@@ -508,7 +508,9 @@
|
||||
/obj/structure/stone_tile/cracked{
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/construction/rcd/loaded,
|
||||
/obj/item/construction/rcd/loaded/upgraded{
|
||||
|
||||
},
|
||||
/turf/open/indestructible/boss,
|
||||
/area/ruin/unpowered/ash_walkers)
|
||||
"bn" = (
|
||||
|
||||
@@ -41,6 +41,21 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/bar)
|
||||
"aad" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/restraints/handcuffs,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"aae" = (
|
||||
/obj/effect/landmark/carpspawn,
|
||||
/turf/open/space,
|
||||
@@ -577,6 +592,22 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/security/execution/transfer)
|
||||
"abz" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"abA" = (
|
||||
/obj/machinery/light,
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
@@ -1849,16 +1880,16 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/execution/transfer)
|
||||
"aef" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"aeg" = (
|
||||
@@ -2118,6 +2149,31 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/fore/secondary)
|
||||
"aeD" = (
|
||||
/obj/machinery/door/airlock/security{
|
||||
name = "Firing Range";
|
||||
req_access_txt = "2"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"aeE" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aeF" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aeG" = (
|
||||
/obj/structure/cable,
|
||||
/obj/machinery/power/solar{
|
||||
@@ -2193,17 +2249,13 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/execution/transfer)
|
||||
"aeM" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 5
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aeN" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -2494,6 +2546,10 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/main)
|
||||
"afn" = (
|
||||
/obj/structure/table,
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
/area/security/warden)
|
||||
"afo" = (
|
||||
/obj/machinery/door/airlock/external{
|
||||
name = "Escape Pod Three"
|
||||
@@ -2514,6 +2570,20 @@
|
||||
},
|
||||
/turf/open/space/basic,
|
||||
/area/space)
|
||||
"afq" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"afr" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"afs" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aft" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
dir = 5
|
||||
@@ -2570,16 +2640,16 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/execution/transfer)
|
||||
"afz" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/restraints/handcuffs,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
/obj/machinery/door/window/westleft{
|
||||
base_state = "right";
|
||||
dir = 4;
|
||||
icon_state = "right";
|
||||
name = "Shooting Range"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"afA" = (
|
||||
/turf/closed/wall/r_wall,
|
||||
@@ -2823,6 +2893,16 @@
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/atmos)
|
||||
"age" = (
|
||||
/obj/machinery/door/window/southleft{
|
||||
name = "Target Storage"
|
||||
},
|
||||
/obj/item/target/clown,
|
||||
/obj/item/target/clown,
|
||||
/obj/item/target,
|
||||
/obj/item/target,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"agf" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/stack/sheet/metal,
|
||||
@@ -2976,6 +3056,16 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
/area/security/warden)
|
||||
"agv" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"agw" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/syndicatebomb/training,
|
||||
@@ -3100,10 +3190,13 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/main)
|
||||
"agH" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
/obj/machinery/door/window/southright{
|
||||
name = "Target Storage"
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/obj/item/target/alien,
|
||||
/obj/item/target/alien,
|
||||
/obj/item/target/syndicate,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"agI" = (
|
||||
/obj/machinery/airalarm{
|
||||
@@ -3474,6 +3567,15 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
/area/security/warden)
|
||||
"ahw" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"ahx" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
@@ -4497,26 +4599,18 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"ajt" = (
|
||||
/obj/structure/sign/warning/securearea{
|
||||
pixel_x = 32
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/box/prisoner,
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Labor Shuttle Dock North"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aju" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 6
|
||||
},
|
||||
/obj/machinery/computer/security/labor,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"ajv" = (
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
@@ -4830,6 +4924,29 @@
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/solars/port/fore)
|
||||
"ajX" = (
|
||||
/obj/structure/table,
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-2"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/recharger,
|
||||
/obj/item/gun/energy/laser/practice,
|
||||
/obj/item/gun/energy/laser/practice,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"ajY" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"ajZ" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/structure/sign/warning/vacuum/external{
|
||||
@@ -4854,20 +4971,18 @@
|
||||
/area/security/processing)
|
||||
"akc" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 6
|
||||
/obj/machinery/airalarm{
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
/area/security/prison)
|
||||
"akd" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
/obj/structure/lattice,
|
||||
/turf/closed/wall,
|
||||
/area/security/prison)
|
||||
"ake" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
@@ -5136,6 +5251,44 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/solars/port/fore)
|
||||
"akC" = (
|
||||
/obj/machinery/door/airlock/security{
|
||||
name = "Labor Shuttle";
|
||||
req_access_txt = "2"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"akD" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"akE" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"akF" = (
|
||||
/obj/structure/sign/warning/securearea{
|
||||
pixel_x = 32
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Labor Shuttle Dock North"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"akG" = (
|
||||
/obj/structure/sign/warning/vacuum/external{
|
||||
pixel_y = 32
|
||||
@@ -5156,11 +5309,12 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"akJ" = (
|
||||
/obj/machinery/light_switch{
|
||||
pixel_x = 27
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
@@ -5445,12 +5599,42 @@
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port/fore)
|
||||
"alj" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"alk" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/atmos)
|
||||
"all" = (
|
||||
/obj/machinery/light_switch{
|
||||
pixel_x = 27
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/computer/security/labor,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"alm" = (
|
||||
/obj/machinery/airalarm{
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/chair{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"aln" = (
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
|
||||
dir = 4
|
||||
@@ -5462,6 +5646,12 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/processing)
|
||||
"alo" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/box/prisoner,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"alp" = (
|
||||
/turf/open/floor/plating,
|
||||
/area/security/processing)
|
||||
@@ -5469,13 +5659,10 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"alr" = (
|
||||
/obj/machinery/airalarm{
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
/obj/structure/target_stake,
|
||||
/obj/item/target/syndicate,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"als" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -5527,6 +5714,18 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/brig)
|
||||
"alx" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"aly" = (
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 1
|
||||
@@ -5681,6 +5880,24 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/fore/secondary)
|
||||
"alM" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-8"
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
areastring = "/area/security/main";
|
||||
dir = 4;
|
||||
name = "Firing Range APC";
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"alO" = (
|
||||
/obj/effect/spawner/structure/window/reinforced,
|
||||
/turf/open/floor/plating,
|
||||
@@ -5736,6 +5953,44 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/atmos)
|
||||
"alY" = (
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Firing Range";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"alZ" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/item/clothing/glasses/sunglasses{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/clothing/glasses/sunglasses{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/clothing/ears/earmuffs{
|
||||
pixel_x = -3;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/clothing/ears/earmuffs{
|
||||
pixel_x = -3;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"ama" = (
|
||||
/mob/living/simple_animal/sloth/paperwork,
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -5755,10 +6010,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"amd" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"ame" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -6031,26 +6282,6 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"amN" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/clothing/glasses/sunglasses{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/clothing/glasses/sunglasses{
|
||||
pixel_x = 3;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/item/clothing/ears/earmuffs{
|
||||
pixel_x = -3;
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/item/clothing/ears/earmuffs{
|
||||
pixel_x = -3;
|
||||
pixel_y = -2
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
/area/security/warden)
|
||||
"amQ" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "0-4"
|
||||
@@ -80535,12 +80766,12 @@ adB
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
acd
|
||||
acd
|
||||
acd
|
||||
afr
|
||||
acd
|
||||
acd
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -80793,11 +81024,11 @@ abc
|
||||
abc
|
||||
afu
|
||||
abc
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
age
|
||||
aeE
|
||||
afs
|
||||
ahw
|
||||
acd
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
@@ -81050,11 +81281,11 @@ aea
|
||||
aeH
|
||||
aft
|
||||
abc
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
aaa
|
||||
agH
|
||||
aeF
|
||||
alr
|
||||
ajt
|
||||
afr
|
||||
aaa
|
||||
aaa
|
||||
aiU
|
||||
@@ -81308,10 +81539,10 @@ aeJ
|
||||
afw
|
||||
abc
|
||||
abc
|
||||
aaf
|
||||
aaa
|
||||
aaf
|
||||
aaf
|
||||
aeF
|
||||
aay
|
||||
ajt
|
||||
akd
|
||||
aaf
|
||||
aaf
|
||||
aiU
|
||||
@@ -81565,9 +81796,9 @@ aeI
|
||||
afv
|
||||
agf
|
||||
abc
|
||||
aaf
|
||||
aaa
|
||||
aaa
|
||||
aeF
|
||||
aay
|
||||
ajt
|
||||
aiT
|
||||
aiT
|
||||
aiV
|
||||
@@ -81822,9 +82053,9 @@ aeL
|
||||
afy
|
||||
agh
|
||||
abc
|
||||
aaf
|
||||
aaa
|
||||
aaf
|
||||
aeM
|
||||
afz
|
||||
aju
|
||||
aiT
|
||||
ajs
|
||||
akb
|
||||
@@ -82079,9 +82310,9 @@ aeK
|
||||
afx
|
||||
agg
|
||||
abc
|
||||
aaf
|
||||
aaa
|
||||
aaa
|
||||
ajX
|
||||
alx
|
||||
alY
|
||||
aiU
|
||||
ajr
|
||||
aka
|
||||
@@ -82335,13 +82566,13 @@ aeg
|
||||
aeN
|
||||
afA
|
||||
afA
|
||||
afA
|
||||
aaf
|
||||
aaa
|
||||
aaa
|
||||
aiU
|
||||
aju
|
||||
akd
|
||||
abc
|
||||
afq
|
||||
agv
|
||||
ajY
|
||||
akC
|
||||
akE
|
||||
akJ
|
||||
akK
|
||||
als
|
||||
ame
|
||||
@@ -82588,20 +82819,20 @@ acd
|
||||
acC
|
||||
ada
|
||||
adF
|
||||
aad
|
||||
abz
|
||||
aef
|
||||
aeM
|
||||
afz
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
ajt
|
||||
aeD
|
||||
aav
|
||||
akc
|
||||
akJ
|
||||
alr
|
||||
amd
|
||||
alM
|
||||
alZ
|
||||
akD
|
||||
akF
|
||||
alj
|
||||
all
|
||||
alm
|
||||
alo
|
||||
amL
|
||||
anu
|
||||
alq
|
||||
@@ -82848,11 +83079,11 @@ adH
|
||||
aei
|
||||
aeO
|
||||
afJ
|
||||
acd
|
||||
agL
|
||||
agK
|
||||
agK
|
||||
aiB
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
aai
|
||||
ajw
|
||||
akf
|
||||
@@ -83106,10 +83337,10 @@ aeh
|
||||
aeO
|
||||
afI
|
||||
agl
|
||||
agH
|
||||
agL
|
||||
ags
|
||||
ags
|
||||
aho
|
||||
aiB
|
||||
acd
|
||||
ajv
|
||||
ake
|
||||
@@ -87731,7 +87962,7 @@ bkA
|
||||
acF
|
||||
aes
|
||||
avB
|
||||
amN
|
||||
afn
|
||||
agt
|
||||
awN
|
||||
aHp
|
||||
|
||||
@@ -109,3 +109,5 @@
|
||||
#define RCD_AIRLOCK 2
|
||||
#define RCD_DECONSTRUCT 3
|
||||
#define RCD_WINDOWGRILLE 4
|
||||
#define RCD_MACHINE 8
|
||||
#define RCD_COMPUTER 16
|
||||
@@ -0,0 +1,18 @@
|
||||
#define DONATOR_GROUP_TIER_1_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_1_donators
|
||||
#define DONATOR_GROUP_TIER_2_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_2_donators
|
||||
#define DONATOR_GROUP_TIER_3_CONFIG_PATH /datum/config_entry/keyed_list/donator_group/tier_3_donators
|
||||
|
||||
#define DONATOR_GROUP_TIER_1_CONFIG_SUBPATH keyed_list/donator_group/tier_1_donators
|
||||
#define DONATOR_GROUP_TIER_2_CONFIG_SUBPATH keyed_list/donator_group/tier_2_donators
|
||||
#define DONATOR_GROUP_TIER_3_CONFIG_SUBPATH keyed_list/donator_group/tier_3_donators
|
||||
|
||||
#define TIER_1_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_1_CONFIG_SUBPATH)
|
||||
#define TIER_2_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_2_CONFIG_SUBPATH)
|
||||
#define TIER_3_DONATORS CONFIG_GET(DONATOR_GROUP_TIER_3_CONFIG_SUBPATH)
|
||||
|
||||
//flags
|
||||
#define DONATOR_GROUP_TIER_1 "T1"
|
||||
#define DONATOR_GROUP_TIER_2 "T2"
|
||||
#define DONATOR_GROUP_TIER_3 "T3"
|
||||
|
||||
#define IS_CKEY_DONATOR_GROUP(ckey, groupid) is_donator_group(ckey, groupid)
|
||||
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
Current specifications:
|
||||
|
||||
Donator groups in __DEFINES/donator_groupings.dm, config entries in controllers/configuration/entries/donator.dm
|
||||
|
||||
3 groups, Tier 1/2/3
|
||||
Each tier includes the one before it (ascending)
|
||||
For fast lookups, this is generated using regenerate_donator_grouping_list()
|
||||
|
||||
*/
|
||||
|
||||
/proc/is_donator_group(ckey, group)
|
||||
ckey = ckey(ckey) //make sure it's ckey'd.
