wendigos can't runtime when butchering if you can't butcher them 😎

This commit is contained in:
Detective Google
2020-05-01 13:22:16 -05:00
parent 836cf17a5b
commit d85c24680d

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@@ -26,12 +26,10 @@ Difficulty: Hard
melee_queue_distance = 20 // as far as possible really, need this because of charging and teleports
ranged = TRUE
pixel_x = -16
loot = list()
butcher_results = list()
guaranteed_butcher_results = list(/obj/item/wendigo_blood)
loot = list(/obj/item/wendigo_blood)
crusher_loot = list(/obj/item/wendigo_blood, /obj/item/crusher_trophy/demon_claws)
wander = FALSE
del_on_death = FALSE
del_on_death = TRUE
blood_volume = BLOOD_VOLUME_NORMAL
deathmessage = "falls, shaking the ground around it"
deathsound = 'sound/effects/gravhit.ogg'
@@ -200,4 +198,4 @@ Difficulty: Hard
invocation = "RAAAAAAAAWR!"
convert_damage = FALSE
shapeshift_type = /mob/living/simple_animal/hostile/asteroid/polarbear
shapeshift_type = /mob/living/simple_animal/hostile/asteroid/polarbear