve"] && state >=1)
|
||||
var/mob/user = afilter.getMob("user")
|
||||
if(user)
|
||||
var/new_pressure = input(user,"Input new output pressure","Pressure setting",internal_tank_valve) as num
|
||||
if(new_pressure)
|
||||
internal_tank_valve = new_pressure
|
||||
to_chat(user, "The internal pressure valve has been set to [internal_tank_valve]kPa.")
|
||||
var/new_pressure = input(usr,"Input new output pressure","Pressure setting",internal_tank_valve) as num
|
||||
if(new_pressure)
|
||||
internal_tank_valve = new_pressure
|
||||
to_chat(usr, "The internal pressure valve has been set to [internal_tank_valve]kPa.")
|
||||
|
||||
if(href_list["add_req_access"] && add_req_access && afilter.getObj("id_card"))
|
||||
operation_req_access += afilter.getNum("add_req_access")
|
||||
output_access_dialog(afilter.getObj("id_card"),afilter.getMob("user"))
|
||||
if(href_list["add_req_access"] && add_req_access)
|
||||
operation_req_access += text2num(href_list["add_req_access"])
|
||||
output_access_dialog(id_card, usr)
|
||||
|
||||
if(href_list["del_req_access"] && add_req_access && afilter.getObj("id_card"))
|
||||
operation_req_access -= afilter.getNum("del_req_access")
|
||||
output_access_dialog(afilter.getObj("id_card"),afilter.getMob("user"))
|
||||
if(href_list["del_req_access"] && add_req_access)
|
||||
operation_req_access -= text2num(href_list["add_req_access"])
|
||||
output_access_dialog(id_card, usr)
|
||||
|
||||
if(href_list["finish_req_access"])
|
||||
add_req_access = 0
|
||||
var/mob/user = afilter.getMob("user")
|
||||
user << browse(null,"window=exosuit_add_access")
|
||||
usr << browse(null,"window=exosuit_add_access")
|
||||
|
||||
if(usr != occupant)
|
||||
return
|
||||
|
||||
if(href_list["update_content"])
|
||||
send_byjax(src.occupant,"exosuit.browser","content",src.get_stats_part())
|
||||
send_byjax(usr,"exosuit.browser","content",src.get_stats_part())
|
||||
|
||||
if(href_list["select_equip"])
|
||||
var/obj/item/mecha_parts/mecha_equipment/equip = afilter.getObj("select_equip")
|
||||
var/obj/item/mecha_parts/mecha_equipment/equip = locate(href_list["select_equip"]) in src
|
||||
if(equip && equip.selectable)
|
||||
src.selected = equip
|
||||
src.occupant_message("You switch to [equip]")
|
||||
src.visible_message("[src] raises [equip]")
|
||||
send_byjax(src.occupant,"exosuit.browser","eq_list",src.get_equipment_list())
|
||||
selected = equip
|
||||
occupant_message("You switch to [equip]")
|
||||
visible_message("[src] raises [equip]")
|
||||
send_byjax(usr, "exosuit.browser","eq_list", get_equipment_list())
|
||||
|
||||
if(href_list["rmictoggle"])
|
||||
radio.broadcasting = !radio.broadcasting
|
||||
send_byjax(src.occupant,"exosuit.browser","rmicstate",(radio.broadcasting?"Engaged":"Disengaged"))
|
||||
send_byjax(usr,"exosuit.browser","rmicstate",(radio.broadcasting?"Engaged":"Disengaged"))
|
||||
|
||||
if(href_list["rspktoggle"])
|
||||
radio.listening = !radio.listening
|
||||
send_byjax(src.occupant,"exosuit.browser","rspkstate",(radio.listening?"Engaged":"Disengaged"))
|
||||
send_byjax(usr,"exosuit.browser","rspkstate",(radio.listening?"Engaged":"Disengaged"))
|
||||
|
||||
if(href_list["rfreq"])
|
||||
var/new_frequency = (radio.frequency + afilter.getNum("rfreq"))
|
||||
var/new_frequency = (radio.frequency + text2num(href_list["rfreq"]))
|
||||
if (!radio.freerange || (radio.frequency < MIN_FREE_FREQ || radio.frequency > MAX_FREE_FREQ))
|
||||
new_frequency = sanitize_frequency(new_frequency)
|
||||
radio.set_frequency(new_frequency)
|
||||
send_byjax(src.occupant,"exosuit.browser","rfreq","[format_frequency(radio.frequency)]")
|
||||
send_byjax(usr,"exosuit.browser","rfreq","[format_frequency(radio.frequency)]")
|
||||
|
||||
if (href_list["view_log"])
|
||||