|
||||
var/list/L = GLOB.donators_by_group[group]
|
||||
return L && L.Find(ckey)
|
||||
|
||||
/proc/regenerate_donator_grouping_list()
|
||||
GLOB.donators_by_group = list() //reinit everything
|
||||
var/list/donator_list = GLOB.donators_by_group //cache
|
||||
var/list/tier_1 = TIER_1_DONATORS
|
||||
donator_list[DONATOR_GROUP_TIER_1] = tier_1.Copy() //The .Copy() is to "decouple"/make a new list, rather than letting the global list impact the config list.
|
||||
var/list/tier_2 = tier_1 + TIER_2_DONATORS //Using + on lists implies making new lists, so we don't need to manually Copy().
|
||||
donator_list[DONATOR_GROUP_TIER_2] = tier_2
|
||||
var/list/tier_3 = tier_2 + TIER_3_DONATORS
|
||||
donator_list[DONATOR_GROUP_TIER_3] = tier_3
|
||||
@@ -1487,6 +1487,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
/obj/item/reagent_containers/food/snacks/grown/nettle, // base type
|
||||
/obj/item/reagent_containers/food/snacks/deepfryholder,
|
||||
/obj/item/reagent_containers/food/snacks/grown/shell,
|
||||
/obj/item/reagent_containers/food/snacks/clothing,
|
||||
/obj/item/reagent_containers/food/snacks/store/bread
|
||||
)
|
||||
blocked |= typesof(/obj/item/reagent_containers/food/snacks/customizable)
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
GLOBAL_LIST_EMPTY(donators_by_group) //group id = donator list of ckeys
|
||||
@@ -67,7 +67,7 @@
|
||||
/mob/proc/ClickOn( atom/A, params )
|
||||
if(world.time <= next_click)
|
||||
return
|
||||
next_click = world.time + 1
|
||||
next_click = world.time + world.tick_lag
|
||||
|
||||
if(check_click_intercept(params,A))
|
||||
return
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
var/abstract_type = /datum/config_entry //do not instantiate if type matches this
|
||||
|
||||
var/vv_VAS = TRUE //Force validate and set on VV. VAS proccall guard will run regardless.
|
||||
var/postload_required = FALSE //requires running OnPostload()
|
||||
|
||||
var/dupes_allowed = FALSE
|
||||
|
||||
@@ -72,6 +73,9 @@
|
||||
/datum/config_entry/proc/DeprecationUpdate(value)
|
||||
return
|
||||
|
||||
/datum/config_entry/proc/OnPostload()
|
||||
return
|
||||
|
||||
/datum/config_entry/string
|
||||
config_entry_value = ""
|
||||
abstract_type = /datum/config_entry/string
|
||||
@@ -80,7 +84,7 @@
|
||||
/datum/config_entry/string/vv_edit_var(var_name, var_value)
|
||||
return var_name != "auto_trim" && ..()
|
||||
|
||||
/datum/config_entry/string/ValidateAndSet(str_val)
|
||||
/datum/config_entry/string/ValidateAndSet(str_val, during_load)
|
||||
if(!VASProcCallGuard(str_val))
|
||||
return FALSE
|
||||
config_entry_value = auto_trim ? trim(str_val) : str_val
|
||||
|
||||
@@ -101,6 +101,7 @@
|
||||
log_config("Loading config file [filename]...")
|
||||
var/list/lines = world.file2list("[directory]/[filename]")
|
||||
var/list/_entries = entries
|
||||
var/list/postload_required = list()
|
||||
for(var/L in lines)
|
||||
L = trim(L)
|
||||
if(!L)
|
||||
@@ -157,18 +158,24 @@
|
||||
else
|
||||
warning("[new_ver.type] is deprecated but gave no proper return for DeprecationUpdate()")
|
||||
|
||||
var/validated = E.ValidateAndSet(value)
|
||||
var/validated = E.ValidateAndSet(value, TRUE)
|
||||
if(!validated)
|
||||
log_config("Failed to validate setting \"[value]\" for [entry]")
|
||||
else
|
||||
if(E.modified && !E.dupes_allowed)
|
||||
log_config("Duplicate setting for [entry] ([value], [E.resident_file]) detected! Using latest.")
|
||||
if(E.postload_required)
|
||||
postload_required[E] = TRUE
|
||||
|
||||
E.resident_file = filename
|
||||
|
||||
if(validated)
|
||||
E.modified = TRUE
|
||||
|
||||
for(var/i in postload_required)
|
||||
var/datum/config_entry/E = i
|
||||
E.OnPostload()
|
||||
|
||||
++.
|
||||
|
||||
/datum/controller/configuration/can_vv_get(var_name)
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
/datum/config_entry/keyed_list/donator_group
|
||||
key_mode = KEY_MODE_TEXT
|
||||
value_mode = VALUE_MODE_FLAG
|
||||
abstract_type = /datum/config_entry/keyed_list/donator_group
|
||||
|
||||
//If we're in the middle of a config load, only do the regeneration afterwards to prevent this from wasting a massive amount of CPU for list regenerations.
|
||||
/datum/config_entry/keyed_list/donator_group/ValidateAndSet(str_val, during_load)
|
||||
. = ..()
|
||||
if(. && during_load)
|
||||
regenerate_donator_grouping_list()
|
||||
|
||||
/datum/config_entry/keyed_list/donator_group/OnPostload()
|
||||
. = ..()
|
||||
regenerate_donator_grouping_list()
|
||||
|
||||
//This is kinda weird in that the config entries are defined here but all the handling/calculations are in __HELPERS/donator_groupings.dm
|
||||
|
||||
/datum/config_entry/keyed_list/donator_group/tier_1_donators
|
||||
|
||||
/datum/config_entry/keyed_list/donator_group/tier_2_donators
|
||||
|
||||
/datum/config_entry/keyed_list/donator_group/tier_3_donators
|
||||
@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(input)
|
||||
// This is for when macro sets are eventualy datumized
|
||||
/datum/controller/subsystem/input/proc/setup_default_macro_sets()
|
||||
var/list/static/default_macro_sets
|
||||
|
||||
|
||||
if(default_macro_sets)
|
||||
macro_sets = default_macro_sets
|
||||
return
|
||||
@@ -49,6 +49,7 @@ SUBSYSTEM_DEF(input)
|
||||
"old_hotkeys" = list(
|
||||
"Tab" = "\".winset \\\"mainwindow.macro=old_default input.focus=true input.background-color=[COLOR_INPUT_ENABLED]\\\"\"",
|
||||
"O" = "ooc",
|
||||
"L" = "looc",
|
||||
"T" = "say",
|
||||
"M" = "me",
|
||||
"Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
. = ..()
|
||||
cant_hold = typecacheof(list(/obj/item/screwdriver/power))
|
||||
can_hold = typecacheof(list(
|
||||
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen,
|
||||
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, /obj/item/melee/cultblade/dagger,
|
||||
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
|
||||
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
|
||||
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
|
||||
@@ -63,7 +63,7 @@
|
||||
. = ..()
|
||||
cant_hold = typecacheof(list(/obj/item/screwdriver/power))
|
||||
can_hold = typecacheof(list(
|
||||
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen,
|
||||
/obj/item/kitchen/knife, /obj/item/switchblade, /obj/item/pen, /obj/item/melee/cultblade/dagger,
|
||||
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
|
||||
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
|
||||
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
|
||||
|
||||
+2
-2
@@ -21,8 +21,8 @@
|
||||
|
||||
/datum/ert/amber
|
||||
code = "Amber"
|
||||
leader_role = /datum/antagonist/ert/commander/red
|
||||
roles = list(/datum/antagonist/ert/security/red, /datum/antagonist/ert/medic/red, /datum/antagonist/ert/engineer/red)
|
||||
leader_role = /datum/antagonist/ert/commander/amber
|
||||
roles = list(/datum/antagonist/ert/security/amber, /datum/antagonist/ert/medic/amber, /datum/antagonist/ert/engineer/amber)
|
||||
|
||||
/datum/ert/red
|
||||
leader_role = /datum/antagonist/ert/commander/red
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
var/map_file = "BoxStation.dmm"
|
||||
|
||||
var/traits = null
|
||||
var/space_ruin_levels = 1 //Citadel edit - reduces the default space ruin z-level count to 1
|
||||
var/space_ruin_levels = 2
|
||||
var/space_empty_levels = 1
|
||||
|
||||
var/minetype = "lavaland"
|
||||
|
||||
@@ -64,9 +64,6 @@
|
||||
if(!(scanner && LAZYLEN(pods) && autoprocess))
|
||||
return
|
||||
|
||||
if(scanner.occupant && scanner.scan_level > 2)
|
||||
scan_occupant(scanner.occupant)
|
||||
|
||||
for(var/datum/data/record/R in records)
|
||||
var/obj/machinery/clonepod/pod = GetAvailableEfficientPod(R.fields["mind"])
|
||||
|
||||
|
||||
@@ -42,6 +42,9 @@
|
||||
/obj/effect/decal/cleanable/glass/ex_act()
|
||||
qdel(src)
|
||||
|
||||
/obj/effect/decal/cleanable/glass/plasma
|
||||
icon_state = "plasmatiny"
|
||||
|
||||
/obj/effect/decal/cleanable/dirt
|
||||
name = "dirt"
|
||||
desc = "Someone should clean that up."
|
||||
|
||||
@@ -68,6 +68,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person
|
||||
var/breakouttime = 0
|
||||
var/list/materials
|
||||
var/reskinned = FALSE
|
||||
|
||||
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
|
||||
var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item
|
||||
|
||||
@@ -37,6 +37,7 @@ RLD
|
||||
var/has_ammobar = FALSE //controls whether or not does update_icon apply ammo indicator overlays
|
||||
var/ammo_sections = 10 //amount of divisions in the ammo indicator overlay/number of ammo indicator states
|
||||
var/custom_range = 7
|
||||
var/upgrade = FALSE
|
||||
|
||||
/obj/item/construction/Initialize()
|
||||
. = ..()
|
||||
@@ -82,6 +83,11 @@ RLD
|
||||
loaded = loadwithsheets(W, sheetmultiplier * 0.25, user) // 1 matter for 1 floortile, as 4 tiles are produced from 1 metal
|
||||
if(loaded)
|
||||
to_chat(user, "<span class='notice'>[src] now holds [matter]/[max_matter] matter-units.</span>")
|
||||
else if(istype(W, /obj/item/rcd_upgrade))
|
||||
to_chat(user, "<span class='notice'>You upgrade the RCD with the [W]!</span>")
|
||||
upgrade = TRUE
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
qdel(W)
|
||||
else
|
||||
return ..()
|
||||
update_icon() //ensures that ammo counters (if present) get updated
|
||||
@@ -148,6 +154,7 @@ RLD
|
||||
has_ammobar = TRUE
|
||||
var/mode = 1
|
||||
var/ranged = FALSE
|
||||
var/computer_dir = 1
|
||||
var/airlock_type = /obj/machinery/door/airlock
|
||||
var/airlock_glass = FALSE // So the floor's rcd_act knows how much ammo to use
|
||||
var/window_type = /obj/structure/window/fulltile
|
||||
@@ -270,6 +277,28 @@ RLD
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/construction/rcd/proc/change_computer_dir(mob/user)
|
||||
if(!user)
|
||||
return
|
||||
var/list/computer_dirs = list(
|
||||
"NORTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "cnorth"),
|
||||
"EAST" = image(icon = 'icons/mob/radial.dmi', icon_state = "ceast"),
|
||||
"SOUTH" = image(icon = 'icons/mob/radial.dmi', icon_state = "csouth"),
|
||||
"WEST" = image(icon = 'icons/mob/radial.dmi', icon_state = "cwest")
|
||||
)
|
||||
var/computerdirs = show_radial_menu(user, src, computer_dirs, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
|
||||
if(!check_menu(user))
|
||||
return
|
||||
switch(computerdirs)
|
||||
if("NORTH")
|
||||
computer_dir = 1
|
||||
if("EAST")
|
||||
computer_dir = 4
|
||||
if("SOUTH")
|
||||
computer_dir = 2
|
||||
if("WEST")
|
||||
computer_dir = 8
|
||||
|
||||
/obj/item/construction/rcd/proc/change_airlock_setting(mob/user)
|
||||
if(!user)
|
||||
return
|
||||
@@ -434,10 +463,15 @@ RLD
|
||||
..()
|
||||
var/list/choices = list(
|
||||
"Airlock" = image(icon = 'icons/mob/radial.dmi', icon_state = "airlock"),
|
||||
"Deconstruct" = image(icon= 'icons/mob/radial.dmi', icon_state = "delete"),
|
||||
"Grilles & Windows" = image(icon = 'icons/mob/radial.dmi', icon_state = "grillewindow"),
|
||||
"Floors & Walls" = image(icon = 'icons/mob/radial.dmi', icon_state = "wallfloor")
|
||||
)
|
||||
if(upgrade)
|
||||
choices += list(
|
||||
"Deconstruct" = image(icon= 'icons/mob/radial.dmi', icon_state = "delete"),
|
||||
"Machine Frames" = image(icon = 'icons/mob/radial.dmi', icon_state = "machine"),
|
||||
"Computer Frames" = image(icon = 'icons/mob/radial.dmi', icon_state = "computer_dir"),
|
||||
)
|
||||
if(mode == RCD_AIRLOCK)
|
||||
choices += list(
|
||||
"Change Access" = image(icon = 'icons/mob/radial.dmi', icon_state = "access"),
|
||||
@@ -459,6 +493,12 @@ RLD
|
||||
mode = RCD_DECONSTRUCT
|
||||
if("Grilles & Windows")
|
||||
mode = RCD_WINDOWGRILLE
|
||||
if("Machine Frames")
|
||||
mode = RCD_MACHINE
|
||||
if("Computer Frames")
|
||||
mode = RCD_COMPUTER
|
||||
change_computer_dir(user)
|
||||
return
|
||||
if("Change Access")
|
||||
change_airlock_access(user)
|
||||
return
|
||||
@@ -511,6 +551,7 @@ RLD
|
||||
no_ammo_message = "<span class='warning'>Insufficient charge.</span>"
|
||||
desc = "A device used to rapidly build walls and floors."
