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This commit is contained in:
+1
-1
@@ -1,4 +1,4 @@
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||||
FROM tgstation/byond:512.1488 as base
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||||
FROM tgstation/byond:513.1490 as base
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FROM base as build_base
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||||
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||||
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@@ -68,7 +68,10 @@
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||||
/turf/open/floor/mineral/titanium/purple,
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/area/ruin/powered/golem_ship)
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"k" = (
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/obj/machinery/computer/arcade/battle,
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/obj/machinery/computer/arcade/battle{
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icon_state = "arcade";
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dir = 4
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},
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/turf/open/floor/mineral/titanium/purple,
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/area/ruin/powered/golem_ship)
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"l" = (
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@@ -105,6 +108,13 @@
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/obj/machinery/computer/shuttle,
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/turf/open/floor/mineral/titanium/purple,
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/area/ruin/powered/golem_ship)
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"s" = (
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/obj/machinery/computer/arcade/orion_trail{
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icon_state = "arcade";
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dir = 4
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},
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/turf/open/floor/mineral/titanium/purple,
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/area/ruin/powered/golem_ship)
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"t" = (
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/obj/structure/extinguisher_cabinet{
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pixel_y = 30
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@@ -142,10 +152,6 @@
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/obj/machinery/reagentgrinder,
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/turf/open/floor/mineral/titanium/purple,
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/area/ruin/powered/golem_ship)
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"y" = (
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/obj/machinery/computer/arcade/orion_trail,
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/turf/open/floor/mineral/titanium/purple,
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/area/ruin/powered/golem_ship)
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"z" = (
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/obj/structure/extinguisher_cabinet{
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pixel_y = -30
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@@ -332,7 +338,7 @@ l
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l
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j
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||||
l
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y
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s
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b
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a
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a
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@@ -167,6 +167,56 @@
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},
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/turf/open/floor/plating,
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/area/ruin/unpowered/syndicate_lava_base/circuits)
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"av" = (
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/obj/structure/bed/roller,
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/obj/machinery/iv_drip,
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/obj/effect/decal/cleanable/dirt,
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||||
/obj/effect/decal/cleanable/dirt,
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||||
/obj/effect/turf_decal/tile/neutral{
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dir = 1
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},
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/obj/effect/turf_decal/tile/neutral,
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/obj/effect/turf_decal/tile/neutral{
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dir = 4
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},
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/mob/living/carbon/monkey{
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faction = list("neutral","Syndicate")
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},
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/turf/open/floor/plasteel/dark,
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/area/ruin/unpowered/syndicate_lava_base/testlab)
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"aw" = (
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/obj/machinery/light/small,
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/obj/structure/bed/roller,
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/obj/machinery/iv_drip,
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/turf_decal/tile/neutral{
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dir = 1
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},
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||||
/obj/effect/turf_decal/tile/neutral,
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||||
/obj/effect/turf_decal/tile/neutral{
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dir = 4
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},
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/mob/living/carbon/monkey{
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faction = list("neutral","Syndicate")
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},
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/turf/open/floor/plasteel/dark,
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/area/ruin/unpowered/syndicate_lava_base/testlab)
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"ax" = (
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/cleanable/dirt,
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/obj/machinery/computer/arcade/orion_trail{
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icon_state = "arcade";
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dir = 1
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},
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/turf/open/floor/plasteel/dark,
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/area/ruin/unpowered/syndicate_lava_base/bar)
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"aF" = (
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
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dir = 4
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@@ -790,26 +840,6 @@
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/obj/structure/disposalpipe/trunk,
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
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/area/ruin/unpowered/syndicate_lava_base/virology)
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"ej" = (
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/obj/structure/bed/roller,
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/obj/machinery/iv_drip,
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/cleanable/dirt,
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/mob/living/carbon/monkey{
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faction = list("neutral","Syndicate")
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},
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/obj/effect/turf_decal/tile/neutral{
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dir = 1
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},
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/obj/effect/turf_decal/tile/neutral,
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/obj/effect/turf_decal/tile/neutral{
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dir = 4
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},
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/turf/open/floor/plasteel/dark,
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/area/ruin/unpowered/syndicate_lava_base/testlab)
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"ek" = (
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/obj/structure/grille,
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/obj/structure/window/plastitanium,
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@@ -1136,27 +1166,6 @@
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/obj/structure/disposalpipe/segment,
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/turf/closed/wall/mineral/plastitanium/nodiagonal,
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/area/ruin/unpowered/syndicate_lava_base/virology)
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"eK" = (
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/obj/machinery/light/small,
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/obj/structure/bed/roller,
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/obj/machinery/iv_drip,
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/cleanable/dirt,
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/mob/living/carbon/monkey{
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faction = list("neutral","Syndicate")
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},
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/obj/effect/turf_decal/tile/neutral{
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dir = 1
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},
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/obj/effect/turf_decal/tile/neutral,
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/obj/effect/turf_decal/tile/neutral{
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dir = 4
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},
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/obj/effect/turf_decal/tile/neutral{
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dir = 8
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},
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/turf/open/floor/plasteel/dark,
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/area/ruin/unpowered/syndicate_lava_base/testlab)
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"eL" = (
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/obj/machinery/door/airlock/hatch{
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name = "Monkey Pen";
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@@ -5148,12 +5157,6 @@
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/obj/item/clothing/mask/gas,
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/turf/open/floor/plating,
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/area/ruin/unpowered/syndicate_lava_base/arrivals)
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"mt" = (
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/obj/machinery/computer/arcade/orion_trail,
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/obj/effect/decal/cleanable/dirt,
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/obj/effect/decal/cleanable/dirt,
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/turf/open/floor/plasteel/dark,
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/area/ruin/unpowered/syndicate_lava_base/bar)
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"mu" = (
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/obj/item/twohanded/required/kirbyplants{
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icon_state = "plant-22"
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@@ -7340,8 +7343,8 @@ ae
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ae
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ae
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ae
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ej
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eK
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av
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aw
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ae
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fD
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ad
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@@ -7362,7 +7365,7 @@ kH
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jN
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jZ
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lU
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mt
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ax
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mU
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np
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nP
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@@ -56,11 +56,9 @@
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/obj/structure/chair/sofa{
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dir = 4
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},
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/mob/living/simple_animal/hostile/gorilla{
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AIStatus = null;
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desc = "There is no need to be upset.";
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dir = 4;
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name = "Familiar Gorilla"
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/mob/living/simple_animal/hostile/gorilla/familiar{
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icon_state = "crawling";
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dir = 4
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},
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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@@ -16,6 +16,13 @@
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heat_capacity = 1e+006
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},
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/area/awaymission/moonoutpost19/hive)
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"ae" = (
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/obj/machinery/computer/arcade{
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icon_state = "arcade";
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dir = 1
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},
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/turf/open/floor/plasteel/dark,
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/area/awaymission/moonoutpost19/arrivals)
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"ag" = (
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/obj/structure/alien/weeds,
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/obj/structure/alien/weeds{
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@@ -6408,10 +6415,6 @@
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heat_capacity = 1e+006
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},
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/area/awaymission/moonoutpost19/arrivals)
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"mB" = (
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/obj/machinery/computer/arcade,
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/turf/open/floor/plasteel/dark,
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/area/awaymission/moonoutpost19/arrivals)
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"mC" = (
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/obj/machinery/vending/cigarette,
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/obj/structure/sign/poster/contraband/smoke{
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@@ -43385,7 +43388,7 @@ la
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lq
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jk
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||||
mj
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mB
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ae
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hJ
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ba
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ba
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@@ -43642,7 +43645,7 @@ jN
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lr
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jj
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mj
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mB
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ae
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||||
hI
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ba
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ba
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+214
-214
@@ -245,10 +245,38 @@
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},
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/turf/open/floor/plating,
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/area/awaymission/research/interior/engineering)
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||||
"aS" = (
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||||
/obj/effect/turf_decal/tile/purple{
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||||
dir = 1
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||||
},
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||||
/obj/effect/turf_decal/tile/purple,
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||||
/obj/effect/turf_decal/tile/purple{
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||||
dir = 4
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||||
},
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||||
/obj/effect/turf_decal/tile/purple{
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||||
dir = 8
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||||
},
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||||
/mob/living/carbon/monkey,
|
||||
/turf/open/floor/plasteel,
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||||
/area/awaymission/research/interior/genetics)
|
||||
"aT" = (
|
||||
/mob/living/simple_animal/hostile/syndicate/melee/sword,
|
||||
/turf/open/floor/plating,
|
||||
/area/awaymission/research/interior/engineering)
|
||||
"aU" = (
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/carbon/human,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"aV" = (
|
||||
/obj/item/stack/sheet/plasteel,
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -326,6 +354,23 @@
|
||||
icon_state = "damaged4"
|
||||
},
|
||||
/area/awaymission/research/interior/engineering)
|
||||
"bc" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/carbon/monkey,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"bd" = (
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "damaged3"
|
||||
@@ -903,6 +948,17 @@
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/plating,
|
||||
/area/awaymission/research/interior/maint)
|
||||
"co" = (
|
||||
/obj/item/ammo_casing/c45,
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"cp" = (
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/awaymission/research/interior)
|
||||
@@ -1195,19 +1251,19 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"cT" = (
|
||||
/mob/living/carbon/monkey,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/red,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
/area/awaymission/research/interior/security)
|
||||
"cU" = (
|
||||
/obj/machinery/door/window/eastright,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -1253,7 +1309,9 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"cX" = (
|
||||
/mob/living/carbon/human,
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
@@ -1264,6 +1322,7 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/carbon/human,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"cY" = (
|
||||
@@ -1356,22 +1415,15 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"di" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/mob/living/carbon/monkey,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
"dj" = (
|
||||
/obj/effect/decal/cleanable/blood,
|
||||
/obj/item/stack/rods,
|
||||
@@ -1416,14 +1468,14 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"dn" = (
|
||||
/obj/item/ammo_casing/c45,
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow,
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
dir = 8
|
||||
dir = 4
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"do" = (
|
||||
@@ -1675,7 +1727,6 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/security)
|
||||
"dI" = (
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
@@ -1686,7 +1737,8 @@
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged/smg,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
"dJ" = (
|
||||
/obj/structure/rack,
|
||||
@@ -1777,11 +1829,7 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"dQ" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/carbon/human,
|
||||
"dP" = (
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
@@ -1792,8 +1840,23 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
"dQ" = (
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/nanotrasen,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
/area/awaymission/research/interior/cryo)
|
||||
"dR" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
@@ -2144,15 +2207,15 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
"eB" = (
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 4
|
||||
},
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged/smg,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
/area/awaymission/research/interior/security)
|
||||
"eC" = (
|
||||
/obj/item/ammo_casing/c9mm,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -2214,16 +2277,22 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"eL" = (
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow,
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/carbon/monkey,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"eM" = (
|
||||
/obj/item/ammo_casing/c45,
|
||||
/obj/item/ammo_casing/c45,
|
||||
@@ -2846,19 +2915,19 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
"fY" = (
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged/smg,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/smg,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
/area/awaymission/research/interior)
|
||||
"fZ" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -2966,6 +3035,23 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/awaymission/research/interior/secure)
|
||||
"gi" = (
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 4
|
||||
},
|
||||
/mob/living/simple_animal/bot/secbot/beepsky{
|
||||
desc = "A beefy variant of the standard securitron model.";
|
||||
emagged = 1;
|
||||
faction = list("nanotrasenprivate");
|
||||
health = 50;
|
||||
maxHealth = 50;
|
||||
name = "Officer Genesky"
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
"gj" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
@@ -3115,19 +3201,13 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
"gv" = (
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
/area/awaymission/research/interior)
|
||||
"gw" = (
|
||||
/obj/effect/mob_spawn/human/doctor{
|
||||
brute_damage = 145;
|
||||
@@ -3508,6 +3588,35 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"gW" = (
|
||||
/obj/structure/sign/directions/security{
|
||||
dir = 1;
|
||||
pixel_x = 32;
|
||||
pixel_y = 40
|
||||
},
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 1;
|
||||
pixel_x = 32;
|
||||
pixel_y = 33
|
||||
},
|
||||
/obj/structure/sign/directions/science{
|
||||
dir = 1;
|
||||
pixel_x = 32;
|
||||
pixel_y = 26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/smg,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"gX" = (
|
||||
/obj/effect/decal/cleanable/blood/drip,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -3660,19 +3769,19 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
"hj" = (
|
||||
/mob/living/simple_animal/hostile/nanotrasen,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/smg,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/medbay)
|
||||
"hk" = (
|
||||
/obj/effect/decal/cleanable/blood,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -3736,15 +3845,19 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
"hq" = (
|
||||
/mob/living/simple_animal/hostile/nanotrasen/ranged/smg,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
/area/awaymission/research/interior/medbay)
|
||||
"hr" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -3799,6 +3912,15 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/cryo)
|
||||
"hw" = (
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4
|
||||
},
|
||||
/area/awaymission/research/interior/dorm)
|
||||
"hx" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
@@ -4066,23 +4188,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"hW" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/mob/living/carbon/monkey,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple,
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/genetics)
|
||||
"hX" = (
|
||||
/obj/structure/rack,
|
||||
/obj/effect/spawner/lootdrop/maintenance,
|
||||
@@ -4139,20 +4244,6 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/awaymission/research/interior/maint)
|
||||
"if" = (
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/smg,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"ig" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "2-4"
|
||||
@@ -4186,23 +4277,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
"ij" = (
|
||||
/mob/living/simple_animal/bot/secbot/beepsky{
|
||||
desc = "A beefy variant of the standard securitron model.";
|
||||
emagged = 1;
|
||||
faction = list("nanotrasenprivate");
|
||||
health = 50;
|
||||
maxHealth = 50;
|
||||
name = "Officer Genesky"
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/security)
|
||||
"ik" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -4546,14 +4620,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/awaymission/research/interior/bathroom)
|
||||
"iQ" = (
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"iR" = (
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior/maint)
|
||||
@@ -4723,35 +4789,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/awaymission/research/interior)
|
||||
"jr" = (
|
||||
/obj/structure/sign/directions/security{
|
||||
dir = 1;
|
||||
pixel_x = 32;
|
||||
pixel_y = 40
|
||||
},
|
||||
/obj/structure/sign/directions/engineering{
|
||||
dir = 1;
|
||||
pixel_x = 32;
|
||||
pixel_y = 33
|
||||
},
|
||||
/obj/structure/sign/directions/science{
|
||||
dir = 1;
|
||||
pixel_x = 32;
|
||||
pixel_y = 26
|
||||
},
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/smg,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior)
|
||||
"js" = (
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -4976,20 +5013,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/medbay)
|
||||
"jP" = (
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/smg,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/medbay)
|
||||
"jQ" = (
|
||||
/obj/effect/decal/cleanable/blood/drip,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -5591,9 +5614,6 @@
|
||||
dir = 8
|
||||
},
|
||||
/area/awaymission/research/interior/dorm)
|
||||
"ln" = (
|
||||
/turf/open/floor/plasteel,
|
||||
/area/space/nearstation)
|
||||
"lo" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/structure/bedsheetbin,
|
||||
@@ -5613,20 +5633,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/medbay)
|
||||
"lr" = (
|
||||
/mob/living/simple_animal/hostile/syndicate,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/awaymission/research/interior/medbay)
|
||||
"ls" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/firstaid/regular,
|
||||
@@ -5867,12 +5873,6 @@
|
||||
/obj/effect/landmark/awaystart,
|
||||
/turf/open/floor/wood,
|
||||
/area/awaymission/research/interior/dorm)
|
||||
"lU" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/turf/open/floor/plasteel/yellowsiding{
|
||||
dir = 4
|
||||
},
|
||||
/area/awaymission/research/interior/dorm)
|
||||
"lV" = (
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
@@ -38316,7 +38316,7 @@ ea
|
||||
ev
|
||||
fd
|
||||
fE
|
||||
gv
|
||||
dP
|
||||
ev
|
||||
fd
|
||||
fE
|
||||
@@ -38565,10 +38565,10 @@ aH
|
||||
cm
|
||||
cw
|
||||
cx
|
||||
cT
|
||||
aS
|
||||
dh
|
||||
dq
|
||||
cT
|
||||
aS
|
||||
ea
|
||||
ev
|
||||
fc
|
||||
@@ -38823,7 +38823,7 @@ cd
|
||||
cx
|
||||
cx
|
||||
cU
|
||||
di
|
||||
bc
|
||||
dr
|
||||
dr
|
||||
ea
|
||||
@@ -39603,7 +39603,7 @@ ey
|
||||
fG
|
||||
gw
|
||||
gR
|
||||
hj
|
||||
dQ
|
||||
hu
|
||||
hK
|
||||
cK
|
||||
@@ -40367,7 +40367,7 @@ cx
|
||||
cW
|
||||
dh
|
||||
du
|
||||
dQ
|
||||
cX
|
||||
ea
|
||||
eA
|
||||
fd
|
||||
@@ -40377,7 +40377,7 @@ ev
|
||||
fd
|
||||
fE
|
||||
ea
|
||||
hW
|
||||
eL
|
||||
ib
|
||||
ib
|
||||
iz
|
||||
@@ -40621,12 +40621,12 @@ aH
|
||||
ce
|
||||
cc
|
||||
cx
|
||||
cX
|
||||
aU
|
||||
dh
|
||||
dv
|
||||
dh
|
||||
ea
|
||||
eB
|
||||
di
|
||||
fc
|
||||
fH
|
||||
gx
|
||||
@@ -40637,7 +40637,7 @@ ea
|
||||
dh
|
||||
dv
|
||||
dh
|
||||
cT
|
||||
aS
|
||||
cx
|
||||
cm
|
||||
cw
|
||||
@@ -40651,7 +40651,7 @@ kr
|
||||
jn
|
||||
jF
|
||||
jF
|
||||
ln
|
||||
jF
|
||||
kc
|
||||
lL
|
||||
jk
|
||||
@@ -41143,7 +41143,7 @@ ea
|
||||
ev
|
||||
fh
|
||||
fI
|
||||
gv
|
||||
dP
|
||||
ev
|
||||
fc
|
||||
fE
|
||||
@@ -43224,8 +43224,8 @@ lc
|
||||
lp
|
||||
lp
|
||||
lN
|
||||
lU
|
||||
lU
|
||||
hw
|
||||
hw
|
||||
lY
|
||||
aP
|
||||
cd
|
||||
@@ -44224,7 +44224,7 @@ dl
|
||||
dz
|
||||
cZ
|
||||
ek
|
||||
eL
|
||||
dn
|
||||
fl
|
||||
eJ
|
||||
eZ
|
||||
@@ -44238,7 +44238,7 @@ ir
|
||||
hZ
|
||||
hZ
|
||||
hZ
|
||||
iQ
|
||||
gv
|
||||
hZ
|
||||
hZ
|
||||
hA
|
||||
@@ -44490,7 +44490,7 @@ hl
|
||||
hl
|
||||
hl
|
||||
hl
|
||||
if
|
||||
fY
|
||||
is
|
||||
hl
|
||||
hl
|
||||
@@ -44734,7 +44734,7 @@ cs
|
||||
cC
|
||||
cP
|
||||
TD
|
||||
dn
|
||||
co
|
||||
dB
|
||||
da
|
||||
em
|
||||
@@ -44756,7 +44756,7 @@ ia
|
||||
ia
|
||||
ia
|
||||
ia
|
||||
jr
|
||||
gW
|
||||
jI
|
||||
hl
|
||||
kv
|
||||
@@ -47584,7 +47584,7 @@ aO
|
||||
iW
|
||||
iW
|
||||
ju
|
||||
jP
|
||||
hj
|
||||
kh
|
||||
iW
|
||||
iW
|
||||
@@ -48361,7 +48361,7 @@ kg
|
||||
kM
|
||||
jh
|
||||
jw
|
||||
lr
|
||||
hq
|
||||
kg
|
||||
iW
|
||||
cd
|
||||
@@ -48855,7 +48855,7 @@ fq
|
||||
fW
|
||||
gK
|
||||
fW
|
||||
hq
|
||||
eB
|
||||
do
|
||||
dH
|
||||
dH
|
||||
@@ -49366,7 +49366,7 @@ dT
|
||||
eo
|
||||
eR
|
||||
fr
|
||||
fY
|
||||
dI
|
||||
gK
|
||||
fW
|
||||
ho
|
||||
@@ -49646,7 +49646,7 @@ kg
|
||||
kL
|
||||
kZ
|
||||
lg
|
||||
lr
|
||||
hq
|
||||
lD
|
||||
iW
|
||||
lW
|
||||
@@ -50389,7 +50389,7 @@ ad
|
||||
aH
|
||||
aO
|
||||
do
|
||||
dI
|
||||
cT
|
||||
dH
|
||||
dH
|
||||
eS
|
||||
@@ -50401,7 +50401,7 @@ fW
|
||||
fW
|
||||
fW
|
||||
fW
|
||||
ij
|
||||
gi
|
||||
do
|
||||
hD
|
||||
aH
|
||||
@@ -50672,7 +50672,7 @@ jw
|
||||
km
|
||||
kB
|
||||
kO
|
||||
jP
|
||||
hj
|
||||
lj
|
||||
lw
|
||||
lI
|
||||
|
||||
@@ -372,7 +372,10 @@
|
||||
/turf/open/space,
|
||||
/area/space/nearstation)
|
||||
"aaU" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"aaV" = (
|
||||
@@ -6019,6 +6022,18 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/processing)
|
||||
"amd" = (
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/white/corner{
|
||||
dir = 1
|
||||
},
|
||||
/area/hallway/secondary/exit)
|
||||
"ame" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "1-2"
|
||||
@@ -6225,6 +6240,17 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/solars/port/fore)
|
||||
"amB" = (
|
||||
/obj/effect/turf_decal/tile/bar,
|
||||
/obj/effect/turf_decal/tile/bar{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/bar)
|
||||
"amC" = (
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port/fore)
|
||||
@@ -19937,15 +19963,6 @@
|
||||
dir = 1
|
||||
},
|
||||
/area/chapel/main)
|
||||
"aUL" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/white/corner{
|
||||
dir = 1
|
||||
},
|
||||
/area/hallway/secondary/exit)
|
||||
"aUM" = (
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Arrivals Bay 2";
|
||||
@@ -22268,14 +22285,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/bar)
|
||||
"baa" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/effect/turf_decal/tile/bar,
|
||||
/obj/effect/turf_decal/tile/bar{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/bar)
|
||||
"bab" = (
|
||||
/obj/machinery/light,
|
||||
/obj/machinery/firealarm{
|
||||
@@ -91961,7 +91970,7 @@ aUf
|
||||
aQc
|
||||
aXi
|
||||
aQc
|
||||
baa
|
||||
amB
|
||||
aJC
|
||||
bcq
|
||||
bcq
|
||||
@@ -106349,7 +106358,7 @@ aCR
|
||||
aCR
|
||||
aCR
|
||||
aTl
|
||||
aUL
|
||||
amd
|
||||
aVW
|
||||
aXD
|
||||
aZj
|
||||
|
||||
@@ -173,6 +173,88 @@
|
||||
/obj/effect/landmark/xeno_spawn,
|
||||
/turf/open/space,
|
||||
/area/solar/starboard/fore)
|
||||
"aav" = (
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"aaw" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/starboard/fore)
|
||||
"aax" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/starboard/fore)
|
||||
"aay" = (
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"aaz" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/starboard/fore)
|
||||
"aaA" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"aaB" = (
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aaE" = (
|
||||
/obj/structure/lattice/catwalk,
|
||||
/turf/open/space,
|
||||
@@ -4563,11 +4645,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/maintenance/starboard/fore)
|
||||
"anz" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"anA" = (
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "0-2"
|
||||
@@ -7122,10 +7199,6 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"arX" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"arY" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/toy/talking/codex_gigas,
|
||||
@@ -7156,11 +7229,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/starboard/fore)
|
||||
"asa" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/fore)
|
||||
"asb" = (
|
||||
/obj/machinery/airalarm{
|
||||
dir = 1;
|
||||
@@ -21997,10 +22065,6 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aRi" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/turf/open/floor/plating,
|
||||
/area/security/prison)
|
||||
"aRj" = (
|
||||
/obj/structure/cable/white{
|
||||
icon_state = "0-2"
|
||||
@@ -170617,7 +170681,7 @@ aox
|
||||
apu
|
||||
aqy
|
||||
arb
|
||||
aoy
|
||||
aax
|
||||
aig
|
||||
auA
|
||||
avU
|
||||
@@ -170874,7 +170938,7 @@ aoy
|
||||
apv
|
||||
aqz
|
||||
apu
|
||||
arX
|
||||
aay
|
||||
aig
|
||||
auB
|
||||
avU
|
||||
@@ -171383,8 +171447,8 @@ aiC
|
||||
akU
|
||||
alI
|
||||
amE
|
||||
anz
|
||||
aox
|
||||
aav
|
||||
aaw
|
||||
apw
|
||||
aqA
|
||||
apy
|
||||
@@ -171902,7 +171966,7 @@ aiC
|
||||
apy
|
||||
apy
|
||||
apu
|
||||
aox
|
||||
aaz
|
||||
atw
|
||||
auD
|
||||
avW
|
||||
@@ -172159,7 +172223,7 @@ aoB
|
||||
apz
|
||||
apw
|
||||
apv
|
||||
asa
|
||||
aaA
|
||||
atw
|
||||
auE
|
||||
avW
|
||||
@@ -182715,7 +182779,7 @@ aFn
|
||||
aMn
|
||||
aNI
|
||||
aPr
|
||||
aRi
|
||||
aaB
|
||||
aKV
|
||||
aUC
|
||||
aWk
|
||||
|
||||
@@ -1279,6 +1279,22 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/mixing)
|
||||
"abQ" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/port)
|
||||
"abR" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/open/space,
|
||||
@@ -37164,20 +37180,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/starboard)
|
||||
"dEa" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/port)
|
||||
"dFV" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/green/visible{
|
||||
dir = 4
|
||||
@@ -76194,7 +76196,7 @@ aZp
|
||||
bak
|
||||
bbc
|
||||
bbQ
|
||||
dEa
|
||||
abQ
|
||||
bdD
|
||||
beu
|
||||
sKE
|
||||
|
||||
@@ -35,6 +35,30 @@
|
||||
icon_state = "platingdmg3"
|
||||
},
|
||||
/area/maintenance/department/science)
|
||||
"aae" = (
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/prison)
|
||||
"aaf" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
icon_state = "arcade";
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/captain)
|
||||
"abf" = (
|
||||
/obj/structure/bed,
|
||||
/turf/open/floor/plating,
|
||||
@@ -1621,10 +1645,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/prison)
|
||||
"afI" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/prison)
|
||||
"afJ" = (
|
||||
/obj/effect/landmark/carpspawn,
|
||||
/turf/open/space/basic,
|
||||
@@ -13685,20 +13705,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/captain)
|
||||
"aGm" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/heads/captain)
|
||||
"aGn" = (
|
||||
/obj/item/twohanded/required/kirbyplants/photosynthetic{
|
||||
layer = 3.1
|
||||
@@ -83601,7 +83607,7 @@ aeu
|
||||
aeI
|
||||
lGp
|
||||
aeU
|
||||
afI
|
||||
aae
|
||||
aeU
|
||||
dUk
|
||||
agy
|
||||
@@ -90832,7 +90838,7 @@ aCC
|
||||
aDG
|
||||
aBm
|
||||
aFz
|
||||
aGm
|
||||
aaf
|
||||
awR
|
||||
aHQ
|
||||
aIO
|
||||
|
||||
@@ -26979,9 +26979,9 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ae
|
||||
ae
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
@@ -27235,11 +27235,11 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ag
|
||||
ag
|
||||
ag
|
||||
ae
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
@@ -27492,11 +27492,11 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ag
|
||||
ag
|
||||
ag
|
||||
ae
|
||||
aF
|
||||
aF
|
||||
aF
|
||||
@@ -27747,8 +27747,8 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ae
|
||||
ab
|
||||
ab
|
||||
ah
|
||||
ah
|
||||
ai
|
||||
@@ -28003,9 +28003,9 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ag
|
||||
ag
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ah
|
||||
ar
|
||||
aj
|
||||
@@ -28260,9 +28260,9 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ag
|
||||
ag
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ah
|
||||
as
|
||||
aj
|
||||
@@ -28517,9 +28517,9 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ag
|
||||
ag
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ah
|
||||
VP
|
||||
aj
|
||||
@@ -28775,8 +28775,8 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ae
|
||||
ab
|
||||
ab
|
||||
ah
|
||||
ah
|
||||
ay
|
||||
@@ -29033,7 +29033,7 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ab
|
||||
an
|
||||
au
|
||||
aj
|
||||
@@ -33657,7 +33657,7 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ab
|
||||
ah
|
||||
al
|
||||
aj
|
||||
@@ -33914,7 +33914,7 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ab
|
||||
ai
|
||||
bE
|
||||
aj
|
||||
@@ -34171,7 +34171,7 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ab
|
||||
ah
|
||||
al
|
||||
aj
|
||||
@@ -34688,11 +34688,11 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ae
|
||||
ae
|
||||
ag
|
||||
ae
|
||||
ae
|
||||
aF
|
||||
aF
|
||||
aF
|
||||
|
||||
@@ -591,6 +591,22 @@
|
||||
/obj/machinery/recharger,
|
||||
/turf/open/floor/mineral/plastitanium/red/brig,
|
||||
/area/shuttle/escape)
|
||||
"bh" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"bj" = (
|
||||
/turf/open/floor/mech_bay_recharge_floor,
|
||||
/area/shuttle/escape)
|
||||
@@ -1181,20 +1197,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/shuttle/escape)
|
||||
"cz" = (
|
||||
/obj/machinery/computer/arcade,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/shuttle/escape)
|
||||
"cA" = (
|
||||
/obj/machinery/light{
|
||||
dir = 8
|
||||
@@ -1815,8 +1817,8 @@ ab
|
||||
ad
|
||||
cn
|
||||
cn
|
||||
cz
|
||||
cz
|
||||
bh
|
||||
bh
|
||||
cn
|
||||
cn
|
||||
ab
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#define ui_boxvore "EAST-5:22,SOUTH+1:6"
|
||||
|
||||
//Filters
|
||||
#define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, border=0, color="#04080F")
|
||||
#define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, color="#04080F")
|
||||
|
||||
//organ defines
|
||||
#define VAGINA_LAYER_INDEX 1
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
#define COMSIG_ATOM_CANREACH "atom_can_reach" //from internal loop in atom/movable/proc/CanReach(): (list/next)
|
||||
#define COMPONENT_BLOCK_REACH 1
|
||||
#define COMSIG_ATOM_SCREWDRIVER_ACT "atom_screwdriver_act" //from base of atom/screwdriver_act(): (mob/living/user, obj/item/I)
|
||||
#define COMSIG_ATOM_INTERCEPT_TELEPORT "intercept_teleport" //called when teleporting into a protected turf: (channel, turf/origin)
|
||||
#define COMSIG_ATOM_INTERCEPT_TELEPORT "intercept_teleport" //called when teleporting into a protected turf: (channel, turf/origin, turf/destination)
|
||||
#define COMPONENT_BLOCK_TELEPORT 1
|
||||
/////////////////
|
||||
#define COMSIG_ATOM_ATTACK_GHOST "atom_attack_ghost" //from base of atom/attack_ghost(): (mob/dead/observer/ghost)
|
||||
@@ -117,6 +117,7 @@
|
||||
#define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit" //from base of atom/movable/onTransitZ(): (old_z, new_z)
|
||||
#define COMSIG_MOVABLE_HEAR "movable_hear" //from base of atom/movable/Hear(): (message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
#define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
|
||||
#define COMSIG_MOVABLE_TELEPORTED "movable_teleported" //from base of do_teleport(): (channel, turf/origin, turf/destination)
|
||||
|
||||
// /mind signals
|
||||
#define COMSIG_MIND_TRANSFER "mind_transfer" //from base of mind/transfer_to(): (new_character, old_character)
|
||||
@@ -153,10 +154,15 @@
|
||||
#define COMSIG_LIVING_EXTINGUISHED "living_extinguished" //from base of mob/living/ExtinguishMob() (/mob/living)
|
||||
#define COMSIG_LIVING_ELECTROCUTE_ACT "living_electrocute_act" //from base of mob/living/electrocute_act(): (shock_damage)
|
||||
#define COMSIG_LIVING_MINOR_SHOCK "living_minor_shock" //sent by stuff like stunbatons and tasers: ()
|
||||
#define COMSIG_LIVING_GUN_PROCESS_FIRE "living_gun_process_fire" //from base of /obj/item/gun/proc/process_fire(): (atom/target, params, zone_override)
|
||||
|
||||
// /mob/living/carbon signals
|
||||
#define COMSIG_CARBON_SOUNDBANG "carbon_soundbang" //from base of mob/living/carbon/soundbang_act(): (list(intensity))
|
||||
|
||||
// /mob/living/simple_animal/hostile signals
|
||||
#define COMSIG_HOSTILE_ATTACKINGTARGET "hostile_attackingtarget"
|
||||
#define COMPONENT_HOSTILE_NO_ATTACK 1
|
||||
|
||||
// /obj signals
|
||||
#define COMSIG_OBJ_DECONSTRUCT "obj_deconstruct" //from base of obj/deconstruct(): (disassembled)
|
||||
#define COMSIG_OBJ_BREAK "obj_break" //from base of /obj/obj_break(): (damage_flag)
|
||||
@@ -206,6 +212,9 @@
|
||||
// /obj/item/pen signals
|
||||
#define COMSIG_PEN_ROTATED "pen_rotated" //called after rotation in /obj/item/pen/attack_self(): (rotation, mob/living/carbon/user)
|
||||
|
||||
// /obj/item/projectile signals (sent to the firer)
|
||||
#define COMSIG_PROJECTILE_ON_HIT "projectile_on_hit" // from base of /obj/item/projectile/proc/on_hit(): (atom/movable/firer, atom/target, Angle)
|
||||
#define COMSIG_PROJECTILE_BEFORE_FIRE "projectile_before_fire" // from base of /obj/item/projectile/proc/fire(): (obj/item/projectile, atom/original_target)
|
||||
|
||||
// /mob/living/carbon/human signals
|
||||
#define COMSIG_HUMAN_MELEE_UNARMED_ATTACK "human_melee_unarmed_attack" //from mob/living/carbon/human/UnarmedAttack(): (atom/target)
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
#define AFFIX_PREFIX (1 << 0)
|
||||
#define AFFIX_SUFFIX (1 << 1)
|
||||
|
||||
#define AFFIX_GOOD (1 << 0)
|
||||
#define AFFIX_EVIL (1 << 1)
|
||||
@@ -219,6 +219,10 @@ GLOBAL_LIST_INIT(pointed_types, typecacheof(list(
|
||||
|
||||
#define isbodypart(A) (istype(A, /obj/item/bodypart))
|
||||
|
||||
#define isprojectile(A) (istype(A, /obj/item/projectile))
|
||||
|
||||
#define isgun(A) (istype(A, /obj/item/gun))
|
||||
|
||||
//Assemblies
|
||||
#define isassembly(O) (istype(O, /obj/item/assembly))
|
||||
|
||||
|
||||
@@ -490,7 +490,7 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
|
||||
#define PDAIMG(what) {"<span class="pda16x16 [#what]"></span>"}
|
||||
|
||||
//Filters
|
||||
#define AMBIENT_OCCLUSION list("type"="drop_shadow","x"=0,"y"=-2,"size"=4,"border"=4,"color"="#04080FAA")
|
||||
#define AMBIENT_OCCLUSION list("type"="drop_shadow","x"=0,"y"=-2,"size"=4,"color"="#04080FAA")
|
||||
#define EYE_BLUR(size) list("type"="blur", "size"=size)
|
||||
#define GRAVITY_MOTION_BLUR list("type"="motion_blur","x"=0,"y"=0)
|
||||
|
||||
|
||||
@@ -534,10 +534,12 @@
|
||||
return parts.Join()
|
||||
|
||||
|
||||
/proc/printobjectives(datum/mind/ply)
|
||||
/proc/printobjectives(list/objectives)
|
||||
if(!objectives || !objectives.len)
|
||||
return
|
||||
var/list/objective_parts = list()
|
||||
var/count = 1
|
||||
for(var/datum/objective/objective in ply.objectives)
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.check_completion())
|
||||
objective_parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='greentext'>Success!</span>"
|
||||
else
|
||||
|
||||
@@ -759,7 +759,7 @@ GLOBAL_LIST_INIT(can_embed_types, typecacheof(list(
|
||||
/obj/item/pipe)))
|
||||
|
||||
/proc/can_embed(obj/item/W)
|
||||
if(W.is_sharp())
|
||||
if(W.get_sharpness())
|
||||
return 1
|
||||
if(is_pointed(W))
|
||||
return 1
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
if(do_mob(user, src, butchering.speed) && Adjacent(I))
|
||||
butchering.Butcher(user, src)
|
||||
return 1
|
||||
else if(I.is_sharp() && !butchering) //give sharp objects butchering functionality, for consistency
|
||||
else if(I.get_sharpness() && !butchering) //give sharp objects butchering functionality, for consistency
|
||||
I.AddComponent(/datum/component/butchering, 80 * I.toolspeed)
|
||||
attackby(I, user, params) //call the attackby again to refresh and do the butchering check again
|
||||
return
|
||||
|
||||
@@ -380,6 +380,22 @@
|
||||
config_entry_value = 6
|
||||
min_val = 1
|
||||
|
||||
/datum/config_entry/number/dynamic_midround_delay_min
|
||||
config_entry_value = 15
|
||||
min_val = 1
|
||||
|
||||
/datum/config_entry/number/dynamic_midround_delay_max
|
||||
config_entry_value = 35
|
||||
min_val = 1
|
||||
|
||||
/datum/config_entry/number/dynamic_latejoin_delay_min
|
||||
config_entry_value = 5
|
||||
min_val = 1
|
||||
|
||||
/datum/config_entry/number/dynamic_latejoin_delay_max
|
||||
config_entry_value = 25
|
||||
min_val = 1
|
||||
|
||||
/datum/config_entry/keyed_list/dynamic_cost
|
||||
key_mode = KEY_MODE_TEXT
|
||||
value_mode = VALUE_MODE_NUM
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
SUBSYSTEM_DEF(chat)
|
||||
name = "Chat"
|
||||
flags = SS_TICKER|SS_NO_INIT
|
||||
flags = SS_TICKER
|
||||
wait = 1
|
||||
priority = FIRE_PRIORITY_CHAT
|
||||
init_order = INIT_ORDER_CHAT
|
||||
|
||||
@@ -4,7 +4,7 @@ SUBSYSTEM_DEF(job)
|
||||
flags = SS_NO_FIRE
|
||||
|
||||
var/list/occupations = list() //List of all jobs
|
||||
var/list/name_occupations = list() //Dict of all jobs, keys are titles
|
||||
var/list/datum/job/name_occupations = list() //Dict of all jobs, keys are titles
|
||||
var/list/type_occupations = list() //Dict of all jobs, keys are types
|
||||
var/list/unassigned = list() //Players who need jobs
|
||||
var/initial_players_to_assign = 0 //used for checking against population caps
|
||||
@@ -14,6 +14,8 @@ SUBSYSTEM_DEF(job)
|
||||
|
||||
var/overflow_role = "Assistant"
|
||||
|
||||
var/list/level_order = list(JP_HIGH,JP_MEDIUM,JP_LOW)
|
||||
|
||||
/datum/controller/subsystem/job/Initialize(timeofday)
|
||||
SSmapping.HACK_LoadMapConfig()
|
||||
if(!occupations.len)
|
||||
@@ -119,7 +121,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
JobDebug("FOC incompatible with antagonist role, Player: [player]")
|
||||
continue
|
||||
if(player.client.prefs.job_preferences["[job.title]"] == level)
|
||||
if(player.client.prefs.job_preferences[job.title] == level)
|
||||
JobDebug("FOC pass, Player: [player], Level:[level]")
|
||||
candidates += player
|
||||
return candidates
|
||||
@@ -181,7 +183,7 @@ SUBSYSTEM_DEF(job)
|
||||
//it locates a head or runs out of levels to check
|
||||
//This is basically to ensure that there's atleast a few heads in the round
|
||||
/datum/controller/subsystem/job/proc/FillHeadPosition()
|
||||
for(var/level = 1 to 3)
|
||||
for(var/level in level_order)
|
||||
for(var/command_position in GLOB.command_positions)
|
||||
var/datum/job/job = GetJob(command_position)
|
||||
if(!job)
|
||||
@@ -218,7 +220,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(!job)
|
||||
return 0
|
||||
for(var/i = job.total_positions, i > 0, i--)
|
||||
for(var/level = 1 to 3)
|
||||
for(var/level in level_order)
|
||||
var/list/candidates = list()
|
||||
candidates = FindOccupationCandidates(job, level)
|
||||
if(candidates.len)
|
||||
@@ -304,8 +306,7 @@ SUBSYSTEM_DEF(job)
|
||||
|
||||
// Loop through all levels from high to low
|
||||
var/list/shuffledoccupations = shuffle(occupations)
|
||||
var/list/levels = list(JP_HIGH,JP_MEDIUM,JP_LOW)
|
||||
for(var/level in levels)
|
||||
for(var/level in level_order)
|
||||
//Check the head jobs first each level
|
||||
CheckHeadPositions(level)
|
||||
|
||||
@@ -334,7 +335,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(job.required_playtime_remaining(player.client))
|
||||
JobDebug("DO player not enough xp, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
|
||||
if(!player.client.prefs.pref_species.qualifies_for_rank(job.title, player.client.prefs.features))
|
||||
JobDebug("DO non-human failed, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
@@ -344,7 +345,7 @@ SUBSYSTEM_DEF(job)
|
||||
continue
|
||||
|
||||
// If the player wants that job on this level, then try give it to him.
|
||||
if(player.client.prefs.job_preferences["[job.title]"] == level)
|
||||
if(player.client.prefs.job_preferences[job.title] == level)
|
||||
// If the job isn't filled
|
||||
if((job.current_positions < job.spawn_positions) || job.spawn_positions == -1)
|
||||
JobDebug("DO pass, Player: [player], Level:[level], Job:[job.title]")
|
||||
@@ -475,7 +476,6 @@ SUBSYSTEM_DEF(job)
|
||||
to_chat(M, "<b>[job.custom_spawn_text]</b>")
|
||||
if(CONFIG_GET(number/minimal_access_threshold))
|
||||
to_chat(M, "<span class='notice'><B>As this station was initially staffed with a [CONFIG_GET(flag/jobs_have_minimal_access) ? "full crew, only your job's necessities" : "skeleton crew, additional access may"] have been added to your ID card.</B></span>")
|
||||
|
||||
if(job && H)
|
||||
if(job.dresscodecompliant)// CIT CHANGE - dress code compliance
|
||||
equip_loadout(N, H) // CIT CHANGE - allows players to spawn with loadout items
|
||||
@@ -551,7 +551,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(job.required_playtime_remaining(player.client))
|
||||
young++
|
||||
continue
|
||||
switch(player.client.prefs.job_preferences["[job.title]"])
|
||||
switch(player.client.prefs.job_preferences[job.title])
|
||||
if(JP_HIGH)
|
||||
high++
|
||||
if(JP_MEDIUM)
|
||||
@@ -698,4 +698,4 @@ SUBSYSTEM_DEF(job)
|
||||
. |= player.mind
|
||||
|
||||
/datum/controller/subsystem/job/proc/JobDebug(message)
|
||||
log_job_debug(message)
|
||||
log_job_debug(message)
|
||||
@@ -37,6 +37,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
var/points = 5000 //number of trade-points we have
|
||||
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
|
||||
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
|
||||
var/passive_supply_points_per_minute = 750
|
||||
|
||||
var/list/supply_packs = list()
|
||||
var/list/shoppinglist = list()
|
||||
@@ -111,6 +112,12 @@ SUBSYSTEM_DEF(shuttle)
|
||||
qdel(T, force=TRUE)
|
||||
CheckAutoEvac()
|
||||
|
||||
//Cargo stuff start
|
||||
var/fire_time_diff = max(0, world.time - last_fire) //Don't want this to be below 0, seriously.
|
||||
var/point_gain = (fire_time_diff / 600) * passive_supply_points_per_minute
|
||||
points += point_gain
|
||||
//Cargo stuff end
|
||||
|
||||
if(!SSmapping.clearing_reserved_turfs)
|
||||
while(transit_requesters.len)
|
||||
var/requester = popleft(transit_requesters)
|
||||
|
||||
@@ -245,6 +245,14 @@
|
||||
/datum/action/item_action/toggle_helmet_light
|
||||
name = "Toggle Helmet Light"
|
||||
|
||||
/datum/action/item_action/toggle_welding_screen
|
||||
name = "Toggle Welding Screen"
|
||||
|
||||
/datum/action/item_action/toggle_welding_screen/Trigger()
|
||||
var/obj/item/clothing/head/hardhat/weldhat/H = target
|
||||
if(istype(H))
|
||||
H.toggle_welding_screen(owner)
|
||||
|
||||
/datum/action/item_action/toggle_headphones
|
||||
name = "Toggle Headphones"
|
||||
desc = "UNTZ UNTZ UNTZ"
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
/datum/component/bane
|
||||
dupe_mode = COMPONENT_DUPE_ALLOWED
|
||||
|
||||
var/mobtype
|
||||
var/speciestype
|
||||
var/damage_multiplier
|
||||
|
||||
/datum/component/bane/Initialize(mobtype, damage_multiplier=1)
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
if(ispath(mobtype, /mob/living))
|
||||
src.mobtype = mobtype
|
||||
else if(ispath(mobtype, /datum/species))
|
||||
speciestype = mobtype
|
||||
else
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.damage_multiplier = damage_multiplier
|
||||
|
||||
/datum/component/bane/RegisterWithParent()
|
||||
if(speciestype)
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/speciesCheck)
|
||||
else
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/mobCheck)
|
||||
|
||||
/datum/component/bane/UnregisterFromParent()
|
||||
UnregisterSignal(parent, COMSIG_ITEM_AFTERATTACK)
|
||||
|
||||
/datum/component/bane/proc/speciesCheck(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!is_species(target, speciestype))
|
||||
return
|
||||
activate(source, target, user)
|
||||
|
||||
/datum/component/bane/proc/mobCheck(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!istype(target, mobtype))
|
||||
return
|
||||
activate(source, target, user)
|
||||
|
||||
/datum/component/bane/proc/activate(obj/item/source, mob/living/target, mob/attacker)
|
||||
if(attacker.a_intent != INTENT_HARM)
|
||||
return
|
||||
|
||||
var/extra_damage = max(0, source.force * damage_multiplier)
|
||||
target.apply_damage(extra_damage, source.damtype, attacker.zone_selected)
|
||||
@@ -0,0 +1,140 @@
|
||||
/datum/component/fantasy
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
|
||||
var/quality
|
||||
|
||||
var/canFail
|
||||
var/announce
|
||||
|
||||
var/originalName
|
||||
var/list/affixes
|
||||
var/list/appliedComponents
|
||||
|
||||
var/static/list/affixListing
|
||||
|
||||
/datum/component/fantasy/Initialize(quality, list/affixes = list(), canFail=FALSE, announce=FALSE)
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.quality = quality || randomQuality()
|
||||
src.canFail = canFail
|
||||
src.announce = announce
|
||||
|
||||
src.affixes = affixes
|
||||
appliedComponents = list()
|
||||
randomAffixes()
|
||||
|
||||
/datum/component/fantasy/Destroy()
|
||||
unmodify()
|
||||
affixes = null
|
||||
return ..()
|
||||
|
||||
/datum/component/fantasy/RegisterWithParent()
|
||||
var/obj/item/master = parent
|
||||
originalName = master.name
|
||||
modify()
|
||||
|
||||
/datum/component/fantasy/UnregisterFromParent()
|
||||
unmodify()
|
||||
|
||||
/datum/component/fantasy/InheritComponent(datum/component/fantasy/newComp, original, list/arguments)
|
||||
unmodify()
|
||||
if(newComp)
|
||||
quality += newComp.quality
|
||||
canFail = newComp.canFail
|
||||
announce = newComp.announce
|
||||
else
|
||||
arguments.len = 5 // This is done to replicate what happens when an arglist smaller than the necessary arguments is given
|
||||
quality += arguments[1]
|
||||
canFail = arguments[4] || canFail
|
||||
announce = arguments[5] || announce
|
||||
modify()
|
||||
|
||||
/datum/component/fantasy/proc/randomQuality()
|
||||