src.occupant << browse(src.get_log_html(), "window=exosuit_log")
|
||||
@@ -302,14 +300,14 @@
|
||||
|
||||
if (href_list["toggle_id_upload"])
|
||||
add_req_access = !add_req_access
|
||||
send_byjax(src.occupant,"exosuit.browser","t_id_upload","[add_req_access?"L":"Unl"]ock ID upload panel")
|
||||
send_byjax(usr,"exosuit.browser","t_id_upload","[add_req_access?"L":"Unl"]ock ID upload panel")
|
||||
|
||||
if(href_list["toggle_maint_access"])
|
||||
if(state)
|
||||
occupant_message("<span class='danger'>Maintenance protocols in effect</span>")
|
||||
return
|
||||
maint_access = !maint_access
|
||||
send_byjax(src.occupant,"exosuit.browser","t_maint_access","[maint_access?"Forbid":"Permit"] maintenance protocols")
|
||||
send_byjax(usr,"exosuit.browser","t_maint_access","[maint_access?"Forbid":"Permit"] maintenance protocols")
|
||||
|
||||
if (href_list["toggle_port_connection"])
|
||||
if(internal_tank.connected_port)
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
..()
|
||||
if(href_list["drop_from_cargo"])
|
||||
var/obj/O = locate(href_list["drop_from_cargo"])
|
||||
if(O && O in src.cargo)
|
||||
if(O && (O in cargo))
|
||||
occupant_message("<span class='notice'>You unload [O].</span>")
|
||||
O.forceMove(drop_location())
|
||||
cargo -= O
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
LAZYINITLIST(blood_DNA) //Kinda needed
|
||||
if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
|
||||
icon_state = pick(random_icon_states)
|
||||
create_reagents(300)
|
||||
create_reagents(300, NONE, NO_REAGENTS_VALUE)
|
||||
if(loc && isturf(loc))
|
||||
for(var/obj/effect/decal/cleanable/C in loc)
|
||||
if(C != src && C.type == type && !QDELETED(C))
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
/obj/effect/particle_effect/foam/Initialize()
|
||||
. = ..()
|
||||
MakeSlippery()
|
||||
create_reagents(1000) //limited by the size of the reagent holder anyway.
|
||||
create_reagents(1000, NONE, NO_REAGENTS_VALUE) //limited by the size of the reagent holder anyway.
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
playsound(src, 'sound/effects/bubbles2.ogg', 80, 1, -3)
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
/obj/effect/particle_effect/smoke/Initialize()
|
||||
. = ..()
|
||||
create_reagents(500)
|
||||
create_reagents(500, NONE, NO_REAGENTS_VALUE)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
|
||||
@@ -345,7 +345,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
A = get_turf(A)
|
||||
var/can_make_pipe = (isturf(A) || is_type_in_typecache(A, make_pipe_whitelist))
|
||||
|
||||
. = FALSE
|
||||
. = TRUE
|
||||
|
||||
if((mode & DESTROY_MODE) && istype(A, /obj/item/pipe) || istype(A, /obj/structure/disposalconstruct) || istype(A, /obj/structure/c_transit_tube) || istype(A, /obj/structure/c_transit_tube_pod) || istype(A, /obj/item/pipe_meter))
|
||||
to_chat(user, "<span class='notice'>You start destroying a pipe...</span>")
|
||||
|
||||
@@ -67,7 +67,7 @@
|
||||
L.Remove()
|
||||
|
||||
// make some colorful reagent, and apply it to the lungs
|
||||
L.create_reagents(10)
|
||||
L.create_reagents(10, NONE, NO_REAGENTS_VALUE)
|
||||
L.reagents.add_reagent(/datum/reagent/colorful_reagent, 10)
|
||||
L.reagents.reaction(L, TOUCH, 1)
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
if(!boomingandboxing)
|
||||
var/list/tracklist = list()
|
||||
for(var/datum/track/S in SSjukeboxes.songs)
|
||||
if(istype(S) && S.song_associated_id in availabletrackids)
|
||||
if(istype(S) && (S.song_associated_id in availabletrackids))
|
||||
tracklist[S.song_name] = S
|
||||
var/selected = input(user, "Play song", "Track:") as null|anything in tracklist
|
||||
if(QDELETED(src) || !selected || !istype(tracklist[selected], /datum/track))
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user