|
||||
canRturf = TRUE
|
||||
upgrade = TRUE
|
||||
|
||||
|
||||
/obj/item/construction/rcd/borg/useResource(amount, mob/user)
|
||||
@@ -542,6 +583,9 @@ RLD
|
||||
/obj/item/construction/rcd/loaded
|
||||
matter = 160
|
||||
|
||||
/obj/item/construction/rcd/loaded/upgraded
|
||||
upgrade = TRUE
|
||||
|
||||
/obj/item/construction/rcd/combat
|
||||
name = "Combat RCD"
|
||||
desc = "A device used to rapidly build and deconstruct. Reload with metal, plasteel, glass or compressed matter cartridges. This RCD has been upgraded to be able to remove Rwalls!"
|
||||
@@ -582,7 +626,7 @@ RLD
|
||||
name = "admin RCD"
|
||||
max_matter = INFINITY
|
||||
matter = INFINITY
|
||||
|
||||
upgrade = TRUE
|
||||
|
||||
// Ranged RCD
|
||||
|
||||
@@ -776,6 +820,12 @@ RLD
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/rcd_upgrade
|
||||
name = "RCD advanced design disk"
|
||||
desc = "It contains the design for machine frames, computer frames, and deconstruction."
|
||||
icon = 'icons/obj/module.dmi'
|
||||
icon_state = "datadisk3"
|
||||
|
||||
#undef GLOW_MODE
|
||||
#undef LIGHT_MODE
|
||||
#undef REMOVE_MODE
|
||||
|
||||
@@ -32,6 +32,24 @@
|
||||
var/datum/integrated_io/selected_io = null //functional for integrated circuits.
|
||||
var/mode = 0
|
||||
|
||||
/obj/item/multitool/chaplain
|
||||
name = "\improper hypertool"
|
||||
desc = "Used for pulsing wires to test which to cut. Also emits microwaves to fry some brains!"
|
||||
damtype = BRAIN
|
||||
force = 18
|
||||
armour_penetration = 35
|
||||
hitsound = 'sound/effects/sparks4.ogg'
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
throwforce = 10
|
||||
obj_flags = UNIQUE_RENAME
|
||||
|
||||
/obj/item/multitool/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
|
||||
/obj/item/multitool/examine(mob/user)
|
||||
..()
|
||||
if(selected_io)
|
||||
|
||||
@@ -229,8 +229,8 @@
|
||||
throwforce = 10
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
obj_flags = UNIQUE_RENAME
|
||||
var/reskinned = FALSE
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/nullrod/Initialize()
|
||||
. = ..()
|
||||
@@ -247,9 +247,12 @@
|
||||
/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
|
||||
if(GLOB.holy_weapon_type)
|
||||
return
|
||||
var/obj/item/nullrod/holy_weapon
|
||||
var/obj/item/holy_weapon
|
||||
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
|
||||
/obj/item/melee/transforming/energy/sword/cx/chaplain
|
||||
/obj/item/twohanded/dualsaber/hypereutactic/chaplain,
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain,
|
||||
/obj/item/multitool/chaplain,
|
||||
/obj/item/melee/baseball_bat/chaplain
|
||||
)
|
||||
var/list/display_names = list()
|
||||
for(var/V in holy_weapons_list)
|
||||
@@ -273,6 +276,13 @@
|
||||
qdel(src)
|
||||
M.put_in_active_hand(holy_weapon)
|
||||
|
||||
/obj/item/nullrod/proc/jedi_spin(mob/living/user)
|
||||
for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
|
||||
user.setDir(i)
|
||||
if(i == WEST)
|
||||
user.emote("flip")
|
||||
sleep(1)
|
||||
|
||||
/obj/item/nullrod/godhand
|
||||
icon_state = "disintegrate"
|
||||
item_state = "disintegrate"
|
||||
@@ -328,7 +338,6 @@
|
||||
sharpness = IS_SHARP
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(attack_type == PROJECTILE_ATTACK)
|
||||
@@ -522,7 +531,6 @@
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
attack_verb = list("smashed", "bashed", "hammered", "crunched")
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/nullrod/chainsaw
|
||||
name = "chainsaw hand"
|
||||
@@ -585,6 +593,7 @@
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
force = 12
|
||||
reach = 2
|
||||
attack_verb = list("whipped", "lashed")
|
||||
hitsound = 'sound/weapons/chainhit.ogg'
|
||||
@@ -661,6 +670,44 @@
|
||||
lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
||||
|
||||
/obj/item/nullrod/claymore/bostaff/attack(mob/target, mob/living/user)
|
||||
add_fingerprint(user)
|
||||
if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50))
|
||||
to_chat(user, "<span class ='warning'>You club yourself over the head with [src].</span>")
|
||||
user.Knockdown(60)
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD)
|
||||
else
|
||||
user.take_bodypart_damage(2*force)
|
||||
return
|
||||
if(iscyborg(target))
|
||||
return ..()
|
||||
if(!isliving(target))
|
||||
return ..()
|
||||
var/mob/living/carbon/C = target
|
||||
if(C.stat || C.health < 0 || C.staminaloss > 130 )
|
||||
to_chat(user, "<span class='warning'>It would be dishonorable to attack a foe while they cannot retaliate.</span>")
|
||||
return
|
||||
if(user.a_intent == INTENT_DISARM)
|
||||
if(!ishuman(target))
|
||||
return ..()
|
||||
var/mob/living/carbon/human/H = target
|
||||
var/list/fluffmessages = list("[user] clubs [H] with [src]!", \
|
||||
"[user] smacks [H] with the butt of [src]!", \
|
||||
"[user] broadsides [H] with [src]!", \
|
||||
"[user] smashes [H]'s head with [src]!", \
|
||||
"[user] beats [H] with front of [src]!", \
|
||||
"[user] twirls and slams [H] with [src]!")
|
||||
H.visible_message("<span class='warning'>[pick(fluffmessages)]</span>", \
|
||||
"<span class='userdanger'>[pick(fluffmessages)]</span>")
|
||||
playsound(get_turf(user), 'sound/effects/woodhit.ogg', 75, 1, -1)
|
||||
H.adjustStaminaLoss(rand(12,18))
|
||||
if(prob(25))
|
||||
(INVOKE_ASYNC(src, .proc/jedi_spin, user))
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/nullrod/tribal_knife
|
||||
icon_state = "crysknife"
|
||||
item_state = "crysknife"
|
||||
@@ -674,7 +721,6 @@
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
total_mass = TOTAL_MASS_NORMAL_ITEM
|
||||
|
||||
/obj/item/nullrod/tribal_knife/Initialize(mapload)
|
||||
. = ..()
|
||||
|
||||
@@ -229,7 +229,7 @@
|
||||
target.LAssailant = null
|
||||
else
|
||||
target.LAssailant = user
|
||||
cooldown = world.time + 40
|
||||
cooldown = world.time
|
||||
user.adjustStaminaLossBuffered(getweight())//CIT CHANGE - makes swinging batons cost stamina
|
||||
|
||||
/obj/item/melee/classic_baton/telescopic
|
||||
|
||||
@@ -23,7 +23,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/glass
|
||||
grind_results = list("silicon" = 20)
|
||||
grind_results = list(/datum/reagent/silicon = 20)
|
||||
point_value = 1
|
||||
|
||||
/obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user)
|
||||
@@ -87,7 +87,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plasmaglass
|
||||
grind_results = list("silicon" = 20, "plasma" = 10)
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
|
||||
|
||||
/obj/item/stack/sheet/plasmaglass/fifty
|
||||
amount = 50
|
||||
@@ -138,7 +138,7 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/rglass
|
||||
grind_results = list("silicon" = 20, "iron" = 10)
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
|
||||
point_value = 4
|
||||
|
||||
/obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params)
|
||||
@@ -177,11 +177,11 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
|
||||
singular_name = "reinforced plasma glass sheet"
|
||||
icon_state = "sheet-prglass"
|
||||
item_state = "sheet-prglass"
|
||||
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL = MINERAL_MATERIAL_AMOUNT * 0.5,)
|
||||
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT, MAT_METAL=MINERAL_MATERIAL_AMOUNT * 0.5,)
|
||||
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plasmarglass
|
||||
grind_results = list("silicon" = 20, "plasma" = 10, "iron" = 10)
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
|
||||
point_value = 23
|
||||
|
||||
/obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
@@ -243,8 +243,9 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
resistance_flags = ACID_PROOF
|
||||
armor = list("melee" = 100, "bullet" = 0, "laser" = 0, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 100)
|
||||
max_integrity = 40
|
||||
var/cooldown = 0
|
||||
sharpness = IS_SHARP
|
||||
var/icon_prefix
|
||||
|
||||
|
||||
/obj/item/shard/suicide_act(mob/user)
|
||||
user.visible_message("<span class='suicide'>[user] is slitting [user.p_their()] [pick("wrists", "throat")] with the shard of glass! It looks like [user.p_theyre()] trying to commit suicide.</span>")
|
||||
@@ -266,9 +267,19 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
if("large")
|
||||
pixel_x = rand(-5, 5)
|
||||
pixel_y = rand(-5, 5)
|
||||
var/matrix/M = matrix(transform)
|
||||
M.Turn(rand(-170, 170))
|
||||
transform = M
|
||||
if (icon_prefix)
|
||||
icon_state = "[icon_prefix][icon_state]"
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if(T && is_station_level(T.z))
|
||||
SSblackbox.record_feedback("tally", "station_mess_created", 1, name)
|
||||
|
||||
/obj/item/shard/Destroy()
|
||||
. = ..()
|
||||
|
||||
var/turf/T = get_turf(src)
|
||||
if(T && is_station_level(T.z))
|
||||
SSblackbox.record_feedback("tally", "station_mess_destroyed", 1, name)
|
||||
|
||||
/obj/item/shard/afterattack(atom/A as mob|obj, mob/user, proximity)
|
||||
. = ..()
|
||||
@@ -298,6 +309,7 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
return ..()
|
||||
|
||||
/obj/item/shard/welder_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
if(I.use_tool(src, user, 0, volume=50))
|
||||
var/obj/item/stack/sheet/glass/NG = new (user.loc)
|
||||
for(var/obj/item/stack/sheet/glass/G in user.loc)
|
||||
@@ -316,4 +328,13 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
playsound(loc, 'sound/effects/glass_step.ogg', 30, 1)
|
||||
else
|
||||
playsound(loc, 'sound/effects/glass_step.ogg', 50, 1)
|
||||
. = ..()
|
||||
return ..()
|
||||
|
||||
/obj/item/shard/plasma
|
||||
name = "purple shard"
|
||||
desc = "A nasty looking shard of plasma glass."
|
||||
force = 6
|
||||
throwforce = 11
|
||||
icon_state = "plasmalarge"
|
||||
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
|
||||
icon_prefix = "plasma"
|
||||
@@ -356,6 +356,7 @@
|
||||
new /obj/item/cautery(src)
|
||||
new /obj/item/surgical_drapes(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/reagent_containers/medspray/sterilizine(src)
|
||||
new /obj/item/razor(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/sec
|
||||
@@ -377,6 +378,7 @@
|
||||
new /obj/item/cautery(src)
|
||||
new /obj/item/surgical_drapes(src)
|
||||
new /obj/item/clothing/mask/surgical(src)
|
||||
new /obj/item/reagent_containers/medspray/sterilizine(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/engineering
|
||||
name = "industrial duffel bag"
|
||||
@@ -470,6 +472,7 @@
|
||||
new /obj/item/mmi/syndie(src)
|
||||
new /obj/item/implantcase(src)
|
||||
new /obj/item/implanter(src)
|
||||
new /obj/item/reagent_containers/medspray/sterilizine(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/surgery_adv
|
||||
name = "advanced surgery duffel bag"
|
||||
@@ -489,6 +492,7 @@
|
||||
new /obj/item/mmi/syndie(src)
|
||||
new /obj/item/implantcase(src)
|
||||
new /obj/item/implanter(src)
|
||||
new /obj/item/reagent_containers/medspray/sterilizine(src)
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ammo
|
||||
name = "ammunition duffel bag"
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
/obj/item/storage/wallet/update_icon()
|
||||
var/new_state = "wallet"
|
||||
if(front_id)
|
||||
new_state = "wallet_[front_id.icon_state]"
|
||||
new_state = "wallet_id"
|
||||
if(new_state != icon_state) //avoid so many icon state changes.
|
||||
icon_state = new_state
|
||||
|
||||
|
||||
@@ -487,6 +487,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
var/obj/item/grenade/explosive = null
|
||||
var/war_cry = "AAAAARGH!!!"
|
||||
var/icon_prefix = "spearglass"
|
||||
|
||||
/obj/item/twohanded/spear/Initialize()
|
||||
. = ..()
|
||||
@@ -529,7 +530,7 @@
|
||||
if(explosive)
|
||||
icon_state = "spearbomb[wielded]"
|
||||
else
|
||||
icon_state = "spearglass[wielded]"
|
||||
icon_state = "[icon_prefix][wielded]"
|
||||
|
||||
/obj/item/twohanded/spear/afterattack(atom/movable/AM, mob/user, proximity)
|
||||
. = ..()
|
||||
@@ -556,6 +557,13 @@
|
||||
src.war_cry = input
|
||||
|
||||
/obj/item/twohanded/spear/CheckParts(list/parts_list)
|
||||
var/obj/item/shard/tip = locate() in parts_list
|
||||
if (istype(tip, /obj/item/shard/plasma))
|
||||
force_wielded = 19
|
||||
force_unwielded = 11
|
||||
throwforce = 21
|
||||
icon_prefix = "spearplasma"
|
||||
qdel(tip)
|
||||
var/obj/item/twohanded/spear/S = locate() in parts_list
|
||||
if(S)
|
||||
if(S.explosive)
|
||||
|
||||
@@ -229,7 +229,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
/obj/item/katana/cursed
|
||||
slot_flags = null
|
||||
|
||||
/obj/item/katana/Initialize()
|
||||
/obj/item/katana/cursed/Initialize()
|
||||
. = ..()
|
||||
ADD_TRAIT(src, TRAIT_NODROP, CURSED_ITEM_TRAIT)
|
||||
|
||||
@@ -255,7 +255,9 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
var/obj/item/twohanded/spear/S = new /obj/item/twohanded/spear
|
||||
|
||||
remove_item_from_storage(user)
|
||||
qdel(I)
|
||||
if (!user.transferItemToLoc(I, S))
|
||||
return
|
||||
S.CheckParts(list(I))
|
||||
qdel(src)
|
||||
|
||||
user.put_in_hands(S)
|
||||
@@ -513,6 +515,19 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
var/homerun_able = 0
|
||||
total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
|
||||
|
||||
/obj/item/melee/baseball_bat/chaplain
|
||||
name = "blessed baseball bat"
|
||||
desc = "There ain't a cult in the league that can withstand a swatter."
|
||||
force = 14
|
||||
throwforce = 14
|
||||
obj_flags = UNIQUE_RENAME
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
|
||||
/obj/item/melee/baseball_bat/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
|
||||
/obj/item/melee/baseball_bat/homerun
|
||||
name = "home run bat"
|
||||
desc = "This thing looks dangerous... Dangerously good at baseball, that is."
|
||||
|
||||
@@ -33,6 +33,7 @@
|
||||
new /obj/item/extinguisher/advanced(src)
|
||||
new /obj/item/storage/photo_album/CE(src)
|
||||
new /obj/item/storage/lockbox/medal/engineering(src)
|
||||
new /obj/item/construction/rcd/loaded/upgraded(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/engineering_electrical
|
||||
name = "electrical supplies locker"
|
||||
|
||||
@@ -100,6 +100,14 @@
|
||||
to_chat(user, "<span class='notice'>You start adding [B] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && B.use(1))
|
||||
make_new_table(/obj/structure/table/bronze)
|
||||
else if(istype(I, /obj/item/stack/sheet/plasmaglass))
|
||||
var/obj/item/stack/sheet/plasmaglass/G = I
|
||||
if(G.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one plasmaglass sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [G] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && G.use(1))
|
||||
make_new_table(/obj/structure/table/plasmaglass)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -258,6 +258,53 @@
|
||||
for(var/obj/item/shard/S in debris)
|
||||
S.color = NARSIE_WINDOW_COLOUR
|
||||
|
||||
/*
|
||||
* Plasmaglass tables
|
||||
*/
|
||||
/obj/structure/table/plasmaglass
|
||||
name = "plasmaglass table"
|
||||
desc = "A glasstable, but it's pink and more sturdy. What will Nanotrasen design next with plasma?"
|
||||
icon = 'icons/obj/smooth_structures/plasmaglass_table.dmi'
|
||||
icon_state = "plasmaglass_table"
|
||||
climbable = TRUE
|
||||
buildstack = /obj/item/stack/sheet/plasmaglass
|
||||
canSmoothWith = null
|
||||
max_integrity = 270
|
||||
resistance_flags = ACID_PROOF
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 0, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
var/list/debris = list()
|
||||
|
||||
/obj/structure/table/plasmaglass/New()
|
||||
. = ..()
|
||||
debris += new frame
|
||||
debris += new /obj/item/shard/plasma
|
||||
|
||||
/obj/structure/table/plasmaglass/Destroy()
|
||||
QDEL_LIST(debris)
|
||||
. = ..()
|
||||
|
||||
/obj/structure/table/plasmaglass/proc/check_break(mob/living/M)
|
||||
return
|
||||
|
||||
/obj/structure/table/plasmaglass/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
if(disassembled)
|
||||
..()
|
||||
return
|
||||
else
|
||||
var/turf/T = get_turf(src)
|
||||
playsound(T, "shatter", 50, 1)
|
||||
for(var/X in debris)
|
||||
var/atom/movable/AM = X
|
||||
AM.forceMove(T)
|
||||
debris -= AM
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/table/plasmaglass/narsie_act()
|
||||
color = NARSIE_WINDOW_COLOUR
|
||||
for(var/obj/item/shard/S in debris)
|
||||
S.color = NARSIE_WINDOW_COLOUR
|
||||
|
||||
/*
|
||||
* Wooden tables
|
||||
*/
|
||||
|
||||
@@ -281,6 +281,8 @@
|
||||
. += new /obj/effect/decal/cleanable/glass(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard(location)
|
||||
|
||||
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
|
||||
if(anchored)
|
||||
@@ -409,6 +411,15 @@
|
||||
glass_type = /obj/item/stack/sheet/plasmaglass
|
||||
rad_insulation = RAD_NO_INSULATION
|
||||
|
||||
/obj/structure/window/plasma/spawnDebris(location)
|
||||
. = list()
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
. += new /obj/effect/decal/cleanable/glass/plasma(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
|
||||
/obj/structure/window/plasma/spawner/east
|
||||
dir = EAST
|
||||
|
||||
|
||||
@@ -236,6 +236,10 @@
|
||||
return list("mode" = RCD_DECONSTRUCT, "delay" = 50, "cost" = 33)
|
||||
if(RCD_WINDOWGRILLE)
|
||||
return list("mode" = RCD_WINDOWGRILLE, "delay" = 10, "cost" = 4)
|
||||
if(RCD_MACHINE)
|
||||
return list("mode" = RCD_MACHINE, "delay" = 20, "cost" = 25)
|
||||
if(RCD_COMPUTER)
|
||||
return list("mode" = RCD_COMPUTER, "delay" = 20, "cost" = 25)
|
||||
return FALSE
|
||||
|
||||
/turf/open/floor/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
|
||||
@@ -274,4 +278,20 @@
|
||||
var/obj/structure/grille/G = new(src)
|
||||
G.anchored = TRUE
|
||||
return TRUE
|
||||
if(RCD_MACHINE)
|
||||
if(locate(/obj/structure/frame/machine) in src)
|
||||
return FALSE
|
||||
var/obj/structure/frame/machine/M = new(src)
|
||||
M.state = 2
|
||||
M.icon_state = "box_1"
|
||||
M.anchored = TRUE
|
||||
return TRUE
|
||||
if(RCD_COMPUTER)
|
||||
if(locate(/obj/structure/frame/computer) in src)
|
||||
return FALSE
|
||||
var/obj/structure/frame/computer/C = new(src)
|
||||
C.anchored = TRUE
|
||||
C.setDir(the_rcd.computer_dir)
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
smooth = SMOOTH_MORE
|
||||
sheet_type = /obj/item/stack/sheet/runed_metal
|
||||
sheet_amount = 1
|
||||
explosion_block = 10
|
||||
girder_type = /obj/structure/girder/cult
|
||||
|
||||
/turf/closed/wall/mineral/cult/Initialize()
|
||||
@@ -49,7 +50,7 @@
|
||||
/turf/closed/wall/clockwork
|
||||
name = "clockwork wall"
|
||||
desc = "A huge chunk of warm metal. The clanging of machinery emanates from within."
|
||||
explosion_block = 2
|
||||
explosion_block = 5
|
||||
hardness = 10
|
||||
slicing_duration = 80
|
||||
sheet_type = /obj/item/stack/tile/brass
|
||||
|
||||
@@ -56,6 +56,7 @@
|
||||
/datum/antagonist/abductor/greet()
|
||||
to_chat(owner.current, "<span class='notice'>You are the [owner.special_role]!</span>")
|
||||
to_chat(owner.current, "<span class='notice'>With the help of your teammate, kidnap and experiment on station crew members!</span>")
|
||||
to_chat(owner.current, "<span class='notice'>Try not to disturb the habitat, it could lead to dead specimens.</span>")
|
||||
to_chat(owner.current, "<span class='notice'>[greet_text]</span>")
|
||||
owner.announce_objectives()
|
||||
|
||||
|
||||
+3
-3
@@ -132,9 +132,9 @@
|
||||
continue
|
||||
if(isliving(M.current) && M.current.stat != DEAD)
|
||||
var/turf/t_turf = isAI(M.current) ? get_step(get_step(src, NORTH),NORTH) : get_turf(src) // AI too fat, must make sure it always ends up a 2 tiles north instead of on the ark.