var/quality = pick(1;15, 2;14, 2;13, 2;12, 3;11, 3;10, 3;9, 4;8, 4;7, 4;6, 5;5, 5;4, 5;3, 6;2, 6;1, 6;0)
|
||||
if(prob(50))
|
||||
quality = -quality
|
||||
return quality
|
||||
|
||||
/datum/component/fantasy/proc/randomAffixes(force)
|
||||
if(!affixListing)
|
||||
affixListing = list()
|
||||
for(var/T in subtypesof(/datum/fantasy_affix))
|
||||
var/datum/fantasy_affix/affix = new T
|
||||
affixListing[affix] = affix.weight
|
||||
|
||||
if(length(affixes))
|
||||
if(!force)
|
||||
return
|
||||
affixes = list()
|
||||
|
||||
var/alignment
|
||||
if(quality >= 0)
|
||||
alignment |= AFFIX_GOOD
|
||||
if(quality <= 0)
|
||||
alignment |= AFFIX_EVIL
|
||||
|
||||
var/usedSlots = NONE
|
||||
for(var/i in 1 to max(1, abs(quality))) // We want at least 1 affix applied
|
||||
var/datum/fantasy_affix/affix = pickweight(affixListing)
|
||||
if(affix.placement & usedSlots)
|
||||
continue
|
||||
if(!(affix.alignment & alignment))
|
||||
continue
|
||||
if(!affix.validate(src))
|
||||
continue
|
||||
affixes += affix
|
||||
usedSlots |= affix.placement
|
||||
|
||||
/datum/component/fantasy/proc/modify()
|
||||
var/obj/item/master = parent
|
||||
|
||||
master.force = max(0, master.force + quality)
|
||||
master.throwforce = max(0, master.throwforce + quality)
|
||||
master.armor = master.armor?.modifyAllRatings(quality)
|
||||
|
||||
var/newName = originalName
|
||||
for(var/i in affixes)
|
||||
var/datum/fantasy_affix/affix = i
|
||||
newName = affix.apply(src, newName)
|
||||
|
||||
if(quality != 0)
|
||||
newName = "[newName] [quality > 0 ? "+" : ""][quality]"
|
||||
|
||||
if(canFail && prob((quality - 9)*10))
|
||||
var/turf/place = get_turf(parent)
|
||||
place.visible_message("<span class='danger'>[parent] <span class='blue'>violently glows blue</span> for a while, then evaporates.</span>")
|
||||
master.burn()
|
||||
return
|
||||
else if(announce)
|
||||
announce()
|
||||
|
||||
master.name = newName
|
||||
|
||||
/datum/component/fantasy/proc/unmodify()
|
||||
var/obj/item/master = parent
|
||||
|
||||
for(var/i in affixes)
|
||||
var/datum/fantasy_affix/affix = i
|
||||
affix.remove(src)
|
||||
for(var/i in appliedComponents)
|
||||
qdel(i)
|
||||
|
||||
master.force = max(0, master.force - quality)
|
||||
master.throwforce = max(0, master.throwforce - quality)
|
||||
master.armor = master.armor?.modifyAllRatings(-quality)
|
||||
|
||||
master.name = originalName
|
||||
|
||||
/datum/component/fantasy/proc/announce()
|
||||
var/turf/location = get_turf(parent)
|
||||
var/span
|
||||
var/effect_description
|
||||
if(quality >= 0)
|
||||
span = "<span class='notice'>"
|
||||
effect_description = "<span class='heavy_brass'>shimmering golden glow</span>"
|
||||
else
|
||||
span = "<span class='danger'>"
|
||||
effect_description = "<span class='bold'>mottled black glow</span>"
|
||||
|
||||
location.visible_message("[span][originalName] is covered by a [effect_description] and then transforms into [parent]!</span>")
|
||||
@@ -0,0 +1,13 @@
|
||||
/datum/fantasy_affix
|
||||
var/placement // A bitflag of "slots" this affix takes up, for example pre/suffix
|
||||
var/alignment
|
||||
var/weight = 10
|
||||
|
||||
// For those occasional affixes which only make sense in certain circumstances
|
||||
/datum/fantasy_affix/proc/validate(datum/component/fantasy/comp)
|
||||
return TRUE
|
||||
|
||||
/datum/fantasy_affix/proc/apply(datum/component/fantasy/comp, newName)
|
||||
return newName
|
||||
|
||||
/datum/fantasy_affix/proc/remove(datum/component/fantasy/comp)
|
||||
@@ -0,0 +1,68 @@
|
||||
/datum/fantasy_affix/cosmetic_prefixes
|
||||
placement = AFFIX_PREFIX
|
||||
alignment = AFFIX_GOOD | AFFIX_EVIL
|
||||
|
||||
var/list/goodPrefixes
|
||||
var/list/badPrefixes
|
||||
|
||||
/datum/fantasy_affix/cosmetic_prefixes/New()
|
||||
goodPrefixes = list(
|
||||
"greater",
|
||||
"major",
|
||||
"blessed",
|
||||
"superior",
|
||||
"empowered",
|
||||
"honed",
|
||||
"true",
|
||||
"glorious",
|
||||
"robust",
|
||||
)
|
||||
badPrefixes = list(
|
||||
"lesser",
|
||||
"minor",
|
||||
"blighted",
|
||||
"inferior",
|
||||
"enfeebled",
|
||||
"rusted",
|
||||
"unsteady",
|
||||
"tragic",
|
||||
"gimped",
|
||||
"cursed",
|
||||
)
|
||||
|
||||
weight = (length(goodPrefixes) + length(badPrefixes)) * 10
|
||||
|
||||
/datum/fantasy_affix/cosmetic_prefixes/apply(datum/component/fantasy/comp, newName)
|
||||
if(comp.quality > 0 || (comp.quality == 0 && prob(50)))
|
||||
return "[pick(goodPrefixes)] [newName]"
|
||||
else
|
||||
return "[pick(badPrefixes)] [newName]"
|
||||
|
||||
/datum/fantasy_affix/tactical
|
||||
placement = AFFIX_PREFIX
|
||||
alignment = AFFIX_GOOD
|
||||
weight = 1 // Very powerful, no one should have such power
|
||||
|
||||
/datum/fantasy_affix/tactical/apply(datum/component/fantasy/comp, newName)
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/tactical)
|
||||
return "tactical [newName]"
|
||||
|
||||
/datum/fantasy_affix/pyromantic
|
||||
placement = AFFIX_PREFIX
|
||||
alignment = AFFIX_GOOD
|
||||
|
||||
/datum/fantasy_affix/pyromantic/apply(datum/component/fantasy/comp, newName)
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/igniter, CLAMP(comp.quality, 1, 10))
|
||||
return "pyromantic [newName]"
|
||||
|
||||
/datum/fantasy_affix/vampiric
|
||||
placement = AFFIX_PREFIX
|
||||
alignment = AFFIX_GOOD
|
||||
weight = 5
|
||||
|
||||
/datum/fantasy_affix/vampiric/apply(datum/component/fantasy/comp, newName)
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/lifesteal, comp.quality)
|
||||
return "vampiric [newName]"
|
||||
@@ -0,0 +1,170 @@
|
||||
/datum/fantasy_affix/cosmetic_suffixes
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD | AFFIX_EVIL
|
||||
|
||||
var/list/goodSuffixes
|
||||
var/list/badSuffixes
|
||||
|
||||
/datum/fantasy_affix/cosmetic_suffixes/New()
|
||||
goodSuffixes = list(
|
||||
"dexterity",
|
||||
"constitution",
|
||||
"intelligence",
|
||||
"wisdom",
|
||||
"charisma",
|
||||
"the forest",
|
||||
"the hills",
|
||||
"the plains",
|
||||
"the sea",
|
||||
"the sun",
|
||||
"the moon",
|
||||
"the void",
|
||||
"the world",
|
||||
"many secrets",
|
||||
"many tales",
|
||||
"many colors",
|
||||
"rending",
|
||||
"sundering",
|
||||
"the night",
|
||||
"the day",
|
||||
)
|
||||
badSuffixes = list(
|
||||
"draining",
|
||||
"burden",
|
||||
"discomfort",
|
||||
"awkwardness",
|
||||
"poor hygiene",
|
||||
"timidity",
|
||||
)
|
||||
|
||||
weight = (length(goodSuffixes) + length(badSuffixes)) * 10
|
||||
|
||||
/datum/fantasy_affix/cosmetic_suffixes/apply(datum/component/fantasy/comp, newName)
|
||||
if(comp.quality > 0 || (comp.quality == 0 && prob(50)))
|
||||
return "[newName] of [pick(goodSuffixes)]"
|
||||
else
|
||||
return "[newName] of [pick(badSuffixes)]"
|
||||
|
||||
//////////// Good suffixes
|
||||
/datum/fantasy_affix/bane
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD
|
||||
weight = 20
|
||||
|
||||
/datum/fantasy_affix/bane/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
// This is set up to be easy to add to these lists as I expect it will need modifications
|
||||
var/static/list/possible_mobtypes
|
||||
if(!possible_mobtypes)
|
||||
// The base list of allowed mob/species types
|
||||
possible_mobtypes = typecacheof(list(
|
||||
/mob/living/simple_animal,
|
||||
/mob/living/carbon,
|
||||
/datum/species,
|
||||
))
|
||||
// Some particular types to disallow if they're too broad/abstract
|
||||
possible_mobtypes -= list(
|
||||
/mob/living/simple_animal/hostile,
|
||||
)
|
||||
// Some types to remove them and their subtypes
|
||||
possible_mobtypes -= typecacheof(list(
|
||||
/mob/living/carbon/human/species,
|
||||
))
|
||||
|
||||
var/mob/picked_mobtype = pick(possible_mobtypes)
|
||||
// This works even with the species picks since we're only accessing the name
|
||||
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/bane, picked_mobtype)
|
||||
return "[newName] of [initial(picked_mobtype.name)] slaying"
|
||||
|
||||
/datum/fantasy_affix/summoning
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD
|
||||
weight = 5
|
||||
|
||||
/datum/fantasy_affix/summoning/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
// This is set up to be easy to add to these lists as I expect it will need modifications
|
||||
var/static/list/possible_mobtypes
|
||||
if(!possible_mobtypes)
|
||||
// The base list of allowed mob/species types
|
||||
possible_mobtypes = typecacheof(list(
|
||||
/mob/living/simple_animal,
|
||||
/mob/living/carbon,
|
||||
/datum/species,
|
||||
))
|
||||
// Some particular types to disallow if they're too broad/abstract
|
||||
possible_mobtypes -= list(
|
||||
/mob/living/simple_animal/hostile,
|
||||
)
|
||||
// Some types to remove them and their subtypes
|
||||
possible_mobtypes -= typecacheof(list(
|
||||
/mob/living/carbon/human/species,
|
||||
/mob/living/simple_animal/hostile/megafauna,
|
||||
))
|
||||
|
||||
var/mob/picked_mobtype = pick(possible_mobtypes)
|
||||
// This works even with the species picks since we're only accessing the name
|
||||
|
||||
var/obj/item/master = comp.parent
|
||||
var/max_mobs = max(CEILING(comp.quality/2, 1), 1)
|
||||
var/spawn_delay = 300 - 30 * comp.quality
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/summoning, list(picked_mobtype), 100, max_mobs, spawn_delay)
|
||||
return "[newName] of [initial(picked_mobtype.name)] summoning"
|
||||
|
||||
/datum/fantasy_affix/shrapnel
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD
|
||||
|
||||
/datum/fantasy_affix/shrapnel/validate(datum/component/fantasy/comp)
|
||||
if(isgun(comp.parent))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/fantasy_affix/shrapnel/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
// higher means more likely
|
||||
var/list/weighted_projectile_types = list(/obj/item/projectile/meteor = 1,
|
||||
/obj/item/projectile/energy/nuclear_particle = 1,
|
||||
/obj/item/projectile/beam/pulse = 1,
|
||||
/obj/item/projectile/bullet/honker = 15,
|
||||
/obj/item/projectile/temp = 15,
|
||||
/obj/item/projectile/ion = 15,
|
||||
/obj/item/projectile/magic/door = 15,
|
||||
/obj/item/projectile/magic/locker = 15,
|
||||
// /obj/item/projectile/magic/fetch = 15,
|
||||
/obj/item/projectile/beam/emitter = 15,
|
||||
// /obj/item/projectile/magic/flying = 15,
|
||||
/obj/item/projectile/energy/net = 15,
|
||||
/obj/item/projectile/bullet/incendiary/c9mm = 15,
|
||||
/obj/item/projectile/temp/hot = 15,
|
||||
/obj/item/projectile/beam/disabler = 15)
|
||||
|
||||
var/obj/item/projectile/picked_projectiletype = pickweight(weighted_projectile_types)
|
||||
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/shrapnel, picked_projectiletype)
|
||||
return "[newName] of [initial(picked_projectiletype.name)] shrapnel"
|
||||
|
||||
/datum/fantasy_affix/strength
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_GOOD
|
||||
|
||||
/datum/fantasy_affix/strength/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/knockback, CEILING(comp.quality/2, 1), FLOOR(comp.quality/10, 1))
|
||||
return "[newName] of strength"
|
||||
|
||||
//////////// Bad suffixes
|
||||
|
||||
/datum/fantasy_affix/fool
|
||||
placement = AFFIX_SUFFIX
|
||||
alignment = AFFIX_EVIL
|
||||
|
||||
/datum/fantasy_affix/fool/apply(datum/component/fantasy/comp, newName)
|
||||
. = ..()
|
||||
var/obj/item/master = comp.parent
|
||||
comp.appliedComponents += master.AddComponent(/datum/component/squeak, list('sound/items/bikehorn.ogg'=1), 50)
|
||||
return "[newName] of the fool"
|
||||
@@ -0,0 +1,37 @@
|
||||
|
||||
/datum/component/igniter
|
||||
var/fire_stacks
|
||||
|
||||
/datum/component/igniter/Initialize(fire_stacks=1)
|
||||
if(!isitem(parent) && !ishostile(parent) && !isgun(parent) && !ismachinery(parent) && !isstructure(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.fire_stacks = fire_stacks
|
||||
|
||||
/datum/component/igniter/RegisterWithParent()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/item_afterattack)
|
||||
else if(ishostile(parent))
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/igniter/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/igniter/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!proximity_flag)
|
||||
return
|
||||
do_igniter(target)
|
||||
|
||||
/datum/component/igniter/proc/hostile_attackingtarget(mob/living/simple_animal/hostile/attacker, atom/target)
|
||||
do_igniter(target)
|
||||
|
||||
/datum/component/igniter/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle)
|
||||
do_igniter(target)
|
||||
|
||||
/datum/component/igniter/proc/do_igniter(atom/target)
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
L.adjust_fire_stacks(fire_stacks)
|
||||
L.IgniteMob()
|
||||
@@ -45,7 +45,7 @@
|
||||
var/knockdown_chance = (target_buckled? mounted_knockdown_chance_per_tile : unmounted_knockdown_chance_per_tile) * current
|
||||
var/knockdown_time = (target_buckled? mounted_knockdown_time : unmounted_knockdown_time)
|
||||
var/damage = (target_buckled? mounted_damage_boost_per_tile : unmounted_damage_boost_per_tile) * current
|
||||
var/sharp = I.is_sharp()
|
||||
var/sharp = I.get_sharpness()
|
||||
var/msg
|
||||
if(damage)
|
||||
msg += "[user] [sharp? "impales" : "slams into"] [target] [sharp? "on" : "with"] their [parent]"
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
/datum/component/knockback
|
||||
var/throw_distance
|
||||
var/throw_anchored
|
||||
|
||||
/datum/component/knockback/Initialize(throw_distance=1)
|
||||
if(!isitem(parent) && !ishostile(parent) && !isgun(parent) && !ismachinery(parent) && !isstructure(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.throw_distance = throw_distance
|
||||
src.throw_anchored = throw_anchored
|
||||
|
||||
/datum/component/knockback/RegisterWithParent()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/item_afterattack)
|
||||
else if(ishostile(parent))
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/knockback/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/knockback/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!proximity_flag)
|
||||
return
|
||||
do_knockback(target, user, get_dir(source, target))
|
||||
|
||||
/datum/component/knockback/proc/hostile_attackingtarget(mob/living/simple_animal/hostile/attacker, atom/target)
|
||||
do_knockback(target, attacker, get_dir(attacker, target))
|
||||
|
||||
/datum/component/knockback/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle)
|
||||
do_knockback(target, null, angle2dir(Angle))
|
||||
|
||||
/datum/component/knockback/proc/do_knockback(atom/target, mob/thrower, throw_dir)
|
||||
if(!ismovableatom(target) || throw_dir == null)
|
||||
return
|
||||
var/atom/movable/throwee = target
|
||||
if(throwee.anchored && !throw_anchored)
|
||||
return
|
||||
if(throw_distance < 0)
|
||||
throw_dir = turn(throw_dir, 180)
|
||||
throw_distance *= -1
|
||||
var/atom/throw_target = get_edge_target_turf(throwee, throw_dir)
|
||||
throwee.safe_throw_at(throw_target, throw_distance, 1, thrower)
|
||||
@@ -0,0 +1,39 @@
|
||||
|
||||
/datum/component/lifesteal
|
||||
var/flat_heal // heals a constant amount every time a hit occurs
|
||||
var/static/list/damage_heal_order = list(BRUTE, BURN, OXY)
|
||||
|
||||
/datum/component/lifesteal/Initialize(flat_heal=0)
|
||||
if(!isitem(parent) && !ishostile(parent) && !isgun(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.flat_heal = flat_heal
|
||||
|
||||
/datum/component/lifesteal/RegisterWithParent()
|
||||
if(isgun(parent))
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/item_afterattack)
|
||||
else if(ishostile(parent))
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/lifesteal/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/lifesteal/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!proximity_flag)
|
||||
return
|
||||
do_lifesteal(user, target)
|
||||
|
||||
/datum/component/lifesteal/proc/hostile_attackingtarget(mob/living/simple_animal/hostile/attacker, atom/target)
|
||||
do_lifesteal(attacker, target)
|
||||
|
||||
/datum/component/lifesteal/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle)
|
||||
do_lifesteal(firer, target)
|
||||
|
||||
/datum/component/lifesteal/proc/do_lifesteal(atom/heal_target, atom/damage_target)
|
||||
if(isliving(heal_target) && isliving(damage_target))
|
||||
var/mob/living/healing = heal_target
|
||||
var/mob/living/damaging = damage_target
|
||||
if(damaging.stat != DEAD)
|
||||
healing.heal_ordered_damage(flat_heal, damage_heal_order)
|
||||
@@ -7,33 +7,24 @@
|
||||
var/filter_x
|
||||
var/filter_y
|
||||
var/filter_size
|
||||
var/filter_border
|
||||
var/filter_color
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _border = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
|
||||
/datum/component/wearertargeting/phantomthief/Initialize(_x = -2, _y = 0, _size = 0, _color = "#E62111", list/_valid_slots = list(SLOT_GLASSES))
|
||||
. = ..()
|
||||
if(. == COMPONENT_INCOMPATIBLE)
|
||||
return
|
||||
filter_x = _x
|
||||
filter_y = _y
|
||||
filter_size = _size
|
||||
filter_border = _border
|
||||
filter_color = _color
|
||||
valid_slots = _valid_slots
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/handlefilterstuff(datum/source, mob/user, combatmodestate)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
if(!combatmodestate)
|
||||
user.filters -= thefilter
|
||||
else
|
||||
user.filters += thefilter
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/proc/stripdesiredfilter(mob/user)
|
||||
if(istype(user))
|
||||
var/thefilter = filter(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, border = filter_border, color = filter_color)
|
||||
user.filters -= thefilter
|
||||
if(!combatmodestate)
|
||||
user.remove_filter("phantomthief")
|
||||
else
|
||||
user.add_filter("phantomthief", 4, list(type = "drop_shadow", x = filter_x, y = filter_y, size = filter_size, color = filter_color))
|
||||
|
||||
/datum/component/wearertargeting/phantomthief/on_drop(datum/source, mob/user)
|
||||
. = ..()
|
||||
stripdesiredfilter(user)
|
||||
user.remove_filter("phantomthief")
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
var/ride_check_rider_incapacitated = FALSE
|
||||
var/ride_check_rider_restrained = FALSE
|
||||
var/ride_check_ridden_incapacitated = FALSE
|
||||
var/list/offhands = list() // keyed list containing all the current riding offsets associated by mob
|
||||
|
||||
/datum/component/riding/Initialize()
|
||||
if(!ismovableatom(parent))
|
||||
@@ -299,36 +300,34 @@
|
||||
M.throw_at(target, 14, 5, AM)
|
||||
M.Knockdown(60)
|
||||
|
||||
/datum/component/riding/proc/equip_buckle_inhands(mob/living/carbon/human/user, amount_required = 1, riding_target_override = null)
|
||||
var/atom/movable/AM = parent
|
||||
var/amount_equipped = 0
|
||||
/datum/component/riding/proc/equip_buckle_inhands(mob/living/carbon/human/user, amount_required = 1, mob/living/riding_target_override)
|
||||
var/list/equipped
|
||||
var/mob/living/L = riding_target_override ? riding_target_override : user
|
||||
for(var/amount_needed = amount_required, amount_needed > 0, amount_needed--)
|
||||
var/obj/item/riding_offhand/inhand = new /obj/item/riding_offhand(user)
|
||||
if(!riding_target_override)
|
||||
inhand.rider = user
|
||||
else
|
||||
inhand.rider = riding_target_override
|
||||
inhand.parent = AM
|
||||
if(user.put_in_hands(inhand, TRUE))
|
||||
amount_equipped++
|
||||
else
|
||||
var/obj/item/riding_offhand/inhand = new
|
||||
inhand.rider = L
|
||||
inhand.parent = parent
|
||||
if(!user.put_in_hands(inhand, TRUE))
|
||||
qdel(inhand) // it isn't going to be added to offhands anyway
|
||||
break
|
||||
LAZYADD(equipped, src)
|
||||
var/amount_equipped = LAZYLEN(equipped)
|
||||
if(amount_equipped)
|
||||
LAZYADD(offhands[L], amount_equipped)
|
||||
if(amount_equipped >= amount_required)
|
||||
return TRUE
|
||||
else
|
||||
unequip_buckle_inhands(user)
|
||||
return FALSE
|
||||
unequip_buckle_inhands(L)
|
||||
return FALSE
|
||||
|
||||
/datum/component/riding/proc/unequip_buckle_inhands(mob/living/carbon/user)
|
||||
var/atom/movable/AM = parent
|
||||
for(var/obj/item/riding_offhand/O in user.contents)
|
||||
if(O.parent != AM)
|
||||
CRASH("RIDING OFFHAND ON WRONG MOB")
|
||||
continue
|
||||
if(O.selfdeleting)
|
||||
continue
|
||||
else
|
||||
qdel(O)
|
||||
for(var/a in offhands[user])
|
||||
LAZYREMOVE(offhands[user], a)
|
||||
if(a) //edge cases null entries
|
||||
var/obj/item/riding_offhand/O = a
|
||||
if(O.parent != parent)
|
||||
CRASH("RIDING OFFHAND ON WRONG MOB")
|
||||
else if(!O.selfdeleting)
|
||||
qdel(O)
|
||||
return TRUE
|
||||
|
||||
/obj/item/riding_offhand
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
|
||||
/datum/component/shrapnel
|
||||
var/projectile_type
|
||||
var/radius // shoots a projectile for every turf on this radius from the hit target
|
||||
var/override_projectile_range
|
||||
|
||||
/datum/component/shrapnel/Initialize(projectile_type, radius=1, override_projectile_range)
|
||||
if(!isgun(parent) && !ismachinery(parent) && !isstructure(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.projectile_type = projectile_type
|
||||
src.radius = radius
|
||||
src.override_projectile_range = override_projectile_range
|
||||
|
||||
/datum/component/shrapnel/RegisterWithParent()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
|
||||
/datum/component/shrapnel/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/shrapnel/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle)
|
||||
do_shrapnel(firer, target)
|
||||
|
||||
/datum/component/shrapnel/proc/do_shrapnel(mob/firer, atom/target)
|
||||
if(radius < 1)
|
||||
return
|
||||
var/turf/target_turf = get_turf(target)
|
||||
for(var/turf/shootat_turf in RANGE_TURFS(radius, target) - RANGE_TURFS(radius-1, target))
|
||||
var/obj/item/projectile/P = new projectile_type(target_turf)
|
||||
|
||||
//Shooting Code:
|
||||
P.range = radius+1
|
||||
if(override_projectile_range)
|
||||
P.range = override_projectile_range
|
||||
P.preparePixelProjectile(shootat_turf, target)
|
||||
P.firer = firer // don't hit ourself that would be really annoying
|
||||
P.permutated += target // don't hit the target we hit already with the flak
|
||||
P.fire()
|
||||
@@ -0,0 +1,69 @@
|
||||
|
||||
/datum/component/summoning
|
||||
var/list/mob_types = list()
|
||||
var/spawn_chance // chance for the mob to spawn on hit in percent
|
||||
var/max_mobs
|
||||
var/spawn_delay // delay in spawning between mobs (deciseconds)
|
||||
var/spawn_text
|
||||
var/spawn_sound
|
||||
var/list/faction
|
||||
|
||||
var/last_spawned_time = 0
|
||||
var/list/spawned_mobs = list()
|
||||
|
||||
/datum/component/summoning/Initialize(mob_types, spawn_chance=100, max_mobs=3, spawn_delay=100, spawn_text="appears out of nowhere", spawn_sound='sound/magic/summon_magic.ogg', faction)
|
||||
if(!isitem(parent) && !ishostile(parent) && !isgun(parent) && !ismachinery(parent) && !isstructure(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.mob_types = mob_types
|
||||
src.spawn_chance = spawn_chance
|
||||
src.max_mobs = max_mobs
|
||||
src.spawn_delay = spawn_delay
|
||||
src.spawn_text = spawn_text
|
||||
src.spawn_sound = spawn_sound
|
||||
src.faction = faction
|
||||
|
||||
/datum/component/summoning/RegisterWithParent()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/item_afterattack)
|
||||
else if(ishostile(parent))
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/summoning/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/summoning/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
if(!proximity_flag)
|
||||
return
|
||||
do_spawn_mob(get_turf(target), user)
|
||||
|
||||
/datum/component/summoning/proc/hostile_attackingtarget(mob/living/simple_animal/hostile/attacker, atom/target)
|
||||
do_spawn_mob(get_turf(target), attacker)
|
||||
|
||||
/datum/component/summoning/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle)
|
||||
do_spawn_mob(get_turf(target), firer)
|
||||
|
||||
/datum/component/summoning/proc/do_spawn_mob(atom/spawn_location, summoner)
|
||||
if(spawned_mobs.len >= max_mobs)
|
||||
return 0
|
||||
if(last_spawned_time > world.time)
|
||||
return 0
|
||||
if(!prob(spawn_chance))
|
||||
return 0
|
||||
last_spawned_time = world.time + spawn_delay
|
||||
var/chosen_mob_type = pick(mob_types)
|
||||
var/mob/living/simple_animal/L = new chosen_mob_type(spawn_location)
|
||||
if(ishostile(L))
|
||||
var/mob/living/simple_animal/hostile/H = L
|
||||
H.friends += summoner // do not attack our summon boy
|
||||
spawned_mobs += L
|
||||
if(faction != null)
|
||||
L.faction = faction
|
||||
RegisterSignal(L, COMSIG_MOB_DEATH, .proc/on_spawned_death) // so we can remove them from the list, etc (for mobs with corpses)
|
||||
playsound(spawn_location,spawn_sound, 50, 1)
|
||||
spawn_location.visible_message("<span class='danger'>[L] [spawn_text].</span>")
|
||||
|
||||
/datum/component/summoning/proc/on_spawned_death(mob/killed, gibbed)
|
||||
spawned_mobs -= killed
|
||||
@@ -0,0 +1,42 @@
|
||||
|
||||
/datum/component/tactical
|
||||
var/allowed_slot
|
||||
|
||||
/datum/component/tactical/Initialize(allowed_slot)
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
src.allowed_slot = allowed_slot
|
||||
|
||||
/datum/component/tactical/RegisterWithParent()
|
||||
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/modify)
|
||||
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/unmodify)
|
||||
|
||||
/datum/component/tactical/UnregisterFromParent()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED))
|
||||
unmodify()
|
||||
|
||||
/datum/component/fantasy/Destroy()
|
||||
unmodify()
|
||||
return ..()
|
||||
|
||||
/datum/component/tactical/proc/modify(obj/item/source, mob/user, slot)
|
||||
if(allowed_slot && slot != allowed_slot)
|
||||
unmodify()
|
||||
return
|
||||
|
||||
var/obj/item/master = parent
|
||||
var/image/I = image(icon = master.icon, icon_state = master.icon_state, loc = user)
|
||||
I.copy_overlays(master)
|
||||
I.override = TRUE
|
||||
source.add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/everyone, "sneaking_mission", I)
|
||||
I.layer = ABOVE_MOB_LAYER
|
||||
|
||||
/datum/component/tactical/proc/unmodify(obj/item/source, mob/user)
|
||||
var/obj/item/master = source || parent
|
||||
if(!user)
|
||||
if(!ismob(master.loc))
|
||||
return
|
||||
user = master.loc
|
||||
|
||||
user.remove_alt_appearance("sneaking_mission")
|
||||
@@ -15,7 +15,7 @@
|
||||
/turf/closed/indestructible,
|
||||
/turf/open/indestructible)
|
||||
)
|
||||
|
||||
|
||||
var/static/list/resistlist = typecacheof(
|
||||
/turf/closed/wall/r_wall
|
||||
)
|
||||
@@ -77,5 +77,5 @@
|
||||
thermite_melt()
|
||||
|
||||
/datum/component/thermite/proc/attackby_react(datum/source, obj/item/thing, mob/user, params)
|
||||
if(thing.is_hot())
|
||||
if(thing.get_temperature())
|
||||
thermite_melt(user)
|
||||
@@ -34,11 +34,10 @@
|
||||
var/turf/T = get_turf(target)
|
||||
if(target in view(user.client.view, user))
|
||||
var/obj/spot1 = new phaseout(get_turf(user), user.dir)
|
||||
user.forceMove(T)
|
||||
playsound(T, dash_sound, 25, 1)
|
||||
var/obj/spot2 = new phasein(get_turf(user), user.dir)
|
||||
spot1.Beam(spot2,beam_effect,time=20)
|
||||
current_charges--
|
||||
if(do_teleport(user, T, null, TRUE, null, null, dash_sound, dash_sound, TRUE, TELEPORT_CHANNEL_FREE, TRUE))
|
||||
var/obj/spot2 = new phasein(get_turf(user), user.dir)
|
||||
spot1.Beam(spot2,beam_effect,time=20)
|
||||
current_charges--
|
||||
holder.update_action_buttons_icon()
|
||||
addtimer(CALLBACK(src, .proc/charge), charge_rate)
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
if(M.getToxLoss() && prob(5))
|
||||
to_chat(M, "<span class='notice'>Your skin tingles as the starlight seems to heal you.</span>")
|
||||
|
||||
M.adjustToxLoss(-(4 * heal_amt)) //most effective on toxins
|
||||
M.adjustToxLoss(-(4 * heal_amt), forced = TRUE) //most effective on toxins
|
||||
|
||||
var/list/parts = M.get_damaged_bodyparts(1,1)
|
||||
|
||||
@@ -368,7 +368,7 @@
|
||||
level = 8
|
||||
passive_message = "<span class='notice'>You feel an odd attraction to plasma.</span>"
|
||||
var/temp_rate = 1
|
||||
threshold_desc = "<b>Transmission 6:</b> Increases temperature adjustment rate.<br>\
|
||||
threshold_desc = "<b>Transmission 6:</b> Increases temperature adjustment rate and heals toxin lovers.<br>\
|
||||
<b>Stage Speed 7:</b> Increases healing speed."
|
||||
|
||||
/datum/symptom/heal/plasma/Start(datum/disease/advance/A)
|
||||
@@ -410,7 +410,7 @@
|
||||
if(prob(5))
|
||||
to_chat(M, "<span class='notice'>You feel warmer.</span>")
|
||||
|
||||
M.adjustToxLoss(-heal_amt)
|
||||
M.adjustToxLoss(-heal_amt, forced = (temp_rate == 4))
|
||||
|
||||
var/list/parts = M.get_damaged_bodyparts(1,1)
|
||||
if(!parts.len)
|
||||
@@ -435,7 +435,7 @@
|
||||
symptom_delay_max = 1
|
||||
passive_message = "<span class='notice'>Your skin glows faintly for a moment.</span>"
|
||||
var/cellular_damage = FALSE
|
||||
threshold_desc = "<b>Transmission 6:</b> Additionally heals cellular damage.<br>\
|
||||
threshold_desc = "<b>Transmission 6:</b> Additionally heals cellular damage and toxin lovers.<br>\
|
||||
<b>Resistance 7:</b> Increases healing speed."
|
||||
|
||||
/datum/symptom/heal/radiation/Start(datum/disease/advance/A)
|
||||
@@ -468,7 +468,7 @@
|
||||
if(cellular_damage)
|
||||
M.adjustCloneLoss(-heal_amt * 0.5)
|
||||
|
||||
M.adjustToxLoss(-(2 * heal_amt))
|
||||
M.adjustToxLoss(-(2 * heal_amt), forced = cellular_damage)
|
||||
|
||||
var/list/parts = M.get_damaged_bodyparts(1,1)
|
||||
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
tele_play_specials(teleatom, destturf, effectout, asoundout)
|
||||
if(ismegafauna(teleatom))
|
||||
message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_VERBOSEJMP(curturf)] to [ADMIN_VERBOSEJMP(destturf)].")
|
||||
SEND_SIGNAL(teleatom, COMSIG_MOVABLE_TELEPORTED, channel, curturf, destturf)
|
||||
|
||||
if(ismob(teleatom))
|
||||
var/mob/M = teleatom
|
||||
|
||||
+93
-158
@@ -41,8 +41,6 @@
|
||||
var/special_role
|
||||
var/list/restricted_roles = list()
|
||||
|
||||
var/list/datum/objective/objectives = list()
|
||||
|
||||
var/list/spell_list = list() // Wizard mode & "Give Spell" badmin button.
|
||||
|
||||
var/linglink
|
||||
@@ -360,13 +358,15 @@
|
||||
output += memory
|
||||
|
||||
|
||||
var/list/all_objectives = list()
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
output += A.antag_memory
|
||||
all_objectives |= A.objectives
|
||||
|
||||
if(objectives.len)
|
||||
if(all_objectives.len)
|
||||
output += "<B>Objectives:</B>"
|
||||
var/obj_count = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
for(var/datum/objective/objective in all_objectives)
|
||||
output += "<br><B>Objective #[obj_count++]</B>: [objective.explanation_text]"
|
||||
var/list/datum/mind/other_owners = objective.get_owners() - src
|
||||
if(other_owners.len)
|
||||
@@ -377,7 +377,7 @@
|
||||
|
||||
if(window)
|
||||
recipient << browse(output,"window=memory")
|
||||
else if(objectives.len || memory)
|
||||
else if(all_objectives.len || memory)
|
||||
to_chat(recipient, "<i>[output]</i>")
|
||||
|
||||
/datum/mind/Topic(href, href_list)
|
||||
@@ -408,34 +408,24 @@
|
||||
memory = new_memo
|
||||
|
||||
else if (href_list["obj_edit"] || href_list["obj_add"])
|
||||
var/datum/objective/objective
|
||||
var/objective_pos
|
||||
var/objective_pos //Edited objectives need to keep same order in antag objective list
|
||||
var/def_value
|
||||
|
||||
var/datum/antagonist/target_antag
|
||||
var/datum/objective/old_objective //The old objective we're replacing/editing
|
||||
var/datum/objective/new_objective //New objective we're be adding
|
||||
|
||||
if (href_list["obj_edit"])
|
||||
objective = locate(href_list["obj_edit"])
|
||||
if (!objective)
|
||||
if(href_list["obj_edit"])
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
old_objective = locate(href_list["obj_edit"]) in A.objectives
|
||||
if(old_objective)
|
||||
target_antag = A
|
||||
objective_pos = A.objectives.Find(old_objective)
|
||||
break
|
||||
if(!old_objective)
|
||||
to_chat(usr,"Invalid objective.")
|
||||
return
|
||||
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
if(objective in A.objectives)
|
||||
target_antag = A
|
||||
objective_pos = A.objectives.Find(objective)
|
||||
break
|
||||
|
||||
if(!target_antag) //Shouldn't happen anymore
|
||||
stack_trace("objective without antagonist found")
|
||||
objective_pos = objectives.Find(objective)
|
||||
|
||||
//Text strings are easy to manipulate. Revised for simplicity.
|
||||
var/temp_obj_type = "[objective.type]"//Convert path into a text string.
|
||||
def_value = copytext(temp_obj_type, 19)//Convert last part of path into an objective keyword.
|
||||
if(!def_value)//If it's a custom objective, it will be an empty string.
|
||||
def_value = "custom"
|
||||
else
|
||||
//We're adding this objective
|
||||
if(href_list["target_antag"])
|
||||
var/datum/antagonist/X = locate(href_list["target_antag"]) in antag_datums
|
||||
if(X)
|
||||
@@ -447,7 +437,7 @@
|
||||
if(1)
|
||||
target_antag = antag_datums[1]
|
||||
else
|
||||
var/datum/antagonist/target = input("Which antagonist gets the objective:", "Antagonist", def_value) as null|anything in antag_datums + "(new custom antag)"
|
||||
var/datum/antagonist/target = input("Which antagonist gets the objective:", "Antagonist", "(new custom antag)") as null|anything in antag_datums + "(new custom antag)"
|
||||
if (QDELETED(target))
|
||||
return
|
||||
else if(target == "(new custom antag)")
|
||||
@@ -455,149 +445,88 @@
|
||||
else
|
||||
target_antag = target
|
||||
|
||||
var/new_obj_type = input("Select objective type:", "Objective type", def_value) as null|anything in list("assassinate", "maroon", "debrain", "protect", "destroy", "prevent", "hijack", "escape", "survive", "martyr", "steal", "download", "nuclear", "capture", "absorb", "custom")
|
||||
if (!new_obj_type)
|
||||
var/static/list/choices
|
||||
if(!choices)
|
||||
choices = list()
|
||||
|
||||
var/list/allowed_types = list(
|
||||
/datum/objective/assassinate,
|
||||
/datum/objective/maroon,
|
||||
/datum/objective/debrain,
|
||||
/datum/objective/protect,
|
||||
/datum/objective/destroy,
|
||||
/datum/objective/hijack,
|
||||
/datum/objective/escape,
|
||||
/datum/objective/survive,
|
||||
/datum/objective/martyr,
|
||||
/datum/objective/steal,
|
||||
/datum/objective/download,
|
||||
/datum/objective/nuclear,
|
||||
/datum/objective/capture,
|
||||
/datum/objective/absorb,
|
||||
/datum/objective/custom
|
||||
)
|
||||
|
||||
for(var/T in allowed_types)
|
||||
var/datum/objective/X = T
|
||||
choices[initial(X.name)] = T
|
||||
|
||||
if(old_objective)
|
||||
if(old_objective.name in choices)
|
||||
def_value = old_objective.name
|
||||
|
||||
var/selected_type = input("Select objective type:", "Objective type", def_value) as null|anything in choices
|
||||
selected_type = choices[selected_type]
|
||||
if (!selected_type)
|
||||
return
|
||||
|
||||
var/datum/objective/new_objective = null
|
||||
if(!old_objective)
|
||||
//Add new one
|
||||
new_objective = new selected_type
|
||||
new_objective.owner = src
|
||||
new_objective.admin_edit(usr)
|
||||
target_antag.objectives += new_objective
|
||||
|
||||
switch (new_obj_type)
|
||||
if ("assassinate","protect","debrain","maroon")
|
||||
var/list/possible_targets = list("Free objective")
|
||||
for(var/datum/mind/possible_target in SSticker.minds)
|
||||
if ((possible_target != src) && ishuman(possible_target.current))
|
||||
possible_targets += possible_target.current
|
||||
|
||||
var/mob/def_target = null
|
||||
var/list/objective_list = typecacheof(list(/datum/objective/assassinate, /datum/objective/protect, /datum/objective/debrain, /datum/objective/maroon))
|
||||
if (is_type_in_typecache(objective, objective_list) && objective.target)
|
||||
def_target = objective.target.current
|
||||
|
||||
var/mob/new_target = input("Select target:", "Objective target", def_target) as null|anything in possible_targets
|
||||
if (!new_target)
|
||||
return
|
||||
|
||||
var/objective_path = text2path("/datum/objective/[new_obj_type]")
|
||||
if (new_target == "Free objective")
|
||||
new_objective = new objective_path
|
||||
new_objective.owner = src
|
||||
new_objective.target = null
|
||||
new_objective.explanation_text = "Free objective"
|
||||
else
|
||||
new_objective = new objective_path
|
||||
new_objective.owner = src
|
||||
new_objective.target = new_target.mind
|
||||
//Will display as special role if the target is set as MODE. Ninjas/commandos/nuke ops.
|
||||
new_objective.update_explanation_text()
|
||||
|
||||
if ("destroy")
|
||||
var/list/possible_targets = active_ais(1)
|
||||
if(possible_targets.len)
|
||||
var/mob/new_target = input("Select target:", "Objective target") as null|anything in possible_targets
|
||||
new_objective = new /datum/objective/destroy
|
||||
new_objective.target = new_target.mind
|
||||
new_objective.owner = src
|
||||
new_objective.update_explanation_text()
|
||||
else
|
||||
to_chat(usr, "No active AIs with minds")
|
||||
|
||||
if ("prevent")
|
||||
new_objective = new /datum/objective/block
|
||||
new_objective.owner = src
|
||||
|
||||
if ("hijack")
|
||||
new_objective = new /datum/objective/hijack
|
||||
new_objective.owner = src
|
||||
|
||||
if ("escape")
|
||||
new_objective = new /datum/objective/escape
|
||||
new_objective.owner = src
|
||||
|
||||
if ("survive")
|
||||
new_objective = new /datum/objective/survive
|
||||
new_objective.owner = src
|
||||
|
||||
if("martyr")
|
||||
new_objective = new /datum/objective/martyr
|
||||
new_objective.owner = src
|
||||
|
||||
if ("nuclear")
|
||||
new_objective = new /datum/objective/nuclear
|
||||
new_objective.owner = src
|
||||
|
||||
if ("steal")
|
||||
if (!istype(objective, /datum/objective/steal))
|
||||
new_objective = new /datum/objective/steal
|
||||
new_objective.owner = src
|
||||
else
|
||||
new_objective = objective
|
||||
var/datum/objective/steal/steal = new_objective
|
||||
if (!steal.select_target())
|
||||
return
|
||||
|
||||
if("download","capture","absorb")
|
||||
var/def_num
|
||||
if(objective&&objective.type==text2path("/datum/objective/[new_obj_type]"))
|
||||
def_num = objective.target_amount
|
||||
|
||||
var/target_number = input("Input target number:", "Objective", def_num) as num | null
|
||||
if (isnull(target_number))//Ordinarily, you wouldn't need isnull. In this case, the value may already exist.
|
||||
return
|
||||
|
||||
switch(new_obj_type)
|
||||
if("download")
|
||||
new_objective = new /datum/objective/download
|
||||
new_objective.explanation_text = "Download [target_number] research node\s."
|
||||
if("capture")
|
||||
new_objective = new /datum/objective/capture
|
||||
new_objective.explanation_text = "Capture [target_number] lifeforms with an energy net. Live, rare specimens are worth more."
|
||||
if("absorb")
|
||||
new_objective = new /datum/objective/absorb
|
||||
new_objective.explanation_text = "Absorb [target_number] compatible genomes."
|
||||
new_objective.owner = src
|
||||
new_objective.target_amount = target_number
|
||||
|
||||
if ("custom")
|
||||
var/expl = stripped_input(usr, "Custom objective:", "Objective", objective ? objective.explanation_text : "")
|
||||
if (!expl)
|
||||
return
|
||||
new_objective = new /datum/objective
|
||||
new_objective.owner = src
|
||||
new_objective.explanation_text = expl
|
||||
|
||||
if (!new_objective)
|
||||
return
|
||||
|
||||
if (objective)
|
||||
if(target_antag)
|
||||
target_antag.objectives -= objective
|
||||
objectives -= objective
|
||||
target_antag.objectives.Insert(objective_pos, new_objective)
|
||||
message_admins("[key_name_admin(usr)] edited [current]'s objective to [new_objective.explanation_text]")
|
||||
log_admin("[key_name(usr)] edited [current]'s objective to [new_objective.explanation_text]")
|
||||
else
|
||||
if(target_antag)
|
||||
target_antag.objectives += new_objective
|
||||
objectives += new_objective
|
||||
message_admins("[key_name_admin(usr)] added a new objective for [current]: [new_objective.explanation_text]")
|
||||
log_admin("[key_name(usr)] added a new objective for [current]: [new_objective.explanation_text]")
|
||||
else
|
||||
if(old_objective.type == selected_type)
|
||||
//Edit the old
|
||||
old_objective.admin_edit(usr)
|
||||
new_objective = old_objective
|
||||
else
|
||||
//Replace the old
|
||||
new_objective = new selected_type
|
||||
new_objective.owner = src
|
||||
new_objective.admin_edit(usr)
|
||||
target_antag.objectives -= old_objective
|
||||
target_antag.objectives.Insert(objective_pos, new_objective)
|
||||
message_admins("[key_name_admin(usr)] edited [current]'s objective to [new_objective.explanation_text]")
|
||||
log_admin("[key_name(usr)] edited [current]'s objective to [new_objective.explanation_text]")
|
||||
|
||||
else if (href_list["obj_delete"])
|
||||
var/datum/objective/objective = locate(href_list["obj_delete"])
|
||||
if(!istype(objective))
|
||||
return
|
||||
var/datum/objective/objective
|
||||
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
if(objective in A.objectives)
|
||||
A.objectives -= objective
|
||||
objective = locate(href_list["obj_delete"]) in A.objectives
|
||||
if(istype(objective))
|
||||
break
|
||||
objectives -= objective
|
||||
if(!objective)
|
||||
to_chat(usr,"Invalid objective.")
|
||||
return
|
||||
//qdel(objective) Needs cleaning objective destroys
|
||||
message_admins("[key_name_admin(usr)] removed an objective for [current]: [objective.explanation_text]")
|
||||
log_admin("[key_name(usr)] removed an objective for [current]: [objective.explanation_text]")
|
||||
|
||||
else if(href_list["obj_completed"])
|
||||
var/datum/objective/objective = locate(href_list["obj_completed"])
|
||||
if(!istype(objective))
|
||||
var/datum/objective/objective
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
objective = locate(href_list["obj_completed"]) in A.objectives
|
||||
if(istype(objective))
|
||||
objective = objective
|
||||
break
|
||||
if(!objective)
|
||||
to_chat(usr,"Invalid objective.")
|
||||
return
|
||||
objective.completed = !objective.completed
|
||||
log_admin("[key_name(usr)] toggled the win state for [current]'s objective: [objective.explanation_text]")
|
||||
@@ -652,10 +581,16 @@
|
||||
usr = current
|
||||
traitor_panel()
|
||||
|
||||
/datum/mind/proc/get_all_objectives()
|
||||
var/list/all_objectives = list()
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
all_objectives |= A.objectives
|
||||
return all_objectives
|
||||
|
||||
/datum/mind/proc/announce_objectives()
|
||||
var/obj_count = 1
|
||||
to_chat(current, "<span class='notice'>Your current objectives:</span>")
|
||||
for(var/objective in objectives)
|
||||
for(var/objective in get_all_objectives())
|
||||
var/datum/objective/O = objective
|
||||
to_chat(current, "<B>Objective #[obj_count]</B>: [O.explanation_text]")
|
||||
obj_count++
|
||||
|
||||
@@ -66,6 +66,8 @@
|
||||
place = cmaster_turf
|
||||
for(var/i in 1 to distance)
|
||||
place = get_step(place, dir)
|
||||
if(!place)
|
||||
break
|
||||
atoms += get_rad_contents(place)
|
||||
|
||||
return atoms
|
||||
@@ -108,7 +110,7 @@
|
||||
if(!can_contaminate || blacklisted[thing.type])
|
||||
continue
|
||||
if(prob(contamination_chance)) // Only stronk rads get to have little baby rads
|
||||
if(SEND_SIGNAL(thing, COMSIG_ATOM_RAD_CONTAMINATING, strength) & COMPONENT_BLOCK_CONTAMINATION)
|
||||
if(CHECK_BITFIELD(thing.rad_flags, RAD_NO_CONTAMINATE) || SEND_SIGNAL(thing, COMSIG_ATOM_RAD_CONTAMINATING, strength) & COMPONENT_BLOCK_CONTAMINATION)
|
||||
continue
|
||||
var/rad_strength = (strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT
|
||||
thing.AddComponent(/datum/component/radioactive, rad_strength, source)
|
||||
|
||||
@@ -103,14 +103,13 @@
|
||||
lose_text = "<span class='notice'>You don't feel that burning sensation anymore.</span>"
|
||||
|
||||
/datum/quirk/libido/add()
|
||||
var/mob/living/M = quirk_holder
|
||||
M.min_arousal = 16
|
||||
M.arousal_rate = 3
|
||||
quirk_holder.min_arousal = 16
|
||||
quirk_holder.arousal_rate = 3
|
||||
|
||||
/datum/quirk/libido/remove()
|
||||
var/mob/living/M = quirk_holder
|
||||
M.min_arousal = initial(M.min_arousal)
|
||||
M.arousal_rate = initial(M.arousal_rate)
|
||||
if(quirk_holder)
|
||||
quirk_holder.min_arousal = initial(quirk_holder.min_arousal)
|
||||
quirk_holder.arousal_rate = initial(quirk_holder.arousal_rate)
|
||||
|
||||
/datum/quirk/maso
|
||||
name = "Masochism"
|
||||
|
||||
@@ -34,11 +34,12 @@
|
||||
//If you override this method, have it return the number of objectives added.
|
||||
if(devil_target_list.len && devil_target_list[devil]) // Is a double agent
|
||||
var/datum/mind/target_mind = devil_target_list[devil]
|
||||
var/datum/antagonist/devil/D = target_mind.has_antag_datum(/datum/antagonist/devil)
|
||||
var/datum/objective/devil/outsell/outsellobjective = new
|
||||
outsellobjective.owner = devil
|
||||
outsellobjective.target = target_mind
|
||||
outsellobjective.update_explanation_text()
|
||||
devil.objectives += outsellobjective
|
||||
D.objectives += outsellobjective
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
@@ -4,11 +4,12 @@
|
||||
|
||||
/datum/game_mode/proc/add_devil_objectives(datum/mind/devil_mind, quantity)
|
||||
var/list/validtypes = list(/datum/objective/devil/soulquantity, /datum/objective/devil/soulquality, /datum/objective/devil/sintouch, /datum/objective/devil/buy_target)
|
||||
var/datum/antagonist/devil/D = devil_mind.has_antag_datum(/datum/antagonist/devil)
|
||||
for(var/i = 1 to quantity)
|
||||
var/type = pick(validtypes)
|
||||
var/datum/objective/devil/objective = new type(null)
|
||||
objective.owner = devil_mind
|
||||
devil_mind.objectives += objective
|
||||
D.objectives += objective
|
||||
if(!istype(objective, /datum/objective/devil/buy_target))
|
||||
validtypes -= type //prevent duplicate objectives, EXCEPT for buy_target.
|
||||
else
|
||||
|
||||
@@ -111,6 +111,10 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
..()
|
||||
pop_per_requirement = CONFIG_GET(number/dynamic_pop_per_requirement)
|
||||
GLOB.dynamic_high_pop_limit = CONFIG_GET(number/dynamic_high_pop_limit)
|
||||
GLOB.dynamic_latejoin_delay_min = CONFIG_GET(number/dynamic_latejoin_delay_min)*600
|
||||
GLOB.dynamic_latejoin_delay_max = CONFIG_GET(number/dynamic_latejoin_delay_max)*600
|
||||
GLOB.dynamic_midround_delay_min = CONFIG_GET(number/dynamic_midround_delay_min)*600
|
||||
GLOB.dynamic_midround_delay_max = CONFIG_GET(number/dynamic_midround_delay_max)*600
|
||||
|
||||
/datum/game_mode/dynamic/admin_panel()
|
||||
var/list/dat = list("<html><head><title>Game Mode Panel</title></head><body><h1><B>Game Mode Panel</B></h1>")
|
||||
|
||||
@@ -4,7 +4,8 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
|
||||
/datum/objective
|
||||
var/datum/mind/owner //The primary owner of the objective. !!SOMEWHAT DEPRECATED!! Prefer using 'team' for new code.
|
||||
var/datum/team/team //An alternative to 'owner': a team. Use this when writing new code.
|
||||
var/datum/team/team //An alternative to 'owner': a team. Use this when writing new code.
|
||||
var/name = "generic objective" //Name for admin prompts
|
||||
var/explanation_text = "Nothing" //What that person is supposed to do.
|
||||
var/team_explanation_text //For when there are multiple owners.
|
||||
var/datum/mind/target = null //If they are focused on a particular person.
|
||||
@@ -22,6 +23,32 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
if(owner)
|
||||
. += owner
|
||||
|
||||
/datum/objective/proc/admin_edit(mob/admin)
|
||||
return
|
||||
|
||||
//Shared by few objective types
|
||||
/datum/objective/proc/admin_simple_target_pick(mob/admin)
|
||||
var/list/possible_targets = list("Free objective")
|
||||
var/def_value
|
||||
for(var/datum/mind/possible_target in SSticker.minds)
|
||||
if ((possible_target != src) && ishuman(possible_target.current))
|
||||
possible_targets += possible_target.current
|
||||
|
||||
|
||||
if(target && target.current)
|
||||
def_value = target.current
|
||||
|
||||
var/mob/new_target = input(admin,"Select target:", "Objective target", def_value) as null|anything in possible_targets
|
||||
if (!new_target)
|
||||
return
|
||||
|
||||
if (new_target == "Free objective")
|
||||
target = null
|
||||
else
|
||||
target = new_target.mind
|
||||
|
||||
update_explanation_text()
|
||||
|
||||
/datum/objective/proc/considered_escaped(datum/mind/M)
|
||||
if(!considered_alive(M))
|
||||
return FALSE
|
||||
@@ -42,7 +69,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
/datum/objective/proc/is_unique_objective(possible_target)
|
||||
var/list/datum/mind/owners = get_owners()
|
||||
for(var/datum/mind/M in owners)
|
||||
for(var/datum/objective/O in M.objectives)
|
||||
for(var/datum/objective/O in M.get_all_objectives()) //This scope is debatable, probably should be passed in by caller.
|
||||
if(istype(O, type) && O.get_target() == possible_target)
|
||||
return FALSE
|
||||
return TRUE
|
||||
@@ -122,6 +149,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
H.equip_in_one_of_slots(O, slots)
|
||||
|
||||
/datum/objective/assassinate
|
||||
name = "assasinate"
|
||||
var/target_role_type=0
|
||||
martyr_compatible = 1
|
||||
|
||||
@@ -141,6 +169,9 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
else
|
||||
explanation_text = "Free Objective"
|
||||
|
||||
/datum/objective/assassinate/admin_edit(mob/admin)
|
||||
admin_simple_target_pick(admin)
|
||||
|
||||
/datum/objective/assassinate/internal
|
||||
var/stolen = 0 //Have we already eliminated this target?
|
||||
|
||||
@@ -150,6 +181,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
explanation_text = "Assassinate [target.name], who was obliterated"
|
||||
|
||||
/datum/objective/mutiny
|
||||
name = "mutiny"
|
||||
var/target_role_type=0
|
||||
martyr_compatible = 1
|
||||
|
||||
@@ -173,6 +205,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
explanation_text = "Free Objective"
|
||||
|
||||
/datum/objective/maroon
|
||||
name = "maroon"
|
||||
var/target_role_type=0
|
||||
martyr_compatible = 1
|
||||
|
||||
@@ -191,7 +224,11 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
else
|
||||
explanation_text = "Free Objective"
|
||||
|
||||
/datum/objective/maroon/admin_edit(mob/admin)
|
||||
admin_simple_target_pick(admin)
|
||||
|
||||
/datum/objective/debrain
|
||||
name = "debrain"
|
||||
var/target_role_type=0
|
||||
|
||||
/datum/objective/debrain/find_target_by_role(role, role_type=0, invert=0)
|
||||
@@ -222,7 +259,11 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
else
|
||||
explanation_text = "Free Objective"
|
||||
|
||||
/datum/objective/debrain/admin_edit(mob/admin)
|
||||
admin_simple_target_pick(admin)
|
||||
|
||||
/datum/objective/protect//The opposite of killing a dude.
|
||||
name = "protect"
|
||||
martyr_compatible = 1
|
||||
var/target_role_type = 0
|
||||
var/human_check = TRUE
|
||||
@@ -243,10 +284,15 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
else
|
||||
explanation_text = "Free Objective"
|
||||
|
||||
/datum/objective/protect/admin_edit(mob/admin)
|
||||
admin_simple_target_pick(admin)
|
||||
|
||||
/datum/objective/protect/nonhuman
|
||||
name = "protect nonhuman"
|
||||
human_check = FALSE
|
||||
|
||||
/datum/objective/hijack
|
||||
name = "hijack"
|
||||
explanation_text = "Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody."
|
||||
team_explanation_text = "Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody. Leave no team member behind."
|
||||
martyr_compatible = 0 //Technically you won't get both anyway.
|
||||
@@ -261,6 +307,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return SSshuttle.emergency.is_hijacked()
|
||||
|
||||
/datum/objective/block
|
||||
name = "no organics on shuttle"
|
||||
explanation_text = "Do not allow any organic lifeforms to escape on the shuttle alive."
|
||||
martyr_compatible = 1
|
||||
|
||||
@@ -274,6 +321,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return TRUE
|
||||
|
||||
/datum/objective/purge
|
||||
name = "no mutants on shuttle"
|
||||
explanation_text = "Ensure no mutant humanoid species are present aboard the escape shuttle."
|
||||
martyr_compatible = 1
|
||||
|
||||
@@ -288,6 +336,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return TRUE
|
||||
|
||||
/datum/objective/robot_army
|
||||
name = "robot army"
|
||||
explanation_text = "Have at least eight active cyborgs synced to you."
|
||||
martyr_compatible = 0
|
||||
|
||||
@@ -304,6 +353,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return counter >= 8
|
||||
|
||||
/datum/objective/escape
|
||||
name = "escape"
|
||||
explanation_text = "Escape on the shuttle or an escape pod alive and without being in custody."
|
||||
team_explanation_text = "Have all members of your team escape on a shuttle or pod alive, without being in custody."
|
||||
|
||||
@@ -316,6 +366,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return TRUE
|
||||
|
||||
/datum/objective/escape/escape_with_identity
|
||||
name = "escape with identity"
|
||||
var/target_real_name // Has to be stored because the target's real_name can change over the course of the round
|
||||
var/target_missing_id
|
||||
|
||||
@@ -351,7 +402,11 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/objective/escape/escape_with_identity/admin_edit(mob/admin)
|
||||
admin_simple_target_pick(admin)
|
||||
|
||||
/datum/objective/survive
|
||||
name = "survive"
|
||||
explanation_text = "Stay alive until the end."
|
||||
|
||||
/datum/objective/survive/check_completion()
|
||||
@@ -362,6 +417,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return TRUE
|
||||
|
||||
/datum/objective/survive/exist //Like survive, but works for silicons and zombies and such.
|
||||
name = "survive nonhuman"
|
||||
|
||||
/datum/objective/survive/exist/check_completion()
|
||||
var/list/datum/mind/owners = get_owners()
|
||||
@@ -371,6 +427,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return TRUE
|
||||
|
||||
/datum/objective/martyr
|
||||
name = "martyr"
|
||||
explanation_text = "Die a glorious death."
|
||||
|
||||
/datum/objective/martyr/check_completion()
|
||||
@@ -383,6 +440,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return TRUE
|
||||
|
||||
/datum/objective/nuclear
|
||||
name = "nuclear"
|
||||
explanation_text = "Destroy the station with a nuclear device."
|
||||
martyr_compatible = 1
|
||||
|
||||
@@ -393,6 +451,7 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
|
||||
GLOBAL_LIST_EMPTY(possible_items)
|
||||
/datum/objective/steal
|
||||
name = "steal"
|
||||
var/datum/objective_item/targetinfo = null //Save the chosen item datum so we can access it later.
|
||||
var/obj/item/steal_target = null //Needed for custom objectives (they're just items, not datums).
|
||||
martyr_compatible = 0
|
||||
@@ -430,18 +489,19 @@ GLOBAL_LIST_EMPTY(possible_items)
|
||||
explanation_text = "Free objective"
|
||||
return
|
||||
|
||||
/datum/objective/steal/proc/select_target() //For admins setting objectives manually.
|
||||
/datum/objective/steal/admin_edit(mob/admin)
|
||||
var/list/possible_items_all = GLOB.possible_items+"custom"
|
||||
var/new_target = input("Select target:", "Objective target", steal_target) as null|anything in possible_items_all
|
||||
var/new_target = input(admin,"Select target:", "Objective target", steal_target) as null|anything in possible_items_all
|
||||
if (!new_target)
|
||||
return
|
||||
|
||||
if (new_target == "custom") //Can set custom items.
|
||||
var/obj/item/custom_target = input("Select type:","Type") as null|anything in typesof(/obj/item)
|
||||
if (!custom_target)
|
||||
var/custom_path = input(admin,"Search for target item type:","Type") as null|text
|
||||
if (!custom_path)
|
||||
return
|
||||
var/obj/item/custom_target = pick_closest_path(custom_path, make_types_fancy(subtypesof(/obj/item)))
|
||||
var/custom_name = initial(custom_target.name)
|
||||
custom_name = stripped_input("Enter target name:", "Objective target", custom_name)
|
||||
custom_name = stripped_input(admin,"Enter target name:", "Objective target", custom_name)
|
||||
if (!custom_name)
|
||||
return
|
||||
steal_target = custom_target
|
||||
@@ -449,7 +509,6 @@ GLOBAL_LIST_EMPTY(possible_items)
|
||||
|
||||
else
|
||||
set_target(new_target)
|
||||
return steal_target
|
||||
|
||||
/datum/objective/steal/check_completion()
|
||||
var/list/datum/mind/owners = get_owners()
|
||||
@@ -476,6 +535,7 @@ GLOBAL_LIST_EMPTY(possible_items)
|
||||
|
||||
GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
/datum/objective/steal/special //ninjas are so special they get their own subtype good for them
|
||||
name = "steal special"
|
||||
|
||||
/datum/objective/steal/special/New()
|
||||
..()
|
||||
@@ -487,8 +547,12 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
return set_target(pick(GLOB.possible_items_special))
|
||||
|
||||
/datum/objective/steal/exchange
|
||||
name = "exchange"
|
||||
martyr_compatible = 0
|
||||
|
||||
/datum/objective/steal/exchange/admin_edit(mob/admin)
|
||||
return
|
||||
|
||||
/datum/objective/steal/exchange/proc/set_faction(faction,otheragent)
|
||||
target = otheragent
|
||||
if(faction == "red")
|
||||
@@ -508,6 +572,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
|
||||
|
||||
/datum/objective/steal/exchange/backstab
|
||||
name = "prevent exchange"
|
||||
|
||||
/datum/objective/steal/exchange/backstab/set_faction(faction)
|
||||
if(faction == "red")
|
||||
@@ -519,12 +584,17 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
|
||||
|
||||
/datum/objective/download
|
||||
name = "download"
|
||||
|
||||
/datum/objective/download/proc/gen_amount_goal()
|
||||
target_amount = rand(20,40)
|
||||
explanation_text = "Download [target_amount] research node\s."
|
||||
update_explanation_text()
|
||||
return target_amount
|
||||
|
||||
/datum/objective/download/update_explanation_text()
|
||||
..()
|
||||
explanation_text = "Download [target_amount] research node\s."
|
||||
|
||||
/datum/objective/download/check_completion()
|
||||
var/datum/techweb/checking = new
|
||||
var/list/datum/mind/owners = get_owners()
|
||||
@@ -541,13 +611,24 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
TD.stored_research.copy_research_to(checking)
|
||||
return checking.researched_nodes.len >= target_amount
|
||||
|
||||
/datum/objective/download/admin_edit(mob/admin)
|
||||
var/count = input(admin,"How many nodes ?","Nodes",target_amount) as num|null
|
||||
if(count)
|
||||
target_amount = count
|
||||
update_explanation_text()
|
||||
|
||||
/datum/objective/capture
|
||||
name = "capture"
|
||||
var/captured_amount = 0
|
||||
|
||||
/datum/objective/capture/proc/gen_amount_goal()
|
||||
target_amount = rand(5,10)
|
||||
explanation_text = "Capture [target_amount] lifeform\s with an energy net. Live, rare specimens are worth more."
|
||||
return target_amount
|
||||
target_amount = rand(5,10)
|
||||
explanation_text = "Capture [target_amount] lifeform\s with an energy net. Live, rare specimens are worth more."
|
||||
return target_amount
|
||||
|
||||
/datum/objective/capture/update_explanation_text()
|
||||
. = ..()
|
||||
explanation_text = "Capture [target_amount] lifeform\s with an energy net. Live, rare specimens are worth more."
|
||||
|
||||
/datum/objective/capture/check_completion()//Basically runs through all the mobs in the area to determine how much they are worth.
|
||||
/*var/area/centcom/holding/A = GLOB.areas_by_type[/area/centcom/holding]
|
||||
@@ -576,10 +657,16 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
captured_amount+=2*/ //Removed in favour of adding points on capture, in energy_net_nets.dm
|
||||
return captured_amount >= target_amount
|
||||
|
||||
/datum/objective/capture/admin_edit(mob/admin)
|
||||
var/count = input(admin,"How many mobs to capture ?","capture",target_amount) as num|null
|
||||
if(count)
|
||||
target_amount = count
|
||||
update_explanation_text()
|
||||
|
||||
//Changeling Objectives
|
||||
|
||||
/datum/objective/absorb
|
||||
name = "absorb"
|
||||
|
||||
/datum/objective/absorb/proc/gen_amount_goal(lowbound = 4, highbound = 6)
|
||||
target_amount = rand (lowbound,highbound)
|
||||
@@ -595,9 +682,19 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
n_p ++
|
||||
target_amount = min(target_amount, n_p)
|
||||
|
||||
explanation_text = "Extract [target_amount] compatible genome\s."
|
||||
update_explanation_text()
|
||||
return target_amount
|
||||
|
||||
/datum/objective/absorb/update_explanation_text()
|
||||
. = ..()
|
||||
explanation_text = "Extract [target_amount] compatible genome\s."
|
||||
|
||||
/datum/objective/absorb/admin_edit(mob/admin)
|
||||
var/count = input(admin,"How many people to absorb?","absorb",target_amount) as num|null
|
||||
if(count)
|
||||
target_amount = count
|
||||
update_explanation_text()
|
||||
|
||||
/datum/objective/absorb/check_completion()
|
||||
var/list/datum/mind/owners = get_owners()
|
||||
var/absorbedcount = 0
|
||||
@@ -611,6 +708,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
return absorbedcount >= target_amount
|
||||
|
||||
/datum/objective/absorb_most
|
||||
name = "absorb most"
|
||||
explanation_text = "Extract more compatible genomes than any other Changeling."
|
||||
|
||||
/datum/objective/absorb_most/check_completion()
|
||||
@@ -631,6 +729,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
return TRUE
|
||||
|
||||
/datum/objective/absorb_changeling
|
||||
name = "absorb changeling"
|
||||
explanation_text = "Absorb another Changeling."
|
||||
|
||||
/datum/objective/absorb_changeling/check_completion()
|
||||
@@ -653,6 +752,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
//End Changeling Objectives
|
||||
|
||||
/datum/objective/destroy
|
||||
name = "destroy AI"
|
||||
martyr_compatible = 1
|
||||
|
||||
/datum/objective/destroy/find_target()
|
||||
@@ -674,10 +774,20 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
else
|
||||
explanation_text = "Free Objective"
|
||||
|
||||
/datum/objective/destroy/admin_edit(mob/admin)
|
||||
var/list/possible_targets = active_ais(1)
|
||||
if(possible_targets.len)
|
||||
var/mob/new_target = input(admin,"Select target:", "Objective target") as null|anything in possible_targets
|
||||
target = new_target.mind
|
||||
else
|
||||
to_chat(admin, "No active AIs with minds")
|
||||
update_explanation_text()
|
||||
|
||||
/datum/objective/destroy/internal
|
||||
var/stolen = FALSE //Have we already eliminated this target?
|
||||
|
||||
/datum/objective/steal_five_of_type
|
||||
name = "steal five of"
|
||||
explanation_text = "Steal at least five items!"
|
||||
var/list/wanted_items = list(/obj/item)
|
||||
|
||||
@@ -686,10 +796,12 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
wanted_items = typecacheof(wanted_items)
|
||||
|
||||
/datum/objective/steal_five_of_type/summon_guns
|
||||
name = "steal guns"
|
||||
explanation_text = "Steal at least five guns!"
|
||||
wanted_items = list(/obj/item/gun)
|
||||
|
||||
/datum/objective/steal_five_of_type/summon_magic
|
||||
name = "steal magic"
|
||||
explanation_text = "Steal at least five magical artefacts!"
|
||||
wanted_items = list(/obj/item/spellbook, /obj/item/gun/magic, /obj/item/clothing/suit/space/hardsuit/wizard, /obj/item/scrying, /obj/item/antag_spawner/contract, /obj/item/necromantic_stone)
|
||||
|
||||
@@ -705,6 +817,14 @@ GLOBAL_LIST_EMPTY(possible_items_special)
|
||||
stolen_count++
|
||||
return stolen_count >= 5
|
||||
|
||||
//Created by admin tools
|
||||
/datum/objective/custom
|
||||
name = "custom"
|
||||
|
||||
/datum/objective/custom/admin_edit(mob/admin)
|
||||
var/expl = stripped_input(admin, "Custom objective:", "Objective", explanation_text)
|
||||
if(expl)
|
||||
explanation_text = expl
|
||||
|
||||
////////////////////////////////
|
||||
// Changeling team objectives //
|
||||
|
||||
@@ -113,11 +113,6 @@ Class Procs:
|
||||
var/atom/movable/occupant = null
|
||||
var/speed_process = FALSE // Process as fast as possible?
|
||||
var/obj/item/circuitboard/circuit // Circuit to be created and inserted when the machinery is created
|
||||
var/obj/item/card/id/inserted_scan_id
|
||||
var/obj/item/card/id/inserted_modify_id
|
||||
var/list/region_access = null // For the identification console (card.dm)
|
||||
var/list/head_subordinates = null // For the identification console (card.dm)
|
||||
var/authenticated = 0 // For the identification console (card.dm)
|
||||
|
||||
var/interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON | INTERACT_MACHINE_SET_MACHINE
|
||||
|
||||
@@ -459,22 +454,20 @@ Class Procs:
|
||||
/obj/machinery/examine(mob/user)
|
||||
. = ..()
|
||||
if(stat & BROKEN)
|
||||
. += "<span class='notice'>It looks broken and non-functional.</span>"
|
||||
to_chat(user, "<span class='notice'>It looks broken and non-functional.</span>")
|
||||
if(!(resistance_flags & INDESTRUCTIBLE))
|
||||
if(resistance_flags & ON_FIRE)
|
||||
. += "<span class='warning'>It's on fire!</span>"
|
||||
to_chat(user, "<span class='warning'>It's on fire!</span>")
|
||||
var/healthpercent = (obj_integrity/max_integrity) * 100
|
||||
switch(healthpercent)
|
||||
if(50 to 99)
|
||||
. += "It looks slightly damaged."
|
||||
to_chat(user, "It looks slightly damaged.")
|
||||
if(25 to 50)
|
||||
. += "It appears heavily damaged."
|
||||
to_chat(user, "It appears heavily damaged.")
|
||||
if(0 to 25)
|
||||
. += "<span class='warning'>It's falling apart!</span>"
|
||||
to_chat(user, "<span class='warning'>It's falling apart!</span>")
|
||||
if(user.research_scanner && component_parts)
|
||||
. += display_parts(user, TRUE)
|
||||
if(inserted_scan_id || inserted_modify_id)
|
||||
. += "<span class='notice'>Alt-click to eject the ID card.</span>"
|
||||
to_chat(user, display_parts(user, TRUE))
|
||||
|
||||
//called on machinery construction (i.e from frame to machinery) but not on initialization
|
||||
/obj/machinery/proc/on_construction()
|
||||
@@ -509,73 +502,3 @@ Class Procs:
|
||||
. = . % 9
|
||||
AM.pixel_x = -8 + ((.%3)*8)
|
||||
AM.pixel_y = -8 + (round( . / 3)*8)
|
||||
|
||||
/obj/machinery/proc/id_insert_scan(mob/user, obj/item/card/id/I)
|
||||
I = user.get_active_held_item()
|
||||
if(istype(I))
|
||||
if(inserted_scan_id)
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
inserted_scan_id = I
|
||||
user.visible_message("<span class='notice'>[user] inserts an ID card into the console.</span>", \
|
||||
"<span class='notice'>You insert the ID card into the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/proc/id_eject_scan(mob/user)
|
||||
if(!inserted_scan_id)
|
||||
to_chat(user, "<span class='warning'>There's no ID card in the console!</span>")
|
||||
return
|
||||
if(inserted_scan_id)
|
||||
inserted_scan_id.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(inserted_scan_id)
|
||||
inserted_scan_id = null
|
||||
user.visible_message("<span class='notice'>[user] gets an ID card from the console.</span>", \
|
||||
"<span class='notice'>You get the ID card from the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/proc/id_eject_modify(mob/user)
|
||||
if(inserted_modify_id)
|
||||
GLOB.data_core.manifest_modify(inserted_modify_id.registered_name, inserted_modify_id.assignment)
|
||||
inserted_modify_id.update_label()
|
||||
inserted_modify_id.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(inserted_modify_id)
|
||||
user.visible_message("<span class='notice'>[user] gets an ID card from the console.</span>", \
|
||||
"<span class='notice'>You get the ID card from the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
inserted_modify_id = null
|
||||
region_access = null
|
||||
head_subordinates = null
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/proc/id_insert_modify(mob/user)
|
||||
var/obj/item/card/id/I = user.get_active_held_item()
|
||||
if(istype(I))
|
||||
if(inserted_modify_id)
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
inserted_modify_id = I
|
||||
user.visible_message("<span class='notice'>[user] inserts an ID card into the console.</span>", \
|
||||
"<span class='notice'>You insert the ID card into the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
|
||||
return
|
||||
if(inserted_modify_id)
|
||||
id_eject_modify(user)
|
||||
authenticated = FALSE
|
||||
return
|
||||
if(inserted_scan_id)
|
||||
id_eject_scan(user)
|
||||
authenticated = FALSE
|
||||
return
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
var/icon_keyboard = "generic_key"
|
||||
var/icon_screen = "generic"
|
||||
var/clockwork = FALSE
|
||||
var/authenticated = FALSE
|
||||
|
||||
/obj/machinery/computer/Initialize(mapload, obj/item/circuitboard/C)
|
||||
. = ..()
|
||||
@@ -34,9 +35,9 @@
|
||||
/obj/machinery/computer/ratvar_act()
|
||||
if(!clockwork)
|
||||
clockwork = TRUE
|
||||
icon_screen = "ratvar[rand(1, 4)]"
|
||||
icon_keyboard = "ratvar_key[rand(1, 6)]"
|
||||
icon_state = "ratvarcomputer[rand(1, 4)]"
|
||||
icon_screen = "ratvar[rand(1, 3)]"
|
||||
icon_keyboard = "ratvar_key[rand(1, 2)]"
|
||||
icon_state = "ratvarcomputer"
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/computer/narsie_act()
|
||||
|
||||
@@ -86,7 +86,8 @@
|
||||
/obj/item/circuitboard/computer/arcade/amputation = 2)
|
||||
var/thegame = pickweight(gameodds)
|
||||
var/obj/item/circuitboard/CB = new thegame()
|
||||
new CB.build_path(loc, CB)
|
||||
var/obj/machinery/computer/arcade/A = new CB.build_path(loc, CB)
|
||||
A.setDir(dir)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
//The below object acts as a spawner with a wide array of possible picks, most being uninspired references to past/current player characters.
|
||||
//Nevertheless, this keeps its ratio constant with the sum of all the others prizes.
|
||||
|
||||
@@ -11,8 +11,6 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
icon_keyboard = "id_key"
|
||||
req_one_access = list(ACCESS_HEADS, ACCESS_CHANGE_IDS)
|
||||
circuit = /obj/item/circuitboard/computer/card
|
||||
var/obj/item/card/id/scan = null
|
||||
var/obj/item/card/id/modify = null
|
||||
var/mode = 0
|
||||
var/printing = null
|
||||
var/target_dept = 0 //Which department this computer has access to. 0=all departments
|
||||
@@ -38,68 +36,68 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
|
||||
//This is used to keep track of opened positions for jobs to allow instant closing
|
||||
//Assoc array: "JobName" = (int)<Opened Positions>
|
||||
var/list/opened_positions = list();
|
||||
var/list/opened_positions = list()
|
||||
var/obj/item/card/id/inserted_scan_id
|
||||
var/obj/item/card/id/inserted_modify_id
|
||||
var/list/region_access = null
|
||||
var/list/head_subordinates = null
|
||||
|
||||
light_color = LIGHT_COLOR_BLUE
|
||||
|
||||
/obj/machinery/computer/card/examine(mob/user)
|
||||
..()
|
||||
if(scan || modify)
|
||||
if(inserted_scan_id || inserted_modify_id)
|
||||
to_chat(user, "<span class='notice'>Alt-click to eject the ID card.</span>")
|
||||
|
||||
/obj/machinery/computer/card/Initialize()
|
||||
. = ..()
|
||||
change_position_cooldown = CONFIG_GET(number/id_console_jobslot_delay)
|
||||
|
||||
/obj/machinery/computer/card/attackby(obj/O, mob/user, params)//TODO:SANITY
|
||||
if(istype(O, /obj/item/card/id))
|
||||
var/obj/item/card/id/idcard = O
|
||||
if(check_access(idcard))
|
||||
if(!scan)
|
||||
if (!user.transferItemToLoc(idcard,src))
|
||||
return
|
||||
scan = idcard
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
else if(!modify)
|
||||
if (!user.transferItemToLoc(idcard,src))
|
||||
return
|
||||
modify = idcard
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
/obj/machinery/computer/card/examine(mob/user)
|
||||
. = ..()
|
||||
if(inserted_scan_id || inserted_modify_id)
|
||||
to_chat(user, "<span class='notice'>Alt-click to eject the ID card.</span>")
|
||||
|
||||
/obj/machinery/computer/card/attackby(obj/I, mob/user, params)
|
||||
if(istype(I, /obj/item/card/id))
|
||||
if(!inserted_scan_id)
|
||||
if(id_insert(user, I, inserted_scan_id))
|
||||
inserted_scan_id = I
|
||||
return
|
||||
if(!inserted_modify_id)
|
||||
if(id_insert(user, I, inserted_modify_id))
|
||||
inserted_modify_id = I
|
||||
return
|
||||
else
|
||||
if(!modify)
|
||||
if (!user.transferItemToLoc(idcard,src))
|
||||
return
|
||||
modify = idcard
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
updateUsrDialog()
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/card/Destroy()
|
||||
if(scan)
|
||||
qdel(scan)
|
||||
scan = null
|
||||
if(modify)
|
||||
qdel(modify)
|
||||
modify = null
|
||||
if(inserted_scan_id)
|
||||
qdel(inserted_scan_id)
|
||||
inserted_scan_id = null
|
||||
if(inserted_modify_id)
|
||||
qdel(inserted_modify_id)
|
||||
inserted_modify_id = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/card/handle_atom_del(atom/A)
|
||||
..()
|
||||
if(A == scan)
|
||||
scan = null
|
||||
if(A == inserted_scan_id)
|
||||
inserted_scan_id = null
|
||||
updateUsrDialog()
|
||||
if(A == modify)
|
||||
modify = null
|
||||
if(A == inserted_modify_id)
|
||||
inserted_modify_id = null
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/card/on_deconstruction()
|
||||
if(scan)
|
||||
scan.forceMove(drop_location())
|
||||
scan = null
|
||||
if(modify)
|
||||
modify.forceMove(drop_location())
|
||||
modify = null
|
||||
if(inserted_scan_id)
|
||||
inserted_scan_id.forceMove(drop_location())
|
||||
inserted_scan_id = null
|
||||
if(inserted_modify_id)
|
||||
inserted_modify_id.forceMove(drop_location())
|
||||
inserted_modify_id = null
|
||||
|
||||
//Check if you can't open a new position for a certain job
|
||||
/obj/machinery/computer/card/proc/job_blacklisted(jobtitle)
|
||||
@@ -130,9 +128,50 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
return -1
|
||||
return 0
|
||||
|
||||
/obj/machinery/computer/card/proc/id_insert(mob/user, obj/item/card/id/I, target)
|
||||
if(istype(I))
|
||||
if(target)
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
|
||||
return FALSE
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return FALSE
|
||||
user.visible_message("<span class='notice'>[user] inserts an ID card into the console.</span>", \
|
||||
"<span class='notice'>You insert the ID card into the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/card/proc/id_eject(mob/user, obj/target)
|
||||
if(!target)
|
||||
to_chat(user, "<span class='warning'>There's no ID card in the console!</span>")
|
||||
return FALSE
|
||||
else
|
||||
target.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(target)
|
||||
user.visible_message("<span class='notice'>[user] gets an ID card from the console.</span>", \
|
||||
"<span class='notice'>You get the ID card from the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/card/AltClick(mob/user)
|
||||
..()
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
|
||||
return
|
||||
if(inserted_modify_id)
|
||||
if(id_eject(user, inserted_modify_id))
|
||||
inserted_modify_id = null
|
||||
authenticated = FALSE
|
||||
return
|
||||
if(inserted_scan_id)
|
||||
if(id_eject(user, inserted_scan_id))
|
||||
inserted_scan_id = null
|
||||
authenticated = FALSE
|
||||
return
|
||||
|
||||
/obj/machinery/computer/card/ui_interact(mob/user)
|
||||
. = ..()
|
||||
|
||||
var/dat
|
||||
if(!SSticker)
|
||||
return
|
||||
@@ -147,15 +186,15 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
dat = "<a href='?src=[REF(src)];choice=return'>Return</a>"
|
||||
dat += " || Confirm Identity: "
|
||||
var/S
|
||||
if(scan)
|
||||
S = html_encode(scan.name)
|
||||
if(inserted_scan_id)
|
||||
S = html_encode(inserted_scan_id.name)
|
||||
else
|
||||
S = "--------"
|
||||
dat += "<a href='?src=[REF(src)];choice=scan'>[S]</a>"
|
||||
dat += "<a href='?src=[REF(src)];choice=inserted_scan_id'>[S]</a>"
|
||||
dat += "<table>"
|
||||
dat += "<tr><td style='width:25%'><b>Job</b></td><td style='width:25%'><b>Slots</b></td><td style='width:25%'><b>Open job</b></td><td style='width:25%'><b>Close job</b><td style='width:25%'><b>Prioritize</b></td></td></tr>"
|
||||
var/ID
|
||||
if(scan && (ACCESS_CHANGE_IDS in scan.access) && !target_dept)
|
||||
if(inserted_scan_id && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept)
|
||||
ID = 1
|
||||
else
|
||||
ID = 0
|
||||
@@ -221,33 +260,33 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
var/target_name
|
||||
var/target_owner
|
||||
var/target_rank
|
||||
if(modify)
|
||||
target_name = html_encode(modify.name)
|
||||
if(inserted_modify_id)
|
||||
target_name = html_encode(inserted_modify_id.name)
|
||||
else
|
||||
target_name = "--------"
|
||||
if(modify && modify.registered_name)
|
||||
target_owner = html_encode(modify.registered_name)
|
||||
if(inserted_modify_id && inserted_modify_id.registered_name)
|
||||
target_owner = html_encode(inserted_modify_id.registered_name)
|
||||
else
|
||||
target_owner = "--------"
|
||||
if(modify && modify.assignment)
|
||||
target_rank = html_encode(modify.assignment)
|
||||
if(inserted_modify_id && inserted_modify_id.assignment)
|
||||
target_rank = html_encode(inserted_modify_id.assignment)
|
||||
else
|
||||
target_rank = "Unassigned"
|
||||
|
||||
