Merge pull request #14411 from kiwedespars/cute-plushie

adds a cute new plushie
This commit is contained in:
silicons
2021-03-13 12:47:34 -07:00
committed by GitHub
3 changed files with 3 additions and 31 deletions

View File

@@ -50,6 +50,8 @@
-->
<div class="commit sansserif">
<h2 class="date">12 March 2021</h2>
<h3 class="author">R3dtail updated:</h3>
<h2 class="date">13 March 2021</h2>
<h3 class="author">Hatterhat updated:</h3>
<ul class="changes bgimages16">
@@ -85,9 +87,7 @@
</ul>
<h3 class="author">necromanceranne updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Properly segments all the augment sprites so that they correctly display.</li>
<li class="bugfix">Properly labels the augment limb icon sprites.</li>
<li class="bugfix">Fixes going over the defined limit of roundstart prosthetics</li>
<li class="spellcheck">Adds Periods and moves some words around.</li>
</ul>
<h2 class="date">10 March 2021</h2>

View File

@@ -28701,34 +28701,6 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: The femur breaker now actually breaks legs by applying a compound fracture.
Putnam3145:
- balance: uncapped TEG power, buffing high-temp TEGs
2021-03-11:
Putnam3145:
- rscadd: Supernova event
- refactor: Bloodsucker day/night cycle now processes on a subsystem instead of
using while and sleep (!!)
- rscadd: A chaos-weighting system for secret
Sneakyrat:
- bugfix: Fixes precise insertion ui(when it asks you how many sheets you want to
put in the mat container) so you can actually choose how much to put in and
it will still work if your stack is bigger than the remaining space
- bugfix: Fixes precise insertion not working for remote mat containers
- bugfix: Fixes Protolathe/mechfab insert material animations not working
- bugfix: Fixes the material insertion animation for protolathes occurring on the
circuit printer
- bugfix: Fixes the material insertion animation not actually playing when it was
started
- bugfix: Fixes the material insertion animation for iron not being made
- bugfix: Fixes the material insertion animation sometimes not picking the right
material for sheets that have multiple different materials in them
necromanceranne:
- bugfix: Properly segments all the augment sprites so that they correctly display.
- bugfix: Properly labels the augment limb icon sprites.
- bugfix: Fixes going over the defined limit of roundstart prosthetics
2021-03-12:
R3dtail:
- spellcheck: Adds Periods and moves some words around.
2021-03-13:
Hatterhat:
- spellcheck: BRPEDs don't examine as "not just a BRPED painted orange".
silicons:
- balance: paper wizard is now sentience_boss.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 14 KiB