Fixes Ratvars linters
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@@ -170,7 +170,7 @@
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if(QDELETED(src))
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priority_announce("Energy signal no longer detected.","Central Command Higher Dimensional Affairs")
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return
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sound_to_playing_players(volume = 70, sound('sound/magic/clockwork/ark_activation_sequence.ogg')) //if this isn't lessened in volume it peaks for some reason
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sound_to_playing_players('sound/machines/clockcult/ratvar_scream.ogg', 80) //if this isn't lessened in volume it peaks for some reason
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addtimer(CALLBACK(GLOBAL_PROC, /proc/clockcult_ending_helper), 300)
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/proc/clockcult_ending_helper()
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