var/scan_name
|
||||
if(scan)
|
||||
scan_name = html_encode(scan.name)
|
||||
if(inserted_scan_id)
|
||||
scan_name = html_encode(inserted_scan_id.name)
|
||||
else
|
||||
scan_name = "--------"
|
||||
|
||||
if(!authenticated)
|
||||
header += "<br><i>Please insert the cards into the slots</i><br>"
|
||||
header += "Target: <a href='?src=[REF(src)];choice=modify'>[target_name]</a><br>"
|
||||
header += "Confirm Identity: <a href='?src=[REF(src)];choice=scan'>[scan_name]</a><br>"
|
||||
header += "Target: <a href='?src=[REF(src)];choice=inserted_modify_id'>[target_name]</a><br>"
|
||||
header += "Confirm Identity: <a href='?src=[REF(src)];choice=inserted_scan_id'>[scan_name]</a><br>"
|
||||
else
|
||||
header += "<div align='center'><br>"
|
||||
header += "<a href='?src=[REF(src)];choice=modify'>Remove [target_name]</a> || "
|
||||
header += "<a href='?src=[REF(src)];choice=scan'>Remove [scan_name]</a> <br> "
|
||||
header += "<a href='?src=[REF(src)];choice=inserted_modify_id'>Remove [target_name]</a> || "
|
||||
header += "<a href='?src=[REF(src)];choice=inserted_scan_id'>Remove [scan_name]</a> <br> "
|
||||
header += "<a href='?src=[REF(src)];choice=mode;mode_target=1'>Access Crew Manifest</a> <br> "
|
||||
header += "<a href='?src=[REF(src)];choice=logout'>Log Out</a></div>"
|
||||
|
||||
@@ -262,7 +301,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
|
||||
var/body
|
||||
|
||||
if (authenticated && modify)
|
||||
if (authenticated && inserted_modify_id)
|
||||
|
||||
var/carddesc = text("")
|
||||
var/jobs = text("")
|
||||
@@ -303,7 +342,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
if(istype(src, /obj/machinery/computer/card/centcom))
|
||||
accesses += "<h5>Central Command:</h5>"
|
||||
for(var/A in get_all_centcom_access())
|
||||
if(A in modify.access)
|
||||
if(A in inserted_modify_id.access)
|
||||
accesses += "<a href='?src=[REF(src)];choice=access;access_target=[A];allowed=0'><font color=\"red\">[replacetext(get_centcom_access_desc(A), " ", " ")]</font></a> "
|
||||
else
|
||||
accesses += "<a href='?src=[REF(src)];choice=access;access_target=[A];allowed=1'>[replacetext(get_centcom_access_desc(A), " ", " ")]</a> "
|
||||
@@ -321,7 +360,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
continue
|
||||
accesses += "<td style='width:14%' valign='top'>"
|
||||
for(var/A in get_region_accesses(i))
|
||||
if(A in modify.access)
|
||||
if(A in inserted_modify_id.access)
|
||||
accesses += "<a href='?src=[REF(src)];choice=access;access_target=[A];allowed=0'><font color=\"red\">[replacetext(get_access_desc(A), " ", " ")]</font></a> "
|
||||
else
|
||||
accesses += "<a href='?src=[REF(src)];choice=access;access_target=[A];allowed=1'>[replacetext(get_access_desc(A), " ", " ")]</a> "
|
||||
@@ -353,52 +392,66 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
|
||||
usr.set_machine(src)
|
||||
switch(href_list["choice"])
|
||||
if ("modify")
|
||||
eject_id_modify(usr)
|
||||
if ("scan")
|
||||
eject_id_scan(usr)
|
||||
if ("inserted_modify_id")
|
||||
if (inserted_modify_id)
|
||||
if(id_eject(usr, inserted_modify_id))
|
||||
inserted_modify_id = null
|
||||
else
|
||||
var/mob/M = usr
|
||||
var/obj/item/card/id/I = M.get_idcard(TRUE)
|
||||
if(id_insert(usr, I, inserted_modify_id))
|
||||
inserted_modify_id = I
|
||||
if ("inserted_scan_id")
|
||||
if (inserted_scan_id)
|
||||
if(id_eject(usr, inserted_scan_id))
|
||||
inserted_scan_id = null
|
||||
else
|
||||
var/mob/M = usr
|
||||
var/obj/item/card/id/I = M.get_idcard(TRUE)
|
||||
if(id_insert(usr, I, inserted_scan_id))
|
||||
inserted_scan_id = I
|
||||
if ("auth")
|
||||
if ((!( authenticated ) && (scan || issilicon(usr)) && (modify || mode)))
|
||||
if (check_access(scan))
|
||||
if ((!( authenticated ) && (inserted_scan_id || issilicon(usr)) && (inserted_modify_id || mode)))
|
||||
if (check_access(inserted_scan_id))
|
||||
region_access = list()
|
||||
head_subordinates = list()
|
||||
if(ACCESS_CHANGE_IDS in scan.access)
|
||||
if(ACCESS_CHANGE_IDS in inserted_scan_id.access)
|
||||
if(target_dept)
|
||||
head_subordinates = get_all_jobs()
|
||||
region_access |= target_dept
|
||||
authenticated = 1
|
||||
else
|
||||
authenticated = 2
|
||||
playsound(src, 'sound/machines/terminal_on.ogg', 50, 0)
|
||||
playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE)
|
||||
|
||||
else
|
||||
if((ACCESS_HOP in scan.access) && ((target_dept==1) || !target_dept))
|
||||
if((ACCESS_HOP in inserted_scan_id.access) && ((target_dept==1) || !target_dept))
|
||||
region_access |= 1
|
||||
get_subordinates("Head of Personnel")
|
||||
if((ACCESS_HOS in scan.access) && ((target_dept==2) || !target_dept))
|
||||
if((ACCESS_HOS in inserted_scan_id.access) && ((target_dept==2) || !target_dept))
|
||||
region_access |= 2
|
||||
get_subordinates("Head of Security")
|
||||
if((ACCESS_CMO in scan.access) && ((target_dept==3) || !target_dept))
|
||||
if((ACCESS_CMO in inserted_scan_id.access) && ((target_dept==3) || !target_dept))
|
||||
region_access |= 3
|
||||
get_subordinates("Chief Medical Officer")
|
||||
if((ACCESS_RD in scan.access) && ((target_dept==4) || !target_dept))
|
||||
if((ACCESS_RD in inserted_scan_id.access) && ((target_dept==4) || !target_dept))
|
||||
region_access |= 4
|
||||
get_subordinates("Research Director")
|
||||
if((ACCESS_CE in scan.access) && ((target_dept==5) || !target_dept))
|
||||
if((ACCESS_CE in inserted_scan_id.access) && ((target_dept==5) || !target_dept))
|
||||
region_access |= 5
|
||||
get_subordinates("Chief Engineer")
|
||||
if((ACCESS_QM in scan.access) && ((target_dept==6) || !target_dept))
|
||||
if((ACCESS_QM in inserted_scan_id.access) && ((target_dept==6) || !target_dept))
|
||||
region_access |= 6
|
||||
get_subordinates("Quartermaster")
|
||||
if(region_access)
|
||||
authenticated = 1
|
||||
else if ((!( authenticated ) && issilicon(usr)) && (!modify))
|
||||
else if ((!( authenticated ) && issilicon(usr)) && (!inserted_modify_id))
|
||||
to_chat(usr, "<span class='warning'>You can't modify an ID without an ID inserted to modify! Once one is in the modify slot on the computer, you can log in.</span>")
|
||||
if ("logout")
|
||||
region_access = null
|
||||
head_subordinates = null
|
||||
authenticated = 0
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 50, 0)
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 50, FALSE)
|
||||
|
||||
if("access")
|
||||
if(href_list["allowed"])
|
||||
@@ -406,20 +459,20 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
var/access_type = text2num(href_list["access_target"])
|
||||
var/access_allowed = text2num(href_list["allowed"])
|
||||
if(access_type in (istype(src, /obj/machinery/computer/card/centcom)?get_all_centcom_access() : get_all_accesses()))
|
||||
modify.access -= access_type
|
||||
inserted_modify_id.access -= access_type
|
||||
if(access_allowed == 1)
|
||||
modify.access += access_type
|
||||
playsound(src, "terminal_type", 50, 0)
|
||||
inserted_modify_id.access += access_type
|
||||
playsound(src, "terminal_type", 50, FALSE)
|
||||
if ("assign")
|
||||
if (authenticated == 2)
|
||||
var/t1 = href_list["assign_target"]
|
||||
if(t1 == "Custom")
|
||||
var/newJob = reject_bad_text(input("Enter a custom job assignment.", "Assignment", modify ? modify.assignment : "Unassigned"), MAX_NAME_LEN)
|
||||
var/newJob = reject_bad_text(input("Enter a custom job assignment.", "Assignment", inserted_modify_id ? inserted_modify_id.assignment : "Unassigned"), MAX_NAME_LEN)
|
||||
if(newJob)
|
||||
t1 = newJob
|
||||
|
||||
else if(t1 == "Unassigned")
|
||||
modify.access -= get_all_accesses()
|
||||
inserted_modify_id.access -= get_all_accesses()
|
||||
|
||||
else
|
||||
var/datum/job/jobdatum
|
||||
@@ -434,24 +487,24 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
modify.access = ( istype(src, /obj/machinery/computer/card/centcom) ? get_centcom_access(t1) : jobdatum.get_access() )
|
||||
if (modify)
|
||||
modify.assignment = t1
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
inserted_modify_id.access = ( istype(src, /obj/machinery/computer/card/centcom) ? get_centcom_access(t1) : jobdatum.get_access() )
|
||||
if (inserted_modify_id)
|
||||
inserted_modify_id.assignment = t1
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
if ("demote")
|
||||
if(modify.assignment in head_subordinates || modify.assignment == "Assistant")
|
||||
modify.assignment = "Unassigned"
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
if(inserted_modify_id.assignment in head_subordinates || inserted_modify_id.assignment == "Assistant")
|
||||
inserted_modify_id.assignment = "Unassigned"
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
else
|
||||
to_chat(usr, "<span class='error'>You are not authorized to demote this position.</span>")
|
||||
if ("reg")
|
||||
if (authenticated)
|
||||
var/t2 = modify
|
||||
if ((authenticated && modify == t2 && (in_range(src, usr) || issilicon(usr)) && isturf(loc)))
|
||||
var/t2 = inserted_modify_id
|
||||
if ((authenticated && inserted_modify_id == t2 && (in_range(src, usr) || issilicon(usr)) && isturf(loc)))
|
||||
var/newName = reject_bad_name(href_list["reg"])
|
||||
if(newName)
|
||||
modify.registered_name = newName
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
inserted_modify_id.registered_name = newName
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
else
|
||||
to_chat(usr, "<span class='error'>Invalid name entered.</span>")
|
||||
updateUsrDialog()
|
||||
@@ -462,11 +515,11 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
if("return")
|
||||
//DISPLAY MAIN MENU
|
||||
mode = 3;
|
||||
playsound(src, "terminal_type", 25, 0)
|
||||
playsound(src, "terminal_type", 25, FALSE)
|
||||
|
||||
if("make_job_available")
|
||||
// MAKE ANOTHER JOB POSITION AVAILABLE FOR LATE JOINERS
|
||||
if(scan && (ACCESS_CHANGE_IDS in scan.access) && !target_dept)
|
||||
if(inserted_scan_id && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept)
|
||||
var/edit_job_target = href_list["job"]
|
||||
var/datum/job/j = SSjob.GetJob(edit_job_target)
|
||||
if(!j)
|
||||
@@ -479,11 +532,11 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
GLOB.time_last_changed_position = world.time / 10
|
||||
j.total_positions++
|
||||
opened_positions[edit_job_target]++
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
|
||||
if("make_job_unavailable")
|
||||
// MAKE JOB POSITION UNAVAILABLE FOR LATE JOINERS
|
||||
if(scan && (ACCESS_CHANGE_IDS in scan.access) && !target_dept)
|
||||
if(inserted_scan_id && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept)
|
||||
var/edit_job_target = href_list["job"]
|
||||
var/datum/job/j = SSjob.GetJob(edit_job_target)
|
||||
if(!j)
|
||||
@@ -497,11 +550,11 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
GLOB.time_last_changed_position = world.time / 10
|
||||
j.total_positions--
|
||||
opened_positions[edit_job_target]--
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, FALSE)
|
||||
|
||||
if ("prioritize_job")
|
||||
// TOGGLE WHETHER JOB APPEARS AS PRIORITIZED IN THE LOBBY
|
||||
if(scan && (ACCESS_CHANGE_IDS in scan.access) && !target_dept)
|
||||
if(inserted_scan_id && (ACCESS_CHANGE_IDS in inserted_scan_id.access) && !target_dept)
|
||||
var/priority_target = href_list["job"]
|
||||
var/datum/job/j = SSjob.GetJob(priority_target)
|
||||
if(!j)
|
||||
@@ -518,7 +571,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
else
|
||||
SSjob.prioritized_jobs += j
|
||||
to_chat(usr, "<span class='notice'>[j.title] has been successfully [priority ? "prioritized" : "unprioritized"]. Potential employees will notice your request.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
|
||||
if ("print")
|
||||
if (!( printing ))
|
||||
@@ -531,59 +584,9 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
P.info = t1
|
||||
P.name = "paper- 'Crew Manifest'"
|
||||
printing = null
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
if (modify)
|
||||
modify.update_label()
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/card/AltClick(mob/user)
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
|
||||
return
|
||||
if(scan)
|
||||
eject_id_scan(user)
|
||||
if(modify)
|
||||
eject_id_modify(user)
|
||||
|
||||
/obj/machinery/computer/card/proc/eject_id_scan(mob/user)
|
||||
if(scan)
|
||||
scan.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(scan)
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
scan = null
|
||||
else //switching the ID with the one you're holding
|
||||
if(issilicon(user) || !Adjacent(user))
|
||||
return
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
if(istype(I, /obj/item/card/id))
|
||||
if(!user.transferItemToLoc(I,src))
|
||||
return
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
scan = I
|
||||
authenticated = FALSE
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/card/proc/eject_id_modify(mob/user)
|
||||
if(modify)
|
||||
GLOB.data_core.manifest_modify(modify.registered_name, modify.assignment)
|
||||
modify.update_label()
|
||||
modify.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(modify)
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
modify = null
|
||||
region_access = null
|
||||
head_subordinates = null
|
||||
else //switching the ID with the one you're holding
|
||||
if(issilicon(user) || !Adjacent(user))
|
||||
return
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
if(istype(I, /obj/item/card/id))
|
||||
if (!user.transferItemToLoc(I,src))
|
||||
return
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
modify = I
|
||||
authenticated = FALSE
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
if (inserted_modify_id)
|
||||
inserted_modify_id.update_label()
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/card/proc/get_subordinates(rank)
|
||||
|
||||
@@ -1,163 +0,0 @@
|
||||
//computer that handle the points and teleports the prisoner
|
||||
/obj/machinery/computer/gulag_teleporter_computer
|
||||
name = "labor camp teleporter console"
|
||||
desc = "Used to send criminals to the Labor Camp."
|
||||
icon_screen = "explosive"
|
||||
icon_keyboard = "security_key"
|
||||
req_access = list(ACCESS_ARMORY)
|
||||
circuit = /obj/item/circuitboard/computer/gulag_teleporter_console
|
||||
var/default_goal = 200
|
||||
var/obj/item/card/id/prisoner/id = null
|
||||
var/obj/machinery/gulag_teleporter/teleporter = null
|
||||
var/obj/structure/gulag_beacon/beacon = null
|
||||
var/mob/living/carbon/human/prisoner = null
|
||||
var/datum/data/record/temporary_record = null
|
||||
|
||||
light_color = LIGHT_COLOR_RED
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/Initialize()
|
||||
. = ..()
|
||||
scan_machinery()
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/Destroy()
|
||||
if(id)
|
||||
id.forceMove(get_turf(src))
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/attackby(obj/item/W, mob/user)
|
||||
if(istype(W, /obj/item/card/id/prisoner))
|
||||
if(!id)
|
||||
if (!user.transferItemToLoc(W,src))
|
||||
return
|
||||
id = W
|
||||
to_chat(user, "<span class='notice'>You insert [W].</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There's an ID inserted already.</span>")
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "gulag_console", name, 455, 440, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
|
||||
var/list/prisoner_list = list()
|
||||
var/can_teleport = FALSE
|
||||
|
||||
if(teleporter && (teleporter.occupant && ishuman(teleporter.occupant)))
|
||||
prisoner = teleporter.occupant
|
||||
prisoner_list["name"] = prisoner.real_name
|
||||
if(id)
|
||||
can_teleport = TRUE
|
||||
if(!isnull(GLOB.data_core.general))
|
||||
for(var/r in GLOB.data_core.security)
|
||||
var/datum/data/record/R = r
|
||||
if(R.fields["name"] == prisoner_list["name"])
|
||||
temporary_record = R
|
||||
prisoner_list["crimstat"] = temporary_record.fields["criminal"]
|
||||
|
||||
data["prisoner"] = prisoner_list
|
||||
|
||||
if(teleporter)
|
||||
data["teleporter"] = teleporter
|
||||
data["teleporter_location"] = "([teleporter.x], [teleporter.y], [teleporter.z])"
|
||||
data["teleporter_lock"] = teleporter.locked
|
||||
data["teleporter_state_open"] = teleporter.state_open
|
||||
if(beacon)
|
||||
data["beacon"] = beacon
|
||||
data["beacon_location"] = "([beacon.x], [beacon.y], [beacon.z])"
|
||||
if(id)
|
||||
data["id"] = id
|
||||
data["id_name"] = id.registered_name
|
||||
data["goal"] = id.goal
|
||||
data["can_teleport"] = can_teleport
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/ui_act(action, list/params)
|
||||
if(..())
|
||||
return
|
||||
if(!allowed(usr))
|
||||
to_chat(usr, "<span class='warning'>Access denied.</span>")
|
||||
return
|
||||
switch(action)
|
||||
if("scan_teleporter")
|
||||
teleporter = findteleporter()
|
||||
if("scan_beacon")
|
||||
beacon = findbeacon()
|
||||
if("handle_id")
|
||||
if(id)
|
||||
usr.put_in_hands(id)
|
||||
id = null
|
||||
else
|
||||
var/obj/item/I = usr.is_holding_item_of_type(/obj/item/card/id/prisoner)
|
||||
if(I)
|
||||
if(!usr.transferItemToLoc(I, src))
|
||||
return
|
||||
id = I
|
||||
if("set_goal")
|
||||
var/new_goal = input("Set the amount of points:", "Points", id.goal) as num|null
|
||||
if(!isnum(new_goal))
|
||||
return
|
||||
if(!new_goal)
|
||||
new_goal = default_goal
|
||||
if (new_goal > 1000)
|
||||
to_chat(usr, "The entered amount of points is too large. Points have instead been set to the maximum allowed amount.")
|
||||
id.goal = CLAMP(new_goal, 0, 1000) //maximum 1000 points
|
||||
if("toggle_open")
|
||||
if(teleporter.locked)
|
||||
to_chat(usr, "The teleporter is locked")
|
||||
return
|
||||
teleporter.toggle_open()
|
||||
if("teleporter_lock")
|
||||
if(teleporter.state_open)
|
||||
to_chat(usr, "Close the teleporter before locking!")
|
||||
return
|
||||
teleporter.locked = !teleporter.locked
|
||||
if("teleport")
|
||||
if(!teleporter || !beacon)
|
||||
return
|
||||
addtimer(CALLBACK(src, .proc/teleport, usr), 5)
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/proc/scan_machinery()
|
||||
teleporter = findteleporter()
|
||||
beacon = findbeacon()
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/proc/findteleporter()
|
||||
var/obj/machinery/gulag_teleporter/teleporterf = null
|
||||
|
||||
for(var/direction in GLOB.cardinals)
|
||||
teleporterf = locate(/obj/machinery/gulag_teleporter, get_step(src, direction))
|
||||
if(teleporterf && teleporterf.is_operational())
|
||||
return teleporterf
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/proc/findbeacon()
|
||||
return locate(/obj/structure/gulag_beacon)
|
||||
|
||||
/obj/machinery/computer/gulag_teleporter_computer/proc/teleport(mob/user)
|
||||
if(!id) //incase the ID was removed after the transfer timer was set.
|
||||
say("Warning: Unable to transfer prisoner without a valid Prisoner ID inserted!")
|
||||
return
|
||||
var/id_goal_not_set
|
||||
if(!id.goal)
|
||||
id_goal_not_set = TRUE
|
||||
id.goal = default_goal
|
||||
say("[id]'s ID card goal defaulting to [id.goal] points.")
|
||||
log_game("[key_name(user)] teleported [key_name(prisoner)] to the Labor Camp [COORD(beacon)] for [id_goal_not_set ? "default goal of ":""][id.goal] points.")
|
||||
teleporter.handle_prisoner(id, temporary_record)
|
||||
playsound(src, 'sound/weapons/emitter.ogg', 50, 1)
|
||||
prisoner.forceMove(get_turf(beacon))
|
||||
prisoner.Knockdown(40) // small travel dizziness
|
||||
to_chat(prisoner, "<span class='warning'>The teleportation makes you a little dizzy.</span>")
|
||||
new /obj/effect/particle_effect/sparks(get_turf(prisoner))
|
||||
playsound(src, "sparks", 50, 1)
|
||||
if(teleporter.locked)
|
||||
teleporter.locked = FALSE
|
||||
teleporter.toggle_open()
|
||||
id = null
|
||||
temporary_record = null
|
||||
@@ -22,12 +22,6 @@
|
||||
/obj/machinery/computer/med_data/syndie
|
||||
icon_keyboard = "syndie_key"
|
||||
|
||||
/obj/machinery/computer/med_data/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/card/id))
|
||||
id_insert_scan(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/med_data/ui_interact(mob/user)
|
||||
. = ..()
|
||||
if(isliving(user))
|
||||
|
||||
@@ -35,7 +35,8 @@
|
||||
//Someone needs to break down the dat += into chunks instead of long ass lines.
|
||||
/obj/machinery/computer/secure_data/ui_interact(mob/user)
|
||||
. = ..()
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
if(isliving(user))
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
if(src.z > 6)
|
||||
to_chat(user, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
|
||||
return
|
||||
|
||||
@@ -370,16 +370,14 @@
|
||||
O.find_target()
|
||||
O.update_explanation_text()
|
||||
if(!(O.target))
|
||||
O.owner.objectives -= O
|
||||
qdel(O)
|
||||
|
||||
if(mob_occupant.mind && mob_occupant.mind.assigned_role)
|
||||
if(mob_occupant.mind)
|
||||
//Handle job slot/tater cleanup.
|
||||
var/job = mob_occupant.mind.assigned_role
|
||||
SSjob.FreeRole(job)
|
||||
if(mob_occupant.mind.objectives.len)
|
||||
mob_occupant.mind.objectives.Cut()
|
||||
mob_occupant.mind.special_role = null
|
||||
if(mob_occupant.mind.assigned_role)
|
||||
var/job = mob_occupant.mind.assigned_role
|
||||
SSjob.FreeRole(job)
|
||||
mob_occupant.mind.special_role = null
|
||||
|
||||
// Delete them from datacore.
|
||||
|
||||
|
||||
@@ -249,10 +249,10 @@
|
||||
return 0
|
||||
|
||||
/obj/machinery/door/airlock/plasma/attackby(obj/item/C, mob/user, params)
|
||||
if(C.is_hot() > 300)//If the temperature of the object is over 300, then ignite
|
||||
if(C.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
|
||||
message_admins("Plasma airlock ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(src)]")
|
||||
log_game("Plasma airlock ignited by [key_name(user)] in [AREACOORD(src)]")
|
||||
ignite(C.is_hot())
|
||||
ignite(C.get_temperature())
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -499,7 +499,7 @@
|
||||
SEND_SOUND(L, sound(pick('sound/hallucinations/turn_around1.ogg','sound/hallucinations/turn_around2.ogg'),0,1,50))
|
||||
flash_color(L, flash_color="#960000", flash_time=20)
|
||||
L.Knockdown(40)
|
||||
L.throw_at(throwtarget, 5, 1,src)
|
||||
L.throw_at(throwtarget, 5, 1)
|
||||
return 0
|
||||
|
||||
/obj/machinery/door/airlock/cult/proc/conceal()
|
||||
|
||||
@@ -24,6 +24,8 @@ Possible to do for anyone motivated enough:
|
||||
* Holopad
|
||||
*/
|
||||
|
||||
GLOBAL_LIST_EMPTY(network_holopads)
|
||||
|
||||
#define HOLOPAD_PASSIVE_POWER_USAGE 1
|
||||
#define HOLOGRAM_POWER_USAGE 2
|
||||
|
||||
@@ -55,7 +57,6 @@ Possible to do for anyone motivated enough:
|
||||
var/record_user //user that inititiated the recording
|
||||
var/obj/effect/overlay/holo_pad_hologram/replay_holo //replay hologram
|
||||
var/static/force_answer_call = FALSE //Calls will be automatically answered after a couple rings, here for debugging
|
||||
var/static/list/holopads = list()
|
||||
var/obj/effect/overlay/holoray/ray
|
||||
var/ringing = FALSE
|
||||
var/offset = FALSE
|
||||
@@ -96,7 +97,7 @@ Possible to do for anyone motivated enough:
|
||||
/obj/machinery/holopad/Initialize()
|
||||
. = ..()
|
||||
if(on_network)
|
||||
holopads += src
|
||||
GLOB.network_holopads += src
|
||||
|
||||
/obj/machinery/holopad/Destroy()
|
||||
if(outgoing_call)
|
||||
@@ -116,7 +117,7 @@ Possible to do for anyone motivated enough:
|
||||
|
||||
QDEL_NULL(disk)
|
||||
|
||||
holopads -= src
|
||||
GLOB.network_holopads -= src
|
||||
return ..()
|
||||
|
||||
/obj/machinery/holopad/power_change()
|
||||
@@ -260,7 +261,7 @@ Possible to do for anyone motivated enough:
|
||||
temp += "<A href='?src=[REF(src)];mainmenu=1'>Main Menu</A>"
|
||||
if(usr.loc == loc)
|
||||
var/list/callnames = list()
|
||||
for(var/I in holopads)
|
||||
for(var/I in GLOB.network_holopads)
|
||||
var/area/A = get_area(I)
|
||||
if(A)
|
||||
LAZYADD(callnames[A], I)
|
||||
@@ -474,7 +475,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
|
||||
var/obj/effect/overlay/holo_pad_hologram/h = masters[holo_owner]
|
||||
if(!h || h.HC) //Holocalls can't change source.
|
||||
return FALSE
|
||||
for(var/pad in holopads)
|
||||
for(var/pad in GLOB.network_holopads)
|
||||
var/obj/machinery/holopad/another = pad
|
||||
if(another == src)
|
||||
continue
|
||||
|
||||
@@ -562,6 +562,7 @@
|
||||
//Shooting Code:
|
||||
A.preparePixelProjectile(target, T)
|
||||
A.firer = src
|
||||
A.fired_from = src
|
||||
A.fire()
|
||||
return A
|
||||
|
||||
|
||||
@@ -89,7 +89,6 @@
|
||||
buckled_mob.clear_alert("buckled")
|
||||
buckled_mobs -= buckled_mob
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_UNBUCKLE, buckled_mob, force)
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_UNBUCKLE, src, force)
|
||||
|
||||
post_unbuckle_mob(.)
|
||||
|
||||
|
||||
@@ -45,11 +45,11 @@
|
||||
if(!reagents.total_volume) //scooped up all of it
|
||||
qdel(src)
|
||||
return
|
||||
if(W.is_hot()) //todo: make heating a reagent holder proc
|
||||
if(W.get_temperature()) //todo: make heating a reagent holder proc
|
||||
if(istype(W, /obj/item/clothing/mask/cigarette))
|
||||
return
|
||||
else
|
||||
var/hotness = W.is_hot()
|
||||
var/hotness = W.get_temperature()
|
||||
reagents.expose_temperature(hotness)
|
||||
to_chat(user, "<span class='notice'>You heat [name] with [W]!</span>")
|
||||
else
|
||||
|
||||
@@ -97,9 +97,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
// non-clothing items
|
||||
var/datum/dog_fashion/dog_fashion = null
|
||||
|
||||
var/datum/rpg_loot/rpg_loot = null
|
||||
|
||||
|
||||
//Tooltip vars
|
||||
var/force_string //string form of an item's force. Edit this var only to set a custom force string
|
||||
var/last_force_string_check = 0
|
||||
@@ -124,7 +121,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
actions_types = null
|
||||
|
||||
if(GLOB.rpg_loot_items)
|
||||
rpg_loot = new(src)
|
||||
AddComponent(/datum/component/fantasy)
|
||||
|
||||
if(force_string)
|
||||
item_flags |= FORCE_STRING_OVERRIDE
|
||||
@@ -149,7 +146,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
m.temporarilyRemoveItemFromInventory(src, TRUE)
|
||||
for(var/X in actions)
|
||||
qdel(X)
|
||||
QDEL_NULL(rpg_loot)
|
||||
return ..()
|
||||
|
||||
/obj/item/proc/check_allowed_items(atom/target, not_inside, target_self)
|
||||
@@ -557,7 +553,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
/obj/item/throw_impact(atom/A, datum/thrownthing/throwingdatum)
|
||||
if(A && !QDELETED(A))
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, A, throwingdatum)
|
||||
if(is_hot() && isliving(A))
|
||||
if(get_temperature() && isliving(A))
|
||||
var/mob/living/L = A
|
||||
L.IgniteMob()
|
||||
var/itempush = 1
|
||||
@@ -624,10 +620,10 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
if(flags & ITEM_SLOT_NECK)
|
||||
owner.update_inv_neck()
|
||||
|
||||
/obj/item/proc/is_hot()
|
||||
/obj/item/proc/get_temperature()
|
||||
return heat
|
||||
|
||||
/obj/item/proc/is_sharp()
|
||||
/obj/item/proc/get_sharpness()
|
||||
return sharpness
|
||||
|
||||
/obj/item/proc/get_dismemberment_chance(obj/item/bodypart/affecting)
|
||||
@@ -654,7 +650,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
location.hotspot_expose(flame_heat, 1)
|
||||
|
||||
/obj/item/proc/ignition_effect(atom/A, mob/user)
|
||||
if(is_hot())
|
||||
if(get_temperature())
|
||||
. = "<span class='notice'>[user] lights [A] with [src].</span>"
|
||||
else
|
||||
. = ""
|
||||
|
||||
@@ -439,11 +439,11 @@ RLD
|
||||
|
||||
/obj/item/construction/rcd/proc/rcd_create(atom/A, mob/user)
|
||||
var/list/rcd_results = A.rcd_vals(user, src)
|
||||
if(!rcd_results)
|
||||
return FALSE
|
||||
var/turf/the_turf = get_turf(A)
|
||||
var/turf_coords = "[COORD(the_turf)]"
|
||||
investigate_log("[user] is attempting to use [src] on [A] (loc [turf_coords] at [the_turf]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
|
||||
if(!rcd_results)
|
||||
return FALSE
|
||||
if(do_after(user, rcd_results["delay"] * delay_mod, target = A))
|
||||
if(checkResource(rcd_results["cost"], user))
|
||||
var/atom/cached = A
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
light() //honk
|
||||
return ..()
|
||||
|
||||
/obj/item/candle/is_hot()
|
||||
/obj/item/candle/get_temperature()
|
||||
return lit * heat
|
||||
|
||||
/obj/item/candle/proc/light(show_message)
|
||||
|
||||
@@ -90,7 +90,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
if(istype(mask_item, /obj/item/clothing/mask/cigarette))
|
||||
return mask_item
|
||||
|
||||
/obj/item/match/is_hot()
|
||||
/obj/item/match/get_temperature()
|
||||
return lit * heat
|
||||
|
||||
//////////////////
|
||||
@@ -255,7 +255,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
/obj/item/clothing/mask/cigarette/fire_act(exposed_temperature, exposed_volume)
|
||||
light()
|
||||
|
||||
/obj/item/clothing/mask/cigarette/is_hot()
|
||||
/obj/item/clothing/mask/cigarette/get_temperature()
|
||||
return lit * heat
|
||||
|
||||
// Cigarette brands.
|
||||
@@ -530,7 +530,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
add_overlay(lighter_overlay)
|
||||
|
||||
/obj/item/lighter/ignition_effect(atom/A, mob/user)
|
||||
if(is_hot())
|
||||
if(get_temperature())
|
||||
. = "<span class='rose'>With a single flick of [user.p_their()] wrist, [user] smoothly lights [A] with [src]. Damn [user.p_theyre()] cool.</span>"
|
||||
|
||||
/obj/item/lighter/proc/set_lit(new_lit)
|
||||
@@ -605,7 +605,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
/obj/item/lighter/process()
|
||||
open_flame()
|
||||
|
||||
/obj/item/lighter/is_hot()
|
||||
/obj/item/lighter/get_temperature()
|
||||
return lit * heat
|
||||
|
||||
|
||||
@@ -654,7 +654,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
add_overlay(lighter_overlay)
|
||||
|
||||
/obj/item/lighter/greyscale/ignition_effect(atom/A, mob/user)
|
||||
if(is_hot())
|
||||
if(get_temperature())
|
||||
. = "<span class='notice'>After some fiddling, [user] manages to light [A] with [src].</span>"
|
||||
|
||||
|
||||
|
||||
@@ -17,6 +17,11 @@
|
||||
desc = "A stylish upgrade (?) to the intelliCard."
|
||||
icon_state = "aitater"
|
||||
|
||||
/obj/item/aicard/aispook
|
||||
name = "intelliLantern"
|
||||
desc = "A spoOoOoky upgrade to the intelliCard."
|
||||
icon_state = "aispook"
|
||||
|
||||
/obj/item/aicard/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] is trying to upload [user.p_them()]self into [src]! That's not going to work out well!</span>")
|
||||
return BRUTELOSS
|
||||
@@ -26,16 +31,18 @@
|
||||
if(!proximity || !target)
|
||||
return
|
||||
if(AI) //AI is on the card, implies user wants to upload it.
|
||||
target.transfer_ai(AI_TRANS_FROM_CARD, user, AI, src)
|
||||
log_combat(user, AI, "carded", src)
|
||||
target.transfer_ai(AI_TRANS_FROM_CARD, user, AI, src)
|
||||
else //No AI on the card, therefore the user wants to download one.
|
||||
target.transfer_ai(AI_TRANS_TO_CARD, user, null, src)
|
||||
if(AI)
|
||||
log_combat(user, AI, "carded", src)
|
||||
update_icon() //Whatever happened, update the card's state (icon, name) to match.
|
||||
|
||||
/obj/item/aicard/update_icon()
|
||||
cut_overlays()
|
||||
if(AI)
|
||||
name = "[initial(name)]- [AI.name]"
|
||||
name = "[initial(name)] - [AI.name]"
|
||||
if(AI.stat == DEAD)
|
||||
icon_state = "[initial(icon_state)]-404"
|
||||
else
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
icon = 'icons/mob/dogborg.dmi'
|
||||
icon_state = "sleeper"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
var/mob/living/carbon/patient = null
|
||||
var/mob/living/silicon/robot/hound = null
|
||||
var/mob/living/carbon/patient
|
||||
var/inject_amount = 10
|
||||
var/min_health = -100
|
||||
var/cleaning = FALSE
|
||||
@@ -61,8 +60,18 @@
|
||||
/obj/item/dogborg/sleeper/Exit(atom/movable/O)
|
||||
return 0
|
||||
|
||||
/obj/item/dogborg/sleeper/proc/get_host()
|
||||
if(!loc)
|
||||
return
|
||||
if(iscyborg(loc))
|
||||
return loc
|
||||
else if(iscyborg(loc.loc))
|
||||
return loc.loc //cursed cyborg code
|
||||
|
||||
/obj/item/dogborg/sleeper/afterattack(mob/living/carbon/target, mob/living/silicon/user, proximity)
|
||||
hound = loc
|
||||
var/mob/living/silicon/robot/hound = get_host()
|
||||
if(!hound)
|
||||
return
|
||||
if(!proximity)
|
||||
return
|
||||
if(!iscarbon(target))
|
||||
@@ -82,7 +91,8 @@
|
||||
if(!in_range(src, target)) //Proximity is probably old news by now, do a new check.
|
||||
return //If they moved away, you can't eat them.
|
||||
|
||||
if(patient) return //If you try to eat two people at once, you can only eat one.
|
||||
if(patient)
|
||||
return //If you try to eat two people at once, you can only eat one.
|
||||
|
||||
else //If you don't have someone in you, proceed.
|
||||
if(!isjellyperson(target) && ("toxin" in injection_chems))
|
||||
@@ -94,14 +104,17 @@
|
||||
target.forceMove(src)
|
||||
target.reset_perspective(src)
|
||||
target.ExtinguishMob() //The tongue already puts out fire stacks but being put into the sleeper shouldn't allow you to keep burning.
|
||||
update_gut()
|
||||
update_gut(hound)
|
||||
user.visible_message("<span class='warning'>[voracious ? "[hound]'s [src.name] lights up and expands as [target] slips inside into their [src.name]." : "[hound]'s sleeper indicator lights up as [target] is scooped up into [hound.p_their()] [src]."]</span>", \
|
||||
"<span class='notice'>Your [voracious ? "[src.name] lights up as [target] slips into" : "sleeper indicator light shines brightly as [target] is scooped inside"] your [src]. Life support functions engaged.</span>")
|
||||
message_admins("[key_name(hound)] has sleeper'd [key_name(patient)] as a dogborg. [ADMIN_JMP(src)]")
|
||||
playsound(hound, 'sound/effects/bin_close.ogg', 100, 1)
|
||||
|
||||
/obj/item/dogborg/sleeper/container_resist(mob/living/user)
|
||||
hound = loc
|
||||
var/mob/living/silicon/robot/hound = get_host()
|
||||
if(!hound)
|
||||
go_out(user)
|
||||
return
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
if(user.a_intent == INTENT_HELP)
|
||||
@@ -113,55 +126,41 @@
|
||||
"<span class='notice'>[voracious ? "You start struggling inside of [src]'s tight, flexible confines," : "You start pounding against the metallic walls of [src],"] trying to trigger the release... (this will take about [DisplayTimeText(breakout_time)].)</span>", \
|
||||
"<span class='italics'>You hear a [voracious ? "couple of thumps" : "loud banging noise"] coming from within [hound].</span>")
|
||||
if(do_after(user, breakout_time, target = src))
|
||||
if(!user || user.stat != CONSCIOUS || user.loc != src )
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] successfully broke out of [hound.name]!</span>", \
|
||||
"<span class='notice'>You successfully break out of [hound.name]!</span>")
|
||||
go_out()
|
||||
go_out(user, hound)
|
||||
|
||||
/obj/item/dogborg/sleeper/proc/go_out(var/target)
|
||||
hound = loc
|
||||
hound.setClickCooldown(50)
|
||||
var/voracious = TRUE
|
||||
if(!hound.client || !(hound.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
voracious = FALSE
|
||||
else
|
||||
for(var/mob/M in contents)
|
||||
if(!M.client || !(M.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
voracious = FALSE
|
||||
if(length(contents) > 0)
|
||||
hound.visible_message("<span class='warning'>[voracious ? "[hound] empties out [hound.p_their()] contents via [hound.p_their()] release port." : "[hound]'s underside slides open with an audible clunk before [hound.p_their()] [src] flips over, carelessly dumping its contents onto the ground below [hound.p_them()] before closing right back up again."]</span>", \
|
||||
"<span class='notice'>[voracious ? "You empty your contents via your release port." : "You open your sleeper hatch, quickly releasing all of the contents within before closing it again."]</span>")
|
||||
if(target)
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/person = target
|
||||
person.forceMove(get_turf(src))
|
||||
person.reset_perspective()
|
||||
else
|
||||
var/obj/T = target
|
||||
T.loc = hound.loc
|
||||
/obj/item/dogborg/sleeper/proc/go_out(atom/movable/target, mob/living/silicon/robot/hound)
|
||||
var/voracious = hound ? TRUE : FALSE
|
||||
var/list/targets = target && hound ? list(target) : contents
|
||||
if(hound)
|
||||
hound.setClickCooldown(50)
|
||||
if(!hound.client || !(hound.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
voracious = FALSE
|
||||
else
|
||||
for(var/C in contents)
|
||||
if(iscarbon(C))
|
||||
var/mob/living/carbon/person = C
|
||||
person.forceMove(get_turf(src))
|
||||
person.reset_perspective()
|
||||
else
|
||||
var/obj/T = C
|
||||
T.loc = hound.loc
|
||||
items_preserved.Cut()
|
||||
update_gut()
|
||||
cleaning = FALSE
|
||||
for(var/mob/M in targets)
|
||||
if(!M.client || !(M.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
|
||||
voracious = FALSE
|
||||
if(length(targets))
|
||||
if(hound)
|
||||
hound.visible_message("<span class='warning'>[voracious ? "[hound] empties out [hound.p_their()] contents via [hound.p_their()] release port." : "[hound]'s underside slides open with an audible clunk before [hound.p_their()] [src] flips over, carelessly dumping its contents onto the ground below [hound.p_them()] before closing right back up again."]</span>", \
|
||||
"<span class='notice'>[voracious ? "You empty your contents via your release port." : "You open your sleeper hatch, quickly releasing all of the contents within before closing it again."]</span>")
|
||||
for(var/a in contents)
|
||||
var/atom/movable/AM = a
|
||||
AM.forceMove(get_turf(src))
|
||||
if(ismob(AM))
|
||||
var/mob/M = AM
|
||||
M.reset_perspective()
|
||||
playsound(loc, voracious ? 'sound/effects/splat.ogg' : 'sound/effects/bin_close.ogg', 50, 1)
|
||||
|
||||
else //You clicked eject with nothing in you, let's just reset stuff to be sure.
|
||||
items_preserved.Cut()
|
||||
cleaning = FALSE
|
||||
update_gut()
|
||||
items_preserved.Cut()
|
||||
cleaning = FALSE
|
||||
if(hound)
|
||||
update_gut(hound)
|
||||
|
||||
|
||||
/obj/item/dogborg/sleeper/attack_self(mob/user)
|
||||
if(..())
|
||||
. = ..()
|
||||
if(. || !iscyborg(user))
|
||||
return
|
||||
ui_interact(user)
|
||||
|
||||
@@ -219,30 +218,31 @@
|
||||
return data
|
||||
|
||||
/obj/item/dogborg/sleeper/ui_act(action, params)
|
||||
if(..())
|
||||
. = ..()
|
||||
if(. || !iscyborg(usr))
|
||||
return
|
||||
|
||||
switch(action)
|
||||
if("eject")
|
||||
go_out()
|
||||
go_out(null, usr)
|
||||
. = TRUE
|
||||
if("inject")
|
||||
var/chem = params["chem"]
|
||||
if(!patient)
|
||||
return
|
||||
inject_chem(chem)
|
||||
inject_chem(chem, usr)
|
||||
. = TRUE
|
||||
if("cleaning")
|
||||
if(!contents)
|
||||
to_chat(src, "Your [src] is already cleaned.")
|
||||
return
|
||||
if(patient)
|
||||
to_chat(patient, "<span class='danger'>[hound.name]'s [src] fills with caustic enzymes around you!</span>")
|
||||
to_chat(patient, "<span class='danger'>[usr.name]'s [src] fills with caustic enzymes around you!</span>")
|
||||
to_chat(src, "<span class='danger'>Cleaning process enabled.</span>")
|
||||
clean_cycle()
|
||||
clean_cycle(usr)
|
||||
. = TRUE
|
||||
|
||||
/obj/item/dogborg/sleeper/proc/update_gut()
|
||||
/obj/item/dogborg/sleeper/proc/update_gut(mob/living/silicon/robot/hound)
|
||||
//Well, we HAD one, what happened to them?
|
||||
var/prociconupdate = FALSE
|
||||
var/currentenvy = hound.sleeper_nv
|
||||
@@ -291,7 +291,7 @@
|
||||
|
||||
//Update icon and return new patient
|
||||
hound.update_icons()
|
||||
return(C)
|
||||
return
|
||||
|
||||
//Cleaning looks better with red on, even with nobody in it
|
||||
if(cleaning && !patient)
|
||||
@@ -307,8 +307,10 @@
|
||||
hound.update_icons()
|
||||
|
||||
//Gurgleborg process
|
||||
/obj/item/dogborg/sleeper/proc/clean_cycle()
|
||||
/obj/item/dogborg/sleeper/proc/clean_cycle(mob/living/silicon/robot/hound)
|
||||
//Sanity
|
||||
if(!hound)
|
||||
return
|
||||
for(var/I in items_preserved)
|
||||
if(!(I in contents))
|
||||
items_preserved -= I
|
||||
@@ -320,13 +322,12 @@
|
||||
if(cleaning_cycles)
|
||||
cleaning_cycles--
|
||||
cleaning = TRUE
|
||||
for(var/mob/living/carbon/human/T in (touchable_items))
|
||||
if((T.status_flags & GODMODE) || !T.digestable)
|
||||
items_preserved += T
|
||||
for(var/mob/living/carbon/C in (touchable_items))
|
||||
if((C.status_flags & GODMODE) || !C.digestable)
|
||||
items_preserved += C
|
||||
else
|
||||
T.adjustBruteLoss(2)
|
||||
T.adjustFireLoss(3)
|
||||
update_gut()
|
||||
C.adjustBruteLoss(2)
|
||||
C.adjustFireLoss(3)
|
||||
if(contents)
|
||||
var/atom/target = pick(touchable_items)
|
||||
if(iscarbon(target)) //Handle the target being a mob
|
||||
@@ -359,7 +360,6 @@
|
||||
if(!T.dropItemToGround(W))
|
||||
qdel(W)
|
||||
qdel(T)
|
||||
update_gut()
|
||||
//Handle the target being anything but a mob
|
||||
else if(isobj(target))
|
||||
var/obj/T = target
|
||||
@@ -374,12 +374,10 @@
|
||||
cleaning_cycles = initial(cleaning_cycles)
|
||||
cleaning = FALSE
|
||||
to_chat(hound, "<span class='notice'>Your [src] chimes it ends its self-cleaning cycle.</span>")//Belly is entirely empty
|
||||
update_gut()
|
||||
|
||||
if(!length(contents))
|
||||
to_chat(hound, "<span class='notice'>Your [src] is now clean. Ending self-cleaning cycle.</span>")
|
||||
cleaning = FALSE
|
||||
update_gut()
|
||||
|
||||
//sound effects
|
||||
if(prob(50))
|
||||
@@ -397,13 +395,17 @@
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
update_gut(hound)
|
||||
|
||||
if(cleaning)
|
||||
addtimer(CALLBACK(src, .proc/clean_cycle), 50)
|
||||
addtimer(CALLBACK(src, .proc/clean_cycle, hound), 50)
|
||||
|
||||
/obj/item/dogborg/sleeper/proc/CheckAccepted(obj/item/I)
|
||||
return is_type_in_typecache(I, important_items)
|
||||
|
||||
/obj/item/dogborg/sleeper/proc/inject_chem(chem)
|
||||
/obj/item/dogborg/sleeper/proc/inject_chem(chem, mob/living/silicon/robot/hound)
|
||||
if(!hound)
|
||||
return
|
||||
if(hound.cell.charge <= 800) //This is so borgs don't kill themselves with it. Remember, 750 charge used every injection.
|
||||
to_chat(hound, "<span class='notice'>You don't have enough power to synthesize fluids.</span>")
|
||||
return
|
||||
@@ -438,40 +440,27 @@
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/item/dogborg/sleeper/K9/afterattack(var/atom/movable/target, mob/living/silicon/user, proximity)
|
||||
hound = loc
|
||||
/obj/item/dogborg/sleeper/K9/afterattack(mob/living/carbon/target, mob/living/silicon/user, proximity)
|
||||
var/mob/living/silicon/robot/hound = get_host()
|
||||
if(!hound || !istype(target) || !proximity || target.anchored)
|
||||
return
|
||||
if (!target.devourable)
|
||||
to_chat(user, "The target registers an error code. Unable to insert into [src].")
|
||||
return
|
||||
if(target)
|
||||
to_chat(user,"<span class='warning'>Your [src] is already occupied.</span>")
|
||||
return
|
||||
if(target.buckled)
|
||||
to_chat(user,"<span class='warning'>[target] is buckled and can not be put into your [src].</span>")
|
||||
return
|
||||
user.visible_message("<span class='warning'>[hound.name] is ingesting [target] into their [src].</span>", "<span class='notice'>You start ingesting [target] into your [src.name]...</span>")
|
||||
if(do_after(user, 30, target = target) && !patient && !target.buckled)
|
||||
target.forceMove(src)
|
||||
target.reset_perspective(src)
|
||||
update_gut(hound)
|
||||
user.visible_message("<span class='warning'>[hound.name]'s mobile brig clunks in series as [target] slips inside.</span>", "<span class='notice'>Your mobile brig groans lightly as [target] slips inside.</span>")
|
||||
playsound(hound, 'sound/effects/bin_close.ogg', 80, 1) // Really don't need ERP sound effects for robots
|
||||
|
||||
if(!istype(target))
|
||||
return
|
||||
if(!proximity)
|
||||
return
|
||||
if(target.anchored)
|
||||
return
|
||||
if(isobj(target))
|
||||
to_chat(user, "You are above putting such trash inside of yourself.")
|
||||
return
|
||||
if(iscarbon(target))
|
||||
var/mob/living/carbon/brigman = target
|
||||
if (!brigman.devourable)
|
||||
to_chat(user, "The target registers an error code. Unable to insert into [src].")
|
||||
return
|
||||
if(patient)
|
||||
to_chat(user,"<span class='warning'>Your [src] is already occupied.</span>")
|
||||
return
|
||||
if(brigman.buckled)
|
||||
to_chat(user,"<span class='warning'>[brigman] is buckled and can not be put into your [src].</span>")
|
||||
return
|
||||
user.visible_message("<span class='warning'>[hound.name] is ingesting [brigman] into their [src].</span>", "<span class='notice'>You start ingesting [brigman] into your [src.name]...</span>")
|
||||
if(do_after(user, 30, target = brigman) && !patient && !brigman.buckled)
|
||||
if(!in_range(src, brigman)) //Proximity is probably old news by now, do a new check.
|
||||
return //If they moved away, you can't eat them.
|
||||
brigman.forceMove(src)
|
||||
brigman.reset_perspective(src)
|
||||
update_gut()
|
||||
user.visible_message("<span class='warning'>[hound.name]'s mobile brig clunks in series as [brigman] slips inside.</span>", "<span class='notice'>Your mobile brig groans lightly as [brigman] slips inside.</span>")
|
||||
playsound(hound, 'sound/effects/bin_close.ogg', 80, 1) // Really don't need ERP sound effects for robots
|
||||
return
|
||||
return
|
||||
|
||||
/obj/item/dogborg/sleeper/compactor //Janihound gut.
|
||||
name = "garbage processor"
|
||||
@@ -489,31 +478,25 @@
|
||||
else
|
||||
. = ..()
|
||||
|
||||
/obj/item/dogborg/sleeper/compactor/afterattack(var/atom/movable/target, mob/living/silicon/user, proximity)//GARBO NOMS
|
||||
hound = loc
|
||||
var/obj/item/target_obj = target
|
||||
if(!istype(target))
|
||||
return
|
||||
if(!proximity)
|
||||
return
|
||||
if(target.anchored)
|
||||
/obj/item/dogborg/sleeper/compactor/afterattack(atom/movable/target, mob/living/silicon/user, proximity)//GARBO NOMS
|
||||
var/mob/living/silicon/robot/hound = get_host()
|
||||
if(!hound || !istype(target) || !proximity || target.anchored)
|
||||
return
|
||||
if(length(contents) > (max_item_count - 1))
|
||||
to_chat(user,"<span class='warning'>Your [src] is full. Eject or process contents to continue.</span>")
|
||||
return
|
||||
if(isobj(target))
|
||||
if(CheckAccepted(target))
|
||||
to_chat(user,"<span class='warning'>\The [target] registers an error code to your [src]</span>")
|
||||
if(isitem(target))
|
||||
var/obj/item/I = target
|
||||
if(CheckAccepted(I))
|
||||
to_chat(user,"<span class='warning'>[I] registers an error code to your [src]</span>")
|
||||
return
|
||||
if(target_obj.w_class > WEIGHT_CLASS_NORMAL)
|
||||
to_chat(user,"<span class='warning'>\The [target] is too large to fit into your [src]</span>")
|
||||
if(I.w_class > WEIGHT_CLASS_NORMAL)
|
||||
to_chat(user,"<span class='warning'>[I] is too large to fit into your [src]</span>")
|
||||
return
|
||||
user.visible_message("<span class='warning'>[hound.name] is ingesting [target.name] into their [src.name].</span>", "<span class='notice'>You start ingesting [target] into your [src.name]...</span>")
|
||||
user.visible_message("<span class='warning'>[hound.name] is ingesting [I] into their [src.name].</span>", "<span class='notice'>You start ingesting [target] into your [src.name]...</span>")
|
||||
if(do_after(user, 15, target = target) && length(contents) < max_item_count)
|
||||
if(!in_range(src, target)) //Proximity is probably old news by now, do a new check.
|
||||
return //If they moved away, you can't eat them. This still applies to items, don't magically eat things I picked up already.