|
||||
do_teleport(M, t_turf, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)
|
||||
M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash)
|
||||
M.current.clear_fullscreen("flash", 5)
|
||||
do_teleport(M.current, t_turf, channel = TELEPORT_CHANNEL_CULT, forced = TRUE)
|
||||
M.current.overlay_fullscreen("flash", /obj/screen/fullscreen/flash)
|
||||
M.current.clear_fullscreen("flash", 5)
|
||||
playsound(src, 'sound/magic/clockwork/invoke_general.ogg', 50, FALSE)
|
||||
recalls_remaining--
|
||||
recalling = FALSE
|
||||
|
||||
@@ -61,8 +61,8 @@ Runes can either be invoked by one's self or with many different cultists. Each
|
||||
if(do_after(user, 15, target = src))
|
||||
to_chat(user, "<span class='notice'>You carefully erase the [lowertext(cultist_name)] rune.</span>")
|
||||
qdel(src)
|
||||
else if(istype(I, /obj/item/nullrod))
|
||||
user.say("BEGONE FOUL MAGIKS!!", forced = "nullrod")
|
||||
else if(istype(I, /obj/item/storage/book/bible) || istype(I, /obj/item/nullrod))
|
||||
user.say("BEGONE FOUL MAGICKS!!", forced = "bible")
|
||||
to_chat(user, "<span class='danger'>You disrupt the magic of [src] with [I].</span>")
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -36,30 +36,42 @@
|
||||
|
||||
/datum/antagonist/ert/security // kinda handled by the base template but here for completion
|
||||
|
||||
/datum/antagonist/ert/security/red
|
||||
/datum/antagonist/ert/security/amber
|
||||
outfit = /datum/outfit/ert/security/alert
|
||||
|
||||
/datum/antagonist/ert/security/red
|
||||
outfit = /datum/outfit/ert/security/alert/red
|
||||
|
||||
/datum/antagonist/ert/engineer
|
||||
role = "Engineer"
|
||||
outfit = /datum/outfit/ert/engineer
|
||||
|
||||
/datum/antagonist/ert/engineer/red
|
||||
/datum/antagonist/ert/engineer/amber
|
||||
outfit = /datum/outfit/ert/engineer/alert
|
||||
|
||||
/datum/antagonist/ert/engineer/red
|
||||
outfit = /datum/outfit/ert/engineer/alert/red
|
||||
|
||||
/datum/antagonist/ert/medic
|
||||
role = "Medical Officer"
|
||||
outfit = /datum/outfit/ert/medic
|
||||
|
||||
/datum/antagonist/ert/medic/red
|
||||
/datum/antagonist/ert/medic/amber
|
||||
outfit = /datum/outfit/ert/medic/alert
|
||||
|
||||
/datum/antagonist/ert/medic/red
|
||||
outfit = /datum/outfit/ert/medic/alert/red
|
||||
|
||||
/datum/antagonist/ert/commander
|
||||
role = "Commander"
|
||||
outfit = /datum/outfit/ert/commander
|
||||
|
||||
/datum/antagonist/ert/commander/red
|
||||
/datum/antagonist/ert/commander/amber
|
||||
outfit = /datum/outfit/ert/commander/alert
|
||||
|
||||
/datum/antagonist/ert/commander/red
|
||||
outfit = /datum/outfit/ert/commander/alert/red
|
||||
|
||||
/datum/antagonist/ert/deathsquad
|
||||
name = "Deathsquad Trooper"
|
||||
outfit = /datum/outfit/death_commando
|
||||
|
||||
@@ -817,6 +817,10 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
var/file = GLOB.vox_sounds[name]
|
||||
Export("##action=load_rsc", file)
|
||||
stoplag()
|
||||
for (var/name in GLOB.vox_sounds_male)
|
||||
var/file = GLOB.vox_sounds_male[name]
|
||||
Export("##action=load_rsc", file)
|
||||
stoplag()
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -919,11 +919,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<td width=80%><font size=2><b>Description</b></font></td></tr>"
|
||||
for(var/j in GLOB.loadout_items[gear_tab])
|
||||
var/datum/gear/gear = GLOB.loadout_items[gear_tab][j]
|
||||
var/donoritem
|
||||
if(gear.ckeywhitelist && gear.ckeywhitelist.len)
|
||||
donoritem = TRUE
|
||||
if(!(user.ckey in gear.ckeywhitelist))
|
||||
continue
|
||||
var/donoritem = gear.donoritem
|
||||
if(donoritem && !gear.donator_ckey_check(user.ckey))
|
||||
continue
|
||||
var/class_link = ""
|
||||
if(gear.type in chosen_gear)
|
||||
class_link = "style='white-space:normal;' class='linkOn' href='?_src_=prefs;preference=gear;toggle_gear_path=[html_encode(j)];toggle_gear=0'"
|
||||
@@ -2245,7 +2243,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(!is_loadout_slot_available(G.category))
|
||||
to_chat(user, "<span class='danger'>You cannot take this loadout, as you've already chosen too many of the same category!</span>")
|
||||
return
|
||||
if(G.ckeywhitelist && G.ckeywhitelist.len && !(user.ckey in G.ckeywhitelist))
|
||||
if(G.donoritem && !G.donator_ckey_check(user.ckey))
|
||||
to_chat(user, "<span class='danger'>This is an item intended for donator use only. You are not authorized to use this item.</span>")
|
||||
return
|
||||
if(gear_points >= initial(G.cost))
|
||||
|
||||
@@ -45,16 +45,23 @@
|
||||
R.recalculateChannels()
|
||||
|
||||
/datum/outfit/ert/commander/alert
|
||||
name = "ERT Commander - High Alert"
|
||||
name = "ERT Commander - Amber Alert"
|
||||
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert
|
||||
glasses = /obj/item/clothing/glasses/thermal/eyepatch
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
/obj/item/gun/energy/pulse/pistol/loyalpin=1)
|
||||
/obj/item/gun/energy/e_gun=1)
|
||||
l_pocket = /obj/item/melee/transforming/energy/sword/saber
|
||||
|
||||
/datum/outfit/ert/commander/alert/red
|
||||
name = "ERT Commander - Red Alert"
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
/obj/item/gun/energy/pulse/pistol/loyalpin=1)
|
||||
|
||||
/datum/outfit/ert/security
|
||||
name = "ERT Security"
|
||||
|
||||
@@ -80,15 +87,22 @@
|
||||
R.recalculateChannels()
|
||||
|
||||
/datum/outfit/ert/security/alert
|
||||
name = "ERT Security - High Alert"
|
||||
name = "ERT Security - Amber Alert"
|
||||
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/sec
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/storage/box/handcuffs=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/gun/energy/pulse/carbine/loyalpin=1)
|
||||
/obj/item/gun/energy/e_gun/stun=1)
|
||||
|
||||
/datum/outfit/ert/security/alert/red
|
||||
name = "ERT Security - Red Alert"
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/storage/box/handcuffs=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/gun/energy/pulse/carbine/loyalpin=1)
|
||||
|
||||
/datum/outfit/ert/medic
|
||||
name = "ERT Medic"
|
||||
@@ -117,9 +131,18 @@
|
||||
R.recalculateChannels()
|
||||
|
||||
/datum/outfit/ert/medic/alert
|
||||
name = "ERT Medic - High Alert"
|
||||
name = "ERT Medic - Amber Alert"
|
||||
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/med
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
/obj/item/gun/energy/e_gun=1,\
|
||||
/obj/item/reagent_containers/hypospray/combat/nanites=1,\
|
||||
/obj/item/gun/medbeam=1)
|
||||
|
||||
/datum/outfit/ert/medic/alert/red
|
||||
name = "ERT Medic - Red Alert"
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
@@ -154,9 +177,17 @@
|
||||
R.recalculateChannels()
|
||||
|
||||
/datum/outfit/ert/engineer/alert
|
||||
name = "ERT Engineer - High Alert"
|
||||
name = "ERT Engineer - Amber Alert"
|
||||
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/ert/alert/engi
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
/obj/item/gun/energy/e_gun=1,\
|
||||
/obj/item/construction/rcd/combat=1)
|
||||
|
||||
/datum/outfit/ert/engineer/alert/red
|
||||
name = "ERT Engineer - Red Alert"
|
||||
backpack_contents = list(/obj/item/storage/box/engineer=1,\
|
||||
/obj/item/melee/baton/loaded=1,\
|
||||
/obj/item/clothing/mask/gas/sechailer/swat=1,\
|
||||
|
||||
@@ -624,19 +624,19 @@
|
||||
desc = "The Multi-Augmented Severe Operations Networked Resource Integration Gear is an man-portable tank designed for extreme environmental situations. It is excessively bulky, but rated for all but the most atomic of hazards. The specialized armor is surprisingly weak to conventional weaponry. The exo slot can attach most storge bags on to the suit."
|
||||
icon_state = "hardsuit-ancient"
|
||||
item_state = "anc_hardsuit"
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500)
|
||||
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
slowdown = 6 //Slow
|
||||
allowed = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/storage, /obj/item/construction/rcd, /obj/item/pipe_dispenser)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason
|
||||
name = "M.A.S.O.N RIG helmet"
|
||||
desc = "The M.A.S.O.N RIG helmet is complimentary to the rest of the armor. It features a very large, high powered flood lamp and robust flash protection."
|
||||
icon_state = "hardsuit0-ancient"
|
||||
item_state = "anc_helm"
|
||||
armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 500, "bomb" = 500, "bio" = 500, "rad" = 500, "fire" = 500, "acid" = 500)
|
||||
armor = list("melee" = 20, "bullet" = 15, "laser" = 15, "energy" = 45, "bomb" = 100, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 100)
|
||||
item_color = "ancient"
|
||||
brightness_on = 16
|
||||
scan_reagents = TRUE
|
||||
@@ -644,7 +644,7 @@
|
||||
tint = 1
|
||||
var/obj/machinery/doppler_array/integrated/bomb_radar
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/ancient/mason/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -703,14 +703,6 @@
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
can_adjust = FALSE
|
||||
resistance_flags = NONE
|
||||
/obj/item/clothing/under/durathread
|
||||
name = "durathread jumpsuit"
|
||||
desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer."
|
||||
icon_state = "durathread"
|
||||
item_state = "durathread"
|
||||
item_color = "durathread"
|
||||
can_adjust = FALSE
|
||||
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
|
||||
|
||||
/obj/item/clothing/under/gear_harness
|
||||
name = "gear harness"
|
||||
@@ -725,5 +717,15 @@
|
||||
icon_state = "durathread"
|
||||
item_state = "durathread"
|
||||
item_color = "durathread"
|
||||
can_adjust = TRUE
|
||||
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
|
||||
|
||||
/obj/item/clothing/under/duraskirt
|
||||
name = "durathread jumpskirt"
|
||||
desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer. Being a short skirt, it naturally doesn't protect the legs."
|
||||
icon_state = "duraskirt"
|
||||
item_state = "duraskirt"
|
||||
item_color = "durathread"
|
||||
can_adjust = FALSE
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
|
||||
@@ -359,6 +359,7 @@
|
||||
reqs = list(/obj/item/restraints/handcuffs/cable = 1,
|
||||
/obj/item/shard = 1,
|
||||
/obj/item/stack/rods = 1)
|
||||
parts = list(/obj/item/shard = 1)
|
||||
time = 40
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
@@ -224,6 +224,10 @@
|
||||
species = "strawberry"
|
||||
plantname = "Strawberry Vine"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/strawberry
|
||||
growthstages = 6
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "strawberry-grow"
|
||||
icon_dead = "berry-dead"
|
||||
reagents_add = list("vitamin" = 0.07, "nutriment" = 0.1, "sugar" = 0.2)
|
||||
mutatelist = list()
|
||||
|
||||
|
||||
@@ -0,0 +1,27 @@
|
||||
// Peach
|
||||
/obj/item/seeds/peach
|
||||
name = "pack of peach seeds"
|
||||
desc = "These seeds grow into peach trees."
|
||||
icon_state = "seed-peach"
|
||||
species = "peach"
|
||||
plantname = "Peach Tree"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/peach
|
||||
lifespan = 65
|
||||
endurance = 40
|
||||
yield = 3
|
||||
growing_icon = 'icons/obj/hydroponics/growing_fruits.dmi'
|
||||
icon_grow = "peach-grow"
|
||||
icon_dead = "peach-dead"
|
||||
genes = list(/datum/plant_gene/trait/repeated_harvest)
|
||||
reagents_add = list("vitamin" = 0.04, "nutriment" = 0.1)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/peach
|
||||
seed = /obj/item/seeds/peach
|
||||
name = "peach"
|
||||
desc = "It's fuzzy!"
|
||||
icon_state = "peach"
|
||||
filling_color = "#FF4500"
|
||||
bitesize = 25
|
||||
foodtype = FRUIT
|
||||
juice_results = list("peachjuice" = 0)
|
||||
tastes = list("peach" = 1)
|
||||
@@ -787,30 +787,30 @@
|
||||
/obj/item/melee/ghost_sword/process()
|
||||
ghost_check()
|
||||
|
||||
/obj/item/melee/ghost_sword/proc/ghost_check()
|
||||
var/ghost_counter = 0
|
||||
var/turf/T = get_turf(src)
|
||||
var/list/contents = T.GetAllContents()
|
||||
var/mob/dead/observer/current_spirits = list()
|
||||
for(var/thing in contents)
|
||||
var/atom/A = thing
|
||||
A.transfer_observers_to(src)
|
||||
|
||||
for(var/i in orbiters?.orbiters)
|
||||
if(!isobserver(i))
|
||||
/obj/item/melee/ghost_sword/proc/recursive_orbit_collect(atom/A, list/L)
|
||||
for(var/i in A.orbiters?.orbiters)
|
||||
if(!isobserver(i) || (i in L))
|
||||
continue
|
||||
L |= i
|
||||
recursive_orbit_collect(i, L)
|
||||
|
||||
/obj/item/melee/ghost_sword/proc/ghost_check()
|
||||
var/list/mob/dead/observer/current_spirits = list()
|
||||
|
||||
recursive_orbit_collect(src, current_spirits)
|
||||
recursive_orbit_collect(loc, current_spirits) //anything holding us
|
||||
|
||||
for(var/i in spirits - current_spirits)
|
||||
var/mob/dead/observer/G = i
|
||||
ghost_counter++
|
||||
G.invisibility = 0
|
||||
current_spirits |= G
|
||||
|
||||
for(var/mob/dead/observer/G in spirits - current_spirits)
|
||||
G.invisibility = GLOB.observer_default_invisibility
|
||||
|
||||
|
||||
for(var/i in current_spirits)
|
||||
var/mob/dead/observer/G = i
|
||||
G.invisibility = 0
|
||||
|
||||
spirits = current_spirits
|
||||
|
||||
return ghost_counter
|
||||
|
||||
return length(spirits)
|
||||
|
||||
/obj/item/melee/ghost_sword/attack(mob/living/target, mob/living/carbon/human/user)
|
||||
force = 0
|
||||
var/ghost_counter = ghost_check()
|
||||
@@ -1335,4 +1335,4 @@
|
||||
if(2)
|
||||
new /obj/item/wisp_lantern(src)
|
||||
if(3)
|
||||
new /obj/item/prisoncube(src)
|
||||
new /obj/item/prisoncube(src)
|
||||
|
||||
@@ -702,7 +702,7 @@
|
||||
clear_fullscreen("critvision")
|
||||
|
||||
//Oxygen damage overlay
|
||||
var/windedup = getOxyLoss() + getStaminaLoss() * 0.2 + stamdamageoverlaytemp
|
||||
var/windedup = getOxyLoss() + getStaminaLoss() * 0.2
|
||||
if(windedup)
|
||||
var/severity = 0
|
||||
switch(windedup)
|
||||
|
||||
@@ -61,6 +61,5 @@
|
||||
var/next_hallucination = 0
|
||||
var/cpr_time = 1 //CPR cooldown.
|
||||
var/damageoverlaytemp = 0
|
||||
var/stamdamageoverlaytemp = 0
|
||||
|
||||
var/drunkenness = 0 //Overall drunkenness - check handle_alcohol() in life.dm for effects
|
||||
|
||||
@@ -25,11 +25,11 @@
|
||||
var/age = 30 //Player's age
|
||||
|
||||
var/underwear = "Nude" //Which underwear the player wants
|
||||
var/undie_color = "#FFFFFF"
|
||||
var/undie_color = "FFFFFF"
|
||||
var/undershirt = "Nude" //Which undershirt the player wants
|
||||
var/shirt_color = "#FFFFFF"
|
||||
var/shirt_color = "FFFFFF"
|
||||
var/socks = "Nude" //Which socks the player wants
|
||||
var/socks_color = "#FFFFFF"
|
||||
var/socks_color = "FFFFFF"
|
||||
var/backbag = DBACKPACK //Which backpack type the player has chosen.
|
||||
var/jumpsuit_style = PREF_SUIT //suit/skirt
|
||||
|
||||
|
||||
@@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
var/digilegs = (DIGITIGRADE in species_traits) ? "_d" : ""
|
||||
var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER)
|
||||
if(UNDIE_COLORABLE(S))
|
||||
MA.color = "[H.socks_color]"
|
||||
MA.color = "#[H.socks_color]"
|
||||
standing += MA
|
||||
|
||||
if(standing.len)
|
||||
@@ -1781,7 +1781,6 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
if(CLONE)
|
||||
H.adjustCloneLoss(damage * hit_percent * H.physiology.clone_mod)
|
||||
if(STAMINA)
|
||||
H.stamdamageoverlaytemp = 20
|
||||
if(BP)
|
||||
if(damage > 0 ? BP.receive_damage(0, 0, damage * hit_percent * H.physiology.stamina_mod) : BP.heal_damage(0, 0, abs(damage * hit_percent * H.physiology.stamina_mod), only_robotic = FALSE, only_organic = FALSE))
|
||||
H.update_stamina()
|
||||
|
||||
@@ -4,9 +4,8 @@
|
||||
if(notransform)
|
||||
return
|
||||
|
||||
if(damageoverlaytemp || stamdamageoverlaytemp)
|
||||
if(damageoverlaytemp)
|
||||
damageoverlaytemp = 0
|
||||
stamdamageoverlaytemp = 0
|
||||
update_damage_hud()
|
||||
|
||||
if(stat != DEAD) //Reagent processing needs to come before breathing, to prevent edge cases.
|
||||
|
||||
@@ -100,6 +100,8 @@
|
||||
|
||||
last_announcement = message
|
||||
|
||||
var/voxType = input(src, "Male or female VOX?", "VOX-gender") in list("male", "female")
|
||||
|
||||
if(!message || announcing_vox > world.time)
|
||||
return
|
||||
|
||||
@@ -121,7 +123,9 @@
|
||||
if(!word)
|
||||
words -= word
|
||||
continue
|
||||
if(!GLOB.vox_sounds[word])
|
||||
if(!GLOB.vox_sounds[word] && voxType == "female")
|
||||
incorrect_words += word
|
||||
if(!GLOB.vox_sounds_male[word] && voxType == "male")
|
||||
incorrect_words += word
|
||||
|
||||
if(incorrect_words.len)
|
||||
@@ -133,16 +137,21 @@
|
||||
log_game("[key_name(src)] made a vocal announcement with the following message: [message].")
|
||||
|
||||
for(var/word in words)
|
||||
play_vox_word(word, src.z, null)
|
||||
play_vox_word(word, src.z, null, voxType)
|
||||
|
||||
|
||||
/proc/play_vox_word(word, z_level, mob/only_listener)
|
||||
/proc/play_vox_word(word, z_level, mob/only_listener, voxType = "female")
|
||||
|
||||
word = lowertext(word)
|
||||
|
||||
if(GLOB.vox_sounds[word])
|
||||
if( (GLOB.vox_sounds[word] && voxType == "female") || (GLOB.vox_sounds_male[word] && voxType == "male") )
|
||||
|
||||
var/sound_file = GLOB.vox_sounds[word]
|
||||
var/sound_file
|
||||
|
||||
if(voxType == "female")
|
||||
sound_file = GLOB.vox_sounds[word]
|
||||
else
|
||||
sound_file = GLOB.vox_sounds_male[word]
|
||||
var/sound/voice = sound(sound_file, wait = 1, channel = CHANNEL_VOX)
|
||||
voice.status = SOUND_STREAM
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
|
||||
if(Target.Adjacent(src))
|
||||
Target.attack_slime(src)
|
||||
return
|
||||
break
|
||||
if(!Target.lying && prob(80))
|
||||
|
||||
if(Target.client && Target.health >= 20)
|
||||
|
||||
+12
-2
@@ -452,18 +452,28 @@
|
||||
reset_perspective(null)
|
||||
unset_machine()
|
||||
|
||||
GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
|
||||
//suppress the .click/dblclick macros so people can't use them to identify the location of items or aimbot
|
||||
/mob/verb/DisClick(argu = null as anything, sec = "" as text, number1 = 0 as num , number2 = 0 as num)
|
||||
set name = ".click"
|
||||
set hidden = TRUE
|
||||
set category = null
|
||||
return
|
||||
if(GLOB.exploit_warn_spam_prevention < world.time)
|
||||
var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .click macro!"
|
||||
log_admin(msg)
|
||||
message_admins(msg)
|
||||
GLOB.exploit_warn_spam_prevention = world.time + 10
|
||||
|
||||
/mob/verb/DisDblClick(argu = null as anything, sec = "" as text, number1 = 0 as num , number2 = 0 as num)
|
||||
set name = ".dblclick"
|
||||
set hidden = TRUE
|
||||
set category = null
|
||||
return
|
||||
if(GLOB.exploit_warn_spam_prevention < world.time)
|
||||
var/msg = "[key_name_admin(src)]([ADMIN_KICK(src)]) attempted to use the .dblclick macro!"
|
||||
log_admin(msg)
|
||||
message_admins(msg)
|
||||
GLOB.exploit_warn_spam_prevention = world.time + 10
|
||||
|
||||
/mob/Topic(href, href_list)
|
||||
if(href_list["mach_close"])
|
||||
|
||||
@@ -84,16 +84,18 @@
|
||||
/obj/singularity/attack_tk(mob/user)
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
log_game("[key_name(C)] has been disintegrated by attempting to telekenetically grab a singularity.</span>")
|
||||
C.visible_message("<span class='danger'>[C]'s head begins to collapse in on itself!</span>", "<span class='userdanger'>Your head feels like it's collapsing in on itself! This was really not a good idea!</span>", "<span class='italics'>You hear something crack and explode in gore.</span>")
|
||||
var/turf/T = get_turf(C)
|
||||
for(var/i in 1 to 3)
|
||||
C.apply_damage(30, BRUTE, BODY_ZONE_HEAD)
|
||||
new /obj/effect/gibspawner/generic(T)
|
||||
sleep(1)
|
||||
C.ghostize()
|
||||
var/obj/item/bodypart/head/rip_u = C.get_bodypart(BODY_ZONE_HEAD)
|
||||
rip_u.dismember(BURN) //nice try jedi
|
||||
qdel(rip_u)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/singularity/ex_act(severity, target)
|
||||
switch(severity)
|
||||
|
||||
@@ -5,12 +5,21 @@
|
||||
#define PLASMA_HEAT_PENALTY 15 // Higher == Bigger heat and waste penalty from having the crystal surrounded by this gas. Negative numbers reduce penalty.
|
||||
#define OXYGEN_HEAT_PENALTY 1
|
||||
#define CO2_HEAT_PENALTY 0.1
|
||||
#define NITROGEN_HEAT_MODIFIER -1.5
|
||||
#define PLUOXIUM_HEAT_PENALTY -1
|
||||
#define TRITIUM_HEAT_PENALTY 10
|
||||
#define NITROGEN_HEAT_PENALTY -1.5
|
||||
#define BZ_HEAT_PENALTY 5
|
||||
|
||||
#define OXYGEN_TRANSMIT_MODIFIER 1.5 //Higher == Bigger bonus to power generation.
|
||||
#define PLASMA_TRANSMIT_MODIFIER 4
|
||||
#define BZ_TRANSMIT_MODIFIER -2
|
||||
|
||||
#define TRITIUM_RADIOACTIVITY_MODIFIER 3 //Higher == Crystal spews out more radiation
|
||||
#define BZ_RADIOACTIVITY_MODIFIER 5
|
||||
#define PLUOXIUM_RADIOACTIVITY_MODIFIER -2
|
||||
|
||||
#define N2O_HEAT_RESISTANCE 6 //Higher == Gas makes the crystal more resistant against heat damage.
|
||||
#define PLUOXIUM_HEAT_RESISTANCE 3
|
||||
|
||||
#define POWERLOSS_INHIBITION_GAS_THRESHOLD 0.20 //Higher == Higher percentage of inhibitor gas needed before the charge inertia chain reaction effect starts.
