normalizes head roles not rolling the more common antags (wiz is kept)

This commit is contained in:
Sishen
2019-09-06 04:50:20 -04:00
parent 8fdb1c59d5
commit dab0829da8
9 changed files with 22 additions and 19 deletions
+2 -1
View File
@@ -3,7 +3,8 @@
name = "overthrow"
config_tag = "overthrow"
antag_flag = ROLE_OVERTHROW
restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer")
restricted_jobs = list("AI", "Cyborg")
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
required_players = 20 // the core idea is of a swift, bloodless coup, so it shouldn't be as chaotic as revs.
required_enemies = 2 // minimum two teams, otherwise it's just nerfed revs.
recommended_enemies = 4