|
||||
target.forceMove(src)
|
||||
user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [target.name] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [target] slips inside.</span>")
|
||||
I.forceMove(src)
|
||||
I.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [I] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [I] slips inside.</span>")
|
||||
playsound(hound, 'sound/machines/disposalflush.ogg', 50, 1)
|
||||
if(length(contents) > 11) //grow that tum after a certain junk amount
|
||||
hound.sleeper_r = 1
|
||||
@@ -523,9 +506,9 @@
|
||||
hound.update_icons()
|
||||
return
|
||||
|
||||
else if(iscarbon(target))
|
||||
var/mob/living/carbon/trashman = target
|
||||
if (!trashman.devourable)
|
||||
if(iscarbon(target) || issilicon(target))
|
||||
var/mob/living/trashman = target
|
||||
if(!trashman.devourable)
|
||||
to_chat(user, "<span class='warning'>[target] registers an error code to your [src]</span>")
|
||||
return
|
||||
if(patient)
|
||||
@@ -536,34 +519,8 @@
|
||||
return
|
||||
user.visible_message("<span class='warning'>[hound.name] is ingesting [trashman] into their [src].</span>", "<span class='notice'>You start ingesting [trashman] into your [src.name]...</span>")
|
||||
if(do_after(user, 30, target = trashman) && !patient && !trashman.buckled && length(contents) < max_item_count)
|
||||
if(!in_range(src, trashman)) //Proximity is probably old news by now, do a new check.
|
||||
return //If they moved away, you can't eat them.
|
||||
trashman.forceMove(src)
|
||||
trashman.reset_perspective(src)
|
||||
update_gut()
|
||||
user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashman] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashman] slips inside.</span>")
|
||||
playsound(hound, 'sound/effects/bin_close.ogg', 80, 1)
|
||||
return
|
||||
else if(issilicon(target))
|
||||
var/mob/living/silicon/trashbot = target
|
||||
if (!trashbot.devourable)
|
||||
to_chat(user, "<span class='warning'>[target] registers an error code to your [src]</span>")
|
||||
return
|
||||
if(patient)
|
||||
to_chat(user,"<span class='warning'>Your [src] is already occupied.</span>")
|
||||
return
|
||||
if(trashbot.buckled)
|
||||
to_chat(user,"<span class='warning'>[trashbot] is buckled and can not be put into your [src].</span>")
|
||||
return
|
||||
user.visible_message("<span class='warning'>[hound.name] is ingesting [trashbot] into their [src].</span>", "<span class='notice'>You start ingesting [trashbot] into your [src.name]...</span>")
|
||||
if(do_after(user, 30, target = trashbot) && !patient && !trashbot.buckled && length(contents) < max_item_count)
|
||||
if(!in_range(src, trashbot)) //Proximity is probably old news by now, do a new check.
|
||||
return //If they moved away, you can't eat them.
|
||||
trashbot.forceMove(src)
|
||||
trashbot.reset_perspective(src)
|
||||
update_gut()
|
||||
user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashbot] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashbot] slips inside.</span>")
|
||||
playsound(hound, 'sound/effects/bin_close.ogg', 80, 1)
|
||||
return
|
||||
|
||||
return
|
||||
|
||||
@@ -324,7 +324,7 @@
|
||||
damtype = "fire"
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/obj/item/flashlight/flare/is_hot()
|
||||
/obj/item/flashlight/flare/get_temperature()
|
||||
return on * heat
|
||||
|
||||
/obj/item/flashlight/flare/torch
|
||||
|
||||
@@ -148,9 +148,11 @@
|
||||
if(10)
|
||||
src.add_overlay("pai-null")
|
||||
if(11)
|
||||
src.add_overlay(mutable_appearance('modular_citadel/icons/obj/aicards.dmi', "pai-exclamation")) // CITADEL EDIT
|
||||
src.add_overlay("pai-exclamation")
|
||||
if(12)
|
||||
src.add_overlay(mutable_appearance('modular_citadel/icons/obj/aicards.dmi', "pai-question")) // CITADEL EDIT
|
||||
src.add_overlay("pai-question")
|
||||
if(13)
|
||||
src.add_overlay("pai-sunglasses")
|
||||
|
||||
/obj/item/paicard/proc/alertUpdate()
|
||||
visible_message("<span class ='info'>[src] flashes a message across its screen, \"Additional personalities available for download.\"", "<span class='notice'>[src] bleeps electronically.</span>")
|
||||
|
||||
@@ -338,17 +338,17 @@ SLIME SCANNER
|
||||
|
||||
if(report_organs) //we either finish the list, or set it to be empty if no organs were reported in that category
|
||||
if(!max_damage)
|
||||
max_damage = "\t<span class='alert'>Non-Functional Organs: </span>"
|
||||
max_damage = "\t<span class='alert'>Non-Functional Organs: </span>\n"
|
||||
else
|
||||
max_damage += "</span>"
|
||||
max_damage += "</span>\n"
|
||||
if(!major_damage)
|
||||
major_damage = "\t<span class='info'>Severely Damaged Organs: </span>"
|
||||
major_damage = "\t<span class='info'>Severely Damaged Organs: </span>\n"
|
||||
else
|
||||
major_damage += "</span>"
|
||||
major_damage += "</span>\n"
|
||||
if(!minor_damage)
|
||||
minor_damage = "\t<span class='info'>Mildly Damaged Organs: </span>"
|
||||
minor_damage = "\t<span class='info'>Mildly Damaged Organs: </span>\n"
|
||||
else
|
||||
minor_damage += "</span>"
|
||||
minor_damage += "</span>\n"
|
||||
msg += "[minor_damage]"
|
||||
msg += "[major_damage]"
|
||||
msg += "[max_damage]"
|
||||
@@ -382,10 +382,11 @@ SLIME SCANNER
|
||||
else if (S.mutantstomach != initial(S.mutantstomach))
|
||||
mutant = TRUE
|
||||
|
||||
msg += "<span class='info'>Species: [H.dna.custom_species ? H.dna.custom_species : S.name] Base: [S.name]</span>\n"
|
||||
msg += "\t<span class='info'>Reported Species: [H.dna.custom_species ? H.dna.custom_species : S.name]</span>\n"
|
||||
msg += "\t<span class='info'>Base Species: [S.name]</span>\n"
|
||||
if(mutant)
|
||||
msg += "<span class='info'>Subject has mutations present.</span>"
|
||||
msg += "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] °C ([round(M.bodytemperature*1.8-459.67,0.1)] °F)</span>\n"
|
||||
msg += "\t<span class='info'>Subject has mutations present.</span>\n"
|
||||
msg += "\t<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] °C ([round(M.bodytemperature*1.8-459.67,0.1)] °F)</span>\n"
|
||||
|
||||
// Time of death
|
||||
if(M.tod && (M.stat == DEAD || ((HAS_TRAIT(M, TRAIT_FAKEDEATH)) && !advanced)))
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
/obj/item/implant/storage/removed(source, silent = FALSE, special = 0)
|
||||
if(!special)
|
||||
qdel(pocket)
|
||||
QDEL_NULL(pocket)
|
||||
else
|
||||
pocket?.moveToNullspace()
|
||||
return ..()
|
||||
@@ -29,7 +29,7 @@
|
||||
return FALSE
|
||||
. = ..()
|
||||
if(.)
|
||||
if(pocket)
|
||||
if(!QDELETED(pocket))
|
||||
pocket.forceMove(target)
|
||||
else
|
||||
pocket = new(target)
|
||||
@@ -41,7 +41,6 @@
|
||||
desc = "A tiny yet spacious pocket, usually found implanted inside sneaky syndicate agents and nowhere else."
|
||||
component_type = /datum/component/storage/concrete/implant
|
||||
resistance_flags = INDESTRUCTIBLE //A bomb!
|
||||
item_flags = DROPDEL
|
||||
|
||||
/obj/item/implanter/storage
|
||||
name = "implanter (storage)"
|
||||
|
||||
@@ -52,5 +52,5 @@
|
||||
var/obj/item/tank/T = W
|
||||
blow(T, user)
|
||||
return
|
||||
if (W.is_sharp() || W.is_hot() || is_pointed(W))
|
||||
if (W.get_sharpness() || W.get_temperature() || is_pointed(W))
|
||||
burst()
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
/obj/item/melee/transforming/energy/add_blood_DNA(list/blood_dna)
|
||||
return FALSE
|
||||
|
||||
/obj/item/melee/transforming/energy/is_sharp()
|
||||
/obj/item/melee/transforming/energy/get_sharpness()
|
||||
return active * sharpness
|
||||
|
||||
/obj/item/melee/transforming/energy/process()
|
||||
@@ -46,7 +46,7 @@
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
set_light(0)
|
||||
|
||||
/obj/item/melee/transforming/energy/is_hot()
|
||||
/obj/item/melee/transforming/energy/get_temperature()
|
||||
return active * heat
|
||||
|
||||
/obj/item/melee/transforming/energy/ignition_effect(atom/A, mob/user)
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
else
|
||||
if(attack_verb_off.len)
|
||||
attack_verb = attack_verb_off
|
||||
if(is_sharp())
|
||||
if(get_sharpness())
|
||||
AddComponent(/datum/component/butchering, 50, 100, 0, hitsound, !active)
|
||||
|
||||
/obj/item/melee/transforming/attack_self(mob/living/carbon/user)
|
||||
@@ -65,7 +65,7 @@
|
||||
icon_state = initial(icon_state)
|
||||
w_class = initial(w_class)
|
||||
total_mass = initial(total_mass)
|
||||
if(is_sharp())
|
||||
if(get_sharpness())
|
||||
var/datum/component/butchering/BT = LoadComponent(/datum/component/butchering)
|
||||
BT.butchering_enabled = TRUE
|
||||
else
|
||||
|
||||
@@ -117,7 +117,7 @@
|
||||
to_chat(user, "<span class='notice'>You try to pet [src], but it has no stuffing. Aww...</span>")
|
||||
|
||||
/obj/item/toy/plush/attackby(obj/item/I, mob/living/user, params)
|
||||
if(I.is_sharp())
|
||||
if(I.get_sharpness())
|
||||
if(!grenade)
|
||||
if(!stuffed)
|
||||
to_chat(user, "<span class='warning'>You already murdered it!</span>")
|
||||
|
||||
@@ -430,7 +430,7 @@
|
||||
A.BB.nodamage = FALSE
|
||||
A.BB.speed = 0.5
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
A.fire_casing(target, user, params, 0, 0, null, 0)
|
||||
A.fire_casing(target, user, params, 0, 0, null, 0, src)
|
||||
user.visible_message("<span class='warning'>[user] blasts a flying lollipop at [target]!</span>")
|
||||
check_amount()
|
||||
|
||||
@@ -446,7 +446,7 @@
|
||||
A.BB.speed = 0.5
|
||||
A.BB.color = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
|
||||
playsound(src.loc, 'sound/weapons/bulletflyby3.ogg', 50, 1)
|
||||
A.fire_casing(target, user, params, 0, 0, null, 0)
|
||||
A.fire_casing(target, user, params, 0, 0, null, 0, src)
|
||||
user.visible_message("<span class='warning'>[user] shoots a high-velocity gumball at [target]!</span>")
|
||||
check_amount()
|
||||
|
||||
|
||||
@@ -128,7 +128,7 @@
|
||||
|
||||
|
||||
/obj/item/stack/medical/gauze/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/wirecutters) || I.is_sharp())
|
||||
if(istype(I, /obj/item/wirecutters) || I.get_sharpness())
|
||||
if(get_amount() < 2)
|
||||
to_chat(user, "<span class='warning'>You need at least two gauzes to do this!</span>")
|
||||
return
|
||||
|
||||
@@ -219,7 +219,7 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
|
||||
//Step one - dehairing.
|
||||
|
||||
/obj/item/stack/sheet/animalhide/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_sharp())
|
||||
if(W.get_sharpness())
|
||||
playsound(loc, 'sound/weapons/slice.ogg', 50, 1, -1)
|
||||
user.visible_message("[user] starts cutting hair off \the [src].", "<span class='notice'>You start cutting the hair off \the [src]...</span>", "<span class='italics'>You hear the sound of a knife rubbing against flesh.</span>")
|
||||
if(do_after(user, 50, target = src))
|
||||
|
||||
@@ -178,11 +178,11 @@ GLOBAL_LIST_INIT(plasma_recipes, list ( \
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/plasma/attackby(obj/item/W as obj, mob/user as mob, params)
|
||||
if(W.is_hot() > 300)//If the temperature of the object is over 300, then ignite
|
||||
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Plasma sheets ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Plasma sheets ignited by [key_name(user)] in [AREACOORD(T)]")
|
||||
fire_act(W.is_hot())
|
||||
fire_act(W.get_temperature())
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -855,7 +855,7 @@
|
||||
if(SMILEY)
|
||||
desc = "A paper sack with a crude smile etched onto the side."
|
||||
return 0
|
||||
else if(W.is_sharp())
|
||||
else if(W.get_sharpness())
|
||||
if(!contents.len)
|
||||
if(item_state == "paperbag_None")
|
||||
user.show_message("<span class='notice'>You cut eyeholes into [src].</span>", 1)
|
||||
|
||||
@@ -309,9 +309,10 @@
|
||||
if(fancy_open)
|
||||
icon_state = "[initial(icon_state)]_open"
|
||||
|
||||
var/cigar_position = 1 //generate sprites for cigars in the box
|
||||
var/cigar_position = 0 //to keep track of the pixel_x offset of each new overlay.
|
||||
for(var/obj/item/clothing/mask/cigarette/cigar/smokes in contents)
|
||||
var/mutable_appearance/cigar_overlay = mutable_appearance(icon, "[smokes.icon_off]_[cigar_position]")
|
||||
var/mutable_appearance/cigar_overlay = mutable_appearance(icon, "[smokes.icon_off]")
|
||||
cigar_overlay.pixel_x = 3 * cigar_position
|
||||
add_overlay(cigar_overlay)
|
||||
cigar_position++
|
||||
|
||||
|
||||
@@ -49,6 +49,10 @@
|
||||
lefthand_file = 'icons/mob/inhands/misc/sheets_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/sheets_righthand.dmi'
|
||||
var/obj/item/nuke_core/core
|
||||
var/nt =FALSE //For the lid
|
||||
|
||||
/obj/item/nuke_core_container/nt
|
||||
nt = TRUE
|
||||
|
||||
/obj/item/nuke_core_container/Destroy()
|
||||
QDEL_NULL(core)
|
||||
@@ -67,10 +71,13 @@
|
||||
/obj/item/nuke_core_container/proc/seal()
|
||||
if(istype(core))
|
||||
STOP_PROCESSING(SSobj, core)
|
||||
icon_state = "core_container_sealed"
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 60, 1)
|
||||
if(ismob(loc))
|
||||
to_chat(loc, "<span class='warning'>[src] is permanently sealed, [core]'s radiation is contained.</span>")
|
||||
if(nt != TRUE)
|
||||
icon_state = "core_container_sealed"
|
||||
else
|
||||
icon_state = "core_container_sealed_nt"
|
||||
|
||||
/obj/item/nuke_core_container/attackby(obj/item/nuke_core/core, mob/user)
|
||||
if(istype(core))
|
||||
@@ -92,6 +99,11 @@
|
||||
toolspeed = 0.5
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/screwdriver/nuke/nt
|
||||
desc = "A screwdriver with an ultra thin diamon tip."
|
||||
toolspeed = 0.25
|
||||
icon_state = "screwdriver_nt"
|
||||
|
||||
/obj/item/paper/guides/antag/nuke_instructions
|
||||
info = "How to break into a Nanotrasen self-destruct terminal and remove its plutonium core:<br>\
|
||||
<ul>\
|
||||
@@ -103,6 +115,18 @@
|
||||
<li>???</li>\
|
||||
</ul>"
|
||||
|
||||
/obj/item/paper/guides/nt/nuke_instructions
|
||||
info = "How to remove its plutonium core:<br>\
|
||||
<ul>\
|
||||
<li>Use a screwdriver with a very thin tip (provided) to unscrew the terminal's front panel</li>\
|
||||
<li>Dislodge and remove the front panel with a crowbar</li>\
|
||||
<li>Cut the inner metal plate with a welding tool</li>\
|
||||
<li>Pry off the inner plate with a crowbar to expose the radioactive core</li>\
|
||||
<li>Use the core container to remove the plutonium core; the container will take some time to seal</li>\
|
||||
<li>Send core back to CC</li>\
|
||||
</ul>"
|
||||
|
||||
|
||||
// STEALING SUPERMATTER
|
||||
|
||||
/obj/item/paper/guides/antag/supermatter_sliver
|
||||
|
||||
@@ -223,7 +223,7 @@
|
||||
..()
|
||||
to_chat(user, "It contains [get_fuel()] unit\s of fuel out of [max_fuel].")
|
||||
|
||||
/obj/item/weldingtool/is_hot()
|
||||
/obj/item/weldingtool/get_temperature()
|
||||
return welding * heat
|
||||
|
||||
//Returns whether or not the welding tool is currently on.
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
to_chat(user, "<span class='notice'>You fill the balloon with the contents of [I].</span>")
|
||||
I.reagents.trans_to(src, 10)
|
||||
update_icon()
|
||||
else if(I.is_sharp())
|
||||
else if(I.get_sharpness())
|
||||
balloon_burst()
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -41,7 +41,7 @@ LINEN BINS
|
||||
return
|
||||
|
||||
/obj/item/bedsheet/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/wirecutters) || I.is_sharp())
|
||||
if(istype(I, /obj/item/wirecutters) || I.get_sharpness())
|
||||
var/obj/item/stack/sheet/cloth/C = new (get_turf(src), 3)
|
||||
transfer_fingerprints_to(C)
|
||||
C.add_fingerprint(user)
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
new /obj/item/clothing/under/rank/chief_engineer(src)
|
||||
new /obj/item/clothing/under/rank/chief_engineer/skirt(src)
|
||||
new /obj/item/clothing/head/hardhat/white(src)
|
||||
new /obj/item/clothing/head/welding(src)
|
||||
new /obj/item/clothing/head/hardhat/weldhat/white(src)
|
||||
new /obj/item/clothing/gloves/color/yellow(src)
|
||||
new /obj/item/clothing/shoes/sneakers/brown(src)
|
||||
new /obj/item/tank/jetpack/suit(src)
|
||||
|
||||
@@ -236,7 +236,7 @@
|
||||
canSmoothWith = list(/obj/structure/falsewall/plasma, /turf/closed/wall/mineral/plasma)
|
||||
|
||||
/obj/structure/falsewall/plasma/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_hot() > 300)
|
||||
if(W.get_temperature() > 300)
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Plasma falsewall ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Plasma falsewall ignited by [key_name(user)] in [AREACOORD(T)]")
|
||||
|
||||
@@ -300,18 +300,9 @@
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
|
||||
|
||||
/obj/item/twohanded/required/kirbyplants/equipped(mob/living/user)
|
||||
var/image/I = image(icon = 'icons/obj/flora/plants.dmi' , icon_state = src.icon_state, loc = user)
|
||||
I.copy_overlays(src)
|
||||
I.override = 1
|
||||
add_alt_appearance(/datum/atom_hud/alternate_appearance/basic/everyone, "sneaking_mission", I)
|
||||
I.layer = ABOVE_MOB_LAYER
|
||||
..()
|
||||
|
||||
/obj/item/twohanded/required/kirbyplants/dropped(mob/living/user)
|
||||
..()
|
||||
user.remove_alt_appearance("sneaking_mission")
|
||||
/obj/item/twohanded/required/kirbyplants/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/tactical)
|
||||
|
||||
/obj/item/twohanded/required/kirbyplants/random
|
||||
icon = 'icons/obj/flora/_flora.dmi'
|
||||
|
||||
@@ -193,7 +193,7 @@
|
||||
return
|
||||
|
||||
/obj/structure/mineral_door/transparent/plasma/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_hot())
|
||||
if(W.get_temperature())
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Plasma mineral door ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Plasma mineral door ignited by [key_name(user)] in [AREACOORD(T)]")
|
||||
|
||||
@@ -127,11 +127,11 @@
|
||||
..()
|
||||
|
||||
/obj/structure/statue/plasma/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_hot() > 300 && !QDELETED(src))//If the temperature of the object is over 300, then ignite
|
||||
if(W.get_temperature() > 300 && !QDELETED(src))//If the temperature of the object is over 300, then ignite
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Plasma statue ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Plasma statue ignited by [key_name(user)] in [AREACOORD(T)]")
|
||||
ignite(W.is_hot())
|
||||
ignite(W.get_temperature())
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -731,8 +731,8 @@
|
||||
|
||||
|
||||
/obj/structure/window/paperframe/attackby(obj/item/W, mob/user)
|
||||
if(W.is_hot())
|
||||
fire_act(W.is_hot())
|
||||
if(W.get_temperature())
|
||||
fire_act(W.get_temperature())
|
||||
return
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
return ..()
|
||||
|
||||
@@ -43,10 +43,10 @@
|
||||
PlasmaBurn(exposed_temperature)
|
||||
|
||||
/turf/open/floor/mineral/plasma/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_hot() > 300)//If the temperature of the object is over 300, then ignite
|
||||
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
|
||||
message_admins("Plasma flooring was ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(src)]")
|
||||
log_game("Plasma flooring was ignited by [key_name(user)] in [AREACOORD(src)]")
|
||||
ignite(W.is_hot())
|
||||
ignite(W.get_temperature())
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
@@ -94,10 +94,10 @@
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/plasma, /obj/structure/falsewall/plasma)
|
||||
|
||||
/turf/closed/wall/mineral/plasma/attackby(obj/item/W, mob/user, params)
|
||||
if(W.is_hot() > 300)//If the temperature of the object is over 300, then ignite
|
||||
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
|
||||
message_admins("Plasma wall ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(src)]")
|
||||
log_game("Plasma wall ignited by [key_name(user)] in [AREACOORD(src)]")
|
||||
ignite(W.is_hot())
|
||||
ignite(W.get_temperature())
|
||||
return
|
||||
..()
|
||||
|
||||
|
||||
@@ -96,7 +96,6 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
LAZYREMOVE(owner.antag_datums, src)
|
||||
if(!silent && owner.current)
|
||||
farewell()
|
||||
owner.objectives -= objectives
|
||||
var/datum/team/team = get_team()
|
||||
if(team)
|
||||
team.remove_member(owner)
|
||||
@@ -132,14 +131,14 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
report += printplayer(owner)
|
||||
|
||||
var/objectives_complete = TRUE
|
||||
if(owner.objectives.len)
|
||||
report += printobjectives(owner)
|
||||
for(var/datum/objective/objective in owner.objectives)
|
||||
if(objectives.len)
|
||||
report += printobjectives(objectives)
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(!objective.check_completion())
|
||||
objectives_complete = FALSE
|
||||
break
|
||||
|
||||
if(owner.objectives.len == 0 || objectives_complete)
|
||||
if(objectives.len == 0 || objectives_complete)
|
||||
report += "<span class='greentext big'>The [name] was successful!</span>"
|
||||
else
|
||||
report += "<span class='redtext big'>The [name] has failed!</span>"
|
||||
@@ -216,25 +215,6 @@ GLOBAL_LIST_EMPTY(antagonists)
|
||||
return
|
||||
antag_memory = new_memo
|
||||
|
||||
//This datum will autofill the name with special_role
|
||||
//Used as placeholder for minor antagonists, please create proper datums for these
|
||||
/datum/antagonist/auto_custom
|
||||
show_in_antagpanel = FALSE
|
||||
antagpanel_category = "Other"
|
||||
show_name_in_check_antagonists = TRUE
|
||||
|
||||
/datum/antagonist/auto_custom/on_gain()
|
||||
..()
|
||||
name = owner.special_role
|
||||
//Add all objectives not already owned by other datums to this one.
|
||||
var/list/already_registered_objectives = list()
|
||||
for(var/datum/antagonist/A in owner.antag_datums)
|
||||
if(A == src)
|
||||
continue
|
||||
else
|
||||
already_registered_objectives |= A.objectives
|
||||
objectives = owner.objectives - already_registered_objectives
|
||||
|
||||
//This one is created by admin tools for custom objectives
|
||||
/datum/antagonist/custom
|
||||
antagpanel_category = "Custom"
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
var/datum/objective/blob_takeover/main = new
|
||||
main.owner = owner
|
||||
objectives += main
|
||||
owner.objectives |= objectives
|
||||
|
||||
/datum/antagonist/blob/apply_innate_effects(mob/living/mob_override)
|
||||
if(!isovermind(owner.current))
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
|
||||
/datum/antagonist/blood_contract
|
||||
name = "Blood Contract Target"
|
||||
show_in_roundend = FALSE
|
||||
show_in_antagpanel = FALSE
|
||||
|
||||
/datum/antagonist/blood_contract/on_gain()
|
||||
. = ..()
|
||||
give_objective()
|
||||
start_the_hunt()
|
||||
|
||||
/datum/antagonist/blood_contract/proc/give_objective()
|
||||
var/datum/objective/survive/survive = new
|
||||
survive.owner = owner
|
||||
objectives += survive
|
||||
|
||||
/datum/antagonist/blood_contract/greet()
|
||||
. = ..()
|
||||
to_chat(owner, "<span class='userdanger'>You've been marked for death! Don't let the demons get you! KILL THEM ALL!</span>")
|
||||
|
||||
/datum/antagonist/blood_contract/proc/start_the_hunt()
|
||||
var/mob/living/carbon/human/H = owner.current
|
||||
if(!istype(H))
|
||||
return
|
||||
H.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY)
|
||||
var/obj/effect/mine/pickup/bloodbath/B = new(H)
|
||||
INVOKE_ASYNC(B, /obj/effect/mine/pickup/bloodbath/.proc/mineEffect, H) //could use moving out from the mine
|
||||
|
||||
for(var/mob/living/carbon/human/P in GLOB.player_list)
|
||||
if(P == H)
|
||||
continue
|
||||
to_chat(P, "<span class='userdanger'>You have an overwhelming desire to kill [H]. [H.p_theyve(TRUE)] been marked red! Whoever [H.p_they()] [H.p_were()], friend or foe, go kill [H.p_them()]!</span>")
|
||||
P.put_in_hands(new /obj/item/kitchen/knife/butcher(P), TRUE)
|
||||
@@ -9,7 +9,6 @@
|
||||
for(var/O in directives)
|
||||
var/datum/objective/brainwashing/objective = new(O)
|
||||
B.objectives += objective
|
||||
M.objectives += objective
|
||||
B.greet()
|
||||
else
|
||||
B = new()
|
||||
@@ -32,10 +31,6 @@
|
||||
antagpanel_category = "Other"
|
||||
show_name_in_check_antagonists = TRUE
|
||||
|
||||
/datum/antagonist/brainwashed/on_gain()
|
||||
owner.objectives |= objectives
|
||||
. = ..()
|
||||
|
||||
/datum/antagonist/brainwashed/greet()
|
||||
to_chat(owner, "<span class='warning'>Your mind reels as it begins focusing on a single purpose...</span>")
|
||||
to_chat(owner, "<big><span class='warning'><b>Follow the Directives, at any cost!</b></span></big>")
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
/datum/antagonist/brother/on_gain()
|
||||
SSticker.mode.brothers += owner
|
||||
objectives += team.objectives
|
||||
owner.objectives += objectives
|
||||
owner.special_role = special_role
|
||||
finalize_brother()
|
||||
return ..()
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user