|
||||
#define POWERLOSS_INHIBITION_MOLE_THRESHOLD 20 //Higher == More moles of the gas are needed before the charge inertia chain reaction effect starts. //Scales powerloss inhibition down until this amount of moles is reached
|
||||
@@ -53,6 +62,7 @@
|
||||
#define SUPERMATTER_EMERGENCY_PERCENT 25
|
||||
#define SUPERMATTER_DANGER_PERCENT 50
|
||||
#define SUPERMATTER_WARNING_PERCENT 100
|
||||
#define CRITICAL_TEMPERATURE 10000
|
||||
|
||||
#define SUPERMATTER_COUNTDOWN_TIME 30 SECONDS
|
||||
|
||||
@@ -102,6 +112,11 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
var/o2comp = 0
|
||||
var/co2comp = 0
|
||||
var/n2ocomp = 0
|
||||
var/pluoxiumcomp = 0
|
||||
var/tritiumcomp = 0
|
||||
var/bzcomp = 0
|
||||
|
||||
var/pluoxiumbonus = 0
|
||||
|
||||
var/combined_gas = 0
|
||||
var/gasmix_power_ratio = 0
|
||||
@@ -184,8 +199,6 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
to_chat(H, "<span class='danger'>You get headaches just from looking at it.</span>")
|
||||
return
|
||||
|
||||
#define CRITICAL_TEMPERATURE 10000
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/proc/get_status()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T)
|
||||
@@ -354,16 +367,24 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
plasmacomp = max(removed.gases[/datum/gas/plasma]/combined_gas, 0)
|
||||
o2comp = max(removed.gases[/datum/gas/oxygen]/combined_gas, 0)
|
||||
co2comp = max(removed.gases[/datum/gas/carbon_dioxide]/combined_gas, 0)
|
||||
pluoxiumcomp = max(removed.gases[/datum/gas/pluoxium]/combined_gas, 0)
|
||||
tritiumcomp = max(removed.gases[/datum/gas/tritium]/combined_gas, 0)
|
||||
bzcomp = max(removed.gases[/datum/gas/bz]/combined_gas, 0)
|
||||
|
||||
n2ocomp = max(removed.gases[/datum/gas/nitrous_oxide]/combined_gas, 0)
|
||||
n2comp = max(removed.gases[/datum/gas/nitrogen]/combined_gas, 0)
|
||||
|
||||
gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp - n2comp, 0), 1)
|
||||
if(pluoxiumcomp >= 0.15)
|
||||
pluoxiumbonus = 1 //makes pluoxium only work at 15%+
|
||||
else
|
||||
pluoxiumbonus = 0
|
||||
|
||||
dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY)+(o2comp * OXYGEN_HEAT_PENALTY)+(co2comp * CO2_HEAT_PENALTY)+(n2comp * NITROGEN_HEAT_MODIFIER), 0.5)
|
||||
dynamic_heat_resistance = max(n2ocomp * N2O_HEAT_RESISTANCE, 1)
|
||||
gasmix_power_ratio = min(max(plasmacomp + o2comp + co2comp + tritiumcomp + bzcomp - pluoxiumcomp - n2comp, 0), 1)
|
||||
|
||||
power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER), 0)
|
||||
dynamic_heat_modifier = max((plasmacomp * PLASMA_HEAT_PENALTY) + (o2comp * OXYGEN_HEAT_PENALTY) + (co2comp * CO2_HEAT_PENALTY) + (tritiumcomp * TRITIUM_HEAT_PENALTY) + ((pluoxiumcomp * PLUOXIUM_HEAT_PENALTY) * pluoxiumbonus) + (n2comp * NITROGEN_HEAT_PENALTY) + (bzcomp * BZ_HEAT_PENALTY), 0.5)
|
||||
dynamic_heat_resistance = max((n2ocomp * N2O_HEAT_RESISTANCE) + ((pluoxiumcomp * PLUOXIUM_HEAT_RESISTANCE) * pluoxiumbonus), 1)
|
||||
|
||||
power_transmission_bonus = max((plasmacomp * PLASMA_TRANSMIT_MODIFIER) + (o2comp * OXYGEN_TRANSMIT_MODIFIER) + (bzcomp * BZ_TRANSMIT_MODIFIER), 0)
|
||||
|
||||
//more moles of gases are harder to heat than fewer, so let's scale heat damage around them
|
||||
mole_heat_penalty = max(combined_gas / MOLE_HEAT_PENALTY, 0.25)
|
||||
@@ -392,7 +413,9 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
power = max( (removed.temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) //Total laser power plus an overload
|
||||
|
||||
if(prob(50))
|
||||
radiation_pulse(src, power * (1 + power_transmission_bonus/10))
|
||||
radiation_pulse(src, power * (1 + (tritiumcomp * TRITIUM_RADIOACTIVITY_MODIFIER) + ((pluoxiumcomp * PLUOXIUM_RADIOACTIVITY_MODIFIER) * pluoxiumbonus) * (power_transmission_bonus/(10-(bzcomp * BZ_RADIOACTIVITY_MODIFIER))))) // Rad Modifiers BZ(500%), Tritium(300%), and Pluoxium(-200%)
|
||||
if(bzcomp >= 0.4 && prob(30 * bzcomp))
|
||||
src.fire_nuclear_particles() // Start to emit radballs at a maximum of 30% chance per tick
|
||||
|
||||
var/device_energy = power * REACTION_POWER_MODIFIER
|
||||
|
||||
@@ -527,11 +550,14 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
|
||||
/obj/machinery/power/supermatter_crystal/attack_tk(mob/user)
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
log_game("[key_name(C)] has been disintegrated by a telekenetic grab on a supermatter crystal.</span>")
|
||||
to_chat(C, "<span class='userdanger'>That was a really dense idea.</span>")
|
||||
C.ghostize()
|
||||
C.visible_message("<span class='userdanger'>A bright flare of radiation is seen from [C]'s head, shortly before you hear a sickening sizzling!</span>")
|
||||
var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs
|
||||
rip_u.Remove(C)
|
||||
qdel(rip_u)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/power/supermatter_crystal/attack_paw(mob/user)
|
||||
dust_mob(user, cause = "monkey attack")
|
||||
|
||||
@@ -132,11 +132,14 @@
|
||||
/obj/singularity/energy_ball/attack_tk(mob/user)
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/C = user
|
||||
log_game("[key_name(C)] has been disintegrated by a telekenetic grab on a tesla ball.</span>")
|
||||
to_chat(C, "<span class='userdanger'>That was a shockingly dumb idea.</span>")
|
||||
C.visible_message("<span class='userdanger'>A bright flare of lightning is seen from [C]'s head, shortly before you hear a sickening sizzling!</span>")
|
||||
var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs
|
||||
C.ghostize(0)
|
||||
rip_u.Remove(C)
|
||||
qdel(rip_u)
|
||||
C.death()
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/singularity/energy_ball/orbit(obj/singularity/energy_ball/target)
|
||||
if (istype(target))
|
||||
|
||||
@@ -59,6 +59,9 @@
|
||||
/obj/item/ammo_casing/energy/laser/redtag/hitscan
|
||||
projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan
|
||||
|
||||
/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy
|
||||
projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan/holy
|
||||
|
||||
/obj/item/ammo_casing/energy/xray
|
||||
projectile_type = /obj/item/projectile/beam/xray
|
||||
e_cost = 50
|
||||
|
||||
@@ -127,15 +127,14 @@
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/attackby(obj/item/A, mob/user, params)
|
||||
if(magazine && istype(A, /obj/item/ammo_casing))
|
||||
if(user.temporarilyRemoveItemFromInventory(A))
|
||||
if(!chambered)
|
||||
to_chat(user, "<span class='notice'>You load a new [A] into \the [src].</span>")
|
||||
playsound(src, "gun_insert_full_magazine", 70, 1)
|
||||
chamber_round()
|
||||
update_icon()
|
||||
return TRUE
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You cannot seem to get \the [A] out of your hands!</span>")
|
||||
if(chambered)
|
||||
to_chat(user, "<span class='notice'>[src] already has a [magazine_wording] chambered.</span>")
|
||||
return
|
||||
if(magazine.attackby(A, user, silent = TRUE))
|
||||
to_chat(user, "<span class='notice'>You load a new [A] into \the [src].</span>")
|
||||
playsound(src, "gun_insert_full_magazine", 70, 1)
|
||||
chamber_round()
|
||||
update_icon()
|
||||
|
||||
/obj/item/gun/ballistic/rocketlauncher/update_icon()
|
||||
icon_state = "[initial(icon_state)]-[chambered ? "1" : "0"]"
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
if(istype(user) && user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes pumping shotguns impossible in stamina softcrit
|
||||
to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")//CIT CHANGE - ditto
|
||||
return//CIT CHANGE - ditto
|
||||
pump(user)
|
||||
pump(user, TRUE)
|
||||
recentpump = world.time + 10
|
||||
if(istype(user))//CIT CHANGE - makes pumping shotguns cost a lil bit of stamina.
|
||||
user.adjustStaminaLossBuffered(2) //CIT CHANGE - DITTO. make this scale inversely to the strength stat when stats/skills are added
|
||||
@@ -52,7 +52,9 @@
|
||||
process_fire(user, user, FALSE)
|
||||
. = 1
|
||||
|
||||
/obj/item/gun/ballistic/shotgun/proc/pump(mob/M)
|
||||
/obj/item/gun/ballistic/shotgun/proc/pump(mob/M, visible = TRUE)
|
||||
if(visible)
|
||||
M.visible_message("<span class='warning'>[M] racks [src].</span>", "<span class='warning'>You rack [src].</span>")
|
||||
playsound(M, 'sound/weapons/shotgunpump.ogg', 60, 1)
|
||||
pump_unload(M)
|
||||
pump_reload(M)
|
||||
|
||||
@@ -159,3 +159,65 @@
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan)
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain
|
||||
name = "\improper holy lasrifle"
|
||||
desc = "A lasrifle from the old Imperium. This one seems to be blessed by techpriests."
|
||||
icon_state = "LaserAK"
|
||||
item_state = null
|
||||
force = 14
|
||||
pin = /obj/item/firing_pin/holy
|
||||
icon = 'modular_citadel/icons/obj/guns/VGguns.dmi'
|
||||
ammo_x_offset = 4
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy)
|
||||
lefthand_file = 'modular_citadel/icons/mob/citadel/guns_lefthand.dmi'
|
||||
righthand_file = 'modular_citadel/icons/mob/citadel/guns_righthand.dmi'
|
||||
var/chaplain_spawnable = TRUE
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
throwforce = 10
|
||||
obj_flags = UNIQUE_RENAME
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/anti_magic, TRUE, TRUE)
|
||||
|
||||
/obj/item/gun/energy/laser/redtag/hitscan/chaplain/handle_suicide(mob/living/carbon/human/user, mob/living/carbon/human/target, params, bypass_timer)
|
||||
if(!ishuman(user) || !ishuman(target))
|
||||
return
|
||||
|
||||
if(semicd)
|
||||
return
|
||||
|
||||
if(user == target)
|
||||
target.visible_message("<span class='warning'>[user] sticks [src] in [user.p_their()] mouth, ready to pull the trigger...</span>", \
|
||||
"<span class='userdanger'>You stick [src] in your mouth, ready to pull the trigger...</span>")
|
||||
else
|
||||
target.visible_message("<span class='warning'>[user] points [src] at [target]'s head, ready to pull the trigger...</span>", \
|
||||
"<span class='userdanger'>[user] points [src] at your head, ready to pull the trigger...</span>")
|
||||
|
||||
semicd = TRUE
|
||||
|
||||
if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
|
||||
if(user)
|
||||
if(user == target)
|
||||
user.visible_message("<span class='notice'>[user] decided not to shoot.</span>")
|
||||
else if(target && target.Adjacent(user))
|
||||
target.visible_message("<span class='notice'>[user] has decided to spare [target]</span>", "<span class='notice'>[user] has decided to spare your life!</span>")
|
||||
semicd = FALSE
|
||||
return
|
||||
|
||||
semicd = FALSE
|
||||
|
||||
target.visible_message("<span class='warning'>[user] pulls the trigger!</span>", "<span class='userdanger'>[user] pulls the trigger!</span>")
|
||||
|
||||
playsound('sound/weapons/dink.ogg', 30, 1)
|
||||
|
||||
if((iscultist(target)) || (is_servant_of_ratvar(target)))
|
||||
chambered.BB.damage *= 1500
|
||||
|
||||
else if(chambered && chambered.BB)
|
||||
chambered.BB.damage *= 5
|
||||
|
||||
process_fire(target, user, TRUE, params)
|
||||
|
||||
@@ -188,6 +188,15 @@
|
||||
desc = "This is a DNA-locked firing pin which only authorizes one user. Attempt to fire once to DNA-link. It has a small explosive charge on it."
|
||||
selfdestruct = TRUE
|
||||
|
||||
/obj/item/firing_pin/holy
|
||||
name = "blessed pin"
|
||||
desc = "A firing pin that only responds to those who are holier than thou."
|
||||
|
||||
/obj/item/firing_pin/holy/pin_auth(mob/living/user)
|
||||
if(user.mind.isholy)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
// Laser tag pins
|
||||
/obj/item/firing_pin/tag
|
||||
name = "laser tag firing pin"
|
||||
|
||||
@@ -151,6 +151,11 @@
|
||||
/obj/item/projectile/beam/lasertag/redtag/hitscan
|
||||
hitscan = TRUE
|
||||
|
||||
/obj/item/projectile/beam/lasertag/redtag/hitscan/holy
|
||||
name = "lasrifle beam"
|
||||
damage = 0.1
|
||||
damage_type = BURN
|
||||
|
||||
/obj/item/projectile/beam/lasertag/bluetag
|
||||
icon_state = "bluelaser"
|
||||
suit_types = list(/obj/item/clothing/suit/redtag)
|
||||
|
||||
@@ -1177,7 +1177,7 @@
|
||||
M.adjustToxLoss(-3 * REM, 0, TRUE) //Heals TOXINLOVERS
|
||||
M.adjustBrainLoss(2 * REM, 150) //This does, after all, come from ambrosia, and the most powerful ambrosia in existence, at that!
