Ports weaponry to Initialize
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@@ -77,8 +77,8 @@
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var/notches = 0 //HOW MANY PEOPLE HAVE BEEN SLAIN WITH THIS BLADE
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var/obj/item/weapon/disk/nuclear/nuke_disk //OUR STORED NUKE DISK
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/obj/item/weapon/claymore/highlander/New()
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..()
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/obj/item/weapon/claymore/highlander/Initialize()
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. = ..()
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START_PROCESSING(SSobj, src)
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/obj/item/weapon/claymore/highlander/Destroy()
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@@ -555,8 +555,8 @@
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//Things in this list will be instantly splatted. Flyman weakness is handled in the flyman species weakness proc.
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var/list/strong_against
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/obj/item/weapon/melee/flyswatter/New()
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..()
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/obj/item/weapon/melee/flyswatter/Initialize()
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. = ..()
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strong_against = typecacheof(list(
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/mob/living/simple_animal/hostile/poison/bees/,
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/mob/living/simple_animal/butterfly,
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