we vlambeer now (adds screenshake)

This commit is contained in:
deathride58
2017-09-02 23:04:51 -04:00
parent 4c3fdc672a
commit daa0fed298
2 changed files with 45 additions and 0 deletions
+44
View File
@@ -0,0 +1,44 @@
//we vlambeer now
/obj/item/gun/energy
..()
recoil = 0.1
/obj/item/gun/energy/kinetic_accelerator
..()
recoil = 0.8
/obj/item/gun/ballistic
..()
recoil = 0.25
/obj/item/gun/ballistic/shotgun
..()
recoil = 1
/obj/item/gun/ballistic/revolver
..()
recoil = 0.5
/obj/item/gun/ballistic/revolver/doublebarrel
..()
recoil = 1
/obj/item/gun/syringe
..()
recoil = 0.1
/obj/item/pneumatic_cannon/fire_items(turf/target, mob/user)
. = ..()
shake_camera(user, (pressureSetting * 0.75 + 1), (pressureSetting * 0.75))
/obj/item/attack(mob/living/M, mob/living/user)
. = ..()
if(force && force >=11)
shake_camera(user, ((force - 10) * 0.01 + 1), ((force - 10) * 0.01))
shake_camera(M, ((force - 10) * 0.02 + 1), ((force - 10) * 0.02))
/obj/item/attack_obj(obj/O, mob/living/user)
. = ..()
if(force && force >= 20)
shake_camera(user, ((force - 15) * 0.02 + 1), ((force - 15) * 0.02))
+1
View File
@@ -169,6 +169,7 @@
#include "code\citadel\cit_guns.dm"
#include "code\citadel\cit_kegs.dm"
#include "code\citadel\cit_reagents.dm"
#include "code\citadel\cit_screenshake.dm"
#include "code\citadel\cit_spawners.dm"
#include "code\citadel\cit_uniforms.dm"
#include "code\citadel\cit_vendors.dm"