|
||||
M.adjustCloneLoss(-1 * REM, 0)
|
||||
M.adjustStaminaLoss(-30 * REM, 0)
|
||||
M.adjustStaminaLoss(-13 * REM, 0)
|
||||
M.jitteriness = min(max(0, M.jitteriness + 3), 30)
|
||||
M.druggy = min(max(0, M.druggy + 10), 15) //See above
|
||||
..()
|
||||
|
||||
@@ -742,6 +742,13 @@
|
||||
surgery = /datum/surgery/advanced/reconstruction
|
||||
research_icon_state = "surgery_chest"
|
||||
|
||||
/datum/design/surgery/surgery_toxinhealing
|
||||
name = "Body Rejuvenation"
|
||||
desc = "A surgical procedure that helps deal with oxygen deprecation, and treat toxic damaged. Works on corpses and alive alike without chemicals."
|
||||
id = "surgery_toxinhealing"
|
||||
surgery = /datum/surgery/advanced/toxichealing
|
||||
research_icon_state = "surgery_chest"
|
||||
|
||||
/datum/design/surgery/revival
|
||||
name = "Revival"
|
||||
desc = "An experimental surgical procedure which involves reconstruction and reactivation of the patient's brain even long after death. The body must still be able to sustain life."
|
||||
|
||||
@@ -379,6 +379,16 @@
|
||||
////////////Tools//////////////
|
||||
///////////////////////////////
|
||||
|
||||
/datum/design/rcd_upgrade
|
||||
name = "Advanced RCD designs upgrade"
|
||||
desc = "Adds the computer frame and machine frame to the RCD."
|
||||
id = "rcd_upgrade"
|
||||
build_type = PROTOLATHE
|
||||
materials = list(MAT_METAL = 5000, MAT_GLASS = 2500, MAT_SILVER = 1500, MAT_TITANIUM = 2000)
|
||||
build_path = /obj/item/rcd_upgrade
|
||||
category = list("Equipment")
|
||||
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
|
||||
|
||||
/datum/design/exwelder
|
||||
name = "Experimental Welding Tool"
|
||||
desc = "An experimental welder capable of self-fuel generation."
|
||||
|
||||
@@ -115,7 +115,7 @@
|
||||
display_name = "Advanced Surgery"
|
||||
description = "When simple medicine doesn't cut it."
|
||||
prereq_ids = list("adv_biotech")
|
||||
design_ids = list("surgery_lobotomy", "surgery_reconstruction", "organbox")
|
||||
design_ids = list("surgery_lobotomy", "surgery_reconstruction", "surgery_toxinhealing", "organbox")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
|
||||
export_price = 5000
|
||||
|
||||
@@ -172,7 +172,7 @@
|
||||
display_name = "Advanced Engineering"
|
||||
description = "Pushing the boundaries of physics, one chainsaw-fist at a time."
|
||||
prereq_ids = list("engineering", "emp_basic")
|
||||
design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask", "tray_goggles_prescription", "engine_goggles_prescription", "mesons_prescription")
|
||||
design_ids = list("engine_goggles", "magboots", "forcefield_projector", "weldingmask", "tray_goggles_prescription", "engine_goggles_prescription", "mesons_prescription", "rcd_upgrade")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 4000)
|
||||
export_price = 5000
|
||||
|
||||
@@ -447,15 +447,6 @@
|
||||
"portadrive_basic", "portadrive_advanced", "portadrive_super", "cardslot", "aislot", "miniprinter", "APClink", "bat_control", "bat_normal", "bat_advanced",
|
||||
"bat_super", "bat_micro", "bat_nano", "cpu_normal", "pcpu_normal", "cpu_small", "pcpu_small")
|
||||
|
||||
/datum/techweb_node/computer_board_gaming
|
||||
id = "computer_board_gaming"
|
||||
display_name = "Arcade Games"
|
||||
description = "For the slackers on the station."
|
||||
prereq_ids = list("comptech")
|
||||
design_ids = list("arcade_battle", "arcade_orion", "slotmachine") // Magic money
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1500)
|
||||
export_price = 2000
|
||||
|
||||
/datum/techweb_node/comp_recordkeeping
|
||||
id = "comp_recordkeeping"
|
||||
display_name = "Computerized Recordkeeping"
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
/datum/surgery/advanced/toxichealing
|
||||
name = "Body Rejuvenation"
|
||||
desc = "A surgical procedure that helps deal with oxygen deprecation, and treat toxic damaged. Works on corpses and alive alike without chemicals."
|
||||
steps = list(/datum/surgery_step/incise,
|
||||
/datum/surgery_step/incise,
|
||||
/datum/surgery_step/retract_skin,
|
||||
/datum/surgery_step/incise,
|
||||
/datum/surgery_step/clamp_bleeders,
|
||||
/datum/surgery_step/incise,
|
||||
/datum/surgery_step/retract_skin,
|
||||
/datum/surgery_step/toxichealing,
|
||||
/datum/surgery_step/close)
|
||||
|
||||
species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
possible_locs = list(BODY_ZONE_CHEST)
|
||||
requires_bodypart_type = 0
|
||||
|
||||
/datum/surgery_step/toxichealing
|
||||
name = "rejuvenate body"
|
||||
implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15)
|
||||
repeatable = TRUE
|
||||
time = 25
|
||||
|
||||
/datum/surgery_step/toxichealing/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] starts rejuvenating some of [target]'s flesh back to life.", "<span class='notice'>You start knitting some of [target]'s flesh back to life.</span>")
|
||||
|
||||
/datum/surgery_step/toxichealing/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] fixes some of [target]'s wounds.", "<span class='notice'>You succeed in fixing some of [target]'s wounds.</span>")
|
||||
target.heal_bodypart_damage(0,0,30) //Heals stam
|
||||
target.adjustToxLoss(-15, 0, TRUE)
|
||||
target.adjustOxyLoss(-20, 0)
|
||||
return TRUE
|
||||
|
||||
/datum/surgery_step/toxichealing/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] screws up!", "<span class='warning'>You screwed up!</span>")
|
||||
target.take_bodypart_damage(25,0)
|
||||
return FALSE
|
||||
@@ -0,0 +1,31 @@
|
||||
/datum/surgery/embalming //Fast and easy way to husk bodys
|
||||
name = "Embalming"
|
||||
desc = "A surgical procedure that prevents a corps from producing."
|
||||
steps = list(/datum/surgery_step/incise,
|
||||
/datum/surgery_step/embalming,
|
||||
/datum/surgery_step/close)
|
||||
|
||||
species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
possible_locs = list(BODY_ZONE_CHEST)
|
||||
requires_bodypart_type = 0
|
||||
|
||||
/datum/surgery_step/embalming
|
||||
name = "embalming body"
|
||||
implements = list(/obj/item/hemostat = 100, TOOL_SCREWDRIVER = 35, /obj/item/pen = 15)
|
||||
implements = list(/obj/item/reagent_containers/syringe = 100, /obj/item/pen = 30)
|
||||
time = 10
|
||||
chems_needed = list("drying_agent", "sterilizine")
|
||||
require_all_chems = FALSE
|
||||
|
||||
/datum/surgery_step/embalming/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] starts to embalm [target]'s body.", "<span class='notice'>You start embalming [target]'s body.</span>")
|
||||
|
||||
/datum/surgery_step/embalming/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] embalms [target]'s body.", "<span class='notice'>You succeed in embalming [target]'s body.</span>")
|
||||
ADD_TRAIT(target, TRAIT_HUSK, MAGIC_TRAIT) //Husk's prevent body smell
|
||||
return FALSE
|
||||
|
||||
/datum/surgery_step/embalming/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
|
||||
user.visible_message("[user] screws up!", "<span class='warning'>You screwed up!</span>")
|
||||
ADD_TRAIT(target, TRAIT_NOCLONE, MAGIC_TRAIT) //That body is ruined, but still gives miasma
|
||||
return FALSE
|
||||
@@ -1838,7 +1838,7 @@ datum/uplink_item/stealthy_weapons/taeclowndo_shoes
|
||||
desc = "A single-use autoinjector which contains an experimental serum that causes rapid muscular growth in Hominidae. \
|
||||
Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas."
|
||||
item = /obj/item/reagent_containers/hypospray/magillitis
|
||||
cost = 15
|
||||
cost = 8
|
||||
restricted_roles = list("Geneticist", "Chief Medical Officer")
|
||||
|
||||
/datum/uplink_item/role_restricted/modified_syringe_gun
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
/obj/item/seeds/lime = 3,
|
||||
/obj/item/seeds/onion = 3,
|
||||
/obj/item/seeds/orange = 3,
|
||||
/obj/item/seeds/peach = 3,
|
||||
/obj/item/seeds/peanutseed = 3,
|
||||
/obj/item/seeds/pineapple = 3,
|
||||
/obj/item/seeds/potato = 3,
|
||||
|
||||
@@ -4,6 +4,7 @@ $include game_options.txt
|
||||
$include dbconfig.txt
|
||||
$include comms.txt
|
||||
$include antag_rep.txt
|
||||
$include donator_groupings.txt
|
||||
|
||||
# You can use the @ character at the beginning of a config option to lock it from being edited in-game
|
||||
# Example usage:
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
#this is a bad system but I'm lazy so it piggybacks off config loader system.
|
||||
#Specify group followed by ckey for each ckey.
|
||||
|
||||
#TIER_1_DONATORS test_ckey
|
||||
|
||||
#TIER_2_DONATORS test_ckey
|
||||
|
||||
#TIER_3_DONATORS test_ckey
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "The default amount of z-levels reserved specifically for space ruin generation has been increased from 1 to 2"
|
||||
@@ -0,0 +1,7 @@
|
||||
author: "EmeraldSundisk"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds a gun range to Box Station"
|
||||
- rscadd: "Provides some extra power grid connections"
|
||||
- rscdel: "Sunglasses and Earmuffs removed from the Warden's Office - they can be found at the range instead"
|
||||
- tweak: "Rearranges a few objects within the prison as to accommodate the new gun range"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "EgoSumStultus"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds male AI vox."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Fermis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds 3 new music tracks."
|
||||
@@ -0,0 +1,6 @@
|
||||
author: "original by Tlaltecuhtli, port by sishen1542"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "rcd disk that gives rcd computer frame and machine frame designs"
|
||||
- rscadd: "upgraded rcd in CE lockers"
|
||||
- tweak: "moved deconstruction to the upgrade disk, ashwalker rcd comes upgraded"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Toriate"
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "Updated the sprites of all the regular crates"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Seris02"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added looc hotkey"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "kevinz000"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Racking shotguns is now more threatening."
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "lolman360"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added durathread jumpskirt"
|
||||
- imageadd: "Duraskirt sprites and rolled down jumpsuit sprites."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Bhijn"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "the `!tgs poly` command now actually works"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscdel: "Removes an obnoxious temporary overlay var."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Owai-Seek"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "fixed them strawberries"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "/cursed from a item path"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "colorable socks can be colored again."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "original by redmoogle, port by sishen1542"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added support for 3 new gasses; Tritium, Pluoxium, and BZ"
|
||||
@@ -0,0 +1,7 @@
|
||||
author: "EmeraldSundisk"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "CentCom has noticed the lack of coffins in Delta Station's chapel and provided some, but in exchange for reducing the chapel morgue's capacity."
|
||||
- tweak: "Fixed a maintenance door the chaplain should have been able to open."
|
||||
- bugfix: "Fixes space areas outside the driver
|
||||
removal: CentCom Defense Analysts have ordered the maintenance hatch to the Mass Driver room be removed citing \"security concerns\"."
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "dapnee"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Plasmaglass tables, spears, tiny plasmaglass shards"
|
||||
- bugfix: "Plasmaglass structures now drop plasmaglass shards instead of nothing"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "oops not being blacklisted"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "ports a fix"
|
||||
@@ -0,0 +1,9 @@
|
||||
author: "Sishen1542"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "holy lasrifle, hypertool, divine lightblade, and blessed baseball bat. Four new holy weapons!"
|
||||
- balance: "stamina and force tweaks for most holy weapons."
|
||||
- tweak: "prayer beads no longer deconvert after a 10 second timer, now just inject holy water for delayed effect"
|
||||
- tweak: "cultist runes are now destroyed with a bible or a null rod"
|
||||
- tweak: "bo-staff now functions as a nerfed sleepy carp staff"
|
||||
- bugfix: "fixed kevinz code to add in non-null rod child items as holy weapons"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Missing sprites with bad ones"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "emag charge amount"
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Yakumo Chen"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscdel: "Removes autoscan"
|
||||
- balance: "Scanning people now requires someone to operate the cloning computer regardless of part level."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Surgerys and spays in bags"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "earthbloods stam regen"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "kappa-sama"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "blood cult ritual daggers fit in jack/combat boots"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "Red to Blue/Black crosses as questioned by Bhijn"
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user