Merge pull request #570 from Citadel-Station-13/upstream-merge-26539

[MIRROR] The blood loss change everyone's been raving about
This commit is contained in:
LetterJay
2017-04-26 06:30:00 -05:00
committed by GitHub
3 changed files with 11 additions and 7 deletions

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@@ -10,7 +10,7 @@
#define BLOOD_VOLUME_MAXIMUM 2000
#define BLOOD_VOLUME_SLIME_SPLIT 1120
#define BLOOD_VOLUME_NORMAL 560
#define BLOOD_VOLUME_SAFE 501
#define BLOOD_VOLUME_SAFE 475
#define BLOOD_VOLUME_OKAY 336
#define BLOOD_VOLUME_BAD 224
#define BLOOD_VOLUME_SURVIVE 122

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@@ -0,0 +1,8 @@
diff a/code/__DEFINES/mobs.dm b/code/__DEFINES/mobs.dm (rejected hunks)
@@ -107,4 +107,4 @@
#define INDIVIDUAL_SAY_LOG "Say log"
#define INDIVIDUAL_EMOTE_LOG "Emote log"
#define INDIVIDUAL_OOC_LOG "OOC log"
-#define INDIVIDUAL_SHOW_ALL_LOG "All logs"
\ No newline at end of file
+#define INDIVIDUAL_SHOW_ALL_LOG "All logs"

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@@ -65,12 +65,8 @@
listclearnulls(BP.embedded_objects)
temp_bleed += 0.5*BP.embedded_objects.len
if(brutedamage > 30)
temp_bleed += 0.5
if(brutedamage > 50)
temp_bleed += 1
if(brutedamage > 70)
temp_bleed += 2
if(brutedamage >= 20)
temp_bleed += (brutedamage * 0.013)
bleed_rate = max(bleed_rate - 0.5, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases